My flex/yacc program compiles differently on two different linux machines - gcc

One one machine, everything compiles fine. On another machine, it complains about the -ly option when I use gcc to create the output file. If I remove the -ly option, then it makes the program, but then it runs differently. What's happening. How can I get the program to run correctly on this linux machine?

You should check to see if you have the same flex/bison versions...

YACC program options (and generated output) vary from OS to OS. Bison might be more consistent.

Related

How do I create an executable file with OpenCOBOL?

Upon finishing a COBOL program, how do I compile it into an executable file that may be run on other PCs? I'm using OpenCOBOL via cygwin.
Check out this getting started page from the user manual for OpenCOBOL:
But in case the link is broken, just do this:
$ cobc -x hello.cob
$ ./hello
cobc is the compiler. hello.cob is the source file. The output is simply the file hello which can be run by calling ./hello. The -x option is necessary to build an executable.
However, with all compiled programs, it is compiled for the machine is was built on. It will work on machine with similar architectures, but you don't true cross-platform ability unless you're using an interpreted language like Python or Java.
If you compile with Cygwin, the target computers also need Cygwin, or in particular the cygwin dynamic libraries along with the OpenCOBOL runtimes.
Many times, you can also compile under MinGW, which lessens the dependencies, but also lessens the available POSIX features.
Easiest path, install OpenCOBOL and Cygwin on the target machines, and you'll be good to go, otherwise you'll need to produce release packages with all the dependencies and instructions for PATH settings.

Cross-compiling Linux kernel for ARM on Windows using Sourcery Toolchain

I am trying to cross-compile a Linux kernel for an ARM-target (Freescale i.Mx28) on a Windows host. I know that this approach is not the best one compared to using a Linux host, but unfortunately it's not up to me to decide that.
The restrictions are:
The kernel has to be the one provided by Freescale (L2.6.35_MX28_SDK_10.12)
It must be build using Sourcery Toolchain and CodeBench
The whole thing must be done on Windows
I got that far, that I worked around the missing case sensitivity on Windows so that I can extract the kernel sources using Cygwin. But now I got problems with the kernel Makefile. I think there are some issues with the Windows paths as I get the error message *** multiple target patterns. Stop., which comes from the : in paths and other errors concerning the dependency check when configuring:
HOSTCC scripts/basic/fixdep
/usr/bin/sh: scripts/basic/fixdep: cannot execute binary file
make[1]: *** [scripts/basic/fixdep] Error 126
make: *** [scripts_basic] Error 2
Is there a way to port the Makefile without having to rewrite it or is there another way to build the kernel without using the given Makefile? Can I use the sourcery toolchain or IDE to handle the Makefile?
Is there a way to build the kernel within the given restrictions?
To cross compile the kernel, you'll need two compilers: One that is able to build tools that run in your build environment, and one that can create executables for your target.
It seems like you aren't really cross compiling but you have just replaced your compiler. You are now building tools required for the build for ARM and try to run them on Windows.
You can specify which cross compiler to use:
make ARCH=arm CROSS_COMPILE=your-compiler-prefix- ...
You might also have a problem with the filesystem. The filesystem in Windows is case-insensitive and the Kernel build might create files where the case matters. To get support for a case-insensitive filesystem on Windows, you can have a look at Windows Services for UNIX.
Use another toolchain! CodeBench is NOT compatible with building Linux on Windows hosts, not matter what eye candy (lies) they put on their website about using CYGPATH, etc.
I have tried this myself for weeks, and the problem is that CodeBench accepts POSIX paths, but insists outputting Win32 paths that are hard, if not impossible, to control in the Linux Kernel Make procedures.
I'm not saying it is impossible; I'm sure it is possible. But it is not worth the time, no matter what your boss tells you. There are more problems to consider. Another problem is that the tools in the Linux sources ./scripts directory are not directly compatible with the Windows environment and thus, although they might compile they don't run as expected. They need to be patched!
The best chance you have, is by compiling your own cross-compiler with Cygwin. Or find one already cooked for you.

Why is the compilation of my (x86->64) windows cross compiler failing?

I'm trying to build a cross-compiler (x86->64) on my windows system, with the aim of targetting windows 64, however my software currently relies on open source libraries which also have open source dependencies for which there are no prebuilt binaries available with which I can compile. This means that if I want the 64 bit versions I need to compile them.
I've installed MSYS and mingw, I'm also in the process of adding mingw-w64 to the mix so that I can finally compile the libraries in 64 bit form for use with my software. I'm following the steps as closely as I can using these instructions and in the order listed on that page, I'm currently at the step titled "Building the GCC core cross-compiler(s)", but when I try to compile with the line:
$ ../gcc-4.6.1/configure --target=x86_64-w64-mingw32 --enable-targets=all && make -j 6 all-gcc && make -j 6 install-gcc
I get the output pasted here. I should note that I of course snipped the previously executed commands and that last command was the last one listed before all the errors were displayed. Also, I have no idea if it's the cause of all the errors due to the '-j 6' argument, but everything prior to it at least looked successful.
What's the problem and how can I fix it?
Oh, in anticipation of one potential suggestion; no I can't just switch to cygwin.
Edit: Okay after executing them individually, here's the output of the configure command, the output produced by make all-gcc (no -j argument), and config.log. Note, I didn't run a make clean beforehand which may explain the different ending, I didn't do it in the interest of time to write this update, but I suppose I'll just make a different compile folder and re-execute it cleanly to hopefully see the same error as before while I wait for a response.
Edit 2: The make all-gcc failed again as expected, this time the output should help a little more I hope.
Thanks very much for your help.
Your config.log shows that the build process will use the binaries in x86_64-w64-mingw32/bin for stuff like ar, as etc... These are for internal compiler use only, and they should all be available in your /mingw/bin directory. I would strongly suggest asking on the mingw-w64-public mailing list for help.

