Running a native program in Adobe AIR - windows

I need to run a native program and retrieve the output in an Adobe AIR client side only application. I know that AIR does not allow access to native applications, so what is the best way to achieve this? I came across this solution which works on Windows, but I need something that works on Mac as well. I'd rather not have two separate solutions if possible. Any suggestions?

I believe that Shu might be what you're looking for. It costs money, but its an API and bundler for AIR applications that gives them additional functionality.
To quote their site:
Shu provides you the developer with a
toolkit of commands to extend the
system capabilities of your AIR
application, features include,
controlling external applications,
opening external files, database
connectivity and control, system path
retrieval and screen capture
functionality.
I believe that its cross platform as well.

Also see
http://www.merapiproject.net/
http://aperture.fluorinefx.com/

Related

Desktop publishing platform closely tied to PhoneGap?

I'm looking for a desktop publishing platform for Mac, Windows, and Linux that is closely tied to PhoneGap in terms of the concept. I know that there's Titanium for Desktop (TideSDK?) but as far as I've used it before, it requires the end-users to download a big 70mb-ish runtime file once. What I liked about PhoneGap is that it doesn't require any of that (it works out of the box). I'm looking for something similar, only, instead of being meant for the mobile development, it 's targeted at desktop application development.
Perhaps I failed to mention it but if you are not aware of what I'm specifically talking about, I'm talking about an environment of sort that will let me code via an HTML base and output a native for said platforms. Both TideSDK and PhoneGap does this.
I would highly recommend giving TideSDK another chance, I have developed large, data driven applications on it in the past, and deployed to OSX and Windows and have personally been very satisfied with it. Also, it is now an open source project managed and maintained by a very good team with some oversight and help from Appcelerator (the original creators).
Theyre are two benefits to TideSDk as I see it:
License - TideSDK is open source licensed under a liberal Apache 2.0 license. As opposed to QT which is under the restrictive GNU Lesser Public, and commercial license.
Power - TideSDK allows you to leverage native API's (like phonegap) but access them in your favorite programming language (well, choose between Ruby, PHP, and Python). Your only options with QT are C++.
As for what you said about the 70MB runtime, this is not true, I built the runtime in with my last project, and the binary I gave to my clients (OSX) was only 15.3MB.
Hope this helps you come to a decision.
There is a way to run a PhoneGap HTML5 App on the Desktop with the help of Adobe AIR like described here: http://www.tricedesigns.com/2012/02/17/repurposing-phonegap-apps-as-desktop-apps/
But I am also looking for a less bloaty approach. Maybe based on Xulrunner/Prism/WebRT thing (or Chrome).
Tidesdk is the easiest, xml file is almost identical to the phonegap, provides powerful api and the best part you can package your app with runtime. I think you should stick to tidesdk.
I was looking for the same and found this implementation for windows ony: https://github.com/davejohnson/phonegap-windows
I did not tried it though.

Fastest/easiest way to build a WebKit based Windows application?

I am a web developer. I don't know how to build native Windows applications. I recently built a Mac desktop application (using MacRuby) which is a WebKit wrapper around one of my web applications. I'd like to do the same thing for Windows (preferably in Ruby, but whatever is easiest).
Since this is not the core of the application, I'd rather not spend a lot of time trying to build and maintain it. I just need a Windows application that can:
Open a specific website on application launch using an embedded WebKit WebView
Trigger Growl notifications via JavaScript (with some sort of named bridge)
What is the easiest, fastest, cleanest way to do this?
Update: So far I've come across some frameworks like Qt and Awesomium. I don't know how these frameworks compare to other options available, so if you have any opinions or advice, I would appreciate it.
Check out http://appjs.org/ it's built with NodeJS at its core! And it uses chromium webkit at it's core :D
Well, this is a very old question, but if you are still interested...
I'd recommend Qt. There are some very good books available with a lot of boilerplate code and wizard-type tools. You will be able to find example code demonstrating the embedded Webkit that you can modify to suit your needs. It is free and redistribution is free (last I knew). You won't have to know anything about native Windows development, nor even use any native Windows dev tools.
Good luck!

Creating a screensaver for windows and mac - Silverlight?

I am not sure even of a starting point with this.. however knowing that Silverlight works across win/mac platforms (as far as I know!), is it possible to create a silverlight based screensaver?
If not, are there any tools (no flash skills unfortunately!)
Any starter points would be cool..
Thanks!
By now Silvelight is being deprecated, but if you need to run web pages as a screensaver, my startup is creating a product to do exactly that, it's called Screensaver Ninja and you can find more about it at https://screensaver.ninja. That means that all you have to do is develop the web app and leave the screensaver part to us.
Here's a screenshot of how you configure it:
Silverlight is only usable as a web browser plugin on Mac OS X. It cannot be practically used to build screensavers.
Additionally, there's good reason to believe that Silverlight is being abandoned by Microsoft. I'd avoid it for any new development.

