Lightweight version control for small projects (prototypes, demos, and one-offs) [closed] - visual-studio

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Background
I work on a lot of small projects (prototypes, demos, one-offs, etc.). They are mostly coded in Visual Studio (WPF or ASP.NET with code written in C#). Usually, I am the only coder. Occasionally, I work with one other person. The projects come and go, usually in a matter of months, but I have a constantly evolving set of common code libraries that I reuse.
The problem
I've tried to use source control software before (SourceGear Vault), but it seemed like a lot of overhead when working on a small project, especially when I was the only programmer. Still, I would like some of the features that version control offers.
Here's a list of features I'd like to have:
Let me look at any file in an older version of my project instantly. Please don't force me through the rigmarole of (1) checking in my current work, (2) reverting my local copy to the old version, and (3) checking the current version back out so I can once again work on it.
In fact, if I'm the only one on the project, I don't ever want to check out. The only thing I want to be able to do is say, "Please save what I have now as version 2.5."
Store my data efficiently. If I have 100 Mb of media in my project, I don't want that to get copied with every new version I release. Only copy what changes.
Let me keep my common library code files in a single location on my hard drive so that all my current projects can benefit from any bug fixes or improvements I make to my library. I don't want to have to keep copying my library to other projects every time I make a change.
However, do let me go back in time to any version of any project and see what the source code (including the library code) looked like at the time that version was released.
Please don't make me store a special database server on my machine that makes my computer take longer to start up and/or uses resources when I'm not even programming.
Does this exist?
If not, how close can I get?
Edit 1: TortoiseSVN impressions
I did some experimenting with Subversion. A couple observations:
Once you check something in to a repository, it does stuff to your files. It puts these hidden .svn folders inside your project folders. It messes with folder icons. I'm still yet to get my project back to "normal". Unversion a working copy got me part of the way there, but I still have folders with blue question mark icons. This makes me grumpy :-/ Update: finally got rid of the folder icons by manually creating new folders and copying the folders over. (Not good.)
I installed the open source plugin for Visual Studio (AnkhSVN). After creating a fresh repository in my hard drive, I attempted to check in a solution from Visual Studio. It did exact what I was afraid it would do. It checked in only the folders and files that are physically (from the POV of the file system) inside my solution folder. In order to accomplish item #5 above, I need all source code used by solution to be check in. I attempted to do this by hand, but it wasn't a user friendly process (for one thing, when I selected multiple library projects at once and attempted to check them in, it only appeared to check in the first one). Then, I started getting error dialogs when I tried to check in subsequent projects.
So, I'm a little frustrated with SVN (and its supporting software) at this point.
Edit 2: TortoiseHG impressions
I'm trying out Mercurial now (TortoiseHG). It was a little bit difficult to figure out at first, no better or worse than TortoiseSVN I'd say. I noticed an RPC Server on startup (relates to item 6). I figure it should be possible to turn this off if I'm not sharing anything with anyone, but it wasn't something I could figure out just by looking at the options (will check out the help later).
I do appreciate having my local repository as just a single .hg folder. And, simply throwing the folder in the Recycle Bin seemed to be all I needed to do to return everything back to normal (i.e., unversion my project). When I check in (commit), it seems to offer a simple comment window only. I thought maybe there would be a place to put version numbers.
My (probably not very clever) attempt to add a Windows shortcut (a folder aliasing my library projects) failed, not that I really thought it would work :) I thought maybe this would be a sneaky way to get my library projects (currently located elsewhere) included in the repository. But no. Maybe I'll try out "subrepos", but that feature is under construction. So, iffy that I'll be able to do items 4 and 5 without some manual syncing.

Any of the distributed source control solutions seem to match your requirements. Take a look at bazaar, git or mercurial (already mentioned above). Personally I have been using bazaar since v0.92 and have no complaints.
Edit: Heck, after looking at it again, I'm pretty sure any of those 3 solutions handles all 6 of your requested features.

