How can I programmatically move one Terminal.app window to another space? - cocoa

If I have several OS-X Terminal.app windows open, how can I move one Terminal window to another space?
I'm happy to use any scripting or programming language to achieve this, but would prefer AppleScript or calls to standard frameworks.
(Note this is to move only one window of an application not all windows.)

Using private calls in Objective-C/C, unofficially listed here
#import <Foundation/Foundation.h>
typedef int CGSConnection;
typedef int CGSWindow;
extern OSStatus CGSMoveWorkspaceWindowList(const CGSConnection connection,
CGSWindow *wids,
int count,
int toWorkspace);
extern CGSConnection _CGSDefaultConnection(void);
int main(int argc, char **argv) {
CGSConnection con = _CGSDefaultConnection();
// replace 2004 with window number
// see link for details on obtaining this number
// 2004 just happened to be a window I had open to test with
CGSWindow wids[] = {2004};
// replace 4 with number of destination space
CGSMoveWorkspaceWindowList(con, wids, 1, 4);
return 0;
}
Standard warnings apply about undocumented APIs: they are subject to breaking.

Based on cobbal's answer, code ported to ruby:
require 'dl';
wid = 2004
dl = DL::dlopen('/System/Library/Frameworks/ApplicationServices.framework/ApplicationServices')
_CGSDefaultConnection = dl.sym("_CGSDefaultConnection", 'I');
CGSMoveWorkspaceWindowList = dl.sym("CGSMoveWorkspaceWindowList", 'IIiII');
con = _CGSDefaultConnection.call();
CGSMoveWorkspaceWindowList.call(con[0], wid, 1, 4);

Related

Dereferencing void* warnings on Xcode

I'm aware of this SO question and this SO question. The element
of novelty in this one is in its focus on Xcode, and in its use of
square brackets to dereference a pointer to void.
The following program compiles with no warning in Xcode 4.5.2, compiles
with a warning on GCC 4.2 and, even though I don't have Visual Studio
right now, I remember that it would consider this a compiler
error, and MSDN and Internet agree.
#include <stdio.h>
int main(int argc, const char * argv[])
{
int x = 24;
void *xPtr = &x;
int *xPtr2 = (int *)&xPtr[1];
printf("%p %p\n", xPtr, xPtr2);
}
If I change the third line of the body of main to:
int *xPtr2 = (int *)(xPtr + 1);
It compiles with no warnings on both GCC and Xcode.
I would like to know how can I turn this silence into warnings or errors, on
GDB and especially Xcode/LLVM, including the fact that function main is int but
does not explicitly return any value (By the way I think -Wall does
the trick on GDB).
that isnt wrong at all...
the compiler doesnt know how big the pointer is ... a void[] ~~ void*
thats why char* used as strings need to be \0-terminated
you cannot turn on a warning for that as it isnt possible to determine a 'size of memory pointer to by a pointer' at compile time
void *v = nil;
*v[1] = 0 //invalid
void *v = malloc(sizeof(int)*2);
*v[1] = 0 //valid
*note typed inline on SO -- sorry for any non-working code

Using ffMPEG on Windows with only the DLL's?

What I actually want is to store frames of a video into a char array, using ffMPEG.
Constraint is to use only MSVC. Not allowed to use the Windows building tweak due to maintainability issues.
So considered using the shared build to accomplish the task. It consists of only DLL's. No lib files, so I tried loading one of the DLL's using HINSTANCE hInstLibrary = LoadLibrary("avcodec-54.dll"); and it works. But I couldn't find the interfaces of this DLL published anywhere. Could anyone help with this? How do I know which functions of the DLL I can call and what parameters I can pass it so that I can get the video frames?
Use the public interface of ffmpeg from
ffmpegdir/include/libavcodec/
ffmpegdir/include/libavformat/
etc.
for example, to open a file for reading, use avformat_open_input from ffmpegdir/include/libavformat/avformat.h
AVFormatContext * ctx= NULL;
int err = avformat_open_input(&ctx, file_name, NULL, NULL);
You can get the latest builds of ffmpeg from http://ffmpeg.zeranoe.com/builds/
Public header files can be found in dev builds (http://ffmpeg.zeranoe.com/builds/win32/dev/).
UPD:
Here is a working example (no additional static linking)
#include "stdafx.h"
#include <windows.h>
#include <libavformat/avformat.h>
typedef int (__cdecl *__avformat_open_input)(AVFormatContext **, const char *, AVInputFormat *, AVDictionary **);
typedef void (__cdecl *__av_register_all)(void);
int _tmain(int argc, _TCHAR* argv[])
{
const char * ffp = "f:\\Projects\\Temp\\testFFMPEG\\Debug\\avformat-54.dll";
HINSTANCE hinstLib = LoadLibraryA(ffp);
__avformat_open_input __avformat_open_input_proc = (__avformat_open_input)GetProcAddress(hinstLib, "avformat_open_input");
__av_register_all __av_register_all_proc = (__av_register_all)GetProcAddress(hinstLib, "av_register_all");
__av_register_all_proc();
::AVFormatContext * ctx = NULL;
int err = __avformat_open_input_proc(&ctx, "g:\\Media\\The Sneezing Baby Panda.flv", NULL, NULL);
return 0;
}