compiling g++ on vmware player ubuntu - on win XP

I installed a virtual machine VMWare Player Ubuntu on my win XP.
At first when ever I tried to compile my program it didn't work so I installed something that allowed me to use G++
but now when i run:
g++ - Wall a.cpp -o out
It creates an executable out. But if I run it by the command out
it gives me an error
bash: out command not found
Does any one know the problem?
Thanks
The compiler is most likely compiling just fine.
Try running the program like this:
./out
It should not matter, if Ubuntu is installed in a virtual environment, at all. As I see it, the only problem is running the program :-)
Because . isn't in the PATH by default, you need to give bash the exact name of your executable; it won't find an executable file in your current working directory. (This is a good thing; it vastly improves security on multiple-user systems, and the habit is a good one to be in on single-user systems.)
Try: ./out.
I suggest giving the filename something better than out -- a.out is the typical output filename for historical reasons, but nothing says you have to keep it or anything like it. :)

Executable file generated using GCC under cygwin

I am using Cygwin and have GCC (version 4.3.4 20090804 (release) 1 ) installed as Cygwin package.
When I built C code using GCC under Cygwin shell, the generated executable output file is a executable of type (PE32 executable for MS Windows (console) Intel 80386 32-bit) and it can only be executed/run under Cygwin shell, not as standalone .exe on Windows shell/command prompt. If I try to run it standalone on Windows command prompt it gives an error window saying "The program can't run because cygwin.dll is missing from your computer".
How can one make this .exe standalone, which can be executed on a command prompt of any other system or even in my own system?
I thought GCC under Cygwin would build a Linux executable (ELF 32-bit LSB executable), but it's not so. How can I use the gcc-cygwin combination to generate a *.out kind of Linux executable file?
Also, I cannot run a Linux executable generated on a Linux-gcc combination to execute under Cygwin.
Any pointers would be helpful.
Despite widespread rumours, Cygwin is not a Linux emulator, i.e. it doesn't produce or run Linux executables. For that you'll need a virtual machine or coLinux.
Instead, Cygwin is a compatibility layer, which aims to implement as much as possible of the POSIX and Linux APIs within Windows. This means that programs have to be compiled specifically for Cygwin, but it also means that it's better integrated with Windows, e.g. it lets you mix POSIX and Windows APIs in the same program.
It's the cygwin1.dll that provides that compatibility layer. If you build non-Cygwin executables using gcc-3's -mno-cygwin switch or one of the MinGW compilers, then of course you can't use any POSIX/Linux-specific APIs, and any such calls will need to be replaced with Windows equivalents.
Cygwin is an emulation layer. It allows UNIX code to run on Windows, if you compile it to use the emulation layer. To Windows it looks like any normal DLL and makes OS calls as normal. But when you compile against it, it shows the same functions as UNIX (well, POSIX technically, but UNIX it is)
1) When you build with cygwin, it automatically brings in this cygwin1.dll. This is the code that you need to make it look like UNIX. There are flags to make it not use this cygwin dll, meaning ignore the UNIX stuff and use native Windows calls. the -mno-cygwin flag will make the binary a native Windows binary, not using cygwin emulation. As others have said, you also need the -mwindows to make actual GUI apps using cygwin gcc.
2) To compile on one platform to run on another platform, you need what's called a cross compiler. You also need the libraries and headers for the other system. For what you want you'd need a cygwin-Linux cross compiler, Linux headers and libraries. It would probably be much easier to run Linux in a virtual machine than to set this up.
3) Remember that Cygwin just looks like UNIX to UNIX source code, not to Linux binaries. Once you compile things, the function calls are windows DLL calls. A cygwin program is still a Windows program (which is why you need a Windows style DLL to run it). Cygwin provides code for UNIX functions/system calls such as fork(), but even the method of calling them is now different. fork() now calls into a Windows DLL, not into a Linux kernel. It's still a very different system.
Not a complete answer, but I think I am able to give some pointers.
1) http://www.cygwin.com/cygwin-ug-net/programming.html says you should use -mswindows parameter. Take a look of MinGW.
2) You need a cross gcc to do this. By default cygwin gcc produces binaries linked against cygwin.dll.
3) That it because it is a linux binary. Easiest way is to recompile software in cygwin.
ad 1) There are currently three different mingw cross-compilers available for cygwin:
The old gcc3 -mno-cygwin is deprecated.
There are new mingw64 cross-compilers for 32 bit (mingw64-i686-gcc) and 64 bit windows targets (mingw64-x86_64-gcc).
There's no mingw-i686-gcc matching the official cygwin gcc4 compiler yet.
ad 2) There's no linux cross-compiler as cygwin package yet available. But people report success building such a cross-compiler by themselves.
ad 3) There's no cygwin cross-compiler as linux package available, but many mingw cross-compilers. Those mingw executables can also be executed under cygwin, though they cannot use cygwin features, just the simple windows runtime.
Correcting errors in others people posts:
-mswindows is not valid, -mwindows tells the linker to generate a GUI app without console.
-mno-cygwin is only valid for the old deprecated gcc3 compiler and is not supported anymore. Don't use it. With cygwin you should use ordinary host and target triples as with every other cross-compiler.
You need to have cygwin.dll in your path.
Or just use MinGW to compile native windows code without dependencies.

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