Distributed Version Control Systems (Mercurial, Bazaar, Git) are nice in that they can be completely self-contained in a single directory (.hg, .bzr, .git) in the top of the working copy, where Subversion uses a separate repository directory, in addition to .svn directories in every directory of your working copy.
Mercurial and Subversion are probably the easiest to use on Windows, with TortoiseHG and TortoiseSVN; the Bazaar GUIs have also been improving. Apparently there is also TortoiseGit, though I haven't tried it. If you like the command line, Easy Git seems to be a bit nicer to use than the standard git commands.
I'd like to address point 4, common libraries, in more detail. Unfortunately I don't think any of them will be too easy to use, since I don't think they're directly supported by GUIs (I could be wrong). The only one of these I've actually used in practice is Subversion Externals.
Subversion is reasonably good at this job; you can use Externals (see the chapter in the SVN book), but to associate versions of a project with versions of a library you need to "pin" the library revision in the externals definition (which is itself versioned, as a property of the directory).
Mercurial supports something similar, but both solutions seem a bit immature: subrepository support built-in to the latest version and the "Forest Extension".
Git has "submodule" support.
I haven't seen anything like sub-respositories or sub-modules for Bazaar, unfortunately.

I think Fog Creek's new product, Kiln, will get you pretty close. In response to your specific points:
This is easily done through the web interface -- you don't need to touch your local copy or update. Just find the file you want, click the revision you want to see, and your code will be in front of you.
I'm not sure you can do things exactly like "Please save this as version 2.5", but you can add unique tags to changesets that allow you to identify a special revision (where "special" can mean whatever it wants to you).
Mercurial does a great job of this already (which Kiln uses in the back end), so there shouldn't be any problems in this regard.
By creating different repositories, you can easily have one central 'core' section which is consistent across various projects (though I'm not entirely sure if this is what you're talking about).
I think most version control systems allow you to do this...
Kiln is hosted, so there's no hit on performance to your local machine. The code you commit to the system is kept safe and secure.
Best of all, Kiln is free for up to two licenses by way of their Student and Startup Edition (which also gets you a free copy of FogBugz).
Kiln is in public beta right now -- you can request your account at my first link -- and users are being let as more and more problems are already resolved. (For some idea of what current beta users are saying, take a look at the Kiln Knowledge Exchange site that's dedicated to feedback.)
(Full Disclosure: I am an intern currently working at Fog Creek)

For your requirements I would recommend subversion.
Let me look at any file in an older version of my project instantly. Please don't force me through the rigmarole of (1) checking in my current work, (2) reverting my local copy to the old version, and (3) checking the current version back out so I can once again work on it.
You can use the repository browser of Tortoise Svn to navigate to every existing version easily.
In fact, if I'm the only one on the project, I don't ever want to check out. The only thing I want to be able to do is say, "Please save what I have now as version 2.5."
This is done by svn copy . svn://localhost/tags/2.5.
Store my data efficiently. If I have 100 Mb of media in my project, I don't want that to get copied with every new version I release. Only copy what changes.
Given by subversion.
Let me keep my common library code files in a single location on my hard drive so that all my current projects can benefit from any bug fixes or improvements I make to my library. I don't want to have to keep copying my library to other projects every time I make a change.
However, do let me go back in time to any version of any project and see what the source code (including the library code) looked like at the time that version was released.
Put your libraries into the same svn repository as your remaining code and you'll have global revision numbers to switch back all to a common state.
Please don't make me store a special database server on my machine that makes my computer take longer to start up and/or uses resources when I'm not even programming.
You only have to start svnserve to start a local server. If you only work on one machine you can even do without this and use your repository directly.

I'd say that Mercurial along with TortoiseHg will do what you want. Of course, since you don't seem to be requiring much, subversion with TortoiseSvn should serve equally well, if you only ever work alone, though I think mercurial is nicer for collaboration.

Mercurial:
hg cat --rev 2.5 filename (or "Annotate Files" in TortoiseHg)
hg commit ; hg tag 2.5
Mercurial stores (compressed) diffs (and "keyframes" to avoid having to apply ten thousand diffs in a row to find a version of a file). It's very efficient unless you're working with large binary files.
Symlink the library into all the projects?
OK, now that I read this point I'm thinking Mercurial's Subrepos are closer to what you want. Make your library a repository, then add it as a subrepository in each of your projects. When your library updates you'll need to hg pull in the subrepos to update it, unfortunately. But then when you commit in a project Mercurial will record the state of the library repo, so that when you check out this version later to see what it looked like you'll get the correct version of the library code.
Mercurial doesn't do that, it stores data in files.

