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I discovered almost accidentally that my machine was sending and receiving UDP packets to a machine in Poland. Not that I have any problem with Poland, I just don't know why my laptop has the need to communicate with a server there. Reverse DNS shows just the ISP providing the address to some end user. Using Wireshark, I can monitor the messages, which were indecipherable as they were probably encrypted. All packets sent from my machine had the same source port, so clearly the application that sent them opened this UDP socket to use it. I am searching for ways to:
1) enumerate all current sockets open in the system, including the process that created it and, for both TCP and UDP, what ports and addresses they are current bound to.
2) because applications can open these sockets, use them, and close them right away, I would love to find (or perhaps even write) a program that once started would somehow get notification each time a socket gets created, or really more importantly when bound to a source and/or destination address and port. For UDP, I would love to also be able to monitor/keep track of the destination IP addresses and ports that socket has sent messages to.
I don't want to monitor the traffic itself, I have Wireshark if I want to view the traffic. I want to be able to then cross reference to discover what application is generating the packets. I want to know if it is from a process I trust, or if it is something I need to investigate further.
Does anybody know of any applications (for the Windows platform) that can do this? If not, any ideas about a .NET or Windows API that provides this capability, should I want to write it myself?
Edit:
After further research - looks like the APIs to use are GetExtendedUdpTable and GetExtendedTcpTable, CodeProject.com has some samples wrapping these in .NET (see http://www.codeproject.com/Articles/14423/Getting-the-active-TCP-UDP-connections-using-the-G). So a combination of this API and some sniffer code would be needed to monitor and keep track of what hosts at what ports using what protocol any particular application on your machine is talking to. If I ever get some free time, I'll consider creating this, if you know of an app that does all this, please let me know.
Try SysInternals TCPView. Despite its name, it handles UDP as well.
netstat -b to enumerate all ports along with the process names.
You can try using SysInternals' Process MOnitor (ProcMon.exe or ProcMon64.exe).
It allows for filtering of Processes by "UDP Send" Operation - and provides detailed UDP Connection data, including source and destination addresses(IP) and ports etc.
I spend lot of time searching how to determine the current network type such as WIFI, 3G, Ethernet.
But I cannot find any information online in windows platform.
I want to detect the Ethernet network type, but I cannot find any API that can retrieve the network type.
I've find Connection Manager for keyword but there's less information.
Did anyone have any idea?
Please help me...I was blocked by this for 2 weeks.
Thanks.
Look in the registry key HKLM\system\state\connections, there is are entries for each of the possible network types, for instance:
When connected to a wireless network:
[HKLM\system\state\Connections\Network]
Adapters="BCMSDDHD1"
Count=dword:00000001
Descriptions="Business World"
when connected to activesync:
[HKLM\system\state\Connections\Desktop]
Adapters=""
Count=dword:00000001
Descriptions="CurrentDTPTNetwork"
The Count value under HKLM\system\state\connections gives you the total number of active connections.
In HKLM\system\state\Hardware you can find the current power state of the various devices.
There is an API on Windows Mobile that makes it easier to access these values vs. going directly to the registry. See the SystemState class documentation, specifically the ConnectionsNetworkCount and ConnectionsCount properties.
On a win32 multiple nic computer, how to force DNS resolving through gethostbyname() on a specific nic if all nics have different DNS configured and have the same metric ?
Otherwise, how to know which DNS will be used to resolve names each time a gethostbyname() call will be performed by the application ?
You can't do this, at least I'm fairly certain you can't specify an interface to send out the queries from using gethostbyname() or any of the standard socket utilities. (There might be a very esoteric win32 option for this, but I'm betting against it)
If you absolutely need this functionality, you'll need to pick a third party DNS library that provides you with such an ability ... or even write one from scatch.
The library will need to provide you with a means of binding the UDP socket that will be issuing the DNS queries to a specified address.
There also might be a way of configuring Windows to issue DNS queries from an interface using system settings, but I strongly doubt there is a means of doing this from within a program.
That might be better answered at https://serverfault.com/ It's a site geared more toward administering a machine. SO is best for programming.
Consider to use raw sockets and implement your own DNS query mechanism.
I often run into problems where I can't get something to connect to something else. I usually forget to check something obvious. Can you help with:
A tip/technique for diagnosing a connection issue
The name of a tool or application that can help (and the situation in which it's useful)
I know the question is a little non-specific, but hopefully the answers can form a useful starting point for anybody who's stuck trying to get computers/programs talking to each other.
Please can you give one answer per answer so the best ones can be voted up.
Simple checks to run when debugging network problems:
Has each machine got an IP address, Go to command prompt and run ipconfig. Key things to check here are the interfaces and ensuring the appropriate ones have IP addresses.
Check both machines IP addresses are in the same range and subnet if you are running it on an internal or Virtual network.
Try pinging each machine from the other to see if they can communicate with each other. Note that some firewalls will block ping requests.
