Custom text macros in Xcode not getting invoked with control-dot - xcode

I created an "ObjectiveC.xctxtmacro" file in ~/Library/Application Support/Developer/Shared/Xcode/Specifications with the code bellow. I see "Hello" in Xcode's Edit>Insert Text Macros>Objective-C menu item but when I try to invoke it using control-dot, nothing happens. Any ideas?
(
{
Identifier = objc.hello;
BasedOn = objc;
IsMenuItem = YES;
Name = "Hello";
TextString = "Hello, Xcode!";
CompletionPrefix = "hello";
IncludeContexts = ("xcode.lang.objc");
}
)

You need to add an OnlyAtBOL specification to your macro.
Try this:
(
{
Identifier = objc.hello;
BasedOn = objc;
OnlyAtBOL = YES;
IsMenuItem = YES;
Name = "Hello";
TextString = "Hello, Xcode!";
CompletionPrefix = "hello";
IncludeContexts = ("xcode.lang.objc");
}
)
I am pretty new at text macros, but as far as i understand OnlyAtBOL means that this text macro will complete only when it is at the beggining of the line (YES) or not (NO).
It seems weird that it does not work without this specification, i don' t know if it' s a bug or feature :)
You might want to check this topic, since its probably the same thing you are trying to do:
http://forums.pragprog.com/forums/104/topics/3334

Related

xcode: need to convert strings to double and back to string

this is my line of code.
budgetLabel.text = String((budgetLabel.text)!.toInt()! - (budgetItemTextBox.text)!.toInt()!)
the code works, but when I try to input a floating value into the textbox the program crashes. I am assuming the strings need to be converted to a float/double data type. I keep getting errors when i try to do that.
In Swift 2 there are new failable initializers that allow you to do this in more safe way, the Double("") returns an optional in cases like passing in "abc" string the failable initializer will return nil, so then you can use optional-binding to handle it like in the following way:
let s1 = "4.55"
let s2 = "3.15"
if let n1 = Double(s1), let n2 = Double(s2) {
let newString = String( n1 - n2)
print(newString)
}
else {
print("Some string is not a double value")
}
If you're using a version of Swift < 2, then old way was:
var n1 = ("9.99" as NSString).doubleValue // invalid returns 0, not an optional. (not recommended)
// invalid returns an optional value (recommended)
var pi = NSNumberFormatter().numberFromString("3.14")?.doubleValue
Fixed: Added Proper Handling for Optionals
let budgetLabel:UILabel = UILabel()
let budgetItemTextBox:UITextField = UITextField()
budgetLabel.text = ({
var value = ""
if let budgetString = budgetLabel.text, let budgetItemString = budgetItemTextBox.text
{
if let budgetValue = Float(budgetString), let budgetItemValue = Float(budgetItemString)
{
value = String(budgetValue - budgetItemValue)
}
}
return value
})()
You need to be using if let. In swift 2.0 it would look something like this:
if let
budgetString:String = budgetLabel.text,
budgetItemString:String = budgetItemTextBox.text,
budget:Double = Double(budgetString),
budgetItem:Double = Double(budgetItemString) {
budgetLabel.text = String(budget - budgetItem)
} else {
// If a number was not found, what should it do here?
}

