Where are set cmake compilation option for C_FLAGS after executing? - gcc

I have a c/cpp project.
I was previously using a single-configuration build (with only release configuration) and I have started to add a multi-configuration build with the configurations Release and Debug.
I want to be able to do make DEBUG=1 all in my project with compilator options:
-DDEBUG -ggdb3 -O0
So I have use this in my CMake configure command:
-DCMAKE_C_FLAGS_DEBUG="-DDEBUG -ggdb3 -O0"
-DCMAKE_CXX_FLAGS_DEBUG="-DDEBUG -ggdb3 -O0"
-DCMAKE_BUILD_TYPE="Debug"
When I type the CMake command to generate the makefiles, my options are not added in the Makefile for my project. I am not able to find "-DDEBUG -ggdb3 -O0" in cmake generated files.
Where does CMake add configuration flags option?

For your DEBUG=1 macro definition, you need to use target_compile_definitions and the $<CONFIG:cfgs> generator expression like so:
target_compile_definitions(my_target PUBLIC "$<$<CONFIG:Debug>:DEBUG=1>")
For your others, -DCMAKE_CXX_FLAGS_DEBUG="-ggdb3 -O0" on the commandline should work, and is not a bad way of doing it. You could also use list(APPEND) and a generator expression or if() block to only add it for the relevant compiler.

Related

How to add CFLAGS and CXXFLAGS and LDFLAGS to file.cmake? [duplicate]

