How exactly do Windows portable applications work? - windows

Portable applications can be run from USB-drives and all and are thus very convenient, but unfortunately they are slow (as a USB drive is usually slower).
How exactly does the installation of a portable app differ from that of a normal app?
I know they do not create registries and all, but then how do they achieve the same thing as other, 'normal' apps?

Any application that stores all required information in a self-contained way can be made "portable".
For exmaple, eclipse doesn't require installation and keeps all preferences within the workspace, so it could be considered portable.
An application which any of the following isn't immediately portable:
Uses the registry
Uses the user's home directory ie: "C:\Users" or "C:\Documents and Settings"
Requires installation of certain files to hard-coded locations
In order to make these applications portable they can be processed or run within a mini-VM (like ThinApp) so that calls that registry calls and file accesses are modified to refer to locations within the USB.

They don't store anything in the registry or on the hard disk. Application configuration options and other settings are saved on the USB drive, usually (but not always) in either an .INI file or an XML file.

They don't have any dependencies on system resources (such as the registry) that require a higher level of security to access, nor do they have any dependencies on any libraries not shipped with the application on the thumb drive (unless the dependencies are commonly found in a typical install).
Most simple apps meet these requirements and could hypothetically be run off a thumb drive.

Related

How to make app portable?

I have standard instalations of some programs, and althou they are freeware and i can download them and install on any machine, things are not that easy always. When system crash and i dont have working machine or working internet connection or lan card or drivers for lan card i always struggle to find them and make them work if some dependency file is not on that version of windows.
What i need is to know is how can i make applications portable so i can run them from my usb or just copy them from my usb on pc and run, what dependency files application require, and what files and where specific application install?
It's a complicated story but let's try to summarize. Starts from the part "why?"
I'm an obsessive guy who seriously "hates" installers. I love to have a clean system without bloated in files reg entries and DLL's. Thats why I make nearly all (at least 97%) of programs that I use portable. I made more than 600 up to today and what I can say is;
You need:
1- A program to watch file system (what included after installation)
I use this. Simple and straight (sorry not freeware, but you can find tons of alternates)
http://www.samsunsegman.com/um/
2- A program to watch registry (what changed or included after installation)
I use this in HTML mode. Free fast and simple. And portable in nature.
http://sourceforge.net/projects/regshot/
Now scan the system with these 2, and than run the installer. After open the installed program and make your settings as you want. And than use this 2 program to find the added files and registry entries.
For files, delete them to trash can and take them back from trash in batch (easy to do like that) to the folder of application.
Registry, open the related branches in registry, delete any entries containing addressings like (plugins folder = c:\prog.... etc) After right click on main branch and select export. This is your reg settings...
3- Download this program http://ctuser.net/?reg2exe
This will convert your reg file to an exe file.
4- Download this application http://download.cnet.com/FilePacker/3000-2216_4-10414081.html
Note: Click on "Direct Download Link" if not you'll cnet will welcome you with their installer :)
And with this program (I use this because have no interference with any application) pack the program that you want to make portable. In wizard, first choose your reg-exe file after main programs file. Launcher will execute them with this order. And in setting choose "delete after terminate" will delete the extracted files on exit.
You can discover the further details. This helps you to portabilitize nearly 75% of simple applications.
5- For complicated programs or complicated needs you even can make home made loaders like
Before executing the app, put the user files under appdata folder (that I hate)
Put settings in registry (even with dynamically modified "path" addresses)
Choose which to execute (x86 or x64)
Execute in admin mode if needed
Execute the app... And when application is terminated...
Delete the settings from registry
Take the user files from appdata folder and put under programs folder (usb etc) back.
Delete left-over files under the system...
I just wrote these last ones to make you understand how far you can go. And for all these extra tricks, I use just and just bat files. And I convert them to exe also with this software. http://www.f2ko.de/programs.php?lang=en&pid=b2e (also free)
All the softwares that I use except "uninstall manager" are free. And with this technique, amazing but some of programs are running even faster.
Actually you can just use JauntePE or portable apps packer things but... Jaunte and similar sandbox making programs are so slow and not compatible with all. Even causing crashes. Portable apps approach is a bit bloated regarding to my strict spped and size standards. That's why I do it myself about for 10 years (yes even people was not talking about portability)
Note: I'm not a programmer, and you also don't need to be to do these.
I never released my portables, and you also shouldn't (read EULA's) for respect to authors.
But never forget to demand portable version from all authors. Force them to quit installers ;)
Best regards
inovasyon did a great job!
If you want to make some portable app that will work on every computer you move it to, then 99.9% of apps can be made portable.
If you also expect the app to not leave any files, folders or registry entries behind and not change or break things on the host PC's setup, then that limits things a bit further.
Apps requiring admin privileges to write to protected areas of the registry or file system will break when used on PCs with locked-down privileges.
Apps requiring services to be installed on the host PC will often leave them behind.
You must to know there are apps that are locked to specific PCs - Microsoft's recent versions of Office are a great example of this. They simply will not run when moved to another PC.
Also, you'll need some tools for making portable app: cameyo, thinapp, boxedapp, portableapps, spoon, app-v and other.
Portable applications will run from a flash drive, and from the computer.
Good Luck!
Here is a primer for setting up a portable app using the PortableApps.com tools. They have a page for developers that is quite helpful for some specifics, but the overall process is not well summarized. Here is the general outline for creating a portable application:
1. Investigate your application's footprints
Find all the files, registry locations and settings of the application you want to make portable (make use of point (1) and (2) in inovasyon's answer, and maybe take a look at Zsoft). It is usally a good idea to fire-up a virtual machine and track the application's changes without much clutter.
2. The PortableApp generator
Download, extract, and open the PortableApps.com Platform, and follow [The system tray icon] →[Apps] →[Get More Apps] →[By Category] to install the PortableApps.com Launcher, and NSIS (Unicode) needed to Portabilize your app. Alternatively, but with some added hassle, download both the PortableApps.com Launcher and NSIS Portable (Unicode version) as standalones.
You can now compile a project by running the PortableApps.com Launcher and pointing it to your project.
3. PortableApp layout and structure
Download the PortableApp.com Application Template (search for it here) to structure the data and files obtained in (1.) according to the specifications. Also, download some apps from portableapps.com for some practical examples of how they are structured, and to learn more about the struggles of portability (such as the substitution of drive letters in settings files to correspond to the movement of a portable drive).
As a "Hello World" example, try portability this simple program: helloworld.bat, with content:
#echo off
echo Hello World > log.txt
It writes all local environmental variables to the log file log.txt. You can play around a bit by trying to writing files to an %APPDATA% subdirectory and see if you can make your project redirect it to a portable directory.
4. Additional usage
If you need to do some additional coding that is not achievable with the default .ini capabilities (such as forcing only one instance of an app), add a NSIS script with file location App\AppInfo\Launcher\Custom.nsh to your project. Note that PortableApps.com's custom code guide incorrectly states the file location as Other\Source\Custom.nsh. It is also quite unhelpful regarding the layout of this script. Rather look at examples from other Apps and learn the NSIS syntax by Google-ing a bit.

