What are the possible obstacles for a project if team members are geographical far from each other? [closed] - project-management

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Situation: A team is currently working in the same office. Due to reasons unknown to the team members, they will have to be split up to work on different offices.
What are the possible obstacles for the project if team members are geographical far from each other?

Communication. Period.
It's surprising how much slips through the cracks when you can't walk over to someone's desk and ask them what the decision was on item X. Someone needs to be put in charge to ensure everyone is on the same page. Email is not going to work. People don't get CCed, subject lines get all confused and a huge design decision can be affected by the tone of some obscure line.
Set up a central website location where all communication runs through. Phone conversations should include everyone or no one.

No blackboard :(

Apart from the fact that communication is obviously more difficult, there can be a time zone problem.
For example I once worked on a project, where part of the team (on which I heavily depended) was in Novosibirsk(GMT+6) and I was in Moscow(GMT+3). So, when the guys at Novosibirsk came to work, they had to still wait for me for like 3 hours. In the evening, if i needed something terribly important -- whoops, no luck, they are already home and sleeping, have to wait for the next day.
Add to that the fact that we had lunch at different times and we ended up with 3-4 hours a day when we actually can communicate using VoIP or IM.
The company ended up moving those guys to Moscow eventually.

Bandwidth when exchanging info face to face or being in the same office is several orders of magnitude higher than when using a combination of instant messaging, wiki, issue tracking, phone, skype and screen sharing.
It's also much more difficult just to initiate the exchange of info when in different locations geographically.

I hate to have to say it, but accountability can be a problem, particularly if the team's manager is also remotely located. I've found this to in general be less of an issue on development projects and more of an issue when looking at IT & support teams, particularly when end users bypass issue tracking and help desk systems.

Questions/Decisions pertinent to the domain when the lead/architect is in a different TZ.
Billage loss when someone is held-up on a task/bug because of the above
Code breakage when someone in another timezone commits, and nods off ( Yes, it has happened )
Like Spencer said, a central wiki ( we use confluence ) helps a great deal. Integration Servers, Well defined build rules, VCS scripts (+: all play their role
It boils down to communication, though...
Off the top of my head -
The developers should have more than 2-3 tasks assigned so the day is not wasted when they can not proceed on one task.
The Lead should be able to define tasks with sufficient granularity.
Allocate closely Linked tasks ( preferably ) within a particular timezone.
Get the architect to post documents with enough detail ( Get the newest member on the team to review the document, along with one senior )

Related

Should I allow my clients to open tickets/access trac? [closed]

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I just installed trac for this project I'm working on, since it's turned out to be a bit bigger than I anticipated. I've added a bunch of tickets with my clients requests which come in the form of emails, phone calls, and meetings. I've also added some stuff I know needs to be done/fixed but they haven't specifically requested. Should I grant them access to trac so they can submit the tickets themselves so I don't have to keep translating (words into tickets) for them? They're very non-technical, so I'm not sure how well it would work; they might open tickets and not provide enough detail, or get confused by all the different fields.
If your answer is "no", should I at least let them view the tickets, so they can see what I'm working on, what's been done, hasn't been done?
My experience (rather small, though) shows that allowing non-technical people to create tickets directly just won't work. You'll finish up editing those tickets yourself and constantly asking for details anyway. If I were you, I'd choose email for feedback and problem reporting.
However, it is a good idea to share existing tickets, read-only. Some people -- even non-technical ones -- are able to learn out of this how to create right tickets. Others would be happy to follow their particular problem while it's being solved.
So much of software development is managing clients and their expectations. Giving them write access to your bug database may suggest to them that they are now directing and in control of the project more than they actually are. Add to that the inevitable questions that will follow ("How do I do X/Y/Z?") and it's a massive headache waiting to happen.
I would consider read-only access but only if the client was technical enough and experienced enough with software development to understand how these tools are used. Otherwise I would stick with much lower-tech but much simpler todos-in-a-text-file, which I find myself using more often than not.
#Brendan Long trust me, it can get much worse when you give people a false perception about how much fine-grained control they have on a project.
At my company, we're struggling to get good problem descriptions in tickets from a technical audience (system administrators, technical consultants etc), and more often than not it takes inquiries from our professional helpdesk before an issue is layed out clear enough for a developer to work on.
Thus, from many years of experience, I would clearly advise against letting all your customers open tickets (unless you can narrow them down to a technical audience) because it will not save you any work compared to e-mails.
Read access is a good idea (because people will still feel much more involved) - you just have to make sure that you do not have too many tickets (usually low prio bugs or requests) that remain in the same state for a long time because this will start to frustrate the person who submitted it (better to close such a ticket in a timely manner if you can't or do not want to work on it, this kind of honesty if usually more appreciated than letting a ticket open for years ,-).
I used to communicate with a client via email and phone, and at some point I realized it was just too hard to keep track of things. I set up an account on Unfuddle (similar to Fogbugz but free), with just accounts for the two of us and it was immensely helpful.
When we first started, I did a lot of editing on new tickets, but it was still much better than keeping track of emails, and she figured out how to create tickets in the form I needed pretty quickly (I assume because now she can see how I keep track of what she's saying).
Anyway, if you're just using email now, it's not like it can get worse ;)

