Static libraries in version-cross-compiled program - macos

I have a unix command line app (with big nasty makefile) that I'm trying to run on a mac. I am compiling it on a 10.6 system, with all of the appropriate libraries of course. The deployment environment is a 10.5 system, with no extra libraries.
I compiled without -dynamic, and it appears to have static libraries, correctly. When I run it on the 10.6 system, it works. However, when I run it on the 10.5 system, I get:
dyld: unknown required load command 0x80000022
I got this same error when I compiled things for the 10.6 system using the 10.5 xcode, so it looks like a version mis-match type problem. However, I used gcc-4.0, and
$CFLAGS = -isysroot /Developer/SDKs/MacOSX10.5.sdk -mmacosx-version-min=10.5
so it SHOULD be set up for 10.5... any ideas?
thanks
Editing an ancient question:
I have the exact same problem on a different computer. This time I am at 10.5.8, fully update, the same executable works on 10.6 still.
Has anyone had any luck with this in the months since I asked this?

The reason for the dyld 0×80000022 error can be that, you are linking on OS X 10.6, and OS X 10.6 will use a load command (LC_DYLD_INFO_ONLY = 0×80000022) that OS X 10.5 does not understand.
To fix this, make sure you are using a deployment target by setting the environment variable just before your link command:
export MACOSX_DEPLOYMENT_TARGET=10.5
(or setenv MACOSX_DEPLOYMENT_TARGET=10.5)
You can always check if your executable uses the right load command like this:
otool -l executable
It will either show LC_DYLD_INFO_ONLY (without deployment target) commands or LC_DYLD_INFO (with deployment target).

I have been searching for the same issue, as I develop on 10.6 but must have a version that works on 10.5. In addition to the compiler flags above, you should add:
-no_compact_linkedit
It is described here:
http://developer.apple.com/mac/library/documentation/Darwin/Reference/ManPages/man1/ld.1.html
where it says:
Normally when targeting Mac OS X 10.6, the linker will generate compact information in the __LINKEDIT segment. This option causes the linker to instead produce traditional relocation information.
I got there from a discussion on the xcode-users mailing list about "unknown required load command 0x80000022".

i was able to solve this by passing -mmacosx-version-min=10.5 to the linker, e.g. --extra-ldflags="-mmacosx-version-min=10.5" passed to configure for ffmpeg which i was building shared. more info: http://lists.apple.com/archives/xcode-users/2009/Oct/msg00530.html

Depending on how many libraries you use, it may be difficult to get all of them linked statically. What does "otool -L your_binary' tell you?
In order to get a self-contained package for an application of my own, I made a custom MacPorts install in a non-standard directory, so that I could dynlink with the libraries from that directory and only be constrained in asking people to install the whole thing in the same place on their computers. Not great, not the Mac spirit at all, but it's an Unix app and you need to be familiar with Unix to use it anyway.
Good luck
Pascal

It turns out that there is a dynamic library load function (0x22) that got added at 10.5.6. The system I was running on was 10.5.5. I upgraded to 10.5.8, and everything runs!

Ok, SECOND solution, and NOT very satisfying, is to find a 10.5.8 computer, install the developer packages and re-compile... same for powerPC... sad but it will work...

Related

otool -L: Not a Mach-O filetype

I'm trying to use Magick.Net on OS X, and I've been following this guide to do so. It's a guide for Linux, but OS X is Unix so I assume that it should work the same.
I think I'm close to making it work but I've got a problem with the dependencies, and I want to see the dependencies of a .so file.
So I Googled how to look a the dependencies of a .so file on Linux, and stumbled upon otool -L.
This tool looks at the depdencies and also sees if it can find the dependencies it needs, which is what I want because it makes everything easier.
But when I run otool -L Magick.NET-Q8-x64.dll.so, I get the error message Not a Mach-O filetype
So what do I do now? Is there an alternative I can use or am I using the program wrong?
OS X is Unix so I assume that it should work the same
Here lies the issue. macOS is Unix based, but its executable file format (Mach-O) is unique to macOS / OS X and its predecessor NeXT. Otool on macOS expects a Mach-O file, not a linux .so file as they're not binary compatible.
As the guide you linked to states it is required to have a Linux build machine running; however, Linux Is Not Unix.
Is there an alternative I can use
Follow the instructions in the guide, which states a requirement is a Linux machine and run otool under Linux.

Why doesn't OS X 10.8 Mountain Lion find X11 libraries when building software?

