Images can be uploaded through Drupal's frontend interface with the Image module. However, I'd like to be able to upload and create image nodes remotely by requesting a URL and passing the image as a parameter. I have the REST API module, which works fine, but I can't figure out what function I need to call in the backend to create the image node. Does anyone know how to do this or if there's another module that does something like this?
Thanks.
The Gallerix module lets you turn on "Repository mode" that will make any images uplaoded to an FTP folder available to be included in its image galleries. It would be a simple step from there using Drupal 6 triggers and actions to publish a node containing only that image.
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Hi I'm working with create-react-app, i've setup a file upload that allows images to be sent to the backend and saved locally (to the projects build directory). I'm able to dynamically reference images via localhost:4000/image.png so that already works (ie: i have a blog that lets me upload images that I later access via a blogList).
However i figured this probably isn't the best place to dynamically upload images to. I've read the docs on create-react-app and both the locations that mention images dont seem to work for my use case, i feel like im definitely doing something wrong but im not sure what.
docs im referring to:
Says use "import" however im loading dynamically so i cant see how this would work?
https://github.com/facebook/create-react-app/blob/master/packages/react-scripts/template/README.md#adding-images-fonts-and-files
says use public, however wouldnt that require a rebuild? since im loading dynamically that isnt possible: https://github.com/facebook/create-react-app/blob/master/packages/react-scripts/template/README.md#when-to-use-the-public-folder
NOTE: i have a image uploader and backend working fine it works already using the /build directory. i can upload and dynamically reference images. I'm just looking for best practices for doing something like this. Thanks!
(if you mention "just use nginx" could you please elaborate on the implementation a little)
As a learner I struggled with this problem and tried different approaches once a while ago. For rarely used assets, using /public for client could be useful but I have an app where clients upload images and manage them. Like you, I did not like those approaches and ended up with this setup.
Create a /public directory on backend and upload images to /public/images
Serve /public directory with Express statically.
Use dynamic path variable (via a config setup) for image paths. http://localhost:backend_port/public/images for development and /public/images for production.
I don't know this is the best approach but it worked for me. Beside being best approach when I upload images before that setup CRA was refreshing (hot reloading) my app after each image upload.
I'm trying to build a E-commerce site with a admin page where the administrator can upload images of certain products.
I'd like Meteor to upload those images to a folder and then display those images in the product page of that product.
I know that normally the image files that the client will be using should be inside the 'public' folder, but I'd like to know more about what other options I might have.
Also, if I upload a new file to the 'public' folder or if I delete a file in the 'public' folder, the website refreshes itself...and this is good and bad at the same time depending on what effect you are after....
Here are my questions:
What if I create a 'uploads' folder in the server and upload the images to that folder. Would it be possible to display the images inside the 'uploads' folder in the client browser??? How??
Is there a way to use the browser to access the contents of the 'public' folder???
Is there a way to stop the 'reactivity' of the site if changes happen in the 'uploads' folder created?
Is uploading the images to the 'public' folder the best solution available to this problem?
Thank you very much for the help
When dealing with what will likely be a large number of images I like to offload not only the storage but also the processing to a third party.
My go-to app in this situation would be Cloudinary. Here's why:
Storage - I can store the original images outside of my application. A huge benefit to keep images in sync from dev to prod.
CDN - I get the extra benefits of images being quickly loaded from the Cloudinary CDN.
Off-load Processing - All of the processing of images is handled by Cloudinary which doesn't slow down my app as a whole.
Image Manipulation - I can make calls to the original image, calls to just get a thumbnail, and calls to change manipulate, ie :effect => grayscale. So if a 1000x1000px image was uploaded, I can request a 50x50px from Cloudinary that will return the image cropped to that exact size rather than using CSS to shrink a huge image.
Flexibility - I can change the size of images and return that exact size to the app without having to re-upload images. For example, if my product page pulled in thumbs at 40px, I could easily make a call to grab the same image at 50px.
Hope this helps.
http://cloudinary.com/
You can do all of this using the meteor package collectionFS. The package is well documented and you have a variety of options that you can uses for storing the uploaded files. CollectionFS also gives the ability for image manipulation on the upload, such as creating a resized thumbnail.
I realized this question is a bit old.
I had the same problem, one of the solution that works for me is using meteor-upload https://github.com/tomitrescak/meteor-tomi-upload-jquery
Definitely don't store stuff in the public directory - it will slow down starting up the app, and hot code refreshes on image upload could easily cause it to crash once there are a decent number of images in there.
Any of the above solutions with storing images elsewhere would work. One other option is using the peerlibrary:aws-sdk package to upload stuff to S3, which is what I use for several apps and have found to be very clean.
Storing the image as a base64 string in MongoDB is also a method. Useful for posting to APIs and save the worry of having to handle other 3rd Parties.
I am working on a ecommerce site built on the top of Nop Commerce 2.3. We want to use CDN for loading all static contents including its images, but not sure how to do this with NopCommerce.
Nopcommerce is set to save binary of images in db at the time of inserting product, and then it generates thumb or re-sized / optimized images at the run time as and when required and stored them in the content folder of the same application for retrieving on page during load time.
Now, suppose on some page, lets say, Home Page, we have 70 product images. I want to distribute it across four host name, so each host name will serve 17/18 images.
This is definitely to save some time in image loading.
Now the Question is:
How to do it in best way in NopCommerce?
The challenges are:
Changing in nop commerce code to load images from CDN instead of its application\content folder. This is not an issue and is fine to manage.
To implement this correctly we might need some mechanism that checks for image on CDN if it doesn't exist, then we might need to transfer the image from content folder to appropriate folder at CDN maybe ? (suggest), and if it doesn't exist in content folder, then need to generate suitable image first and then transfer it.
I'm concerned about this 2nd challenge, and wants to understand the best approach to do this. Moreover, how to do this... specifically check if image exists in CDN or not?
Not very much sure, how to do this? And is it okay or do you suggest something else?
If you use the OVH CDN, you simply point your dns to the CDN dns, add the static file's extensions to the CDN configuration, and let it work for you. All other extensions will pass through. No code to change.
Im building a mobile app for android & ios using appcelerator. I've build a rest server using cakephp
which returns json.
I would like to know how i could make it possible that users upload a image to a server and the server
resizes this picture to 2 different standard sizes and stores them on the server. This image should be
accessible trough a json get request along side with other corresponding information. My questions are
How can i autimatically resize pictures that are uplouded by users in to two standard sizes and
how can i store these images(in folders or DB) so they are accessible through json alongside their other corresponding infomation?
for the resizing, just google "php resize image". Store the images in some folder in webroot/img folder and store the file name in the db. You might need to rename the file in case there's another file with the same name. When requested, just give the users the url to your image.
I'm trying to make an Image Gallery App using Three20 and what I want to do is get images stored on a webserver and store them in a NSMutalbeArray and display them in thumbnail view.
I've gone through Three20 Photo Gallery tuts but everywhere its either local images or passing links of all images in code. while my problem is Images will be added frequently to the server so its not a good idea to update code and send app update everytime an image is added to the server.
it seems i'll have to use for( ) loop but i don't know how to store images in NSMutableArray and use it in for( ) loop to get all the available images.
please help
I don't really know Three20 but what i can tell you is that you can use ASIHTTPRequest to download the images and store them locally to display them later.
See documentation here
You should be able to implement the <TTPhoto> protocol and provide remote URLs when you define the
- (NSString*)URLForVersion:(TTPhotoVersion)version
method. Have you tried this?