How to avoid conflict with the Team Lead? [closed]

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Currently we are facing some problems with our Team Lead regarding work assignment hierarchy and responsibility of work done. It is generally seen if some targets are not met by the team the Team Lead openly starts blaming the team and sometimes pin-points some of the developers. Further during the allocation of work to the developers the Team Lead does not properly explains the work to be done but expects us to complete it completely.
The worst part is that the Project Manager and Team Lead are real cousins and the Project Manager always takes the Team Lead side when such issues are put up to him by the developers.
Please guide what best can be done by the developers to make a healthy work environment.
Thanks in advance.
This is double sided, and very objective. It might depend souly on what kind of person the Team Lead is, and if they are open for discussion/questions.
The team lead should be openly addressed about this, BUT also, if a developer is unsure about what to do they should ask.
It never hurts to ask questions, you will be amazed at what you can learn.
Well personal relationships should not not be related with professional life. The developers should first of all organize a meeting with team lead and put forward their issues in a healthy and explanatory way. Also keep in loop the Project Manager with your views. Do not wait for anybody to make a healthy environment for you... start yourself in this direction.
One should be able to adapt to various environments and culture that is different in different organization. Always be with the flow.
I'm not sure that you can avoid conflict! The challenge is deciding what to do so everyone can learn and not too many people get hurt.
A well-run team should run itself. That is to say, the team lead's role should be to get a good framework in place so the team can decide on priorities, techniques, methodologies and even process by talking together.
So good managers will ask team members "OK, so what would you do?" They'll then get the appropriate support put in place so that can happen.
I'd suggest that as a group you
Regularly get together (perhaps weekly) to review progress and learn from mistakes made in implementation.
Make sure that all tasks are given to the team as a whole, not to individual developers. Everyone should know the high-level summary of a job.
Get together daily to very quickly summarise progress. Keep this meeting limited to 10 minutes.
In these meetings it's best to avoid blaming people. Blame the code instead, or the process, but don't get personal.
And if your company culture allows it, try reading up on some of the literature around agile project management: there are many parts of that process that are designed to avoid conflict of this nature. However, it can be quite a hard shift for some organisations to devolve quite so much power to developers...
If possible, schedule a meeting with the Project Manager and Team Lead. Openly discuss the issues in a mature and positive light. Tell the Team Lead what you do like (as a group), and tell him what you think can be done to improve quality, expectations, deadlines, etc. If critical requirements are habitually missing, let him know that. Although his cousin is the Project Manager, his answers may be guarded and he could get defensive no matter what the real circumstances are.
Ultimately, in my opinion, the PM/TL relation is a formula for disaster. If the problem is the Team Lead, and the Project Manager is part of that problem, then the next logical step is to go to the PM's boss.

Can a team function predictably and deliver (on time) without a project manager? [closed]

