GUI toolkit for rapid development? - user-interface

I want to write a front-end to an application written in C/C++.
I use Solaris 10 and plan to port the application to some other architectures (Windows first).

I'd recommend taking a look at wxWidgets to provide some cross platform UI widgets that will work on Solaris and Windows.

Qt 4 is the best tool for this job. If you want to work with other languages, it also has bindings for Java and Python

On a Mac, this would be easy. The Cocoa API is great when programming in Objective C (which compiles fine with C/C++ files).
Otherwise the situation is a bit more grim. As for Rapid prototype, you might want to check the CodeGear (Borland/C++ Builder) tools. I think their VCL library is cross-platform.
Otherwise, you could interface with a scripting language like Ruby and use fantastic front end libraries like Shoes. Python also interfaces with wxWidgets to make writing cross-platform front ends easy. Keep in mind that this all requires taking time to make sure your C/C++ code can talk to the scripting language. This is not trivial, and the amount of effort required depends upon the style of your code base. (Oh my God.)
Lastly, you could just use wxWidgets itself. This might be your best bet since it requires no additional overhead than coding the UI itself. That said, C++ is not the greatest language for designing UIs.
And super lastly, consider writing a code generator that converts from say Shoes to whatever wxWidgets code is needed to generate the same Shoes app. That way you can do easier UI design but still get C++ code in the end. Likewise, you could code gen off of the Python/wxWidgets code. Then sell such a code generator. :-)

GTK-- and Glade.
Thats' the C++ bindings on GTK
GTK will work on windows ( just look at GIMP )
Works everywhere, no QT license to mess with your millions-making.

I use wxWidgets myself. It makes good use of the C++ language features and uses smart pointers, so object and memory management is not that hard. In fact, it feels like writing in a scripting language.
Coupled with a dialog editor/code generator like wxFormBuilder or wxDesigner, (links to screenshots) it becomes a good toolkit for rapid development.

Have a look at FLTK which supports X11 and Windows.

Ultimate++ is a cross platform rapid application development framework for C++. It is aimed specifically at rapid development. The Ultimate++ website provides some comparisons to other frameworks mentioned such as Qt and wxWidgets.

I have used ASP.NET Web Forms to make UI front-end to collection of command line application written in legacy language, RESTful-ish web service, and bash scripts.
Once it works on Firefox, it should work at least on Firefox on other architecture. If you haven't played around with it, you should give ASP.NET a try (ASP.NET MVC seems to be the current trend). Not quite the same as RAD, but it does give you visual design of forms etc.

Related

What language can create relatively quick starting cross-platform applications with custom widgets?

I want to create an application that "plays well as a tray icon". That is, it starts up quick and doesn't hog resources. The application will likely need some custom UI widgets as well, and although I mention "tray icon", cross-platform would be ideal as well.
Obviously, I can do this with C++ and some cross-platform UI library (I wouldn't know which one), but I was hoping for a language with garbage collection.
I can do this with Java, but I'm guessing even after compilation, it likely builds a relatively large and slow-starting .exe (maybe the SWT UI library would cut some bloat?). Another way to ask this question, is it possible in Java, and if so what is the best way to make quick/snappy app? I want it pop up similar as popping up Google Desktop search.
Is there something "between Java and C++?"
So,
* Higher-level than C++ (mainly GC)
* Quick starting and resource friendly/snappy (.exe or otherwise)
* Cross-platform desktop UI (even with custom UI widgets)
Try Python it is a high level cross-platform language with GC.
Use Qt and pick an arbitrary supported language
Here is the link to it : Qt - A cross-platform application and UI framework
You can use it freely if you don't develop commercial application.
The reference documentation is very good, and you can find a lot of help all over the net.
It uses a hierarchy of the objects, and if a parent object destroys, it frees up all the children. In a GUI app you don't have to bother with deallocations, if you use the proper syntax. I am developing a 2D presentation application for linux with it, and I am very satisfied with its performance.
Don't forget to use Qt Creator if you decide to use Qt, it simplifies project creation, contains "intellisense", very useful. Without it Qt is a pain..
Supported programming languages: (quoted from qt site)
Programming Language Support
The Qt API is implemented in C++, and
provides additional features for
easier cross-platform development. QML
– introduced with Qt 4.7 – QML is a
JavaScript-based declarative, language
designed to describe the user
interface of a program: both what it
looks like, and how it behaves.
Bindings to Qt exist for several other
languages, including Ada, Pascal,
Perl, PHP, Ruby, Python and Java™.

