How do you compile without linking in Automake? - gcc

I am new to Automake and I am attempting to compile without linking. My goal is to generate a simple Makefile as shown below using Automake.
CFLAG = -Wall
build: Thread.o
Thread.o: Thread.cc Thread.h
g++ $(CFLAG) -c Thread.cc
clean:
rm -f *.o
My attempt so far has brought me to the following Makefile.ac.
noinst_PROGRAMS = thread
thread_SOURCES = Thread.cc
EXTRA_DIST= Thread.h
How can I simulate my original Makefile?

One way is to do this is to fool Automake by providing link command that does not link:
thread_LINK = true
Other than that, I wouldn't be suprised if Automake did not have such feature.

For your example, you can just ask Automake to build your .o file directly, e.g.:
$ make Thread.o
I believe this is an implicit rule, so you won't see it in the output Makefile.
In general, Automake generates variables containing all the objects required for each executable or library target. It's pretty straightforward to use them in your Makefile, since it just generates their names by appending _OBJECTS to the target name. You could make your own target in Makefile.am like this:
build-thread: $(thread_OBJECTS)
Then you could build just Thread.o (and any other objects needed for thread) like this:
$ make build-thread
Or if you had multiple targets foo, bar, and baz, you could make your compile-only target in Makefile.am like this:
build: $(foo_OBJECTS) $(bar_OBJECTS) $(baz_OBJECTS)
The only pain here is that you'll need to maintain this list yourself based on the targets in your Makefile.am. You can invoke it at the command line like this:
$ make build

Automake is not designed to produce object. It will build either programs or libraries.
It's hard to answer your question without knowing why you'd want to compile a single object file and not something else. Maybe there is a cleaner answer to your "real" problem.
A Makefile.am you could write is
noinst_LIBRARIES = libThread.a
libThread_a_SOURCES = Thread.cc Thread.h # No need to put headers in EXTRA_DIST
The resulting Makefile would build a library libThread.a containing only libThread.o, ans because *.a libraries are just a collection of object files there is no linking involved.
The above Makefile.am also causes the emitted Makefile to contain rules to compile libThread.o, so you can add a build: rule if you like.
If you really want Automake to emit this compile rule, but not build the library, you could go with
EXTRA_LIBRARIES = libThread.a # EXTRA here means "output build rules but don't
# build unless something depends on it".
libThread_a_SOURCES = Thread.cc Thread.h
build: Thread.$(OBJEXT)
Now you are explicitely requiring the file Thread.$(OBJEXT) to be built only when you type make build, as in your original Makefile.
(Automake uses .$(OBJEXT) rather than .o to support extensions like .obj in DOS variants.)

First off, automake is a tool to auto make making Makefiles; make in and of itself is a whole different beast (and I'm pretty sure that what you were looking for was a make solution).
Here's the easiest GNU based Makefile to accomplish what you want:
all: Thread.o
This fills in something (by default) like the following (please change 4-space whitespace to hard tabs):
all: Thread.o
Thread.o: Thread.cc
$(COMPILE.cpp) $(OUTPUT_OPTION) $<
The COMPILE.cpp and OUTPUT_OPTION macros of course expand by default to GNU make specified values and aren't portable; $< is AT&T Make standard syntax though according to pmake(1)'s manpage though.
GNU make has a concept of implicit vs explicit rules, patterns, suffixes, etc that you could use, but that's not portable to all versions of make, and hence that's why all of the Makefile is plainly spelled out in terms of targets and variables as POSIX doesn't describe many of the desired scenarios for how one should write a Makefile.
Run gmake -p for more details and take a look at the texinfo manual for gmake in the topic of implicit, explicit rules, patterns, suffixes, etc.