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Or they (team members) need someone to keep pushing?
Edit:
The above line was supposed to be sarcastically funny. Sorry to throw you guys off.
I am talking more in the lines of distributing that work within the team, and not having one person assume and/or perform project management activities.
You may not need a project manager as an exclusive role (depending on the size of the project in question) but you do need someone to track activity and make sure everyone is reaching their objectives, and assign extra resources to bottlenecks. In a large project, this is a full time job, and you would need someone just for that. In smaller projects, one of the team members can do this in addition to their other contributions. Of course, the project manager is, in fact, a member of the team, but I assume by team members you refer to the computing group.
Its definitely doable, if you have a team that self polices itself. I've worked on projects where the team seemed to be more in tune with the time lines than the manager...
Also, I'm sure that there are plenty of examples small/medium size open source projects that get released without an official project manager.
depends on the team, and how they work together
i've worked with agile teams that self-organize, mutually-motivate, and deliver promptly, all with no project manager
i've also worked with teams that had project managers, business analysts, quality assurance teams, network administrative teams, database administrators, et al, that delivered late and with less than optimal quality - mostly due to the "can't say no when the client is your boss" factor
Can they: Yes certainly. There are particular personality types that will work on time with little or no supervision.
Is this a good idea: Probably not. The type of people who are going to function at a high level in this type of setting are very few and far between. Once you have more than 2-3 people working on a project you will start bringing in people who need supervision. At that time a) one of the programmers will become the defacto project manager, b) the person will not contribute to their full potential or c) you won't ship :)
Yes, at least to some degree, as I explained in my recent Meeting-avoidance for self-managing developers conference presentation.
It's less about pushing and more about planning the way forward. Somebody has to figure out what order things are going to be built, what the dependencies are, what resources are needed, etc. If it's not done by a dedicated project manager then the team will have to do it themselves.
It's possible.
It's just not very likely.
However a bad PM can definitely prevent a team functioning predictably and delivering on time.
I think it's likely the team will arrive at a destination, but with no acting PM or PM, who knows what that destination will be.
The PM keeps people on target, on schedule, and then adjusts when the target moves and the schedule is missed. Relying on a team to group communication is probably destined for trouble in more cases than not.
It depends on who are the members of the team. If the team is filled with newbies or bums there's no future for the project, but if it's got motivated programmer who are focused and respect their goals, they can deliver more than what's expected.
Take Jo Peabody for example, he employed a team of programmers, let them run amok and earned some million dollars (At least that's what he claims in the book he wrote after he became a millionaire from Tripod). The book was 'Lucky or Smart'
So like I said, it depends on the team.

How do you manage web developers remotely? [closed]