So, we all know that Mountain Lion doesn't ship with X11 anymore and users needing X11 are directed to download Xquartz. Xquartz installs to /opt, but it also symlinks X11 and X11R6 to /usr. But when building software that requires linking to X11 include files, I've discovered that I must pass an environment variable adding /usr/X11/include (or /opt/X11/include) to the library search path to get ./configure to find the X11 libraries. My question is why?
I've done some research on Google (many results pointing back to Stack Overflow), and I've read Apple's documentation, and these sources all indicate that there is no equivalent in OS X to the /etc/ld.so.conf file found in many (if not all) Linux distributions. Apple even states that DYLD_LIBRARY_PATH is empty by default. However, under Lion (with Apple's last 'official' X11 installed), the same ./configure scripts would find the X11 libraries without adding anything to the library search path.
So, why can't ./configure scripts find X11 libraries in Mountain Lion without explicit modification of the library search path?
Asked more than a year ago... but as I came here with a similar problem...
Note that in the mentioned ruby question, there was no library search path being modified.
That solution just set an environment variable that is picked up by many Makefiles as the flags for the C++ compiler. That example defined the build time -I ncludepath, i.e. where to search for .h eaders -- not libraries (which would have been a -L option to your compiler/linker). Both would have been build time options.
Whether LD_LIBRARY_PATH or DYLD_LIBRARY_PATH -- both are environment variables that are considered by the dynamic linker at runtime. (For more, see http://en.wikipedia.org/wiki/Dynamic_linker )
I have no pre-10.8 machine at hand, but guess that there might have been a symlink
/usr/include/X11 -> /opt/X11/include/X11 -- otherwise I have no Idea atm how
it could have worked before, assuming same sources...
This is another potential solution for such problems (just fixed my realvnc build):
$ autoconf
$ ./configure
So your question for "why?" could be eventually answered with: Because your sources contained a 'pre-built' configure script that was based on older autotools that did not include
/opt/X11/include as a potential location to search for X11 includes or simply did not get some of the above mentioned compile time flags right on your current system.
I have autoconf installed through homebrew -- ahh, great stuff, cheers.

otool -l shows (0x80000022) Unknown load command on OSX 10.5 when framework was built from OSX 10.6

I built a framework using OSX 10.6 and everything is fine, I have the Base SDK and Deployment SDK set to 10.5. I also am building only a i386 arch.
When I bring this framework to a OSX 10.5 and I run otool -l on it I get the following results:
"Load command 6
cmd ?(0x80000022) Unknown load command"
Does anybody know how to fix this?
Thanks in advance
Turns out the or'ed in bit (0x80000000) on the load command message:
"Load command 6 cmd ?(0x80000022) Unknown load command"
means that the command is required, and then I found out that my base SDK was not set correctly, and once I corrected that and the deployment target to 10.5, I got (0x00000022) instead which means its not required so it's weak linked and doesn't cause any problems.
So my problem was a mistake by me, but I added some information on how to read the failures so hopefully this is useful to someone else.

Can't upgrade gcc on Mac

So this is after having dropped $30 for Mac OS 10.7 and having downloaded XCode 4.3.2. After installing the command line tools, the installed version of gcc is still 4.2.4. I need 4.7. I've installed it and set the g++ link in /usr/bin to it. But when I try to compile any program via QtCreator, I get
unrecognized command line option -Xarch_x86_64
I found this discussed in a 3-year-old bug report here, but I really couldn't follow all the different shell commands etc. and my attempt to install liblastfm failed with the same error. The comment here,
The problem is that the GCC/G++ that is normally used to compile stuff
on Macs is actually just a wrapper.
And this wrapper has Mac-Only arguments like -Xarch_x86_64, which then
get converted into the correct args.
Seems like it might be hitting the nail on the head. Aaargh! Surely there has to be some way to get around this?
I created a custom makespec - in QtSDK/Desktop/Qt/4.8.1/gcc/mkspecs, I copied the macx-g++ folder to macx-g++47. I then removed the "include(../common/g++macx.conf)" from that and included it's contents, except for the part that generates the error (i.e. the -X... thing).
I also finished with
QMAKE_CC = gcc-mp-4.7
QMAKE_CXX = g++-mp-4.7
QMAKE_LINK = $$QMAKE_CXX
QMAKE_LINK_SHLIB = $$QMAKE_CXX
QMAKE_LINK_C = $$QMAKE_CC
QMAKE_LINK_C_SHLIB = $$QMAKE_CC
...which is similar to the spec for macx-g++42.
Now, if I add '-spec macx-g++47' to the qmake args, it works.
A lot of effort for something simple...would love to know a better way.
There are several sources for newer gcc versions for OSX. Here is a small selection:
http://hpc.sourceforge.net/ (currently gcc 4.8, previous versions might also be available)
http://gcc.gnu.org/wiki/GFortranBinaries (has gcc 4.7.0 binary installer)
I assume that you did install the command line tools from within Xcode. Apple/Xcode is not always up to date with gcc, stability is more important here than bleeding edge.

Linker failing when trying to link with libcrypto

I'm trying to compile an older objective C app for the mac on XCODE 4.2
I'm getting a link error when trying to compile
cannot link directly with /usr/lib/libssl.0.9.7.dylib for architecture x86_64
any idea why that is and how to fix it?
After migration, you'll want to link to symlink libcrypto.dylib instead of the version-numbered dylib (libcrypto.0.9.7.dylib) if you do not need to maintain backward compatibility. The symlink will resolve to the proper version OS X 10.6+, but not to 10.5 or previous.
If you need any lib*.0.9*.dylib in your program, you'll need to manually preserve those libraries and put them into your program. You can find information on this solution in this answer: https://stackoverflow.com/a/2620698/571506

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