If Pinging fails then check to see if firewalls are active. If the communication is within a 'safe' internal network then try disabling the firewalls and re-pinging.
If the connections are over a wireless network then check signal strength.
If pinging fails and you are connecting through several networks then try running a tracert to see at which will may show you where on the network the connection is failing.
If you are able to ping but not connect then check firewall settings and network connection settings. Windows 2000+ has the capability of setting port an ip access on a connection properties.
Try drawing a network diagram of the connections to help in visualising the problem.
If you are connecting through routers, firewalls and loadbalancers then check that all devices are not tied to any specific ip addresses and that the IP address redirection (if in place) is correct. Also check any NAT logs to see if connections are being received and properly re-directed.
Wireshark
Latest versions of ProcMon
netstat
Wireshark www.wireshark.org
Wireshark is a network protocol analyzer for Unix and Windows.
Features:
Deep inspection of hundreds of protocols, with more being added all the time
Live capture and offline analysis
Standard three-pane packet browser
Multi-platform: Runs on Windows, Linux, OS X, Solaris, FreeBSD, NetBSD, and many others
Captured network data can be browsed via a GUI, or via the TTY-mode TShark utility
The most powerful display filters in the industry
Rich VoIP analysis
Read/write many different capture file formats: tcpdump (libpcap), Catapult DCT2000, Cisco Secure IDS iplog, Microsoft Network Monitor, Network General Sniffer® (compressed and uncompressed), Sniffer® Pro, and NetXray®, Network Instruments Observer, Novell LANalyzer, RADCOM WAN/LAN Analyzer, Shomiti/Finisar Surveyor, Tektronix K12xx, Visual Networks Visual UpTime, WildPackets EtherPeek/TokenPeek/AiroPeek, and many others
Capture files compressed with gzip can be decompressed on the fly
Live data can be read from Ethernet, IEEE 802.11, PPP/HDLC, ATM, Bluetooth, USB, Token Ring, Frame Relay, FDDI, and others (depending on your platfrom)
Decryption support for many protocols, including IPsec, ISAKMP, Kerberos, SNMPv3, SSL/TLS, WEP, and WPA/WPA2
Coloring rules can be applied to the packet list for quick, intuitive analysis
Output can be exported to XML, PostScript®, CSV, or plain text.
work the OSI model from the bottom up
Physical (Do you have a network adapter/connection)
Link layer (arp, ethernet port blocked by network team (I've seen this where locked down environments see two MAC addresses coming from one workstation port and shut down the port)
Network layer (ipconfig, tracert, ping,)
Do you have a network address (DHCP, fixed)
Are you on a proper subnet/have routing between subnets
Is something in the middle blocking you
firewalls, routing tables
When in doubt, check to see if the windows firewall is messing with your communications. 8 times out of 10, it's at fault.
Using tracert is a good start to see how far along the chain you are getting.
For virtual machines it's usally a good idea to make sure you have the loopback adapter set correctly in the Host os.
Most frequently used tool is the ping. It can be used both to test your connection and the availability of a target
Second tool is the tracert if you want to see where the packets get lost.
For more advanced debugging I use the following tools: nmap, wireshark, etc.
Windows has a netstat utility which is pretty similar to the Unix netstat and can do a number of different things that might help you solve network issues.
Random example:
netstat -r displays routing information
netstat /? for usage information
Since you said you're using 2 virtual machines I would hazard a guess that both machines are setup in a NAT configuration (rather than a unique network device) -- In the NAT configuration, neither machine would (typically) be able to ping the other.
If you're familiar with the command line, you can try the "netstat" command.
You can also try "arp -a" to list all the IP/MAC addresses known to your PC.
The "tracert [ip address]" command will show you how many gateways/routers your packets jump through on their way to their destination. (This is probably not helpful if both machines are on the same network, though.)
And don't forget to check your Windows firewall settings.
Otherwise, if you want to get down and dirty, you can try the packet sniffer known as Wireshark: http://www.wireshark.org/ (aka. Ethereal)
Pull the network cable out
If you can get some communications to a device (eg a ping), but can't get your program to talk to a service on the computer. Then, try pulling the network cable out and see if the ping stops. This will verify you're communicating with the computer you really think you are.
On windows i user PortQueryUI : http://www.microsoft.com/en-us/download/details.aspx?id=24009
DNS activity: Portable DNS Cache and Firewall;
General network activity: Wireshark, Network Monitor;
Windows utilities: ping, netstat, nslookup.
You need to be use the process of elimination, for example if you can ping the ip address but not the hostname then there's DNS issues. If you can ping the system but not connect to a share etc.
DNS out of sync
If you're using a virtual machine and you perform a roll-back on it, then it could become out of sync with the DNS (Domain name server). Try to remove and re-add the machine to the domain, or if you've got access to the DNS machine, then get it to flush its cache.