Problems With 64bit Posix Write In Mac OS X? (2gb+ Dataset in HDF5)

I'm having some issues with HDF5 on Mac os x (10.7). After some testing, I've confirmed that POSIX write seems to have issues with buffer sizes exceeding 2gb. I've written a test program to demonstrate the issue:
#define _FILE_OFFSET_BITS 64
#include <iostream>
#include <unistd.h>
#include <fcntl.h>
void writePosix(const int64_t arraySize, const char* name) {
int fd = open(name, O_WRONLY | O_CREAT);
if (fd != -1) {
double *array = new double [arraySize];
double start = 0.0;
for (int64_t i=0;i<arraySize;++i) {
array[i] = start;
start += 0.001;
}
ssize_t result = write(fd, array, (int64_t)(sizeof(double))*arraySize);
printf("results for array size %lld = %ld\n", arraySize, result);
close(fd);
} else {
printf("file error");
}
}
int main(int argc, char *argv[]) {
writePosix(268435455, "/Users/tpav/testfolder/lessthan2gb");
writePosix(268435456, "/Users/tpav/testfolder/equal2gb");
}
Output:
results for array size 268435455 = 2147483640
results for array size 268435456 = -1
As you can see, I've even tried defining the file offsets. Is there anything I can do about this or should I start looking for a workaround in the way I write 2gb+ chunks?
In the HDF5 virtual file drivers, we break I/O operations that are too large for the call into multiple smaller I/O calls. The Mac implementation of POSIX I/O takes a size_t argument so our code assumed that the max I/O size would be the max value that can fit in a variable of type ssize_t (the return type of read/write). Sadly, this is not the case.
Note that this only applies to single I/O operations. You can create files that go above the 2GB/4GB barrier, you just can't write >2GB in a single call.
This should be fixed in HDF5 1.8.10 patch 1, due out in late January 2013.