what does mac os /Library folder store?

I am a new to mac osx. One thing confusing me is what does /Library or /System/Library folders store? As its name meaning, I thought is should be something like /lib or /usr/lib in Linux. However, it does not. Inside it, it looks more similar to application bundles. And all naming is very application-specific, like /Library/iChat. If they are application-specific, then why they are called Library? Usually when named as Library, it is for codes or resources sharing purpose.
The library folders store settings, resources, and support files. There up to 6 "levels" of them:
The user library, ~/Library, stores per-user settings etc.
The local library, /Library, stores computer-wide settings etc. BTW, I call this the "local" library, because in NextStep it was /Local/Library, but you'll see all sorts of other names for it, such as the root library, computer library, ...
The network library, /Network/Library would store settings shared by all computers in a network domain -- if a network domain admin set one up, which nobody does anymore
The system library, /System/Library, stores the base settings, resources, etc that come with OS X. In theory, you shouldn't change anything in here.
Sandboxed apps don't have access to most of the user's home folder. They're mostly restricted to their own sandbox "container" (which is itself inside the user library), and as a result they get their own "private" libraries:
Per-application sandbox libraries, ~/Library/Containers/<application-ID>/Data/Library, which will generally contain a few real folders like Preferences and Saved Application State, and also symbolic links to the regular-user-library versions of other folders (e.g. Fonts).
Application group sandbox libraries, ~/Library/Group Containers/<application-group-ID>/Library, is used to store shared preferences, application support files, caches, etc between related groups of applications (from the same developer).
Now, as for the files inside the various library folders: Most of them are organized by type (e.g. there's a Preferences folder, a Caches folder, an Application Support folder, etc) with files/subfolders per application (or system component, or whatever). Some resource types are available to many or all programs (e.g. Fonts, Keychains, Services), so there's just a bunch of files there. However, some programs (mostly Apple-authored ones) are, um, egotistical enough to think they need their own top-level folder inside the library, so they go ahead and create one and store things in it.
As for the name "Library", I wouldn't read too much into it. It's basically a place to store things that programs need to get at, but that the user doesn't (generally) need to be explicitly aware of. Basically, things that the user never needs to double-click or use an open/save dialog to access. When you run Mail.app, you don't need to tell it to use the settings in ~/Library/Preferences/com.apple.mail.plist, or the cached mailbox contents in ~/Library/Mail, or the state information in ~/Library/Saved Application State/com.apple.mail.savedState.

