I have a ruby file airplane.rb
with a ruby class like so -
class AirplaneSeat
attr_accessor :seat_row, :seat_column, :type, :order, :assigned_passenger
def initialize(seat_row, seat_column, type, order, assigned_passenger = 0)
#seat_row = seat_row
#seat_column = seat_column
#type = type
#order = order
#assigned_passenger = assigned_passenger
end
def get_passenger_seating
#some code
end
end # end of class
# outside the class
begin
puts "Enter the seating matrix as 2D array"
seat_matrix = JSON.parse gets.chomp
puts "Enter the number of passengers"
no_of_passengers = gets.chomp
raise "Please enter a valid passenger count" if (no_of_passengers.empty? || no_of_passengers.to_i <=0)
AirplaneSeat.get_passenger_seating(seat_matrix, no_of_passengers)
rescue Exception => e
puts "Error encountered -> #{e.message}"
end
So the ruby class has a few methods and couple of lines of code to execute outside the class, which takes input from the user and then calls the class method.
How do I go about writing test cases for this? I have the rspecs gem and spec folder setup done.
I don't really understand how to begin with the test cases.
Any pointers greatly appreciated.
Thanks!
As a simple example say we have our file for a Foo class, foo.rb:
class Foo
def call
'bar'
end
end
We can create a spec, foo_spec.rb:
require 'rspec'
require_relative 'foo'
RSpec.describe Foo do
describe '#call' do
it 'works' do
expect(described_class.new.call).to eq 'Bar'
end
end
end
And then from the command line we can run the spec:
$ rspec foo_spec.rb
I'm interesting how to pass method with arguments in ruby. I need to implement something like command pattern with flexible function setting. Example => lambda functions in C#.
Ruby lambda functions are defined as follows:
a.lambda{ puts "Hello"}
a.call #=> Hello
a = lambda{|str| puts str }
a.call("Hello world !!!") #=> Hello world !!!
a = lambda{|*args| puts args.join(' ')}
a.call("Hello", "World") #=> Hello World
You could do the command pattern the way you do most things in Ruby: with a block.
class Soldier
def initialize(&block)
#command = block
end
def action
#command.call if #command
end
end
s = Soldier.new do #the block
line = "We are drill machines, drill machines feel no pain"
2.times{ puts line }
puts line.upcase
end
puts "Action:"
s.action
You can dynamically invoke methods along with their argument lists. Below is only one of the ways
class Foo
def foo(what)
puts what
end
end
Foo.new.send(:what, "something") # ==> "something"
Say I make a class with a method in it.
class A
def test
puts 'test'
end
end
I want to know what goes on inside of test. I want to literally output:
def test
puts 'test'
end
Is there any way to output the source of a method in a string?
You can use Pry to view methods
# myfile.rb
require 'pry'
class A
def test
return 'test'
end
end
puts Pry::Method(A.new.method(:test)).source #(1)
# or as suggested in the comments
puts Pry::Method.from_str("A#test").source #(2)
# uses less cpu cycles than #(1) because it does not call initialize - see comments
puts Pry::Method(A.allocate.method(:test)).source #(3)
# does not use memory to allocate class as #(1) and #(3) do
puts Pry::Method(A.instance_method(:test)).source #(4)
Then run ruby myfile.rb and you will see:
def test
return 'test'
end
Assuming I have the following proc:
a = Proc.new do
puts "start"
yield
puts "end"
end
Also assuming I pass a to another method which subsequently calls instance_eval on another class with that block, how can I now pass a block onto the end of that method which gets yielded in a.
For example:
def do_something(a,&b)
AnotherClass.instance_eval(&a) # how can I pass b to a here?
end
a = Proc.new do
puts "start"
yield
puts "end"
end
do_something(a) do
puts "this block is b!"
end
Output should of course should be:
start
this block is b!
end
How can I pass the secondary block to a in the instance_eval?