Take a look on fossil, its single exe file.
http://www.fossil-scm.org

As people have pointed out, nearly any DVCS will probably serve you quite well for this. I thought I would mention Monotone since it hasn't been mentioned already in the thread. It uses a single binary (mtn.exe), and stores everything as a SQLite database file, nothing at all in your actual workspace except a _MTN directory on the top level (and .mtn-ignore, if you want to ignore files). To give you a quick taste I've put the mtn commands showing how one carries out your wishlist:
Let me look at any file in an older version of my project instantly.
mtn cat -r t:1.8.0 readme.txt
Please save what I have now as version 2.5
mtn tag $(mtn automate heads) 2.5
Store my data efficiently.
Monotone uses xdelta to only save the diffs, and zlib to compress the deltas (and the first version of each file, for which of course there is no delta).
Let me keep my common library code files in a single location on my hard drive so that all my current projects can benefit from any bug fixes or improvements I make to my library.
Montone has explicit support for this; quoting the manual "The purpose of merge_into_dir is to permit a project to contain another project in such a way that propagate can be used to keep the contained project up-to-date. It is meant to replace the use of nested checkouts in many circumstances."
However, do let me go back in time to any version of any project and see what the source code (including the library code) looked like at the time that version was released.
mtn up -r t:1.8.0
Please don't make me store a special database server on my machine
SQLite can be, as far as you're concerned, a single file on your disk that Monotone stores things in. There is no extra process or startup craziness (SQLite is embedded, and runs directly in the same process as the rest of Monotone), and you can feel free to ignore the fact that you can query and manipulate your Monotone repository using standard tools like the sqlite command line program or via Python or Ruby scripts.

Try GIT. Lots of positive comments about it on the Web.

Related

Is visual source safe come along with VS2010 or should we buy separately

We are using Tortoise svn as we have some issue we are going to move to VSS. Is Visual source safe comes along with VS2010 or should we buy separately and install. When we called and asked they said to select VSS from Tools->options->Sourcecontrol. If I do so I am getting some error as
As someone already answered on a comment, VSS does not come with VS2010.
In any case, I would strongly recommend against using VSS as your source control. It is several generations old technology as source control systems go.
It has serious drawbacks for the whole development process compared to the modern competition and should be generally avoided.
I have no idea what problems you have with SVN, but I would bet they are more of the organizational sort than technical.
From your comment I can infer that you expected SVN to give you same type of pessimistic locking workflow you had coming from VSS, but with SVN and other more modern tools, you have to change your expectations and workflow to a more natural parallel development.
In SVN you do not need to keep track of who changes what, as everyone can check out and modify every source file in the source tree and in most cases unless the developers change same lines in a same file simultaneously, the changes get merged together without any manual intervention whatsoever.
Instead of acquiring exclusive locks to a source file to modify it, you synchronize your local working copy before commiting it back to the repository and resolve any conflicts locally. This way nobody needs to keep track of who is working on what, just remember to update the working copy and resolve any odd conflicts before a commit.
Visual merge tools hep here tremendously.
Once you've converted, you'll love it and never want to go back.
If SVN does not work for you, there is a commercial tool called Vault by nice guys at SourceGear specifically designed as a replacement to VSS.
In case you feel especially adventurous and liberalized from the VSS, you might also take a look at the Veracity by same guys - a distributed version management tool much like the popular Git and Mercurial.
VSS does NOT come with VS2010 but you may still use it as a form of source control...although this is highly advised against.

