hope u can help me, I've been stuck for days now with this problem. With the Android build I had no problems, but when I try to do flutter build ipa I get the following error:
Running Xcode build...
Xcode archive done. 74,4s
Failed to build iOS app
Error (Xcode): ../../.pub-cache/hosted/pub.dev/titled_navigation_bar-4.1.0/lib/src/navigation_bar.dart:83:11: Error: No named parameter with the name 'overflow'.
Encountered error while archiving for device.
I've tried several things like:
-flutter clean
-flutter pub cache repair
I've also tried to remove the package and install de pubs again, I've tried downgrading flutter... pretty much everything I've found here but no luck.
Thanks in advance.
Related
Sorry I need help I am total new into programming/developing.
Im working om a Mac M1 and I did experience problems.
In terminal I write:
flutter create and the flutter run.
The app builds.
But when I try to run and debug in vscode this error comes up:
Expected ios/Runner.xcodeproj but this file is missing. No application found for TargetPlatform.ios. Is your project missing an ios/Runner/Info.plist? Consider running "flutter create ." to create one.
Any ideas?
I have written my first non-trivial flutter app and have successfully built and run it on both the Android and iOS simulators and an Android device (MOTO G7). In attempting to build it for an Xs Max connected to my iMac I get the following error during the Xcode build:
/Users/dev/FirstApp/ios/Runner/GeneratedPluginRegistrant.m:6:9: 'path_provider/PathProviderPlugin.h' file not found
I have searched the disk and found the following:
/Users/dev/FirstApp/build/ios/Debug-iphonesimulator/path_provider/path_provider.framework/Headers/PathProviderPlugin.h
/Users/dev/FirstApp/build/path_provider/intermediates/javac/debug/compileDebugJavaWithJavac/classes/io/flutter/plugins/pathprovider/PathProviderPlugin.class
I have googled and checked SO for various hints/solutions. None of the, few, suggested fixes has worked for me. My Flutter Doctor -v command display all checkmarks and no issues.
Am I missing something? Is this a Flutter/Xcode bug? I am using Xcode 10.3 and Flutter 1.7.x. Any suggestions or outright fixes would be appreciated.
In your xcode Open the *.xcworkspace file instead of *.xcodeproj file then
Product>Clean
Product>Archive
and waiting
Error comes after running flutter run
The Xcode project does not define target "Runner" which is needed by
Flutter
tooling.
Open Xcode to fix the problem:
open ios/Runner.xcworkspace
Encountered error while building for device.
Just make sure that your app target called "Runner". It seems that flutter tooling relies on this target name.
Example
I finished up my small flutter app, where I am using a webview (webview_flutter: ^0.3.5+3). All works great on simulator.
I have run flutter build iOS --release, selected runner from targets and set it to generic iOS device.
Now I want to archive it in Xcode but I keep getting this error about "Library not found for -lwebview_flutter"
I can't seem to find a solution and would really appreciate some help
If you're using Flutter plugins that installed Pods in the iOS build, make sure that you've opened the Xcode project with .xcworkspace
If that still didn't work, you can try regenerating the iOS build folder by deleting the /ios folder and run flutter create --platforms=ios to generate project files for the iOS build.
I installed XCode 4.6.3. Initially I was able to successfully able to build and run my code on it. However, all of a sudden when trying to configure my build on my iOS device, the build failed and showed the following error message - Command/Applications/Xcode 4.6.3.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/ibtool failed with exit code 10
I tried various methods. I cleaned the App. I reinstalled Xcode. I deleted keys and certificates from Keychain Access. Its of no use. The Xcode is always showing this same error message. I created a fresh new sample project in this Xcode, it is still showing the same error message.
My Mac machine previously was Snow Leopard. I recently upgraded it to Lion OS X version 10.7.5
Please tell me what I should do to solve this issue. Thanks in advance.
Try making a clean new project, and see if the error persists.
And make sure you don't delete any important files like the
main storyboard or any xib-files.