I need something like this for the basis of a Ruby templating system I'm working on.
You can't use yield in a. Rather, you have to pass a Proc object. This would be the new code:
def do_something(a,&b)
AnotherClass.instance_exec(b, &a)
end
a = Proc.new do |b|
puts "start"
b.call
puts "end"
end
do_something(a) do
puts "this block is b!"
end
yield is only for methods. In this new code, I used instance_exec (new in Ruby 1.9) which allows you to pass parameters to the block. Because of that, we can pass the Proc object b as a parameter to a, which can call it with Proc#call().
a=Proc.new do |b|
puts "start"
b.call
puts "end"
end
def do_something(a,&b)
AnotherClass.instance_eval { a.call(b) }
end
I'm not sure of the best idiom for C style call-backs in Ruby - or if there is something even better ( and less like C ). In C, I'd do something like:
void DoStuff( int parameter, CallbackPtr callback )
{
// Do stuff
...
// Notify we're done
callback( status_code )
}
Whats a good Ruby equivalent? Essentially I want to call a passed in class method, when a certain condition is met within "DoStuff"
The ruby equivalent, which isn't idiomatic, would be:
def my_callback(a, b, c, status_code)
puts "did stuff with #{a}, #{b}, #{c} and got #{status_code}"
end
def do_stuff(a, b, c, callback)
sum = a + b + c
callback.call(a, b, c, sum)
end
def main
a = 1
b = 2
c = 3
do_stuff(a, b, c, method(:my_callback))
end
The idiomatic approach would be to pass a block instead of a reference to a method. One advantage a block has over a freestanding method is context - a block is a closure, so it can refer to variables from the scope in which it was declared. This cuts down on the number of parameters do_stuff needs to pass to the callback. For instance:
def do_stuff(a, b, c, &block)
sum = a + b + c
yield sum
end
def main
a = 1
b = 2
c = 3
do_stuff(a, b, c) { |status_code|
puts "did stuff with #{a}, #{b}, #{c} and got #{status_code}"
}
end
This "idiomatic block" is a very core part of everyday Ruby and is covered frequently in books and tutorials. The Ruby information section provides links to useful [online] learning resources.
The idiomatic way is to use a block:
def x(z)
yield z # perhaps used in conjunction with #block_given?
end
x(3) {|y| y*y} # => 9
Or perhaps converted to a Proc; here I show that the "block", converted to a Proc implicitly with &block, is just another "callable" value:
def x(z, &block)
callback = block
callback.call(z)
end
# look familiar?
x(4) {|y| y * y} # => 16
(Only use the above form to save the block-now-Proc for later use or in other special cases as it adds overhead and syntax noise.)
However, a lambda can be use just as easily (but this is not idiomatic):
def x(z,fn)
fn.call(z)
end
# just use a lambda (closure)
x(5, lambda {|y| y * y}) # => 25
While the above approaches can all wrap "calling a method" as they create closures, bound Methods can also be treated as first-class callable objects:
class A
def b(z)
z*z
end
end
callable = A.new.method(:b)
callable.call(6) # => 36
# and since it's just a value...
def x(z,fn)
fn.call(z)
end
x(7, callable) # => 49
In addition, sometimes it's useful to use the #send method (in particular if a method is known by name). Here it saves an intermediate Method object that was created in the last example; Ruby is a message-passing system:
# Using A from previous
def x(z, a):
a.__send__(:b, z)
end
x(8, A.new) # => 64
Happy coding!
Explored the topic a bit more and updated the code.
The following version is an attempt to generalize the technique, although remaining extremely simplified and incomplete.
I largely stole - hem, found inspiration in - the implementation of callbacks of DataMapper, which seems to me quite complete and beatiful.
I strongly suggest to have a look at the code # http://github.com/datamapper/dm-core/blob/master/lib/dm-core/support/hook.rb
Anyway, trying to reproduce the functionality using the Observable module was quite engaging and instructive.