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I'm the leader of a small web development team, and I have a feeling that we will have a couple telecommuters joining the team pretty soon (either new employees, or existing employees that will begin telecommuting). Any idea how to effectively manage and collaborate with developers working remotely?
Most of the work we do is client-driven. We're doing agile development (or our version of it, anyway), but since it's mostly client work, we can't really assign a feature to a developer and set them lose for a week or two like we might be able to with a desktop app or something like that. The biggest problem we have when people occasionally work from home is collaborating - it's tough to work together without the benefit of a whiteboard and hand-waving.
It seems like software development is perfect for telecommuting, but I haven't been able to find many good resources about the practical aspects of working remotely within a development team. Has anyone else had any experience with this?
I freelance a lot and in doing so work remotely a lot of the time. These are the things that make my life as easy as possible (so might be things you want to "suggest"). I think they're mostly common-sense, but you never know...
[Everyone] Communicate well. When you're having a conversation face-to-face, you can be verbose and explain things in a round-a-bout way. When you're limited to email, IM and phone, all parties need to explain themselves fully but succinctly. I find that summarising long emails into request/action points goes a long way towards getting things done well.
[Everyone] Have a online project tracking space. Most tend to use a ticket system or some description, where action points can be assigned to members. It wouldn't hurt to use this same space for tracking emails and sharing whiteboard ideas. Most online project apps allow for that by default.
[Management] Don't pester devs. If you need something urgently, set the status of the ticket, give them a call and chase them up later on in the day. Half-hourly emails asking "is it done yet?" does more harm than good!
[Management] Make sure messages get passed along. If a dev says "somebody needs to do something", it's your job to make sure the message is passed along to the right person. There are few things more annoying than passing a message to a project manager for them to accidentally sit on it. I don't want to have to chase up things like that because it's, frankly, not what I'm being paid for.
[Management] Make sure people have something to do. If you send them home with nothing on their task list that they can immediately action, they're not going to put in the effort. It's a damned sight harder to keep yourself productive at home than it is in the office when you've little or nothing that you can do. You might have to juggle tasks if there's a blocker.
I work at home full time. Here are things that help in my small (6 people) team.
Set up rules for using IM. For example, allow remote workers to block off time not to be interrupted by email or IM. Require workers to keep status up-to-date somewhere (IM, Yammer, etc) which helps keep them accountable to stay on task. Stay in touch without being a distraction.
Meet in person occasionally if possible. Nothing can replace a face-to-face meeting. Skype is ok for group meetings, but not if whiteboards are involved.
Use SharedView or another screen sharing program for collaborating. Screenshots/screen captures are helpful as well to make sure both parties are on the same page.
"Any idea how to effectively manage and collaborate with developers working remotely?"
What does "effectively" mean? I can be negative and assume it means "with me, the project leader in control of everything". I can be positive and assume you want people to be as effective as possible.
Sometimes, "effective" is management-speak for "under my control". Or it means "not screwing around."
The question, then is "effectively doing what?" Effectively "working" is rather vague. Hence my leap to the dark side of project management. [Which, I admit, is probably wrong. But without specific team productivity problems, the question has no answer.]
"it's tough to work together without the benefit of a whiteboard and hand-waving" This is only sometimes true, there are lots of replacements. The "hand-waving" over the internet happens more slowly and more thoroughly.
The group-think around the whiteboard is fun -- it's a kind of party. However, for some of us, it's not very productive. I need hours to digest and consider and work out alternatives; I'm actually not effective in the group whiteboard environment.
I find it more effective to use the alternative "slow-motion" whiteboard technologies. I like to see a draft pitch for an idea. Comment on it. Refine it. A lot like a Wiki or Stackoverflow. I really like the internet RFC model -- here's my idea; comment on it. When there are no more improvements, that's as good as it's going to get.
I work in Mississippi and my home office is in Michigan. I spend several hours a day pair programming with my team with ease. The tools I use are:
SharedView
Remote Deskop Assistance
Live Meeting
Oovoo
Skype
Depending on who and how many will depend on the tool I use.
"Use the right tool for the job and invest in a damn good headset." - Me.
I've generally used some time of community based software such as a wiki, blog, or forum to handle the documentation areas. We also have a Cisco phone system and use some capabilities of the system. I'd also recommend live meeting or webex to do frequent team meetings. Skype and IM clients such as Live Messenger are also good tools. For the short status updates, twitter does the trick.
Check out the Agile Scrum methodology with VSTS. Scrum forces us to have daily 15 minutes meeting and small mile stones , It makes sure the effective togetherness and tight communication. Make sure you use Task,Bug assignment etc through VSTS
I agree with John Sheehan's response. I am a consultant and manage other consultants - both on a project basis (as PM) and on a client basis across projects. I have worked with developers on a purely remote basis as well as telecommuting (meaning the majority of time we are co-located). Working remotely is a matter of trust and communication. Co-locating is best, but if you work remotely, simply create a culture of frequent communication. IM and phone are great for this, email less so. If you have a less than communicative co-worker, it is up to you as the manager to reach out. Ask for status. Force code-checkin on a frequent basis for review.
[EDIT] - Yes, don't pester and set expectations! Be clear and concise.
First of all use scrum (daily scrum calls, scrum board w/ burndown chart (wikis do a great job there), iteration in sprints etc). Next to that use tools that make it more easy to collaborate remotely like skype and VNC (maybe campfire?) and a wiki. I worked for 2 years on a project w/ people in 3 countries on 2 continents and various time zones and it worked quite well. The key is having tools and methodologies that make it more difficult for people to "hide", so that everything you and your team does is visible.
I find clear communication and staying on task are challenging with virtual teams. I try to use regular scheduled update meetings (over the phone or video conference) with a written agenda to help with these challenges.
At the front on the agenda list the major milestones and the near term milestones. The first item is always "check progress" each team member simply updates us on when they expect to finish the particular tasks involved. We try not to get involved in long stories here. It's simply "what are you going to do and when".
Once the progress check is done deal with any other issues raised in during the last week and any issues the team has that can be sorted out whilst you are in the meeting. Anything let over (such as new issues raised) needs to have the question asked "who is needs to sort this out and when".
Once you set a common format for the meeting you can do this weekly in 30-45 minutes with teams of 5-8 people. Keep it short and sweet so it isn't viewed as an imposition. Keep it focused on actions and schedule so it can be valuable.
I'm currently the PM of a smaller project that has two developers (myself and another developer that works out of the office). We are currently having daily SCRUM meetings, which last for about 15 minutes. We discuss what got done the previous day, what problems were encountered and what I can do to help with these problems, and what will be done tomorrow.
They're pretty quick and seemed to be very helpful.
Using a Time Tracking Software for your remote employees can greatly help you in managing the team.
While hiring a remote employee, you would be concerned about,
The amount of time spent in getting a task done.
The quality of the work done.
Collaboration based on the progress of the project.
The real time progress on a task.
Collaborating to solve bugs and logical errors.
I was in your situation a while ago and then I tried StaffTimerApp and it helped me in the following ways.
A Time Tracking Software gives crystal clear statistics about the time spent on getting a task done. StaffTimerApp captures screenshots and converts them into billable and non-billable hours. Hence, you would know if any time was wasted while getting the work done. You would also know the exact amount of time spent in getting the work done. If you pay your contractor by the hour, this application can help you tremendously.
If you use a time tracking software that captures screenshots, you can look at them to analyse the quality of work that is being delivered. I used this feature and was able to save some tasks from derailing.
A Time Tracking Software lets the employer know how far along the employee is with the task, hence the information extracted by Time Tracking will make collaboration easier. StaffTimerApp proved to be very helpful as I was able to collaborate with the other employees based on this information.
The screen sharing feature equipped me with the power of viewing my employee's laptop screen in real time. This way I would get to know about the progress on a task.
So you need a good Time Tracking Software with great productivity analytics and employee monitoring capabilities to feel comfortable with hiring a remote developer.