I am using the arm-linux-androideabi-g++ compiler. When I try to compile a simple "Hello, World!" program it compiles fine. When I test it by adding a simple exception handling in that code it works too (after adding -fexceptions .. I guess it is disabled by default).
This is for an Android device, and I only want to use CMake, not ndk-build.
For example - first.cpp
#include <iostream>
using namespace std;
int main()
{
try
{
}
catch (...)
{
}
return 0;
}
./arm-linux-androideadi-g++ -o first-test first.cpp -fexceptions
It works with no problem...
The problem ... I am trying to compile the file with a CMake file.
I want to add the -fexceptions as a flag. I tried with
set (CMAKE_EXE_LINKER_FLAGS -fexceptions ) or set (CMAKE_EXE_LINKER_FLAGS "fexceptions" )
and
set ( CMAKE_C_FLAGS "fexceptions")
It still displays an error.
Note: Given CMake evolution since this was answer was written in 2012, most of the suggestions here are now outdated/deprecated and have better alternatives.
Suppose you want to add those flags (better to declare them in a constant):
SET(GCC_COVERAGE_COMPILE_FLAGS "-fprofile-arcs -ftest-coverage")
SET(GCC_COVERAGE_LINK_FLAGS "-lgcov")
There are several ways to add them:
The easiest one (not clean, but easy and convenient, and works only for compile flags, C & C++ at once):
add_definitions(${GCC_COVERAGE_COMPILE_FLAGS})
Appending to corresponding CMake variables:
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${GCC_COVERAGE_COMPILE_FLAGS}")
SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${GCC_COVERAGE_LINK_FLAGS}")
Using target properties, cf. doc CMake compile flag target property and need to know the target name.
get_target_property(TEMP ${THE_TARGET} COMPILE_FLAGS)
if(TEMP STREQUAL "TEMP-NOTFOUND")
SET(TEMP "") # Set to empty string
else()
SET(TEMP "${TEMP} ") # A space to cleanly separate from existing content
endif()
# Append our values
SET(TEMP "${TEMP}${GCC_COVERAGE_COMPILE_FLAGS}" )
set_target_properties(${THE_TARGET} PROPERTIES COMPILE_FLAGS ${TEMP} )
Right now I use method 2.
In newer versions of CMake you can set compiler and linker flags for a single target with target_compile_options and target_link_libraries respectively (yes, the latter sets linker options too):
target_compile_options(first-test PRIVATE -fexceptions)
The advantage of this method is that you can control propagation of options to other targets that depend on this one via PUBLIC and PRIVATE.
As of CMake 3.13 you can also use target_link_options to add linker options which makes the intent more clear.
Try setting the variable CMAKE_CXX_FLAGS instead of CMAKE_C_FLAGS:
set (CMAKE_CXX_FLAGS "-fexceptions")
The variable CMAKE_C_FLAGS only affects the C compiler, but you are compiling C++ code.
Adding the flag to CMAKE_EXE_LINKER_FLAGS is redundant.
The preferred way to specify toolchain-specific options is using CMake's toolchain facility. This ensures that there is a clean division between:
instructions on how to organise source files into targets -- expressed in CMakeLists.txt files, entirely toolchain-agnostic; and
details of how certain toolchains should be configured -- separated into CMake script files, extensible by future users of your project, scalable.
Ideally, there should be no compiler/linker flags in your CMakeLists.txt files -- even within if/endif blocks. And your program should build for the native platform with the default toolchain (e.g. GCC on GNU/Linux or MSVC on Windows) without any additional flags.
Steps to add a toolchain:
Create a file, e.g. arm-linux-androideadi-gcc.cmake with global toolchain settings:
set(CMAKE_CXX_COMPILER arm-linux-gnueabihf-g++)
set(CMAKE_CXX_FLAGS_INIT "-fexceptions")
(You can find an example Linux cross-compiling toolchain file here.)
When you want to generate a build system with this toolchain, specify the CMAKE_TOOLCHAIN_FILE parameter on the command line:
mkdir android-arm-build && cd android-arm-build
cmake -DCMAKE_TOOLCHAIN_FILE=$(pwd)/../arm-linux-androideadi-gcc.cmake ..
(Note: you cannot use a relative path.)
Build as normal:
cmake --build .
Toolchain files make cross-compilation easier, but they have other uses:
Hardened diagnostics for your unit tests.
set(CMAKE_CXX_FLAGS_INIT "-Werror -Wall -Wextra -Wpedantic")
Tricky-to-configure development tools.
# toolchain file for use with gcov
set(CMAKE_CXX_FLAGS_INIT "--coverage -fno-exceptions -g")
Enhanced safety checks.
# toolchain file for use with gdb
set(CMAKE_CXX_FLAGS_DEBUG_INIT "-fsanitize=address,undefined -fsanitize-undefined-trap-on-error")
set(CMAKE_EXE_LINKER_FLAGS_INIT "-fsanitize=address,undefined -static-libasan")
You can also add linker flags to a specific target using the LINK_FLAGS property:
set_property(TARGET ${target} APPEND_STRING PROPERTY LINK_FLAGS " ${flag}")
If you want to propagate this change to other targets, you can create a dummy target to link to.
This worked for me when I needed a precompile definition named "NO_DEBUG":
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++14 -DNO_DEBUG")
Then from code
#ifdef NO_DEBUG
.....
With CMake 3.4+, APPEND can be used with the string command to add flags.
string(APPEND CMAKE_EXE_LINKER_FLAGS " -fexceptions")