Where is the guideline that says you shouldn't write to the Program Files area?

Many questions on SO say "Windows developer guidelines" or "windows design guidelines" say that you shouldn't write temporary or program data to the Program Files area, but as far as I can tell none of them actually link to a piece of documentation that says as much. Searching the MSDN has yielded me no results. Windows will make the area read-only, so it can be enforced by the OS, but that doesn't mean developers didn't try to write there anyway (e.g., when porting older, XP and earlier based programs forward.)
I realize that it seems odd to ask about it this late into Windows development (since, as a commenter below pointed out, has been enforced by the OS for more than a decade), but a document that says so is sometimes necessary to satisfy people.
With that in mind, Does Microsoft have a document published stating we shouldn't write application data to the Program Files area, and if so, where is it?
From Technical requirements for the Windows 7 Client Software Logo Program:
Install to the correct folders by default
Users should have a consistent and secure experience with the default
installation location of files, while maintaining the option to
install an application to the location they choose. It is also
necessary to store application data in the correct location to allow
several people to use the same computer without corrupting or
overwriting each other's data and settings.
Windows provides specific locations in the file system to store
programs and software components, shared application data, and
application data specific to a user:
Applications should be installed to the Program Files folder by default. User data or application data must never be stored in this
location because of the security permissions configured for this
folder (emphasis added)
All application data that must be shared among users on the computer should be stored within ProgramData
All application data exclusive to a specific user and not to be shared with other users of the computer must be stored in
Users\<username>\AppData
Never write directly to the "Windows" directory and or subdirectories. Use the correct methods for installing files, such as
fonts or drivers
In “per-machine” installations, user data must be written at first run and not during the installation. This is because there is no
correct user location to store data at time of installation. Attempts
by an application to modify default association behaviors at a machine
level after installation will be unsuccessful. Instead, defaults must
be claimed on a per-user level, which prevents multiple users from
overwriting each other's defaults.
And I'm quite sure that there's similar stuff for every Windows version of the NT family going back to Windows NT 4 or even earlier.
See also this question.
Edit: the original link in this post to the Windows 7 Logo program exists no more. Here you find the current link to the Certification requirements for Windows Desktop Apps. See Section 10, Apps must install to the correct folders by default
In later versions of windows (Vista, 7 and of course server versions) access permission are restricted for "special folders" including "Program Files". Even if your program is elevated to have sufficient privileges to write to this folder it is still a bad idea.
I don't know of any guidelines that state this but there is a list of special folders and what they are meant for. The fact that there is a special folder for nearly all types of data I can image means there is no need to use the program files folder.

Correct way to design around Windows UAC limitations?