OpenSSL and multi-threads

I've been reading about the requirement that if OpenSSL is used in a multi-threaded application, you have to register a thread identification function (and also a mutex creation function) with OpenSSL.
On Linux, according to the example provided by OpenSSL, a thread is normally identified by registering a function like this:
static unsigned long id_function(void){
return (unsigned long)pthread_self();
}
pthread_self() returns a pthread_t, and this works on Linux since pthread_t is just a typedef of unsigned long.
On Windows pthreads, FreeBSD, and other operating systems, pthread_t is a struct, with the following structure:
struct {
void * p; /* Pointer to actual object */
unsigned int x; /* Extra information - reuse count etc */
}
This can't be simply cast to an unsigned long, and when I try to do so, it throws a compile error. I tried taking the void *p and casting that to an unsigned long, on the theory that the memory pointer should be consistent and unique across threads, but this just causes my program to crash a lot.
What can I register with OpenSSL as the thread identification function when using Windows pthreads or FreeBSD or any of the other operating systems like this?
Also, as an additional question:
Does anyone know if this also needs to be done if OpenSSL is compiled into and used with QT, and if so how to register QThreads with OpenSSL? Surprisingly, I can't seem to find the answer in QT's documentation.
I will just put this code here. It is not panacea, as it doesn't deal with FreeBSD, but it is helpful in most cases when all you need is to support Windows and and say Debian. Of course, the clean solution assumes usage of CRYPTO_THREADID_* family introduced recently. (to give an idea, it has a CRYPTO_THREADID_cmp callback, which can be mapped to pthread_equal)
#include <pthread.h>
#include <openssl/err.h>
#if defined(WIN32)
#define MUTEX_TYPE HANDLE
#define MUTEX_SETUP(x) (x) = CreateMutex(NULL, FALSE, NULL)
#define MUTEX_CLEANUP(x) CloseHandle(x)
#define MUTEX_LOCK(x) WaitForSingleObject((x), INFINITE)
#define MUTEX_UNLOCK(x) ReleaseMutex(x)
#define THREAD_ID GetCurrentThreadId()
#else
#define MUTEX_TYPE pthread_mutex_t
#define MUTEX_SETUP(x) pthread_mutex_init(&(x), NULL)
#define MUTEX_CLEANUP(x) pthread_mutex_destroy(&(x))
#define MUTEX_LOCK(x) pthread_mutex_lock(&(x))
#define MUTEX_UNLOCK(x) pthread_mutex_unlock(&(x))
#define THREAD_ID pthread_self()
#endif
/* This array will store all of the mutexes available to OpenSSL. */
static MUTEX_TYPE *mutex_buf=NULL;
static void locking_function(int mode, int n, const char * file, int line)
{
if (mode & CRYPTO_LOCK)
MUTEX_LOCK(mutex_buf[n]);
else
MUTEX_UNLOCK(mutex_buf[n]);
}
static unsigned long id_function(void)
{
return ((unsigned long)THREAD_ID);
}
int thread_setup(void)
{
int i;
mutex_buf = malloc(CRYPTO_num_locks() * sizeof(MUTEX_TYPE));
if (!mutex_buf)
return 0;
for (i = 0; i < CRYPTO_num_locks( ); i++)
MUTEX_SETUP(mutex_buf[i]);
CRYPTO_set_id_callback(id_function);
CRYPTO_set_locking_callback(locking_function);
return 1;
}
int thread_cleanup(void)
{
int i;
if (!mutex_buf)
return 0;
CRYPTO_set_id_callback(NULL);
CRYPTO_set_locking_callback(NULL);
for (i = 0; i < CRYPTO_num_locks( ); i++)
MUTEX_CLEANUP(mutex_buf[i]);
free(mutex_buf);
mutex_buf = NULL;
return 1;
}
I only can answer the Qt part. Use QThread::currentThreadId(), or even QThread::currentThread() as the pointer value should be unique.
From the OpenSSL doc you linked:
threadid_func(CRYPTO_THREADID *id) is needed to record the currently-executing thread's identifier into id. The implementation of this callback should not fill in id directly, but should use CRYPTO_THREADID_set_numeric() if thread IDs are numeric, or CRYPTO_THREADID_set_pointer() if they are pointer-based. If the application does not register such a callback using CRYPTO_THREADID_set_callback(), then a default implementation is used - on Windows and BeOS this uses the system's default thread identifying APIs, and on all other platforms it uses the address of errno. The latter is satisfactory for thread-safety if and only if the platform has a thread-local error number facility.
As shown providing your own ID is really only useful if you can provide a better ID than OpenSSL's default implementation.
The only fail-safe way to provide IDs, when you don't know whether pthread_t is a pointer or an integer, is to maintain your own per-thread IDs stored as a thread-local value.