Logging in Swift 2.0

I am new to XCode and work on Android Studio previously. In Android Studio, there is log cat to log different types of messages for debugging purposes.
Is this available in XCode?
All I found is NSLog which prints the date and the statement without coloring like in log cat. Is there an easier way ?
You can use the print method.
Check out these handy Apple docs.
https://developer.apple.com/library/prerelease/ios/documentation/Swift/Conceptual/Swift_Programming_Language/TheBasics.html
using XCodeColors Library https://github.com/robbiehanson/XcodeColors you can log different types of messages each in a unique color so that you can find error logs faster
also i customized the code like this to get coloring, which class, function, and line number did the call
struct RZLog
{
static let ESCAPE = "\u{001b}["
static let RESET_FG = ESCAPE + "fg;" // Clear any foreground color
static let RESET_BG = ESCAPE + "bg;" // Clear any background color
static let RESET = ESCAPE + ";" // Clear any foreground or background color
static let A = "fg255,0,0;"
static let B = "fg0,0,255;"
static let C = "fg16,128,0;"
static func Error<T>(object: T, filename: String = FILE, line: Int = LINE, funcname: String = FUNCTION) {
let ClassName = NSURL(string: filename)!
print("\(ESCAPE)\(A)**ERROR \(ClassName.lastPathComponent!)(\(line)) Func: \(funcname.uppercaseString): \(object) **\(RESET)")
}
static func Debug<T>(object: T, filename: String = FILE, line: Int = LINE, funcname: String = FUNCTION) {
let ClassName = NSURL(string: filename)!
print("\(ESCAPE)\(B)**DEBUG \(ClassName.lastPathComponent!)(\(line)) Func: \(funcname.uppercaseString): \(object) **\(RESET)")
}
static func VIP<T>(object: T, filename: String = FILE, line: Int = LINE, funcname: String = FUNCTION) {
let ClassName = NSURL(string: filename)!
print("\(ESCAPE)\(C)**VIP \(ClassName.lastPathComponent!)(\(line)) Func: \(funcname.uppercaseString): \(object) **\(RESET)")
}
}
If you want to use different CocoaLumberjack:
https://github.com/CocoaLumberjack/CocoaLumberjack
Which provides some more advantages over simple logging. And it can also be used with colors:
http://code.tutsplus.com/tutorials/cocoalumberjack-logging-on-steroids--mobile-15287
You can use Printer a new logging experience in Swift 3.x.
It has many functions to add logs in various ways.
Usage:
To log a success message:
Printer.log.success(details: "This is a Success message.")
Output:
Printer ➞ [✅ Success] [⌚04-27-2017 10:53:28] ➞ ✹✹This is a Success message.✹✹
[Trace] ➞ ViewController.swift ➞ viewDidLoad() #58
Disclaimer: This library has been created by me.

Fetch the battery status of my MacBook with Swift

I want to setup a Playground to fetch the battery status of my macbook.
I have already tried the following:
import Cocoa
import IOKit
import Foundation
var blob = IOPSCopyPowerSourcesInfo()
I am currently receiving an error as below
Use of unresolved identifier 'IOPSCopyPowerSourcesInfo'
It doesn't work in a Playground, but it works in a real app.
I couldn't access the IOPowerSources.h header file with Swift and import IOKit only, though: I had to make a bridge to Objective-C.
Here's my solution:
Add IOKit.framework to your project (click + in Linked Frameworks and Libraries)
Create a new empty .m file, whatever its name. Xcode will then ask if it should make a "bridging header". Say YES.
Ignore the .m file. In the new YOURAPPNAME-Bridging-Header.h file that Xcode just created, add the line #import <IOKit/ps/IOPowerSources.h> (and don't add import IOKit in your Swift file)
You can now access most of the IOPowerSources functions.
Example:
func getBatteryStatus() -> String {
let timeRemaining: CFTimeInterval = IOPSGetTimeRemainingEstimate()
if timeRemaining == -2.0 {
return "Plugged"
} else if timeRemaining == -1.0 {
return "Recently unplugged"
} else {
let minutes = timeRemaining / 60
return "Time remaining: \(minutes) minutes"
}
}
let batteryStatus = getBatteryStatus()
print(batteryStatus)
Note: I couldn't access constants like kIOPSTimeRemainingUnlimited and kIOPSTimeRemainingUnknown so I used their raw values (-2.0 and -1.0) but it would be better to find these constants if they still exist somewhere.
Another example, with IOPSCopyPowerSourcesInfo:
let blob = IOPSCopyPowerSourcesInfo()
let list = IOPSCopyPowerSourcesList(blob.takeRetainedValue())
print(list.takeRetainedValue())
Result:
(
{
"Battery Provides Time Remaining" = 1;
BatteryHealth = Good;
Current = 0;
"Current Capacity" = 98;
DesignCycleCount = 1000;
"Hardware Serial Number" = 1X234567XX8XX;
"Is Charged" = 1;
"Is Charging" = 0;
"Is Present" = 1;
"Max Capacity" = 100;
Name = "InternalBattery-0";
"Power Source State" = "AC Power";
"Time to Empty" = 0;
"Time to Full Charge" = 0;
"Transport Type" = Internal;
Type = InternalBattery;
}
)

Is there a tool that computes what happens in a method based on the values of the args passed in?