Using a separate version control system for changes when main version control is not accessible

Here is my situation:
The project I'm working on right now
uses a version control system
(Microsoft Team Foundation) that's
hosted and managed remotely by the
customer. I am in charge of doing a
massive refactoring/bugfixing after
somebody who left a horrendous mess of
code behind. Due to several reasons
that I won't detail here* I cannot
commit to the version control my
incremental changes while I patch
things up; and there is no way I can
be given a separate branch there.
Here is my question:
I want a version control system that I can use locally. I can't just keep doing "zip source folder and backup it". I want a track of changes. I want commit messages. I want to see what I did and when and why in a couple of months. In a pinch, I'm tired to rely on VS 'undo' command and to leave comments myself tracking what I'm doing and how it was before.
Here is what I would do:
I'd install mercurial/git locally and start versioning my own directories.
Problem is, I am not sure this is the best way. Hints? Ideas? I am not familiar at all with either Visual Studio or Team Foundation and can't seem to find my way around with them (I don't know how things are 'named' so I don't know what I'm looking for). Is it possible, using such tools, to do what I have described?
*basically the customer doesn't necessarily have to know that our lead developer quit in anger and left the most horrendous code mess I've ever seen behind me; that at least 3 people 'tried to fix' his code in a rush to patch bugs; that this ended up in a single class with a 400+ long method including a single 'for' loop, at least 5 places where code is repeated-but-not-completely, unused logic, wrong comments, while(true) loops, and increasing the 'for' counter in the loop body to look-ahead into an array list. Basically, we hope the customer won't notice what's happening and if they do we can fix it when they whine.
The usual approach is to:
"git init" directly in the directory you want to manage locally
add a .gitignore in order to not add any VCS-specific data or directory
git add .gitignore and commit
git add .
commit
That way, you have a local repo you can then clone, make branches, patches, ...
(I do it for ClearCase views for instance)
A similar approach, with similar commands, is valid with Hg Mercurial of course.

Getting an infinite "undo stack" without committing to the repository?

Like many programmers, I'm prone to periodic fits of "inspiration" wherein I will suddenly See The Light and perform major surgery on my code. Typically, this works out well, but there are times when I discover later that — due to lack of sleep/caffeine or simply an imperfect understanding of the problem — I've done something very foolish.
When this happens, the next step is do reverse the damage. Most easily, this means the undo stack in my editor… unless I closed the file at some point. Version control is next, but if I made changes between my most recent commit (I habitually don't commit code which breaks the build) and the moment of inspiration, they are lost. It wasn't in the repository, so the code never existed.
I'd like set up my work environment in such a way that I needn't worry about this, but I've never come up with a completely satisfactory solution. Ideally:
A new, recoverable version would be created every time I save a file.
Those "auto-saved" versions won't clutter the main repository. (The vast majority of them would be completely useless; I hit Ctrl-S several times a minute.)
The "auto-saved" versions must reside locally so that I can browse through them very quickly. A repository with a 3-second turnaround simply won't do when trying to scan quickly through hundreds of revisions.
Options I've considered:
Just commit to the main repository before making a big change, even if the code may be broken. Cons: when "inspired", I generally don't have the presence of mind for this; breaks the build.
A locally-hosted Subversion repository with auto-versioning enabled, mounted as a "Web Folder". Cons: doesn't play well with working copies of other repositories; mounting proper WebDAV folders in Windows is painful at best.
As with the previous method, but using a branch in the main repository instead and merging to trunk whenever I would normally manually commit. Cons: not all hosted repositories can have auto-versioning enabled; doesn't meet points 2 and 3 above; can't safely reverse-merge from trunk to branch.
Switch to a DVCS and "combine" all my little commits when pushing. Cons: I don't know the first thing about DVCSes; sometimes Subversion is the only tool available; I don't know how to meet point 1 above.
Store working copy on a versioned file system. Cons: do these exist for Windows? If so, Google has failed to show me the way.
Does anyone know of a tool or combination of tools that will let me get what I want? Or have I set myself up with contradictory requirements? (Which I rather strongly suspect.)
Update: After more closely examining the tools I already use (sigh), it turns out that my text editor has a very nice multi-backup feature which meets my needs almost perfectly. It not only has an option for storing all backups in a "hidden" folder (which can then be added to global ignores for VCSes), but allows browsing and even diffing against backups right in the editor.
Problem solved. Thanks for the advice, folks!
Distributed Version Control. (mercurial, git, etc...)
The gist of the story is that there are no checkouts, only clones of a repository.
Your commits are visible only to you until you push it back into the main branch.
Want to do radical experimental change? Clone the repository, do tons of commits on your computer. If it works out, push it back; if not, then just rollback or trash the repo.
Most editors store the last version of your file before the save to a backup file. You could customize that process to append a revision number instead of the normal tilde. You'd then have a copy of the file every time you saved. If that would eat up too much disk space, you could opt for creating diffs for each change and customizing your editor to sequentially apply patches until you get to the revision you want.
if you use Windows Vista, 7 or Windows Server 2003 or newer you could use Shadow Copy. Basically the properties window for your files will have a new tab 'previous version' that keeps track of the previous version of the file.
the service should automatically generate the snapshot, but just to be safe you can run the following command right after your moment of "inspiration"
'vssadmin create shadow /for=c:\My Project\'
it has defiantly saved my ass quite a few times.
Shadow Copy
I think it is time to switch editors. Emacs has a variable version-control, which determines whether Emacs will automatically create multiple backups for a file when saving it, naming them foo.~1~, foo.~2~ etc. Additional variables determine how many backup copies to keep.