Related

Make file Doesn't detect changes in source files

I am very much new to make files , I am facing very basic problem , My Makefile doesn't detect changes I made to source files . The problem is , when I first time generate consoleapp binary from my source file i get expected output . But When I change source file again and when I run make again it says
make: 'consoleapp' is up to date , So what changes I have to give to make file so that it detects my changes
Below is my Makefile :
consoleapp:
g++ consoleapp.cpp -o consoleapp
clean:
rm -rf *.o consoleapp
This is my Source File :
#include <iostream>
using namespace std;
int main()
{
cout<<"I am ok \n"; // I am changing this line again after giving make
return 0;
}
make relies on the makefile author to tell it what each target's prerequisites are -- that is, which other targets or files affect the construction of the target in question, so that if they are newer or themselves out of date then the target is out of date and should be rebuilt. As your other answer already indicates, you do not designate any prerequisites for your targets, so make considers them out of date if and only if they don't exist at all.
That's actually problematic for both targets, albeit in different ways. For target consoleapp, which represents an actual file that you want to build, the failure to specify any prerequisites yields the problem you ask about: make does not recognize that changes to the source file necessitate a rebuild. The easiest way to fix that would be to just add the source file name to the recipe's header line, after the colon:
consoleapp: consoleapp.cpp
g++ consoleapp.cpp -o consoleapp
Generally speaking, however, it is wise to minimize duplication in your makefile code, and to that end you can use some of make's automatic variables to avoid repeating target and prerequisite names in your rule's recipe. In particular, I recommend always using $# to designate the rule's target inside its recipe:
consoleapp: consoleapp.cpp
g++ consoleapp.cpp -o $#
It's a bit more situational for prerequisites. In this case, all the prerequisites are source files to be compiled, and furthermore there is only one. If you are willing to rely on GNU extensions then in the recipe you might represent the sources via either $< (which represents the first prerequisite), or as $^ (which represents the whole prerequisite list, with any duplicates removed). For example,
consoleapp: consoleapp.cpp
g++ $^ -o $#
If you are not using GNU make, however, or if you want to support other people who don't, then you are stuck with some repetition here. You can still save yourself some effort, especially in the event of a change to the source list, by creating a make variable for the sources and duplicating that instead of duplicating the source list itself:
consoleapp_SRCS = consoleapp.cpp
consoleapp: $(consoleapp_SRCS)
g++ $(consoleapp_SRCS) -o $#
I mentioned earlier that there are problems with both of your rules. But what could be wrong with the clean rule, you may ask? It does not create a file named "clean", so its recipe will be run every time you execute make clean, just as you want, right? Not necessarily. Although that rule does not create a file named "clean", if such a file is created by some other means then suddenly your clean rule will stop working, as that file will be found already up to date with respect to its (empty) list of prerequisites.
POSIX standard make has no solution for that, but GNU make provides for it with the special target .PHONY. With GNU make, any targets designated as prerequisites of .PHONY are always considered out of date, and the filesystem is not even checked for them. This is exactly to support targets such as clean, which are used to designate actions to perform that do not produce persistent artifacts on the file system. Although that's a GNU extension, it is portable in the sense that it uses standard make syntax and the target's form is reserved for extensions, so a make that does not support .PHONY in the GNU sense is likely either to just ignore it or to treat it as an ordinary rule:
.PHONY: clean
clean:
rm -rf *.o consoleapp
because your target has no dependence. Please use this codes that rely to all cpp file in current dir to update binary.
SRCS=consoleapp.cpp
consoleapp: $(SRCS)
g++ $< -o $#

How to deal with autoconf warning "'%'-style pattern rules are a GNU make extension"

In a Makefile with
%.o: %.c
#echo Compiling $< ...
I'm getting the warning '%'-style pattern rules are a GNU make extension when I run autoreconf --install (of autoconf version 2.69). The warning is not very clear, but makes me think that there's something to be added to configure.ac.
I conducted searches on google.com, duckduckgo.com and yahoo.com, but they all don't seem to be able to differentiate between the large number of build logs they index (why should they...) which makes the search painful. I figured that:
I can silence the warning by adding AM_INIT_AUTOMAKE([-Wno-portability]) to configure.ac (found in a post of the openais mailing list) which seems not great because simply silencing a warning is generally not a good idea in a technical environment - please tell me if GNU autotools is an exception.
Replace
%.o: %.c
with
.c.o:
That's a suffix rule doing the same thing, and it's more portable. If your rule involves a suffix that is not known to make, list it in the prerequisites for the special .SUFFIXES target:
.SUFFIXES: .hack .win
.hack.win:
# build a .win file from a .hack file.
More on how this works in detail here. They recommend to use pattern rules instead of suffix rules because they're clearer and more general, which is true, but as autoconf notes, they are indeed less portable. So if that is a worry (if you want to build on BSD/Mac OS and not install GNU make, basically), fall back on the "old-fashioned suffix rules."
If you have a pattern rule that cannot be replaced by a suffix rule, another possible replacement that automake doesn't complain about is a static pattern rule. This is similar to a pattern rule but requires a list of targets it applies to. Instead of saying
%.o: %.c
You would have to say
OBJS = foo.o bar.o baz.o # list all .o files here
$(OBJS): %.o: %.c
Or more generally,
target-pattern: prerequisite-pattern
is replaced by
target-list: target-pattern: prerequisite-pattern
Winteermute covered almost all aspects of the issue. I will add one of my own frustrations here. In my make file, I have been using a pattern rule to install shell scripts without their .sh suffix. Automake does not like pattern rules and give you warning. You can simply ignore the warning for now. My configure.ac file:
AM_INIT_AUTOMAKE([-Wall -Wportability])
In my Makefile.am
dist_bin_SCRIPTS = foobar
# pattern rule
% : %.sh
cp $< $#
chmod +x $#
In my script directory I have the foobar.sh file.
I have not been able to figure out a better way to specify a suffix rule to cover the case where the target does not have an extension although I really tried hard to search on the internet and read the manuals backward a few times.
The reason I am distributing the *.sh file is that the user does not have to know the implementation details. They just need to remember the name of the executable. Furthermore, asking the user to type the extra .sh is really a waste of life.