A few notes:
method added seems to be require because the original instance methods are not available at the moment of registering the callbacks
the including class is made both observed and self-observer
the example is limited to the instance methods, does not support blocks, args and so on
code:
require 'observer'
module SuperSimpleCallbacks
include Observable
def self.included(klass)
klass.extend ClassMethods
klass.initialize_included_features
end
# the observed is made also observer
def initialize
add_observer(self)
end
# TODO: dry
def update(method_name, callback_type) # hook for the observer
case callback_type
when :before then self.class.callbacks[:before][method_name.to_sym].each{|callback| send callback}
when :after then self.class.callbacks[:after][method_name.to_sym].each{|callback| send callback}
end
end
module ClassMethods
def initialize_included_features
#callbacks = Hash.new
#callbacks[:before] = Hash.new{|h,k| h[k] = []}
#callbacks[:after] = #callbacks[:before].clone
class << self
attr_accessor :callbacks
end
end
def method_added(method)
redefine_method(method) if is_a_callback?(method)
end
def is_a_callback?(method)
registered_methods.include?(method)
end
def registered_methods
callbacks.values.map(&:keys).flatten.uniq
end
def store_callbacks(type, method_name, *callback_methods)
callbacks[type.to_sym][method_name.to_sym] += callback_methods.flatten.map(&:to_sym)
end
def before(original_method, *callbacks)
store_callbacks(:before, original_method, *callbacks)
end
def after(original_method, *callbacks)
store_callbacks(:after, original_method, *callbacks)
end
def objectify_and_remove_method(method)
if method_defined?(method.to_sym)
original = instance_method(method.to_sym)
remove_method(method.to_sym)
original
else
nil
end
end
def redefine_method(original_method)
original = objectify_and_remove_method(original_method)
mod = Module.new
mod.class_eval do
define_method(original_method.to_sym) do
changed; notify_observers(original_method, :before)
original.bind(self).call if original
changed; notify_observers(original_method, :after)
end
end
include mod
end
end
end
class MyObservedHouse
include SuperSimpleCallbacks
before :party, [:walk_dinosaure, :prepare, :just_idle]
after :party, [:just_idle, :keep_house, :walk_dinosaure]
before :home_office, [:just_idle, :prepare, :just_idle]
after :home_office, [:just_idle, :walk_dinosaure, :just_idle]
before :second_level, [:party]
def home_office
puts "learning and working with ruby...".upcase
end
def party
puts "having party...".upcase
end
def just_idle
puts "...."
end
def prepare
puts "preparing snacks..."
end
def keep_house
puts "house keeping..."
end
def walk_dinosaure
puts "walking the dinosaure..."
end
def second_level
puts "second level..."
end
end
MyObservedHouse.new.tap do |house|
puts "-------------------------"
puts "-- about calling party --"
puts "-------------------------"
house.party
puts "-------------------------------"
puts "-- about calling home_office --"
puts "-------------------------------"
house.home_office
puts "--------------------------------"
puts "-- about calling second_level --"
puts "--------------------------------"