I'm working on a legacy app that is not just spaghetti, but turns to egg shells when broken (Humpty Dumpty syndrome), where figuring out what is going on as the code meanders around like a drunken sailor in Old Manila is like trying to find a poodle in a smokestack.
As an example, here is a method that I must grok; this is just the first part of it:
private void InitializeBackgroundThread( LoginStatuses loginStatus, string DialogCap )
{
try
{
double pause = 1;
int wait = 250;
ProgressChangedFlag = false;
ProgressChangedIndex = 0;
pc = new PendingCommands( pause, wait );
PendingCommands.ProcessCommands = true;
if (!((loginStatus == LoginStatuses.LoginVendors) || (loginStatus == LoginStatuses.LoginInventory)))
PendingCommands.Processing = false;
PendingCommands.Timeout = false;
Util.StopCancelRequested = false;
if( timeOut != "" )
pc.timeOut = timeOut;
if (!((loginStatus == LoginStatuses.LoginVendors) || (loginStatus == LoginStatuses.LoginInventory)))
{
InitializeBackgroundThread_CCRLoginTerminate (true);
InitializeBackgroundThread_CCRTimerExceeded (true);
InitializeBackgroundThread_CCROnline (true);
}
if (loginStatus == LoginStatuses.LoginVendors)
{
InitializeBackgroundThread_CCRCommandConfirmedGetsites (false);
InitializeBackgroundThread_CCRCommandConfirmed (false);
InitializeBackgroundThread_CCRCommandConfirmedSitesetup (true);
}
else if (loginStatus == LoginStatuses.LoginSitesData)
{
InitializeBackgroundThread_CCRCommandConfirmed (false);
InitializeBackgroundThread_CCRCommandConfirmedSitesetup (false);
InitializeBackgroundThread_CCRCommandConfirmedGetsites (true);
}
else
{
InitializeBackgroundThread_CCRCommandConfirmedSitesetup (false);
InitializeBackgroundThread_CCRCommandConfirmedGetsites (false);
InitializeBackgroundThread_CCRCommandConfirmed (true);
}
InitializeBackgroundThread_CCRProgress (true);
InitializeBackgroundThread_CCRProgressChanged (true);
InitializeBackgroundThread_CCRProgressComm (true);
Now I can "deskcheck" it by going through it with a notepad, asking myself, "Okay, what will happen - which variables will be assigned which values, and which methods will be called - if loginStatus is "AllQuiet"? What if loginStatus is "SNAFU"? Etc. etc. ad nauseum.
Wouldn't it be great if a tool could eat this spaghetti right up and spit out a report such as:
*With a loginStatus of "AllQuiet"
PendingCommands.Processing is set to true.
InitializeBackgroundThread_CCRProgressChanged is called.
...
With a loginStatus of "SNAFU"
(etc.)*
This would be a "killer" debugging/sanity check tool. I know there are code coverage tools, but are there any that are this sophisticated?
This isn't code coverage, which simply tracks what code gets executed if you run a specific test.
What you want is something like a cross between program slicing ("show me everything downstream/upstream from some code point" aka 'a slice' http://en.wikipedia.org/wiki/Program_slicing),
and partial evaluation ("show me what this code looks like if I assume some value is a specific constant" http://en.wikipedia.org/wiki/Partial_evaluation). And you want it to display the result superimposed on top of your actual code (e.g. boldface the selected part) to see your focus.
Yes, that would be wickedly nice tool.
No, I don't know of any. There are program slicers for C and C++ (See http://www.grammatech.com/research/technologies/codesurfer). I don't think they have the partial evaluation part, but I think they do have some other options to minimize the size the slice being inspected.

GetOpenFileName fails in 64 bit, but works in 32Bit?