makefile conditionals

Note: using MinGW's make (should be GNU make)
i have a couple of -include statements in my makefile to import dependencies which were generated using g++ -MM. However I would like to only do this when necessary. I have several different build targets and I don't want all of their respective dependency files to be included since this takes a while (suppose I'm running make clean: no need to include them in this case)
Here's the format of my makefile.
DEPS_debug = $(patsubst %.cpp,build_debug/%.d,$(SRC))
OBJ_debug = $(patsubst %.cpp,build_debug/%.o,$(SRC))
all: program_debug
-include $(DEPS_debug) #make: include: Command not found
program_debug: $(OBJ_debug)
$(CC) $(CFLAGS) $(OBJ_debug) -o $#
If you really don't want to include those files needlessly, you have a couple of options:
You can put in a conditional as Diego Sevilla suggests (but I would recommend using MAKECMDGOALS so that you can write a more flexible version, specific to targets, e.g. you'll include foo.d if and only if you're making foo.o).
You can use make recursively (heresy!), invoking $(MAKE) for each target object, using a makefile that includes that target's dependencies.
But actually including the file takes negligible time, it's the rebuilding of the file (automatic for any included file that's out of date) that takes time.
If needless rebuilding is what you want to avoid, you can use a very clever trick. When must foo.d be rebuilt? Only when something about foo has changed. But in that case foo.o must also be rebuilt. So don't have a seperate rule for foo.d, just rebuild it as a side effect of making foo.o. That way you can include all dependency files and not waste time rebuilding them if they aren't needed.
EDIT:
I'm astounded that merely including these files can add 2-3 seconds to make clean. My last paragraph is off the mark, so let me expand on the first two options.
If all is the only target for which these files should be included, and you make all from the command line (and not e.g. make all tests tarball install kitchenSink), then this will do it:
ifeq ($(MAKECMDGOALS),all)
-include $(DEPS_debug)
endif
Note that this will not include foo.d if you make foo.o. You can write a more sophisticated conditional, something like
$(foreach targ,$(MAKECMDGOALS),$(eval $(call include_deps $(targ)))...
but that's pretty advanced, so let's get a simple version working first.
If you'd rather avoid the conditional and use recursive Make, the simplest way is to split the makefile in two:
makefile:
all:
$(MAKE) -f makefile.all
clean:
rm whatever
...other rules
makefile.all:
DEPS_debug = $(patsubst %.cpp,build_debug/%.d,$(SRC))
OBJ_debug = $(patsubst %.cpp,build_debug/%.o,$(SRC))
-include $(DEPS_debug)
all: program_debug
program_debug: $(OBJ_debug)
$(CC) $(CFLAGS) $(OBJ_debug) -o $#
Indenting a line by a TAB makes make think it's a command to be passed to the shell (as you found out). It doesn't work that way.
The - in front of include suppresses errors that might result from DEPS_debug not existing (e.g. when running clean or release without having had a dependency-file-generating call first). Since DEPS_debug is not a dependency of those rules (clean / release), your dependency files do not get generated when you call them, and everything is fine. I don't really see the problem you're having - you don't have to make the include conditional.
Perhaps you'd like to change your approach, though. Instead of having a seperate *.d target, with a seperate -M preprocessor pass, you might want to try something like -MMD -MP which generates the dependency files inline during code generation, in your standard *.c -> *.o pass.
(I know this sounds completely wrong at first, but when you think about it, it makes sense. Makefile logic is a bit backwards that way, unless you're familiar with functional programming.)
includes are independent of the rules, as they are makefile indications, not compilation indications. You can, however, use makefile conditionals based on special makefile variables such as MAKECMDGOALS, that is set to the default goal:
ifeq ($(MAKECMDGOALS),all)
-include whatever
endif
This is included when no default goal is specified. You can change the condition to specify the exact goal you want to check to include other sub-makefiles.

