Program to show a "toast" notification popup from the Windows command line? - windows

I have a monitoring script that I'd like to pop up a "toast window" when it detects that something happens. Is there a simple executable available that I can just run to do this? I know it's relatively easy to write such a thing, but I'd rather just use an existing program if there's one available.

The GrowlNotify software has a Windows version here.

QuickMacros is also capable of doing this but it is $40....it does however cook your breakfast as well... ;)

There's also Snarl out there.
Been using it for a while and it seems to be a bit more developed than Growl , last time i've checked.

Related

Re-compiling a DOS executable to run on Windows?

Before I ask my question, I'd just like to state that I'm new to this site, and this is my first post, so don't beat me up too much! ;)
Okay, so my problem is this: I want to take an already made DOS executable and re-compile (is that a word?) it to run on modern Windows systems instead of giving me the "this app can't run on your PC" dialog.
Now, please do not say "just use DOSBox." There is a specific reason I want to do this the way I said it.
If you do know a way that this would be possible, then please notify me!
Thank you very much.

keyboard hook in windows C++ or what?

I wish to build my own application which can send keyboard commands(messages) to the Windows OS.
For example when I press the combination ctrl+shift+n, I wish to launch the notepad.exe . How can I do that? Do you have some advice for me about the concept used.
I've read that is possible when are used keyboard hooks? That's the only way? Do you know a free and open-source application which does this as simple is possible?
Your particular example can be done without any programming at all, by right clicking on Notepad, selecting Properties, and setting the "hot key" (various Windows versions might call it by a different name) to Ctrl+Shift+N.
If you still would like to write a program to do this, have a look at the RegisterHotKey Win32 API function.
AutoHotkey is a free, open-source utility for Windows.
You can automate many tasks with the above utility, check it out.
Things to bear in mind:
A system-wide keyboard hook requires the writing of a DLL. There's example keyboard hook code on my website here.
Hooks cannot be installed from a low to a high integrity level application in Vista and Windows 7/8/10. So there's no guarantee your hook will work, depending upon what the foreground application is when the key gets hit.
As Greg pointed out, a lot of the time, RegisterHotKey is a much simpler solution for this problem.

Programming a terminal emulator, what's in it?

This is related somewhat to this question about a better shell terminal/gui-interface for cmd.exe
In my quest to find a better shell terminal, the only useful thing I came across was Console2, other alternatives weren't free and generally didn't offer much more than Console2 to make them worth their price.
I can't help but wonder, "how come"? The shell terminal is a very valuable tool to a programmer, yet no one came around to try and do a better job than cmd.exe (except for the guys # console2)??
Surely designing a command line shell terminal emulator can't be such a hard task!
Has anyone tried writing a shell terminal emulator before? What's in it? Any resources out there (say, if I want to program my own shell)?
UPDATE
17/07/2009
I rephrased the question, what I was referring to as a "shell" is actually called a terminal emulator (at least in the linux world). I only realized this recently so I thought I should revisit this question and fix it.
There are plenty of shells around for Windows, bash under Cygwin is the one I use the most, and it's certainly free. I have to be honest here, cmd.exe has come a long way since the batch file processor of MSDOS. It's actually quite powerful, but still not a pimple on the rear end of bash :-).
You should try to write a command line shell, it will be an education for you. It's not that hard to do the basics if all you want is a program launcher.
But, if you want all the power of a real shell, including a full blown programming language, job control, piping, output redirection and (seriously) too many other things to list, we probably won't be hearing from you for a while. Except when you pop up your head to ask us esoteric questions about how shells should do this or that.
What about PowerShell from Microsoft? AFAIK it's free, and gives you C# power right in the shell, and tons of other features. But, it DOES require the NET Framework...
I won't endorse it yet, as I haven't really used it, but it's on my list to do...
My bets are on Powershell for the future if you are a Windows guy.
PowerShell will be installed by default on Windows Server 08 R2 (WS08R2) and Windows 7 according to MS.
I have used Powershell myself and found it to be very useful, and if you are familiar with .NET then its all the more easier.
Download a two page reference document here, this is all you will need to get started.
I mean the gui-interface part that displays the text,
Ah! you mean what we call a "pseudo-tty" or a "terminal emulator" in unix. In windows, I guess it is called a "console host". I do not use windows, but I heard that console2 is very good.
Seems there are others:
http://www.powershellanalyzer.com/
http://powershellide.com/
http://www.codeplex.com/PoshConsole
and, of course, for real programmers, you have the shell mode of (x)emacs :-)
Erm... what about all the ports of Unix command shells to Windows?
Just go with cygwin and log on using PuTTY. So much better than the standard console. :)
Also, Python (or perl for that matter) can replace the shell entirely.
You might want to try Take Command Console, formerly 4NT, formerly 4DOS.
Quick summary of points you might care about:
Command line editing with filename completion, history, and cut & paste
Integrate PERL, Ruby, REXX, Python, and any Active Scripting language
Fast - 20-200% faster output display than the standard Windows console
Integrated file explorer - examine directories, drag and drop files
Upwardly compatible with CMD.EXE with literally thousands of additions
Not free (except trial version) and not open source. I haven't tried it myself, but I was a 4DOS junkie back in the day, before Cygwin.
If you need handy terminal - give a try to ConEmu (I'm the author). It is a Windows console window enhancement (local terminal emulator), which presents multiple consoles and simple GUI applications as one customizable tabbed GUI window with dozens of features.
Another answer and comments