How do you handle VS.net sln and proj files in source control?

I hope this qualifies as programming related since it involves how to structure a project.
Because I've always used the web site model with VS.net I never had solution and project files and putting everything into source control worked great. I knew that everything I had in my web site directory was all I needed for the web site.
Now I'm using asp.net MVC and it only has a project model so now I have these solution and project files. If I work on it alone it's fine but once other people start to add/delete files from the project our solution file gets messed up and people end up having to grab the latest solution file, see what got changed and then add back/remove their files and check in the solution file again. It's become sort of a problem because sometimes people don't realize the solution file was changed, they make other changes and then when they check in everything other people do an update on their files they find that their files are gone from the project (although still physically on disk).
Is this normal? Is there a way to structure a project so that we don't need to check in solution and project files?
Your developers are not using TFS correctly. You should have multiple check-outs turned on, and everyone needs to be careful to merge their changes correctly when checking in. TFS will prompt you to do this, and accepting the defaults is nearly always the right thing to do.
It's not uncommon to have one or two developers who never get it, and you might have to help them now and then. But every programmer who works on a team needs to learn how to use source control tools correctly. If they can't manage that, they shouldn't be writing software.
[edit] It occurs to me that you might run into these problems if you check in the *.sln file directly, rather than choosing to "Add Solution to Source Control".
I don't think it's normal - what are you using for source control? It sounds like developers aren't respecting changes that others a making - checking in without merging first.
I know that early on in a project, when lots of files are being added & deleted, it can be a problem to keep up - you need to check out the project file, add your files, then check in the new file & project so other developers can also update it. You'll probably have multiple project files in a solution - perhaps one interim solution would be to have one "holding" project for each developer, then clean them up periodically - though these types of temporary fixes do have a tendency to become permanent.
I don't know of a way to set up a project file that's not in source control, though I suppose you could create a script that would generate them.
Having been through this, the key is respect & good communication between the developers.
This tends to happen with TFS multiple check outs. It can be hard to grasp coming from VSS to TFS as VSS allowed one person to check a file out at one time. Auto-merge should work most of the time for you but a couple of rules should ease the pain:
Check in early and often (if you add remove or rename a file check it in straight away even if it is a blank holder)
Before you check in do a get latest, this will ask you to resolve conflicts locally
Try to get continuous integration set up so that developers always know the state of the buidl and whether it is OK to check in\out.
We had a bit fo pain at the start of our current project but it soon settled down when we followed the rules above.
Personally, I think making changes to project and solution files requires discipline and clear (well understood) rules throughout your development team. These files (.sln, .*proj) are the bottlenecks of your project, and any errors or inconsistencies can cost you in team downtime. Changes need to be well thought out, planned and then executed.
They must be secured by source control (which you're already using, excellent) and your team members should work on the basis of only making the changes they need, and not leaving project or solution files checked out for an extended period.
If you are allowing multiple (shared) checkouts, this could become problematic in terms of overwriting another user's changes. Depending on your source control mechanism, people may be required to manually merge changes. Personally, I'd ask people to negotiate their project/solution changes with each other over merging (this can't always be achieved).
A third option if you are using TFS is the shelve feature. If someone needs to make changes locally, they can shelve the changes and merge later.
Lastly, another strategy is to try to architect your solution to be as modularized as possible - so people are distributed, working on separate projects and do not (ideally) have to overlap on too many common areas.
I'm not sure if you are using TFS, as people have mentioned, but if you are (or if you are using source control with similar capabilities) you can set it such that sln and csproj files are exclusive lockouts and are not able to be merged.
We have done this with quite large teams and while it causes some initial issues as people get used to it in the long run it has resolved many issues that were previously causing problems. Essentially you trade longer term merge issues/complexity for short term compile/checkin issues which we have found to be a good trade off.
Once you have set it to forced exclusive checkout and no merge you then get your dev teams used to the fact they should keep locks on the sln and proj files for as shorter time as possible.
Always check them in.
Always check out latest (merge if possible), make sure your change is there, before checking in a new version.
If your source control doesn't require a special action to check in from an old version, GET A DIFFERENT SOURCE CONTROL.