What GUI toolkit does Valve use for Steam?

What GUI toolkit does Valve use for Steam? Is it Qt? I am interested in using the same toolkit for a project.
According to Valve itself:
"VGUI is Valve's proprietary Graphical User Interface. All Source and Steam applications use VGUI to draw windows, dialogs and menus. It also handles localization: the displaying of text in the user's preferred language. "
That's interesting, maybe if you guys do some research you can have it working in your programming language. I'll download the SDK to see if I can make it work with Java :)
http://developer.valvesoftware.com/wiki/VGUI_Documentation
Having had experience with the Source engine I know that Valve have an library called VGUI which they use for all their games and many of their tools (when in game the library sits on top of the Source renderer, when in tools it sits on top of the Windows API I believe). Although I can’t answer the question with 100% certainty I suspect that this is what they use for Steam as well (I seem to recall some Steam updates that mentioned VGUI) – I would be surprised if the new beta uses a different library.
Even if it is not using VGUI, given what I know of Valve I would think they will have written something else entirely in-house.
So, it is (almost certainly) proprietary and highly unlikely to ever be available for third party use (unless you have the funds to buy a Source engine license).
Steam only runs on Windows and predates QT for Windows, so I'd have to guess something else.
Since Steam has had the same GUI since 2003, chances are it uses some variant of MFC. It also uses an embedded Internet Explorer web browser for its Store and Community sections.
However, I can't give any guarantees about what the version currently in Beta uses. It looks quite a bit different and includs the Webkit rendering engine instead of using IE. It may use Webkit for everything rather than drawing their own GUIs.
Does this answer the question?
http://games.slashdot.org/story/10/02/25/0640233/Steam-UI-Update-Beta-Drops-IE-Rendering-For-WebKit

What are the options available for cross platform rich user interfaces development?

Some of the requirements (restrictions) for such a ui framework/toolkit are:
No single vendor lock down
Ability for real time data visualization
Good initial widgets
Good dash boarding capabilities
cross platform
Good development/debug environment
No flash
It's a pity you can't/won't use Flash. Else I could really recommend Adobe AIR. It has a good editor (Flex Builder built on Eclipse), a good component framework with many out of the box components, charting components set, ability to communicate with many different protocols (and you could write your own protocol implementation), cross platform, runs in the AIR runtime and not in the browser, file IO, ...
I wouldn't pass over Flex/Air (Flash) without a closer consideration but here are a few others I have come across:
wxWidgets
GTK+
Qt
There is also a slashdot post with links to some tookits I haven't heard of. I'll add their recommendations here:
GLUI, an OpenGL-based GUI
Whisper, a Mac/Windows application framework
WxWindows, a framework which supports Windows 3.1/95/98/NT, and Unix with GTK/Motif/Lesstif, and MacOS
YAAF, Yet Another Application Framework, offering suport for Macintosh OS, Windows 95 and Windows NT, and X Windows
CPLAT, a framework for developing MacOS and Windows (Linux soon) applications
Ardi's Carbonless Copies technology, which is a portable rewrite of much of the MacOS API
For general information:
GUI Toolkit/Framework Page
PIGUI FAQ Page
C++ User's Journal PIGUI Page
I might suggest Mozilla XUL, but it has some drawbacks:
No really good development / debug environment (although there are tools and debuggers; they are variable)
You are locked into a vendor, but it is Mozilla.
It is very easy to use though and allows you to reuse your web Javascript skills for a rich-client app.
There's also Java of course. It satifies all your requirements AFAICS.
Plenty of custom charting controls, which are things you will struggle to find for GTK/WxWindows/$other_small_userbase_framework.
If you dont like Swing(its come a long way - Metal is dead, long live SystemDefault L&F!), there are options like SWT or even QT bindings for java(QTJambi).
For C or C++ go QT, its APIs are really nice.
For RCAs check out Eclipse RCP. For RIAs, you might be interested in OpenLaszlo. It's a rich internet platform that can compile both to Flash and DHTML.
http://www.gnustep.org/
"GNUstep is a cross-platform, object-oriented framework for desktop application development. Based on the OpenStep specification originally created by NeXT (now Apple), GNUstep enables developers to rapidly build sophisticated software by employing a large library of reusable software components."
Portable to: Windows, BSD-based systems, Linux-based systems, HP/UX, , Solaris, Sparc, GNUstep Solaris 10 U2 vmware appliance, OpenSolaris, others.
I recently made a pretty complete list here: http://commadot.com/ria-frameworks/
ExtJS is probably my favorite and we use that at work. I think it satisfies your list. Otherwise, there are a bunch of other possibilities on that page.

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