Need a secure Cross platform gui language

It may sound like a lot, but I am looking for a language that is cross platform that I can compile into a single stand alone exe. The source code needs to be secure (Not just hidden) and have some sort of gui toolkit. Do any exist?
In C++, I know 2 cross-platform UI toolkits: Qt and WxWidgets.
You won't find a language with more GUI toolkits or that is more cross-platform than the C programming language.
In python here is the list cross platform gui
For Java you can use Swings and AWT
Well, your source secure is a problem - how do you define secure and why do you think you need it like this?
Cross plattform with only one compilation - hits only on .NET/mono and Java, both not interpreted, but work with a intermediate compilation of some sort of VM. Code can be relatively easy decompiled, though it can be obfuscated.
Cross plattform with compilation for every plattform is far easier, with C, C++ and many many more your have a great choice. You could then watch out for your GUI-Toolkit of choice and check the languages that have bindings for it.
I use REAL Studio (formally REALbasic) for creating standalone cross-platform applications. The apps are also compiled and fully native, so it sounds like they would meet your definition of secure.
And REAL Studio is a lot easier to start with Qt (unless you already happen to be a C++ expert).

How to decide GUI Framework for desktop application project

I am working on a new small utility desktop application but I am not really able to choose the GUI framework to use. I have worked on both JAVA,C# and C++, so language is not really a constraint. My criteria are:-
A very well designed architecture, something like QT. It's better if it follows typical C++ design methodologies.
Layout management should be easy, intuitive and not really cumbersome. I hate adjusting pixels on screen.
Its license should be open.
It should look good :)
Mentioned QT seems to comply to all your requirements. QT has "deploy everywhere" attribute, whilst Java needs no deploying at all (it depends on what is use of your utility).
Ad. 2 QT has really convenient GUI designer.
Ad. 3 LGPL. Usually it is enough.
Ad. 4 It is always matter of taste. IMO QT4 looks awesome under linux, but it's windows look'n'feel is correct at best. It's strong point is, that without additional tweaks it almost everywhere looks native.
I've been using Swing, and it works fine. NetBeans (a decent IDE by itself) even supports graphical GUI building.
It's well designed (basically
everything is done with listeners,
functions that are registered for a
certain event). It has bindings, so
you don't have to write code to set
up a value in a text field or read
it out
Layout is not perfect, but
acceptable within NetBeans. It's
WYSIWYG (almost). Look-and-feel can
be changed on the fly.
License is free. Source-code is not
available, I think.
Looks fine on Windows and Linux,
less so on OSX.
You could always try SWT. The advantages of Java with the standard L&F of supported operating systems.
Well designed. Lots of
documentation, and very easy to
develop with. (If you know Swing,
you can pick up SWT in no time.)
I believe layout managers do exist
that support SWT. I'm not positive
about this though, as I typically
don't use layout managers too much.
Uses the Eclipse Public
License. Should meet most of
your requirements.
From Wikipedia on SWT:
SWT is written in Java. To display GUI elements, the SWT implementation accesses the native GUI libraries of the operating system using JNI (Java Native Interface) in a manner that is similar to those programs written using operating system-specific APIs. Programs that call SWT are portable, but the implementation of the toolkit, despite the fact that it is written in Java, is unique for each platform.
Hope that helps you.
I'd suggest wxWidgets if you want to program in C++ or wxPython (the python language binding of wxWidgets if you know or don't mind learning Python.
Architecture is similar to QT I think.
Layout using sizers. Quite easy once you get the hang of it.
Liberal open source license.
Widgets are native on all platforms (Windows, Mac OS X, Linux).