How do you manage .vcproj files in source control which are changed by multiple developers?

We use Subversion as our source control system and store the VisualStudio project files (vcproj) in the source control system as is normal I think. With Subversion we don't use any form of file locking, so if two developers are working on the same project at the same time and both add files to the project, or change settings, the second one to commit has to merge the changes.
How do you merge these changes?
The vcproj files are just text files so it is possible to edit them by hand but they are not very amenable to hand editing, especially by junior developers.
The ways I can think of are
Get the latest version from svn and re-add all local changes manually
Edit the file by hand to resolve any conflicts from an automatic merge
Implement some form of locking scheme to prevent simultaneous changes
Have an agreement between developers so they do not make simultaneous changes
Currently we are using the first option of re-adding all changes manually but this is time consuming and I was wondering if there is a better way.
With source files the automatic merge feature works most of the time and we don't get many conflicts.
I've found that option 2 (edit the files by hand) generally works fairly well, as long as you're using a good diff tool (I use WinMerge). The main problem I've run into is that Visual Studio will sometimes reorder the file. But, if you have a good diff/merge tool then it should be able to differentiate between changed content and moved content. That can help a lot.
You might find Project: Merge or Tools for SLN file useful
This is a tough problem and I think a weakness in the Visual Studio architecture. The way we found round it was to not have the proj files in source control at all and to have a build script that handled the configuration settings.
The alternative was very messy and we could not guarantee consistent builds or environments between developers. This led to a huge number of downstream integration problems and eventually we took the draconian step of removing the project files from source control.
The developers environments could still become misaligned but it showed up when they tried to build things themselves.
Using TFS here, but I don't think it makes a difference.
We also don't lock, and sometimes have to deal with merging project files. I've never found it to be that complex or much of an issue. Rarely do we ever experience issues that can't be merged automatically, and the manual merge process is pretty much trivial.
There's only one caveat to this: Check in often! If you make major changes to the project structure and don't check them in immediately those changes can start compounding the complexity of later merges. If I make a major change to the structure of a project, I usually give everybody a heads up. I'll ask them all to check in their current work, and then take care of the merge myself.
I found this recently: http://www.codeproject.com/KB/macros/vcproj_formatter.aspx
If you run this tool on a vcproj file and on a modified version of it then you can merge them together easily with your favorite text merge tool, and in addition the result is a more compact pretty vcproj file.
Options 1 and 2 are not mutually exclusive - if the developer is junior level, let them use option 1 (re-get the project file and re-do the changes) if that's more comfortable for them. For more senior developers, option 2 (merge using a merge tool) is perfectly fine.
I think this is a situation that currently has no magic bullet - sometimes merging is a pain.
We use a diff tool (WinMerge) to merge changes. The project files are (for the most part) really straight-forward XML. The key here, though, is that there never should be any surprises when merging, because good communication is part of the bed-rock of effective source control.
Simultaneous changes to the project are perfectly fine as long as people communicate.

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