How do you organize and keep track of multiple (many) projects [closed]

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As a contractor, out-sourcer and shareware author,I have about 5-10 projects going on at any one time. Each project has a todo list, requirements need to be communicated to other outsources and employees, status needs to be given to clients, and developer's questions need to be answered.
Sometimes it is too much... but then I realize that I'm not very organized and there has to be a better way.
What is your better way?
How do you keep track of requirements for multiple projects, assign work to multiple developers, obtain and give status for multiple projects to multiple clients?
What tools do you use? What processes?
This may sound really old-tech, but a different set of notepads for each project. Now, hear me out.
I know that notepads aren't searchable, and they aren't indexed, etc. But they will have meeting dates and times (if you've been taking notes during meetings, even on the phone), they have the ability of never crashing, and they're future proof in the event of wondering what you did a few years back but can't remember if the old project files made it to your new hard drive.
But the biggest reason is CYA-- logbooks and notepads can be used in the event of someone suing you as legal documents, especially if you've been diligent about dates. It might also work during patent discussions as well, showing a clear date and time of ideas being made. During another life, I worked in biology labs, and electronic record keeping, because it's so fickle, wasn't allowed for the legal reasons of being able to show that the work you did was your own. That attitude has permeated my own project notetaking, and helping to keep track of everything I need to get done.
You should have a look at No Kahuna Easy to use; Free and Pay versions; active, responsive development team.
tools are not the answer, unless you already have the knowledge, organization, and self-discipline to use them well. i highly recommend Getting Things Done
I'm a big fan of http://trac.edgewall.org/'>trac for managing software projects. It provides task and bug management with integrated wiki and source control.
We have been using FogBugz for managing several projects (10+) and clients (20+) for more than 4 years.
We have a project for each product and another project for each client. In this way I can control the requirements for each product and the pending activities related to each client.
Try Omniplan if you're on a Mac. I find it just makes sense. I also find I don't end up fighting the interface and instead concentrate on using it to help me plan better.
Edit: It goes well with OmniFocus and no, I don't work for the Omni Group :)
If you are into Agile methods (or even if not) you could try some of the Agile tools out there. Look in http://www.agile-tools.net/ for some comparisons. I use xplanner at work where we coordinate requirements and work over iterations among several teams. It has its quirks but it generaly gets the work done and allows for some useful agile structure. I am sure some other will have preferences for more mature tools.
Trac (as Mark Roddy mentioned) is also nice, because it integrates a wiki, task and defect management, so it can be an interesting tool if you have none of those already in place.
I should say that we use Mantis now, but I wish it was better. I wish I could use it for customer-facing queries, I with I could open and assign issues by email.
ScrumWorks Pro looks promising, but amazingly expensive for me, with 15 developers.
AccuNote may be an option, but it is new to me
I'm using the customer support, project planning and issue management portions of OpenERP. Having your issues and feature requests, along with the tasks required to get them done on the same CRM that allows you to manage your customers is a big benefit.
I have used SourceGear Vault to manage all our software projects. Our business nature is very much driven by project basis - typically I have 5 active projects running at one period of time.

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