I found out an application I wrote does not work properly under Windows Vista/7 if UAC is enabled at any level, because it writes files to the install directory of the program, defaults to "C:\Program Files\MyProgram." If UAC is disabled (or on any other version of Windows) it works properly - I read that UAC denies applications write access to the Program Files directory by default.
My question is, well, how should I write my application so that it can be used without any "rights" needed at all. I don't want users to have to run it with elevated privileges or as administrator. I just want it to work. Are there certain directories that any app has write access to under UAC where it might be better to write my files? They are mostly config files that are dynamically created/destroyed/updated.
Thanks for you help!
Per-user application specific data should be written in the AppData folder.
You should use SHGetKnownFolderPath with FOLDERID_LocalAppData.
In managed code, you should use System.Environment.GetFolderPath with System.Environment.SpecialFolder.LocalApplicationData.
Yes, there are specific locations. Consider this msdn article as a first reference. It mentions the locations:
CSIDL_APPDATA
CSIDL_LOCAL_APPDATA
CSIDL_COMMON_APPDATA
In native code, the method SHGetKnownFolderPath should prove useful.
In managed code you can use Environment.GetFolderPath(). If you're in a specific application framework, such as windows forms, you can get even easier access via direct properties, such as Application.LocalUserAppDataPath (which is my personal favorite technique). The framework path will include app-specific qualifiers on the path it returns to distinguish between (e.g.) different versions of your app.

When - and why - should you store data in the Windows Registry?