What language is good to write simple nice GUI apps?

I never did to much GUI programming (besides a bit of QT and Delphi).
I need to write simple GUI app which would interactively visualize graphs.
Very similar tool to "GraphViz GUI for Mac".
What would you suggest?
Thanks.
I think it really depends on the platform that you're targeting. If you are writing native apps for the Mac, Objective-C is probably the best choice, as the APIs are built around that. If you're writing for Windows, you probably want C/C++ or C#, for the same reason. Cross-platform apps would make you choose a platform-neutral language, such as Java, or Python (as jldupont suggested).
I use quite a few and I'd say C# in Visual Studio on Windows (which is great, and free!), and something like C#+MonoDevelop (or equally a scripting language like Perl) and Glade/GTK on Linux/BSD/other UNIX's while on Mac OS then XCode and Interface Builder are the obvious choice.
I would say C# with Visual Studio Express is the easiest and XCode and Interface Builder have the steepest learning curve. I've not used QT though, so can't compare but imagine it's similar to GTK.
Thinking outside the box a little REALBasic is also excellent at getting the job done (if you can get past the fact that it's OO Basic). It's not free but they recently greatly reduced the price and it's really great to use for simple GUI app development.
Consider Python with PyGTK: cross-platform, documented, proven.
JRuby is a good choice - it's cross platform, and you get the double benefit of a large number of components available for java (for instance, someone probably has done an interactive graph visualisation panel already) and the ability to connect and use them from ruby (which is a great language to program in).

Create a small 'window-form' application that runs anywhere

I work in the embedded world, using mainly C and no GUI at all (because there is no display screen).
Moving over to the non-embedded world, in which I have nearly no experience, what is the best programming environment (langauge/IDE/etc) for me to build a simple window-form application that will run on all the common platforms: windows/linux/mac-os ?
I do not want to build a web-app.
I have my eye on Python and one of it's widget libraries, QT or WxWidgets. Is that a good option ?
I like GTK+ personally but that or any of the ones you mentioned should be OK. I don't know which is the best in terms of least RAM usage.
Both wx and QT have embedded/universal versions where the widgets are drawn directly.
They can both be called from python,but if you have a very small system python or py2exe might not be available.
Unless you want to embed HtmlWindow I'd go with wxWindows... works everywhere without problems so far for me.
I have both worked with PyQt and wxPython extensively.
PyQt is better designed and comes with very good UI designer so that you can quickly assemble your UI
wxPython has a very good demo and it can do pretty much anything which PyQT can do, I would anyday prefer PyQt but it may bot be free for commercial purpose but wxPython is free and is decent cross platform library.
Qt is a good choice to start with. In my opinion it has a best (easy to use, simple & informative) API Documentation. Package also includes many examples - from very basic to complex. And, yep, it`s truly crossplatform.
Check Qt Licensing page, the library is free only for GPL projects.
I`m using QDevelop as text editor, but there are many other alternatives - Eclipse, KDevelop, Code:Blocks, VS plugin & etc.
Why not use swing and java? It is quite cross platform, and looks reasonable for form apps. If you squint a bit and ignore the java, its quite pleasant - or alternatively, use one of them dynamic languages on the JVM (Groovy is my recommended one).
What kind of application is it going to be? Have you considered a web-based application instead? Web-based apps can be super flexible in that sense - you can run them on any platform that has a modern browser.
By far the simplest choice for creating native cross-platform applications is REALbasic. Give it a try and you'll have a working app for Mac OS X, Windows and Linux in minutes. No run-times or other stuff to worry about.
I think you should try Html Application.It is something like web page it contain DHTML,java script,ActiveX but it is execute like .exe .
Edit:
Sorry for advice you html application.I just know it can run on windows only.

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