cmake keeps adding the std=gnu++11 option

I'm trying to compile a project in C++ using cmake, and in the page of the project they tell me that it will crash if I don't add the standard 98. (I'm on a mac)
I've tried all I found on the internet and I could manage to make the cmake use the option -std=c++98 but it also adds -DNDEBUG -std=gnu++11. (I saw it using the make VERBOSE=1 option)
I would like to get rid of that. Using the --trace option I could see that the option is set in a file which is in the cellar folder, that is, is something that has to do with cmake itself and not in the CMakeList.txt file im using.
How can I solve this problem?
If it can help the code I'm trying to compile is this:
SAMoS
Thank you.
UPDATE:
with the --trace option I was able to see that the -std=gnu++11 option was selected in the file:
/usr/local/Cellar/cmake/3.9.4.1/share/cmake/Modules/Compiler/GNU-CXX.cmake
which can be seen here GNU-CXX.cmake
If I eddit that file in a way that every if sets the option to -std=c++98 then, the cmake complains giving me the next error:
CMake Error in src/CMakeLists.txt:
The compiler feature "cxx_nullptr" is not known to CXX compiler
"GNU"
version 7.2.0.
I don't know what else can I try...
You need to set the language standard:
set(CMAKE_CXX_STANDARD 98)
Depending on the compiler, it may enable extensions as well. To disable the GNU extensions also add:
set(CMAKE_CXX_EXTENSIONS OFF)
Note that setting this options does so only for the specified target and dependent targets.
Have take a look at this section of the CMake manual for more information on compiler features. Do note however, using this
The inclusion of VTK is polluting SAMoS's CMake scope with the C++11 requirement. You can test this by disabling VTK on your cmake command line.
$ cd ~SAMoS
$ mkdir build; cd build
$ cmake -DVTK_FOUND=FALSE ../
[...]
$ make VERBOSE=1
[...]
Scanning dependencies of target samos
/Applications/Xcode.app/Contents/Developer/usr/bin/make -f src/CMakeFiles/samos.dir/build.make src/CMakeFiles/samos.dir/build
[ 1%] Building CXX object src/CMakeFiles/samos.dir/samos.cpp.o
cd /Users/nega/SAMoS/build/src && /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/c++ -DCGAL_USE_GMP -DCGAL_USE_MPFR -DHAS_CGAL -isystem /usr/local/include -I/include -I/Users/nega/SAMoS/src/constraints -I/Users/nega/SAMoS/src/dump -I/Users/nega/SAMoS/src/log -I/Users/nega/SAMoS/src/integrators -I/Users/nega/SAMoS/src/messenger -I/Users/nega/SAMoS/src/parser -I/Users/nega/SAMoS/src/potentials -I/Users/nega/SAMoS/src/potentials/external -I/Users/nega/SAMoS/src/potentials/pair -I/Users/nega/SAMoS/src/potentials/bond -I/Users/nega/SAMoS/src/potentials/angle -I/Users/nega/SAMoS/src/system -I/Users/nega/SAMoS/src/utils -I/Users/nega/SAMoS/src/aligner -I/Users/nega/SAMoS/src/aligner/pair -I/Users/nega/SAMoS/src/aligner/external -I/Users/nega/SAMoS/src/population -I/Users/nega/SAMoS/src -I/Users/nega/SAMoS/build -DNDEBUG -o CMakeFiles/samos.dir/samos.cpp.o -c /Users/nega/SAMoS/src/samos.cpp
You'll notice there's no -std=gnu++11 flag anymore. Of course, since it looks like you're GCC version 7.2, you'll still want your set CMAKE_CXX_STANDARD to 98 since gcc-7.2 uses C++11 by default. (Or maybe it's C++14 now...) You can do this on your cmake command line.
$ cmake -DUSE_VTK=FALSE -DCMAKE_CXX_STANDARD=98 ..
CMake will then add -std=gnu++98 to its compile commands.
If you can't live without VTK, then you'll need to send a bug report upstream asking the SAMoS folks to clarify their documentation, or fix how they're including VTK.

Instruct CMake to use CXX and CXXFLAGS when driving link?

