NAV Bar not appearing after embedding VC in NavagationVC - xcode

Attempting to follow some noob tutorials and I have exhausted google search but I cannot seem to figure out why my Nav Bar is not showing when I embed my VC in a Navigation Controller. I am using Xcode 14.2 with iPhone 14 pro max as my phone in storyboard. Would appreciate any help.
Tried clicking off "translucent" and it turns the whole top of the Navigation bar completely black

what does it mean 'not showing'? In Xcode or in Simulator when you run the app? What would you like to see?
here is my screenshot with app running
Xcode with Storyboard

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The problem was that I added an OS X storyboard to my iOS project... sigh...

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differences between xcode interface builder and IOS simulator

I'm new to Xcode and I'm having a problem between interface builder and iphone simulator
As you see below, I set the imageview size for simulator, but some buttons places are changed, button texts disappeared or even buttons disappeared.
http://postimage.org/image/w9ej1c3z1/
I just open a new project and add buttons like the image below, then run the project. Same thing again! I'm doing something wrong?
http://postimage.org/image/6gl55tehd/
xcode version is: 4.5.2
Ios simulator version is 6.0
Please make validate your design by clicking on "Apply retina 4 form Factor" button at the bottom of view controller upon selection...
if you click on that button, It will change to simulator size and you can check the design
It looks like your view is for a 4" screen but you are running in the 3.5" simulator. You will probably just need to play with the autoresize a bit to make it work correctly.
Your interface builder is set for the resolution of an iPhone 5. Your simulator is on the resolution of an iPhone 4S. In the Simulator menu bar select Device -> Hardware - iPhone 5 (Retina) and you will see your additional buttons.
Here is a pretty good tutorial which explains how to support both the iPhone 5 and <= iPhone 4S screen resolutions. Working with iOS 6 Auto Layout Constraints in Interface Builder

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I'm running xcode 4.5.2 to write an iOS app for both iphone & ipad ("universal" app).
I'm able to use the iphone storyboard to drag & drop buttons, labels, etc onto it. In fact I have functioning code on the iphone side.
However, since the beginning, I have not been able to drag & drop anything onto the ipad storyboard. When I try to do so the buttons, labels, etc just "bounce off".
Is there a way to reset the iPad storyboard so that I can get a clean start? It potentially could be that I had mistakenly (this is my very first iOS app) dragged a view or view controller onto the ipad story board. I tried deleting it but the whole ipad storyboard disappears after that.
It is probably something very simple but I'm very new to this. Thanks.
You can only drag & drop items into a view if you are in the most "zoomed-in" way of viewing it. Try pressing the "=" in the bottom right corner when you bring up your iPad storyboard (this will toggle between the most zoomed-in and the most previous zoom out). Once it zooms you in all the way, try dropping something onto your view again.
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I can't seem to find it. I know xCode 3 had a button to rotate on the view. I want to make the App Landscape. Any idea how?
Open the Attributes inspector from utilities sidebar (Cmd+Alt+4). You'll see the "Orientation" setting there.
You mean the iPhone simulator?
if so, click anywhere on the simulator, the see the menu, select device, you'll see rotate to left, rotate to right.
I am not using an English simulator, so I am not sure about the name of the menu item, but i'm sure you'll be easy to find it.

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