Consider the following setup:
A windows PC with a LAN interface and a WiFi interface (the standard for any new laptop). Each of the interfaces might be connected or disconnected from a network. I need a way to determine which one of the adapters is the one connected to the internet - specifically, in case they are both connected to different networks, one with connection to the internet and one without.
My current solution involves using IPHelper's "GetBestInterface" function and supplying it with the IP address "0.0.0.0".
Do you have any other solutions you might suggest to this problem?
Following some of the answers, let me elaborate:
I need this because I have a product that has to choose which adapter to bind to. I have no way of controlling the setup of the network or the host where the product will run and so I need a solution that is as robust as possible, with as few assumptions as possible.
I need to do this in code, since this is part of a product.
#Chris Upchurch: This makes me dependent on google.com being up (usually not a problem) and on any personal firewall that might be installed to allow pinging.
#Till: Like Steve Moon said, relying on the adapter's address is kind of risky because you make a lot of assumptions on the internal network setup.
#Steve Moon: Looking at the routing table sounds like a good idea, but instead of applying the routing logic myself, I am trying to use "GetBestInterface" as described above. I believe what it should do is exactly what you outlined in your answer, but I am not really sure. The reason I'm reluctant to implement my own "routing logic" is that there's a better chance that I'll get it wrong than if I use a library/API written and tested by more "hard-core" network people.
Technically, there is no "connected to the Internet". The real question is, which interface is routeable to a desired address. Right now, you're querying for the "default route" - the one that applies if no specific route to destination exists. But, you're ignoring any specific routes.
Fortunately, for 99.9% of home users, that'll do the trick. They're not likely to have much of a routing table, and GetBestInterface will automatically prefer wired over wireless - so you should be good. Throw in an override option for the .1% of cases you screw up, and call it a day.
But, for corporate use, you should be using GetBestInterface for a specific destination - otherwise, you'll have issues if someone is on the same LAN as your destination (which means you should take the "internal" interface, not the "external") or has a specific route to your destination (my internal network could peer with your destination's network, for instance).
Then again, I'm not sure what you plan to do with this adapter "connected to the Internet", so it might not be a big deal.
Apparently, in Vista there are new interfaces that enable querying for internet connectivity and more. Take a look at the NLM Interfaces and specifically at INetworkConnection - you can specifically query if the network connection has internet connectivity using the GetConnectivity method.
See also: Network Awareness on Windows Vista
Unfortunately, this is only available on Vista, so for XP I'd have to keep my original heuristic.
I'd look at the routing table. Whichever NIC has an 0.0.0.0 route AND is enabled AND has the lowest metric, is the nic that's currently sending packets to the internet.
So in my case, the top one is the 'internet nic'.
IPv4 Route Table
===========================================================================
Active Routes:
Network Destination Netmask Gateway Interface Metric
0.0.0.0 0.0.0.0 10.0.0.10 10.0.0.51 20
0.0.0.0 0.0.0.0 10.0.0.10 10.0.0.50 25
(much other stuff deleted)
Another alternative is to ping or GetBestInterface 4.2.2.2 - this is an old and venerable DNS server, currently held by GTEI; formerly by Sprint if I remember right.
Start > Run > cmd.exe (this works in XP and Vista): ipconfig /all
This displays all info about the interfaces in your computer. The "public" facing interface should have a public IP address. For starters, it should not be 192.168.x.x or 10.x.x.x :)
running traceroute to some public site will show you. Of course, there may be more than one interface that would get you there.
Look at the routing table? Generally, unless you're routing between the networks in windows (which is possible, but unusual for a client computer these days) the interface that holds the default route is going to have the Internet connection.
Your question didn't detail why or what you're doing this with so I can't provide any specifics. The command line tool "route" may be of some help, but there are probably libraries for whatever programming language you're using to look at the routing table.
You can't rely on the IP address of the interface (e.g., assuming an RFC-1918 address [192.168.0.0/16, 172.16.0.0/12, 10.0.0.0/8] isn't the internet) since most sites have some kind of NATed firewall or proxy setup and the "internet" interface is really on a "private" lan that gets you out to the Internet.
UPDATE: Based on your further information, it sounds like you have a decent solution. I'm not so sure about the choice of 0.0.0.0 since that's a boundary case for IP address -- might be OK on your particular mix of platform/language. Sounds (from the API description) like you could just specify an address, so why not some address known to be on the Internet, e.g. the IP address of your web site, or something more random like 65.66.67.68? Just make sure not to pick one of the rfc-1918 addresses, or the localhost range (127.0.0.0/8), or multicast, any other reserved range, and any address that resolves to a .mil or .gov (while it doesn't sound like getbestinterface sends any traffic, it would suck to find out by having the feds break your door down... :)
Looking at the network point of view, either could be routing to the "internet" at any time. If things like spanning tree protocol are enabled on a switch then you may find that what may have been the routing card to begin with may not be anymore.
Ping google.com though each NIC.