We are catching link errors on Solaris with makefiles generated by CMake 3.6.2. In the testing below, we are using GCC and not SunCC. From the looks of it, CMake is applying our options inconsistently:
Typical compile command
[ 2%] Building CXX object CMakeFiles/cryptopp-object.dir/cpu.cpp.o
/bin/c++ -fPIC -march=native -m64 -Wa,--divide -o CMakeFiles/cryptopp-object.dir/cryptlib.cpp.o
-c /export/home/jwalton/cryptopp/cpu.cpp
Abbreviated link command
/bin/c++ CMakeFiles/cryptest.dir/bench1.cpp.o CMakeFiles/cryptest.dir/bench2.cpp.o
...
CMakeFiles/cryptest.dir/fipstest.cpp.o -o cryptest.exe libcryptopp.a -lnsl -lsocket
Typical link error
ld: fatal: file CMakeFiles/cryptopp-object.dir/cryptlib.cpp.o: wrong ELF class: ELFCLASS64
Notice the file was compiled with -march=native -m64 (its a 64-bit capable machine and kernel), but the link invocation is missing it (the default is 32-bit on Solaris).
Attempting to search for "cmake use CXXFLAGS link" is producing too much irrelevant noise, and I'm not having much luck finding the CMakeList.txt option. I also want to avoid duplicating the work into LDFLAGS, or performing the work of reformatting the options (CXXFLAGS option -Wl,-x becomes LDFLAGS option -x).
How do I instruct CMake to use both CXX and CXXFLAGS when driving link?
I found Running a different program for the linker on the CMake users mailing list, but it does not feel right to me (also, the problem and context are slightly different). It also does not work.
Here is a small example:
PROJECT(foo)
SET(CMAKE_CXX_LINK_EXECUTABLE
"purify <CMAKE_CXX_COMPILER> <CMAKE_CXX_LINK_FLAGS> <LINK_FLAGS> <FLAGS> <OBJECTS> -o <TARGET> <LINK_LIBRARIES>")
ADD_EXECUTABLE(foo foo.cxx)
I also found Setting global link flags on the mailing list. It does not work, either.
SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_CXX_FLAGS}")
SET(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_CXX_FLAGS}")
SET(CMAKE_MODULE_LINKER_FLAGS "${CMAKE_CXX_FLAGS}")

Enable compiler warnings in Kdevelop

I'm using Kdevelop for a simple C++ project. I know that Kdevelop uses CMake to build the project, but the only thing that I known about CMake is that if I add a new .cpp source file in my project, I have to add it also in CMakeLists.txt.
Now I'm trying to enable tha gcc compiler warnings (i.e. compiling with g++ -Wall ...).
Does Kdevelop have a compiler settings section, or I have to edit directly the Makefile or another CMake settings file?
You can add compiler flags in CMake by adding the following command to your CMakeLists.txt:
list( APPEND CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall")

Where to put makefile flags in a Xcode project?

In the makefile:
CUSTOM_CFLAGS=-Wall -ggdb3 -O3 -std=gnu99 -frename-registers -pthread -Wsign-compare -D_GNU_SOURCE
SYS_CFLAGS=-DNO_THREAD_LOCAL
LDFLAGS=-pthread -rdynamic
LIBS=-lm -ldl
Where should I put the above in Xcode project?
When building a Makefile-based project with Xcode using the "External Build System" template
…you can add any necessary environment variables such as CFLAGS or LDFLAGS to the build settings for the project, as shown below:
These values are then exported as environment variables during the build process, which make and the Makefile will pick up on, assuming your Makefile has, for example, something like this inside it:
CXXFLAGS=$(CFLAGS) $(LDFLAGS) -std=c++11
g++ $(CXXFLAGS) main.cpp
This is what I needed to do to build a Makefile-based project that depended on the GNU Scientific Library, using the gsl package from Macports, which puts everything in /opt/local instead of the "standard" places where Xcode looks for shared libraries and headers.
Maybe this can help somebody else in this situation.
Makefile flags correspond to Xcode build settings. Look into the following build settings:
Optimization Level for the -O3 flag.
C Language Dialect for the -std=gnu99 flag.
Other C Flags for the other flags in the CUSTOM_CFLAGS and SYS_CFLAGS flags.
Other Linker Flags for the LDFLAGS and LIBS flags.
Xcode may have build settings for some of the flags in the makefile's CUSTOM_CFLAGS flag list and the linker flags. I haven't memorized the build settings list. If you open the Quick Help inspector, you can read a description of each build setting by selecting the build setting from the build settings list. Choose View > Utilities > Show Quick Help Inspector to show the Quick Help inspector.
If you don't know where to find Xcode's build settings, read the following article:
Xcode 4: Accessing Build Settings

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