Default rules in Make

Is there a mechanism in make to allow for default global implicit rules that are available anywhere, similar to the built-in rules?
Make provides some built-inimplicit rules for compiling C/C++/Fortran files, without even requiring a Makefile for simple cases. However, when compiling other languages (e.g. Go programming language files), a Makefile is always required. I would like to extend my Makeenvironment to have implicit rules available by default.
This is not normally desirable, as it would cause your Makefile to be less portable; it wouldn't work on somebody else's machine if they didn't have it set up that way.
However, if you want to do this, create a "global" Makefile somewhere with your default rules for Go files, then add its path to the MAKEFILES environment variable. This global Makefile will be processed before any Makefile when you run "make", just as if you had included its source at the top of the file.
I'm assuming you're referring to the fact that you can do
make hello.o
and make will automatically know how to make the .o from a .c file (or indeed from a .f or .p, if one exists) - but you want to do this for custom file types (say, building a .bar from a .foo.
The most portable way of doing this is as follows (in your Makefile):
.SUFFIXES: .foo .bar
.foo.bar:
foo2bar -in $> -out $#
The first line (.SUFFIXES) warns make that you'll be treating these as special suffixes; the second line says "here's a recipe for making a .bar from a .foo. The third line gives the command for doing this - $> and $# get changed by make to the input and output filenames.
NOTE: The indent for the third line MUST be a tab character.
A much more flexible method, that only works with GNU make, is to use its support for implicit rules. If you can guarantee you'll be using GNU make then this is probably to be recommended.
While I agree with dmazzoni, I just though I'd add my make recipe for a Go Makefile:
# Include default Golang Make magic
include $(GOROOT)/src/Make.$(GOARCH)
# Hack the following line
your_program: your_program.$O
$(LD) -o $# $^
# Compiles .go-files into architecture-specific binaries
%.$O: %.go
$(GC) -o $# $^
clean:
rm your_program *.$O
(Note: the $O is DOLLAR + UPPERCASE-o - not zero!)
While I haven't tested it on all the machines I have available, i believe it should port fairly well.

Separating objects and source with a makefile

I have been having troubles getting my makefiles to work the way I want. First off, I would like to say this is POSIX make, as in http://www.opengroup.org/onlinepubs/009695399/utilities/make.html I am needing my build system to work with both BSDs and GNUs(Linux).
What I am wanting is a zero maintenance makefile. I want it to just compile all .c and .asm files in src/ and place the object files in objs/ and then to link everything in objs/ to a binary file.
I can do a lot, but I can't get it to separate the source and obj files.
I am ok if this requires a little built-in shell scripting (using POSIX defined /bin/sh), but I can just not get the dependencies to work right. I want it to only build the object file if the source file is newer.
My closest is this:
${C_OBJS}: ${HDRS} ${*:objs/%=src/%}.c
${CC} ${CFLAGS} -c ${*:objs/%=src/%}.c -o $*.o
This has the problem that I must still specify C_OBJS=objs/foo.o and such and also it is just barely not POSIX and therefore, compiles with BSD make but not GNU make.
The POSIX version of make does not explicitly support file names with slashes in them, nor does it make provision for separating source files in a different directory from the object files. And, as noted by #caskey, it does not support any notation using '%' characters, though it notes that such rules exist and recommends that they be reserved for use as metacharacters.
Consequently, you probably cannot do what you want with standard POSIX make.
In practice, you can often do what you seek with specific implementations of make, but the resulting makefile has limited portability.
Consider using a makefile generation systems of some sort - cmake or the auto-tools (autoconf, libtool, automake, etc). Or one of the many reworkings of the basic concepts of make:
scons
ant
cake
cook
bras
...and a dozen I've forgotten or not heard of...
POSIX make doesn't support constructs like?
objs/%.o : src/%.c
${CC} ${CFLAGS} -c $< -o $#
Forgot the question mark at the end, hope that makes my comment more clear.

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