Debugging a Full-Screen Application

Given that I only have one monitor, what's the best way to debug a program which uses the entire screen (such as a DirectX application)? Tools such as the step-by-step debugger seem useless in this context. Also, printing to the console isn't as effective, since you can only look at the console once the application has terminated.
Remote debugging is no option?
Else you can possibly borrow a second monitor (with video card).
And if all else fails you can go back to beep signals.
(Or find yourself an old matrix printer and write each line to the printer ;-) )
To just see some runtime information I would overlay debug text within fullscreen. If it were me, I would target the app to be able to run windowed as well- although the onscreen debug is good for play testing (if this is a game).
printf debugging is slow, painful and fool proof.
fill your code full of tracing lines like
fprint(logfile,"%s:%d\n",__FILE__,__LINE__);
or waterer you need for your language and run it. after your done, you can walk through what it did. Make sure you have lots of time and harddrive space first though. It has some advantage like that you can "run" things backwards and diff one run with the next.
I'll go with what BCS said and add that DebugView by SysInternals allows you to connect to it remotely from another machine.
You can test 99% of the code in windowed mode, then for the parts that need to be done in fullscreen you can have it jump to fullscreen, run some test, and jump back soon after (either programmatically or with alt-tab).
Basically I want to stress that most code will not be dependent on the fullscreenness and could be tested in a small window.
You might want to consider reading Joseph Newcombers essay on Graphical Developers Interfaces at http://www.flounder.com/gdi.htm
You may not be coding in MFC but you should be able to get some useful ideas. He's got lots of other interesting articles as well.

Ruby console alternative for IRB (Windows)

I am looking for some free light-weight GUI alternative for IRB console on windows. What I whould like to see:
Area to write a script (so I can edit, run, edit...)
Command line to play with current variables
Output window to see results
Intellisence
Breakpoints/debugging is a plus
Actually, some thing similar to powershell_ise.exe whould be great.
(source: microsoft.co.il)
P.S. I am not looking for IDE (NetBeans, Aptana, etc.)
How does SciTE fail? Kinda curious because it feels like what you are looking for if you are working from a file. Ctrl-F5 executes, etc.
Have a look at e-texteditor.
It isn't a full IDE, but it allows you to execute Ruby code, and either put the input inline, after a #=> comment, or into a new window.
You get some of what you want, not so much the debugger and console. But the run-inline thing helps out a bit there.
It is based on TextMate, which is just fantastic. But OS X only. Oh, and it costs money.

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