OpenMesh curvature - curve

I'm new to OpenMesh and having difficulties in calculation of curvature.
I heard about that OpenMesh provides a curvature calculation function internally. But I can't find it.
How can I get curvature calculation function?
And I also want to know how to find the desired function in the OpenMesh specification.

Related

Real-time vector field interpolation for ballistics simulation

I'm working on a real-time ballistics simulation of many particles under the effect of highly non-uniform wind. The wind data is obtained from CFD in a form of 2D discretized vector field (unstructured mesh, each grid point has associated with it a vector which tells the direction and magnitude of air velocity).
The problem is that I need to be able to extract the wind vector at any position that a particle occupies, so that aerodynamic drag can be computed and injected into ballistics physics. This is trivial if the wind data can be approximated by an analytical/numerical vector field where a vector can be computed with an algebraic expression. However, the wind data I'm working with is quite complex and there doesn't seem to be any way to approximate it.
I have two ideas:
Find a way to interpolate the vector field every time each particle's position is updated. This sounds computationally expensive, so I'm not sure if it can be done real-time. Also, the mesh is unstructured, and I'm not sure if 2D interpolation can be done with this kind of mesh.
Just pick the grid point closest to the particle's position and get the vector from there (given that the mesh is fine enough for this to accurately represent the actual vector field). This will then turn into a real-time nearest-neighbor problem with rapid and numerous queries.
I'm not sure if these are the only two solutions for this problem, and if these can be done in real-time at all. How should I go about solving this?

Algorithm: How to smoothly interpolate/reconstruct sparse samples with noise?

This question is not directly related to a particular programming language but is an algorithmic question.
What I have is a lot of samples of a 2D function. The samples are at random locations, they are not uniformly distributed over the domain, the sample values contain noise and each sample has a confidence-weight assigned to it.
What I'm looking for is an algorithm to reconstruct the original 2D function based on the samples, so a function y' = G(x0, x1) that approximates the original well and interpolates areas where samples are sparse smoothly.
It goes into the direction of what scipy.interpolate.griddata is doing, but with the added difficulty that:
the sample values contain noise - meaning that samples should not just be interpolated, but nearby samples also averaged in some way to average out the sampling noise.
the samples are weighted, so, samples with higher weight should contrbute more strongly to the reconstruction that those with lower weight.
scipy.interpolate.griddata seems to do a Delaunay triangulation and then use the barycentric cordinates of the triangles to interpolate values. This doesn't seem to be compatible with my requirement of weighting samples and averaging noise though.
Can someone point me in the right direction on how to solve this?
Based on the comments, the function is defined on a sphere. That simplifies life because your region is both well-studied and nicely bounded!
First, decide how many Spherical Harmonic functions you will use in your approximation. The fewer you use, the more you smooth out noise. The more you use, the more accurate it will be. But if you use any of a particular degree, you should use all of them.
And now you just impose the condition that the sum of the squares of the weighted errors should be minimized. That will lead to a system of linear equations, which you then solve to get the coefficients of each harmonic function.

Sampling methods for plotting

Say we are making a program to render the plot of a function (black box) provided by the user as a sequence of line segments. We want to get the minimum number of samples of the function so the resulting image "looks" like the function (the exact meaning of "looks" here is part of the question). A naive approach might be to just sample at fixed intervals but we can probably do better than that eg by sampling the "curvy bits" more than the "linear bits". Are there systematic approaches/research on this problem?
This reference can be helpful which is using the combined sampling method. Before that its related works explain more about other methods of sampling:
There are several strategies for plotting the function y = f(x) on interval Ω = [a, b]. The
naive approach based on sampling of f in a fixed amount of the equally spaced points is
described in [20]. The simple functions suffer from oversampling, while the oscillating curves
are under-sampled; these issues are mentioned in [14]. Another approach based on the interval
constraint plot constructing a hull of the curve was described in [6], [13], [20]. The automated
detection of a useful domain and a range of the function is mentioned in [41]; the generalized
interval arithmetic approach is described in [40].
A significant refinement is represented by adaptive sampling providing a higher sampling
density in the higher-curvature regions. The are several algorithms for the curve interpolation preserving the speed, for example: [37], [42], [43]. The adaptive feed rate technique
is described in [44]. An early implementation in the Mathematica software is presented in
[39]. By reducing data, these methods are very efficient for the curve plotting. The polygonal approximation of the parametric curve based on adaptive sampling is mentioned in the
several papers. The refinement criteria, as well as the recursive approach, are discussed in
[15]. An approximation by the polygonal curves is described in [7], the robust method for
the geometric and spatial approximation of the implicit curves can be found in [27], [10], the
affine arithmetic working in the triangulated models in [32]. However, the map projections
are never defined by the implicit equations. Similar approaches can be used for graph drawing
[21].
Other techniques based on the approximation by the breakpoints can be found in many
papers: [33], [9], [3]; these approaches are used for the polygonal approximation of the closed
curves and applied in computer vision.
Hence, these are the reference methods that define some measures for a "good" plot and introduce an approach to optimize the plot base on the measure:
constructing a hull of the curve
automated detection of a useful domain and a range of the function
adaptive sampling: providing a higher sampling density in the higher-curvature regions
providing a higher sampling density in the higher-curvature regions
approximation by the polygonal curves
affine arithmetic working in the triangulated models
combined sampling: providing the polygonal approximation of the parametric curve involving the discontinuities will be presented. The modified method will be used for the function f(x) reconstruction and plot. Based on the ideas of splitting the domain into the subintervals without the discontinuities, it represents a typical problem solvable by the recursive approach.

