Looking for a mingw-w64 build of gcc that includes mudflap - gcc

I'm trying to debug a segfault in some code built with mingw-w64's version of gcc. Since no Windows build of gcc includes the Address Sanitizer, I've been looking for a version prior to 4.9 that would allow me to use Mudflap instead.
(It has to be 4.8 or earlier, since Mudflap was removed from gcc in 4.9 - see https://gcc.gnu.org/wiki/Mudflap_Pointer_Debugging)
I've tried using downloads of 4.8.1 and 4.6.4 from https://sourceforge.net/projects/mingwbuilds/files/host-windows/releases/ - but my builds all fail with cc1plus.exe: fatal error: mf-runtime.h: No such file or directory.
I have tried using the original MinGW as well, but 4.5 as downloaded from
https://sourceforge.net/projects/mingw/files/MinGW/Base/gcc/Version4/gcc-4.5.0-1/
just fails silently with error code 1.
Is there any site that still hosts a mingw-w64 build of gcc old enough to include mudflap? Preferably with SEH threads instead of SJLJ. If not, is there anywhere I can download a mingw-w64-compatible set of libraries and headers to install mudflap to work with an existing build?

Related

Building Boost on Mac OS M1 chipset

I tried almost a hundred things to make this works but nothing seems to be working.
I recently acquire a Mac book pro M1 MAX (so arm64 architecture), system provided by default with clang g++.
I wanted to install boost library. Using homebrew the 1.80 version was installed but I need to work on a project with the 1.65.1 version (I tried compiling my project with 1.80 version and tons of undefined symbols and errors were raised from boost library even if I have all of them, so I'm guessing I need to install the exact same version required)
so I decided to build and compile boost by myself following the boost guide
https://www.boost.org/doc/libs/1_65_1/more/getting_started/unix-variants.html
Following section 5.1 I tried to use the bootstrap script and this one fails using Darwin toolset. (apparently some Clang warning caused error). I resolve then by changing the boost source code like this :
https://github.com/boostorg/build/commit/48e9017139dd94446633480661e5447c7e0d8b1b
But there's still lot of issues during the compilation
I don't know what to do to be able to compile with clang, I don't even know if this will be compiled for arm64 architecture.
anyway I install gcc compiler and tried with gcc toolset.
./bootstrap --with-toolset=gcc
The bootstraps works but then running the b2 script cause a segmentation fault instantly and on every commands I tried (even the --help options raised an exception...).
Why is building boost so complicated on arm chipset ?
What can I do to build boost (either clang or gcc, arm or cross compiled universal library) ?
I'm desperate at this point.
Thanks for the help.
I tried everything
with clang (darwin)
with gcc
with options to add arm64 as architecture
changing the source code of boost to fix

How to set custom gcc when using gdb

I have a program that is build with a different version of the GCC than the one on the system. When I try to debug the program using GDB, I am getting errors like
libstdc++.so.6: version `GLIBCXX_3.4.20' not found
libstdc++.so.6: version `CXXABI_1.3.8' not found
libstdc++.so.6: version `GLIBCXX_3.4.21' not found
But when I build and run the executable, I get no errors.
It seems that GDB is using a different libstdc++ than the one used when building. Is there a possibility to tell GDB what libs to use ?
At build, using Makefile, there are some variables set that say what g++ to use, so it will be not the one on the system

Integrating Octave interpreter into program compiled with GCC 4.8.1

I'm trying to integrate Octave interpreter into my rigid body simulator compiled with GCC 4.8.1.
Following steps posted in the official documentation (https://www.gnu.org/software/octave/doc/interpreter/Standalone-Programs.html) allow me to compile, link, and successfully execute the first example. Note, that I can link the executable with both mkoctfile.exe, or g++ when minGW 4.8.1 is added to PATH.
However, the second example showing how to embed the interpreter into my program compiles, links, and then segfaults on execution when GCC 4.8.1 binaries are in PATH. It works, when I use the supplied compiler (in my case it's gcc 4.6.2 shipped with octave 3.6.1 on windows).
Do I need to build octave from source using GCC 4.8.1 in order to successfully link program compiled using that version, or is there any other way to do so?
Using GCC 4.6.2 is not an option for me, as my program uses c++11 features not present in that version.
I just learned that there is a newer Octave version available at http://mxeoctave.osuv.de/ which was compiled with GCC 4.9.2. This version of GCC works for me perfectly and the second example provided in the documentation started to work when compiled with g++ provided with the distribution.