I have the following code, I use to Open a File Open Dialog using Win32 API. It works fine in 32bit, but fails when I use in a 64bit (In a DLL). What am I doing wrong?
char Filestring[256];
Filter = "OBJ files\0*.obj\0\0";
char* returnstring = NULL;
OPENFILENAME opf;
opf.hwndOwner = mainHWND;
opf.lpstrFilter = Filter;
opf.lpstrCustomFilter = 0;
opf.nMaxCustFilter = 0L;
opf.nFilterIndex = 1L;
opf.lpstrFile = Filestring;
opf.lpstrFile[0] = '\0';
opf.nMaxFile = 256;
opf.lpstrFileTitle = 0;
opf.nMaxFileTitle=50;
opf.lpstrInitialDir = Path;
opf.lpstrTitle = "Open Obj File";
opf.nFileOffset = 0;
opf.nFileExtension = 0;
opf.lpstrDefExt = "*.*";
opf.lpfnHook = NULL;
opf.lCustData = 0;
opf.Flags = (OFN_PATHMUSTEXIST | OFN_OVERWRITEPROMPT) & ~OFN_ALLOWMULTISELECT;
opf.lStructSize = sizeof(OPENFILENAME);
if(GetOpenFileName(&opf))
{
returnstring = opf.lpstrFile;
if (returnstring) {
result = returnstring;
}
}
EDIT: By failing, I meant that the Open File Dialog doesn't show up. The code still returns zero without any errors.
EDIT 2: I have called CommDlgExtendedError() and it returned 1. From the MSDN reference, does it mean the dialog has invalid lStructSize? I have checked the sizeof(OPENFILENAME) and it returned 140 bytes.
UPDATE: In my Project Settings, Under Code Generation the "Struct Member Alignment" is set to 4 Bytes(/Zp4). I changed this to default and it magically worked. Look for the answers and their comments below for more information.
You aren't initialising lpTemplateName and so it contains random stack noise. This in turn will lead to 'hInstance` being references which also contains stack noise.
When calling a function like this you should first of all zero out the struct and only fill in the fields that are non-zero. Something like this:
OPENFILENAME opf={0};
opf.lStructSize = sizeof(OPENFILENAME);
opf.hwndOwner = mainHWND;
opf.lpstrFilter = Filter;
opf.nFilterIndex = 1L;
opf.lpstrFile = Filestring;
opf.lpstrFile[0] = '\0';
opf.nMaxFile = 256;
opf.lpstrInitialDir = Path;
opf.lpstrTitle = "Open Obj File";
opf.lpstrDefExt = "*.*";
opf.Flags = OFN_PATHMUSTEXIST | OFN_OVERWRITEPROMPT;
There was no need to exclude OFN_ALLOWMULTISELECT explicitly since you were not including it in the first place!
EDIT
You state in a comment that this doesn't work. Calling CommDlgExtendedError is a good idea and should tell you why it fails.
You could also try to run the minimal possible GetOpenFileName which is this:
char Filestring[MAX_PATH] = "\0";
OPENFILENAME opf={0};
opf.lStructSize = sizeof(OPENFILENAME);
opf.lpstrFile = Filestring;
opf.nMaxFile = MAX_PATH;
GetOpenFileName(&opf);
I have the very same problem and a partial solution :
+ the simple following simple example (proposed abobe) was not working in x64 mode.
+ I changed the complie option "struct Member Alignment" from 1byte /Zp1 to default which solved this problem (by introducing others !!!)
char Filestring[MAX_PATH] = "\0";
OPENFILENAME opf={0};
opf.lStructSize = sizeof(OPENFILENAME);
opf.lpstrFile = Filestring;
opf.nMaxFile = MAX_PATH;
GetOpenFileName(&opf);
To find out more you should call CommDlgExtendedError to get the error code what went wrong. Besides this I would initialize all member of the struct to 0 with
ZeroMemory(&opf, sizeof(opf));
Since the file open dialog is in reality a COM component it could be worth to check out if your thread apartment state is different under 64 bit.
if( RPC_E_CHANGED_MODE == CoInitialize(NULL) )
ASSERT(FALSE); // MTA Apartment found
CoUnitialize()
Yours,
Alois Kraus
As a note in Microsoft Office 2010 64-bit we gave up and used the internal wrappers as the structure turned into 140 bytes and we were not sure how to change alignment.
Application.GetOpenFilename(FileFilter, FilterIndex, Title, ButtonText, MultiSelect)
and Application.GetSaveAsFilename(InitialFilename, FileFilter, FilterIndex, Title, ButtonText)
http://msdn.microsoft.com/en-us/library/ff834966.aspx
http://msdn.microsoft.com/en-us/library/microsoft.office.interop.excel._application.getopenfilename.aspx
Needless to say we think all individuals with fairly heavy applications in Excel should start considering other options as maintaining future versions across multiple clients and platforms may just be... insane!
I managed to get around this problem by setting the packing appropriately before including the header file. That way, for the purpose of this one function, we were using the 'default' 16 byte alignment, but did not have to change the packing alignment for the rest of our program:
#ifdef _WIN64
#pragma pack( push )
#pragma pack( 16 )
#include "Commdlg.h"
#pragma pack( pop )
#else
#include "Commdlg.h"
#endif // _WIN64

Resources