Tamura distance measure using ELKI library

I am making use of the ELKI library to perform some distance measure between features.
Among other features, I am planing to implement Tamura features. From the research that I have done, this algorithm return a vector that represents three 'unrelated' features. (1st element: coarseness, 2nd element: contrast, 3rd-18th element: directional). Shall the distance between two tamura feature vectors be measured as a whole OR is it better for the distance between these three features to be measured independently (possible with different distance functions)?
Besides I read that Chisqaure and Quadratic-form distance are good algorithms to measure distance between histograms since they utilizes information across bins to retrieve more perceptually desirable results. However, I am still not sure whether such algorithms are adequate to measure the directionality histogram part of the Tamura feature. Can someone suggest a good distance function for such situation?
Thanks!

Best algorithm to interpolate on a grid

I have a set points whose coordinates are given by the arrays x, y and z and the value of the density field in each point is stored in the array d.
I would like to reconstruct the density field on a uniform grid. What's the best algorithm to do that?
I know that in python, the scipy module come in handy with the griddata function but I would like to write my own code, I just need a hint.
If you have some sort of scalar field and the points are the origins of the field, you can implement a brute force approach by walking all lattice points and calculating the field intensity given the sources. There are both recursive methods that allow "blanking" wide volumes where the field is more or less constant, and techniques to save some CPU time by calculating the variations from one point to the next.
If the points you have are samplings of a value, then you will have to decompose your space in volumes and interpolate the values. You can employ a simple Voronoi decomposition - this is usually done in 2D for precipitation measurements - or a Delaunay tetrahedralization (you can look into TetGen's documentation). The first approach assumes that the function is constant throughout each Voronoi volume; the last allows rendering a trilinear interpolation.
If you need to smooth a 3D grid, the trilinear interpolation looks like the best approach.
There are also other methods used for fast visualization, that involve maintaining a list of 3D points in order of distance from any one given point in your regular grid. When moving through the grid, you recalculate distances using quadratic increments. Then, you perform a simple interpolation based on a subset of points of chosen cardinality (i.e., if you consider the four nearest points at distances d1..d4, you would calculate the value in P by proportionally weighing the values v1..v4). This approach is fast and easy to implement by yourself, but be warned that it underperforms wherever the minimum distance between points is less than the lattice step (you can compensate by considering more points where this happens; and the effect is less evident if the sampled function is smooth at the same scale).
If you want to implement a mathematical method yourself, you need to learn the theory, of course. In this case, it's 3D scattered data interpolation.
Wikipedia, MATLAB help and scipy help say there are at least half a dozen different methods. WP has a fairly good description of them and there's a comparison article but I strongly suggest you find something in your native language on such a terminology-intensive subject.
One approach is to form the Delaunay triangulation of the scattered points [x,y,z], (actually a tetrahedralisation in your 3d case!) and perform interpolation within each element using a linear representation of the density field, defined at the tetrahedron vertices.
To evaluate the density at each structured grid point you would (i) determine which tetrahedron the point lay within and (ii) evaluate the linear interpolant.
Forming the Delaunay triangulation is non-trivial, put there are a few good libraries that can be used for this, depending on your language of choice. One good option is CGAL.
Hope this helps.

Resources