Clang slow startup (using MinGW)

Using MinGW and CMake I've compiled LLVM, Clang and Compiler-RT both via SVN or using the released source code (3.2).
I've modified InitHeaderSearch.cpp (in tools/clang/lib/frontend) to find GCC 4.7.2 headers.
I've set the compile options to Release and disabled assertions.
Clang seems to work properly, but it takes 4-5 seconds to start: even typing "clang --version" in the console does this. Compiling a projects takes a lot of time.
What am I missing? I've used rubenvb's old MinGW+Clang build (GCC 4.6), and it didn't have this problem. Is there any compilation flag I need to use?
This issue is discussed here http://lists.cs.uiuc.edu/pipermail/cfe-dev/2012-April/020651.html
AFAIK problem is caused by large relocation table and inefficient MinGW implementation (http://sourceforge.net/p/mingw/bugs/1747/).
Adding -static flag to linker flags should resolve this issue. You should invoke cmake with
-DCMAKE_EXE_LINKER_FLAGS=-static -DCMAKE_MODULE_LINKER_FLAGS=-static

GCC GCJ needs ECJ and Other Libraries?

So I just downloaded mingw-w64-bin_i686-mingw_20110410.zip from here (GCC 4.7 apparently), and discovered it had a very recent version of the GCJ compiler.
I tried using it, but apparently gcj requires ecj1.exe, which is the Eclipse compiler for Java... so, where do I find a compatible version of the binaries of ECJ and the associated Java libraries that are needed (libgcj, etc.)?
Ideally this would be found on the MinGW-w64 project page, but it doesn't seem to exist.
(I've already tried copying them from a slightly older GCC version; it doesn't work.)
The cause for an openSUSE version of the gcc is basically this:
If the configure step of the compilation of gcc did not find the ecj.jar
file, ecj1 will be missing at the time when gcj, which has just been build,
is called.
ecj.jar can be taken from ftp://sourceware.org/pub/java/ecj-4.8.jar
for example.
The two options are:
i) Put ecj.jar in $HOME/share/java/ecj.jar, reconfigure gcc with
./configure .... --with-ecj-jar=$HOME/java/ecj.jar
and recompile gcc. Future compilations with that gcc will not require
ecj1 .
ii) Put ecj.jar in $HOME/share/java/ecj.jar and create ecj1(.exe)
through a compilation like
gcj -o$HOME/bin/ecj1(.exe) --main=org.eclipse.jdt.internal.compiler.batch.GCCMain $HOME/share/java/ecj.jar
assuming that the $HOME/bin is in the PATH for subsequent calls of gcj.
The thing that is actually "broken" here the fact that gcc 4.8.* is not shipped
by default with ecj.jar at some standard place.
That is a very old version of a MinGW-w64 toolchain.
I would suggest downloading one of my builds, I've had reports of gcj working (without libgcj, which does not work on Windows), although I can't seem to find a link to the discussion I had long ago with a user. The user's case had something to do with creating a JNI interface or something, which didn't require libgcj.
My old builds can be found here for 32-bit and here for 64-bit. I checked the 4.8 release build, and it contains the gcj compiler.
Would you be opposed to downloading the source and building it? I looked over the build doc in basic and advanced build docs. I didn't see anything about the GCJ compiler or ECJ, but you'll need gcc 4.5.1 in order to build it.

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