house.second_level
end
# => ...
# -------------------------
# -- about calling party --
# -------------------------
# walking the dinosaure...
# preparing snacks...
# ....
# HAVING PARTY...
# ....
# house keeping...
# walking the dinosaure...
# -------------------------------
# -- about calling home_office --
# -------------------------------
# ....
# preparing snacks...
# ....
# LEARNING AND WORKING WITH RUBY...
# ....
# walking the dinosaure...
# ....
# --------------------------------
# -- about calling second_level --
# --------------------------------
# walking the dinosaure...
# preparing snacks...
# ....
# HAVING PARTY...
# ....
# house keeping...
# walking the dinosaure...
# second level...
This simple presentation of the use of Observable could be useful: http://www.oreillynet.com/ruby/blog/2006/01/ruby_design_patterns_observer.html
So, this may be very "un-ruby", and I am not a "professional" Ruby developer, so if you guys are going to smack be, be gentle please :)
Ruby has a built-int module called Observer. I have not found it easy to use, but to be fair I did not give it much of a chance. In my projects I have resorted to creating my own EventHandler type (yes, I use C# a lot). Here is the basic structure:
class EventHandler
def initialize
#client_map = {}
end
def add_listener(id, func)
(#client_map[id.hash] ||= []) << func
end
def remove_listener(id)
return #client_map.delete(id.hash)
end
def alert_listeners(*args)
#client_map.each_value { |v| v.each { |func| func.call(*args) } }
end
end
So, to use this I expose it as a readonly member of a class:
class Foo
attr_reader :some_value_changed
def initialize
#some_value_changed = EventHandler.new
end
end
Clients of the "Foo" class can subscribe to an event like this:
foo.some_value_changed.add_listener(self, lambda { some_func })
I am sure this is not idiomatic Ruby and I am just shoehorning my C# experience into a new language, but it has worked for me.
If you are willing to use ActiveSupport (from Rails), you have a straightforward implementation
class ObjectWithCallbackHooks
include ActiveSupport::Callbacks
define_callbacks :initialize # Your object supprots an :initialize callback chain
include ObjectWithCallbackHooks::Plugin
def initialize(*)
run_callbacks(:initialize) do # run `before` callbacks for :initialize
puts "- initializing" # then run the content of the block
end # then after_callbacks are ran
end
end
module ObjectWithCallbackHooks::Plugin
include ActiveSupport::Concern
included do
# This plugin injects an "after_initialize" callback
set_callback :initialize, :after, :initialize_some_plugin
end
end
I know this is an old post, but I found it when tried to solve a similar problem.
It's a really elegant solution, and most importantly, it can work with and without a callback.
Let's say we have the Arithmetic class which implements basic operations on them — addition and subtraction.
class Arithmetic
def addition(a, b)
a + b
end
def subtraction(a, b)
a - b
end
end
And we want to add a callback for each operation which will do something with the input data and result.
In the below example we will implement the after_operation method which accepts the Ruby block which will be executed after an operation.
class Arithmetic
def after_operation(&block)
#after_operation_callback = block
end
def addition(a, b)
do_operation('+', a, b)
end
def subtraction(a, b)
do_operation('-', a, b)
end
private
def do_operation(sign, a, b)
result =
case sign
when '+'
a + b
when '-'
a - b
end
if callback = #after_operation_callback
callback.call(sign, a, b, result)
end
result
end
end
Using with callback:
callback = -> (sign, a, b, result) do
puts "#{a} #{sign} #{b} = #{result}"
end
arithmetic = Arithmetic.new
arithmetic.after_operation(&callback)
puts arithmetic.addition(1, 2)
puts arithmetic.subtraction(3, 1)
Output:
1 + 2 = 3
3
3 - 1 = 2
2
I often implement callbacks in Ruby like in the following example. It's very comfortable to use.
class Foo
# Declare a callback.
def initialize
callback( :on_die_cast )
end
# Do some stuff.
# The callback event :on_die_cast is triggered.
# The variable "die" is passed to the callback block.
def run
while( true )
die = 1 + rand( 6 )
on_die_cast( die )
sleep( die )
end
end
# A method to define callback methods.
# When the latter is called with a block, it's saved into a instance variable.
# Else a saved code block is executed.
def callback( *names )
names.each do |name|
eval <<-EOF
##{name} = false
def #{name}( *args, &block )
if( block )
##{name} = block
elsif( ##{name} )
##{name}.call( *args )
end
end
EOF
end
end
end
foo = Foo.new
# What should be done when the callback event is triggered?
foo.on_die_cast do |number|
puts( number )
end
foo.run
I know this is an old post, but others that come across this may find my solution helpful.
http://chrisshepherddev.blogspot.com/2015/02/callbacks-in-pure-ruby-prepend-over.html