SysInternal's WinObj device listing mechanism

SysInternals's WinObj can list all device objects.
I wonder how it can list the devices.
Is there any open source we can read?(or a code snippet)
What is the most significant function I should know?
WinObj uses the NT system calls NtOpenDirectoryObject and NtQueryDirectoryObject. There is no driver or kernel code needed. You won't see the imports because these NT functions are loaded via LoadLibrary/GetProcAddress.
You don't have to enumerate the entire object namespace. If you're interested in the device objects call NtOpenDirectoryObject with "\Device", then call NtQueryDirectoryObject on the returned handle.
According to SysInternals' web page:
The native NT API provides routines
that allow user-mode programs to
browse the namespace and query the
status of objects located there, but
the interfaces are undocumented.
I've tried looking at WinObj's import table (dumpbin /imports winobj.exe) but there are no obvious suspects :-(
As per the answer from user1575778 you can use NtOpenDirectoryObject and NtQueryDirectoryObject (which from user mode are identical to ZwOpenDirectoryObject and ZwQueryDirectoryObject respectively) to list the objects inside the object manager namespace.
Have a look at objmgr.hpp of NT Objects aka ntobjx, in particular at the class NtObjMgr::Directory (or DirectoryT). It provides the same functionality nicely wrapped into a C++ class. The whole utility is open source under a liberal license (dual-licensed due to WTL-use: MIT and MS-PL), so bits and pieces can be reused however you please, provided you comply with the license terms.
But here's a simple C++ code example catering just your use case:
#include <Windows.h>
#include <tchar.h>
#include <cstdio>
#include <winternl.h>
NTSTATUS (NTAPI* NtOpenDirectoryObject)(PHANDLE, ACCESS_MASK, POBJECT_ATTRIBUTES);
NTSTATUS (NTAPI* NtQueryDirectoryObject)(HANDLE, PVOID, ULONG, BOOLEAN, BOOLEAN, PULONG, PULONG);
VOID (NTAPI* RtlInitUnicodeString_)(PUNICODE_STRING, PCWSTR);
NTSTATUS (NTAPI* NtClose_)(HANDLE);
#define DIRECTORY_QUERY (0x0001)
#define DIRECTORY_TRAVERSE (0x0002)
typedef struct _OBJECT_DIRECTORY_INFORMATION {
UNICODE_STRING Name;
UNICODE_STRING TypeName;
} OBJECT_DIRECTORY_INFORMATION, *POBJECT_DIRECTORY_INFORMATION;
#ifndef STATUS_SUCCESS
#define STATUS_SUCCESS ((NTSTATUS)0x00000000L) // ntsubauth
#endif // STATUS_SUCCESS
#ifndef STATUS_MORE_ENTRIES
#define STATUS_MORE_ENTRIES ((NTSTATUS)0x00000105L)
#endif // STATUS_MORE_ENTRIES
#ifndef STATUS_NO_MORE_ENTRIES
#define STATUS_NO_MORE_ENTRIES ((NTSTATUS)0x8000001AL)
#endif // STATUS_NO_MORE_ENTRIES
int PrintDevices()
{
NTSTATUS ntStatus;
OBJECT_ATTRIBUTES oa;
UNICODE_STRING objname;
HANDLE hDeviceDir = NULL;
RtlInitUnicodeString_(&objname, L"\\Device");
InitializeObjectAttributes(&oa, &objname, 0, NULL, NULL);
ntStatus = NtOpenDirectoryObject(&hDeviceDir, DIRECTORY_QUERY | DIRECTORY_TRAVERSE, &oa);
if(NT_SUCCESS(ntStatus))
{
size_t const bufSize = 0x10000;
BYTE buf[bufSize] = {0};
ULONG start = 0, idx = 0, bytes;
BOOLEAN restart = TRUE;
for(;;)
{
ntStatus = NtQueryDirectoryObject(hDeviceDir, PBYTE(buf), bufSize, FALSE, restart, &idx, &bytes);
if(NT_SUCCESS(ntStatus))
{
POBJECT_DIRECTORY_INFORMATION const pdilist = reinterpret_cast<POBJECT_DIRECTORY_INFORMATION>(PBYTE(buf));
for(ULONG i = 0; i < idx - start; i++)
{
if(0 == wcsncmp(pdilist[i].TypeName.Buffer, L"Device", pdilist[i].TypeName.Length / sizeof(WCHAR)))
{
_tprintf(_T("%s\n"), pdilist[i].Name.Buffer);
}
}
}
if(STATUS_MORE_ENTRIES == ntStatus)
{
start = idx;
restart = FALSE;
continue;
}
if((STATUS_SUCCESS == ntStatus) || (STATUS_NO_MORE_ENTRIES == ntStatus))
{
break;
}
}
(void)NtClose_(hDeviceDir);
return 0;
}
_tprintf(_T("Failed NtOpenDirectoryObject with 0x%08X"), ntStatus);
return 1;
}
int _tmain(int /*argc*/, _TCHAR** /*argv*/)
{
HMODULE hNtDll = ::GetModuleHandle(_T("ntdll.dll"));
*(FARPROC*)&NtOpenDirectoryObject = ::GetProcAddress(hNtDll, "NtOpenDirectoryObject");
*(FARPROC*)&NtQueryDirectoryObject = ::GetProcAddress(hNtDll, "NtQueryDirectoryObject");
*(FARPROC*)&RtlInitUnicodeString_ = ::GetProcAddress(hNtDll, "RtlInitUnicodeString");
*(FARPROC*)&NtClose_ = ::GetProcAddress(hNtDll, "NtClose");
if (!NtOpenDirectoryObject || !NtQueryDirectoryObject || !RtlInitUnicodeString_ || !NtClose_)
{
_tprintf(_T("Failed to retrieve ntdll.dll function pointers\n"));
return 1;
}
return PrintDevices();
}
Some remarks: This will not delve into subdirectories, it will not list any types other than Device and it will not resolve symbolic links, if any. For any of those features, please look at the aforementioned utility's source code and adjust as needed. winternl.h should be available in any recent Windows SDK.
The functions RtlInitUnicodeString_ and NtClose_ have a trailing underscore to avoid clashes with these native API functions, which are declared in winternl.h, but use __declspec(dllimport).
Disclosure: I am the author of ntobjx.
You can use NtOpenDirectoryObject and NtQueryDirectoryObject to enumarate the objects list in a given directory.
To get the details of the object namespace, you must use the Windows NT Undocumented API. That is also used by the WinObj as it is described here that how WinOBj getting the all results..and for those who are saying that we need a driver to do this please, read these lines on given page.
"One obvious way is to use a driver – in kernel mode everything is accessible – so the client app can get the required information by communicating with its own driver. WinObj does not use a driver, however (this is one reason it’s able to execute without admin privileges, although with admin privileges it shows all objects as opposed to partial results)."
You can start with SetupDiCreateDeviceInfoList and use other related functions to enumerate all the devices. This stuff is painful to use.

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