As a developer, tools that store configuration/options in the registry are the bane of my life. I can't easily track changes to those options, can't easily port them from machine to machine, and it all makes me really yearn for the good old days of .INI files...
When writing my own applications, what - if anything - should I choose to put in the registry rather than in old-fashioned configuration files, and why?
Originally (WIN3) configuration was stored in the WIN.INI file in the windows directory.
Problem: WIN.INI grew too big.
Solution (Win31): individual INI files in the same directory as the program.
Problem: That program may be installed on a network and shared by many people.
Solution(Win311): individual INI files in the user's Window directory.
Problem: Many people may share a windows folder, and it should be read-only anyway.
Solution (Win95): Registry with separate sections for each user.
Problem: Registry grew too big.
Solution (WinXP): Large blocks of individual data moved to user's own Application Data folder.
Problem: Good for large amounts of data, but rather complex for small amounts.
Solution (.NET): small amounts of fixed, read-only data stored in .config (Xml) files in same folder as application, with API to read it. (Read/write or user specific data stays in registry)
Coming at this both from a user perspective and a programmers perspective I would have to say there really isn't a good exceuse to put something in the registry unless it is something like file associations, or machine specific settings.
I come from the school of thought that says that a program should be runnable from wherever it is installed, that the installation should be completely movable within a machine, or even to another machine and not affect the running of it.
Any configurable options, or required dlls etc, if they are not shared should reside in a subdirectory of the installation directory, so that the whole installation is easily moved.
I use a lot of smaller utility like programs, so if it cant be installed on a usb stick and plugged into another machine and just run, then its not for me.
When - You are forced to due to legacy integration or because your customer's sysadmin says "it shall be so" or because you're developing in an older language that makes it more difficult to use XML.
Why - Primarily because the registry is not as portable as copying a config file that is sitting next to the application (and is called almost the same).
If you're using .Net2+ you've got App.Config and User.Config files and you don't need to register DLL's in the registry so stay away from it.
Config files have their own issues (see below), but these can be coded around and you can alter your architecture.
Problem: Applications needed configurable settings.
Solution: Store settings in a file (WIN.INI) in the Windows folder - use section headings to group data (Win3.0).
Problem: WIN.INI file grew too big (and got messy).
Solution: Store settings in INI files in the same folder as the application (Win3.1).
Problem: Need user-specific settings.
Solution: Store user-settings in user-specific INI files in the user's Window directory (Win3.11) or user-specific sections in the application INI file.
Problem: Security - some application settings need to be read-only.
Solution: Registry with security as well as user-specific and machine-wide sections (Win95).
Problem: Registry grew too big.
Solution: User-specific registry moved to user.dat in the user's own "Application Data" folder and only loaded at login (WinNT).
Problem: In large corporate environments you log onto multiple machines and have to set EACH ONE up.
Solution: Differentiate between local (Local Settings) and roaming (Application Data) profiles (WinXP).
Problem: Cannot xcopy deploy or move applications like the rest of .Net.
Solution: APP.CONFIG XML file in same folder as application - , easy to read, easy to manipluate, easy to move, can track if changed (.Net1).
Problem: Still need to store user-specific data in a similar (i.e. xcopy deploy) manner.
Solution: USER.CONFIG XML file in user's local or roaming folder and strongly-typed (.Net2).
Problem: CONFIG files are case-sensitive (not intuitive to humans), require very specific open/close "tags", connection strings cannot be set at run-time, setup projects cannot write settings (as easily as registry), cannot easily determine user.config file and user settings are blown with each new revision installed.
Solution: Use the ITEM member to set connection strings at runtime, write code in an Installer class to change the App.Config during install and use the application settings as defaults if a user setting is not found.
Microsoft policy:
Before windows 95, we used ini files for application data.
In the windows 95 - XP era, we used the registry.
From windows Vista, we use ini files although they are now xml based.
The registry is machine dependent. I have never liked it because its getting to slow and it is almost imposible to find the thing you need. That's why I like simple ini or other setting files. You know where they are (application folder or a user folder) so they are easy portable, and human readable.
Is the world going to end if you store a few window positions and a list of most recently used items in the Windows registry? It's worked okay for me so far.
HKEY-CURRENT-USER is a great place to store trivial user data in small quantities. That's what it's for. It seems silly not to use for its intended purpose just because others have abused it.
Registry reads and writes are threadsafe but files are not. So it depends on whether or not your program is single threaded.
Settings that you want to have available in a user's roaming profile should probably go in the registry, unless you actually want to go to the effort of looking for the user's Application Data folder by hand. :-)
If you are developing a new app and you care about portability you should NEVER store data in windows registry since other OS don't have a (windows) registry (duh note - this may be obvious but gets often overlooked).
If you're only developing for Win platforms ... try to avoid it as much as possible. Config files (possibly encrypted) are a way better solution. There's no gain in storing data into the registry - (isolated storage is a much better solution for example if you're using .NET).
Slightly off-topic, but since I see people concerned about portability, the best approach I've ever used is Qt's QSettings class. It abstracts the storage of the settings (registry on Windows, XML preference file on Mac OS and Ini files on Unix). As a client of the class, I don't have to spend a brain cycle wondering about the registry or anything else, it Just Works (tm).
http://doc.trolltech.com/4.4/qsettings.html#details
Personally I have used the registry to store install paths for use by the (un)install scripts. I'm not sure if this is the only possible option, but seemed like a sensible solution. This was for an app that was solely in use on Windows of course.
Usually, if you don't put settings in registry, you use it mostly to get current Windows settings, change file associations, etc.
Now, if you need to detect if your software is already installed, you can make a minimal entry in registry, that's a location you can find back in any config. Or search a folder of given name in Application Data.
If I look at my Document and Settings folder, I see lot of softwares using the Unix dot notation for setting folders:
.p4qt
.sqlworkbench
.squirrel-sql
.SunDownloadManager
.xngr
.antexplorer
.assistant
.CodeBlocks
.dbvis
.gimp-2.4
.jdictionary
.jindent
.jogl_ext (etc.)
and in Application Data, various folders with editor names or software names. Looks like being the current trend, at least among portable applications...
WinMerge uses a slightly different approach, storing data in registry, but offering Import and Export of options in the config dialog.
I believe that Windows Registry was a good idea, but because of great abuse from application developers and standard policies not encouraged/mandated by Microsoft grew into an unmanageable beast. I hate using it for the reasons you've mentioned, there are however some occasions that it makes sense using it:
Leaving a trace of your application after your application has been uninstalled (e.g. remember user's preferences in case the application is installed again)
Share configuration settings between different applications - components
In .NET there really is NOT ever a need.
Here are 2 examples that show how to use Project proerties to do the this.
These examples do this by Windows User Project Properties, but the same could/can be done by Application as well.
More here:
http://code.msdn.microsoft.com/TheNotifyIconExample
http://code.msdn.microsoft.com/SEHE
(late to the discussion but) Short Answer: Group Policy.
If your customer's IT department wants to enforce settings related to Windows or the component(s) you're writing or bundling in, such as a link speed, or a custom error message, or a database server to connect to, this is still typically done via Group Policy, which makes its ultimate manifestation as settings stored in the registry. Such policies are enforced from the time Windows starts up or the user logs in.
There are tools to create custom ADMX templates that can map your components' settings to registry locations, and give the administrator a common interface to enforce policies (s)he needs to enforce while showing them only those settings that are meaningful to enforce this way.

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