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I have a makefile that is trying to do the following: identify all files under the current directory (all sub-directories included) with .c and .s extensions, for each one compile a non-linked object file and put it into a directory. All C files end up in objects/c, all assembly files end up in objects/ass.
The makefile always works as expected on the first execution (all commands are called in the right order) and no errors are produced.
However if I call make again, half of the time i get "nothing to be done for 'all'.". Which is what you would expect, since no files have been modified. But the other half of the time, make is selecting a random assembly file and compiling that file. That is to say,if I keep doing "make" I sometimes compile file1.s sometimes file2.s. and it keeps randomly swapping between the assembly files add infinitum (it never reaches a "nothing to be done") state.
How is make exhibitting non deterministic behaviour?
This is the smallest makefile I could make that reproduces the error:
SRC_C = $(wildcard *.c) $(wildcard **/*.c)
SRC_ASS = $(wildcard *.s) $(wildcard **/*.s)
OBJECTS_C = $(addprefix $(OBJECT_DIR)c/, $(notdir $(SRC_C:.c=.o)))
OBJECTS_ASS = $(addprefix $(OBJECT_DIR)ass/, $(notdir $(SRC_ASS:.s=.o)))
OBJECTS = $(OBJECTS_C) $(OBJECTS_ASS)
OBJECT_DIR = objects/
all: $(OBJECTS)
%/:
mkdir $#
$(OBJECTS_C): $(OBJECT_DIR) $(OBJECT_DIR)c/
arm-none-eabi-gcc -O0 -march=armv8-a $(wildcard */$(#F:.o=.c)) -nostartfiles -c -o $#
$(OBJECTS_ASS): $(OBJECT_DIR) $(OBJECT_DIR)ass/
arm-none-eabi-as -march=armv8-a $(wildcard */$(#F:.o=.s)) -c -o $#
.PHONY: clean
clean:
rm -rf $(OBJECT_DIR)
You have many errors here.
The biggest is a conceptual one: By flattening all your object files into one directory, there's no way to express proper dependencies using pattern rules, so your object files do not really depend on their respective source files. I'd say: just don't do that! Having object directories is fine, but they should mirror the directory structure of the source tree.
Further errors:
directly depending on directories. This will not work as expected, directories should always be order-only dependencies, as already stated in the comments
Make doesn't support recursive wildcards -- if you really need that, you could write your own function or, assuming you're always building on *nix, just call find instead
Pattern rules for creating directories are not the best idea either -- I'd suggest to collect all needed directories in a variable and loop over that.
Stylistic improvements:
Assign variables that don't need deferred evaluation with :=
Assign variables influencing the build process with ?=, so the user can override them at the command line
Use "standard" variables like CC, AS, CROSS_COMPILE
declare all phony targets in .PHONY.
Your Makefile with these changes applied would look like this:
OBJECT_DIR ?= objects
C_OBJECT_DIR ?= $(OBJECT_DIR)/c
AS_OBJECT_DIR ?= $(OBJECT_DIR)/ass
SRC_C:= $(shell find -name \*.c)
SRC_ASS:= $(shell find -name \*.s)
OBJECTS_C:= $(addprefix $(C_OBJECT_DIR)/, $(SRC_C:.c=.o))
OBJECTS_ASS:= $(addprefix $(AS_OBJECT_DIR)/, $(SRC_ASS:.s=.o))
OBJECTS:= $(OBJECTS_C) $(OBJECTS_ASS)
OUTDIRS:= $(sort $(dir $(OBJECTS)))
CROSS_COMPILE ?= arm-none-eabi-
CC ?= gcc
AS ?= as
CFLAGS ?= -O0 -march=armv8-a -nostartfiles
ASFLAGS ?= -march=armv8-a
all: $(OBJECTS)
$(OUTDIRS):
$(foreach _dir,$#,mkdir -p $(_dir);)
$(C_OBJECT_DIR)/%.o: %.c | $(OUTDIRS)
$(CROSS_COMPILE)$(CC) -c -o $# $(CFLAGS) $<
$(AS_OBJECT_DIR)/%.o: %.s | $(OUTDIRS)
$(CROSS_COMPILE)$(AS) -c -o $# $(ASFLAGS) $<
clean:
rm -rf $(OBJECT_DIR)
.PHONY: all clean
Note there is one important thing missing: automatic dependencies. With this Makefile, each object file depends on its respective source file, but completely misses any headers included. For anything other than a simple toy, you should add that, google for "gnu make gcc automatic dependencies" or something similar (not the scope of this question).
I would like to build a C-project for my microcontroller with the GNU make tool. I would like to do it in a clean way, such that my source code is not cluttered with object files and other stuff after the build. So imagine that I have a project folder, called "myProject" with two folders in it:
- myProject
|
|---+ source
|
'---+ build
The build folder only contains a makefile. The figure below shows what should happen when I run the GNU make tool:
So GNU make should create an object file for each .c source file it can find in the source folder. The object files should be structured in a directory tree that is similar to the structure in the source folder.
GNU make should also make a .d dependency file (in fact, a dependency file is some sort of makefile itself) for each .c source file. The dependency file is described in the GNU make manual chapter 4.14 "Generating Prerequisites Automatically":
For each source file name.c there is a makefile name.d which lists
what files the object file name.o depends on.
From the following Stackoverflow question About the GNU make dependency files *.d, I learned that adding the options -MMD and -MP to the CFLAGS of the GNU gcc compiler can help to automate that.
So now comes the question. Has anyone a sample makefile that performs such out-of-source build? Or some good advices on how to get started?
I'm pretty sure that most people who have written such a makefile, are Linux-people. But the microcontroller project should build also on a Windows machine. Anyway, even if your makefile is Linux-only, it provides a good starting point ;-)
PS: I would like to avoid extra tools like CMake, Autotools, or anything that has to do with an IDE. Just pure GNU make.
I would be very grateful :-)
Updating the dependency files
Please have a look at this question: What is the exact chain of events when GNU make updates the .d files?
Here's the Makefile I've added to the documentation (currently in review so I'll post it here) :
# Set project directory one level above the Makefile directory. $(CURDIR) is a GNU make variable containing the path to the current working directory
PROJDIR := $(realpath $(CURDIR)/..)
SOURCEDIR := $(PROJDIR)/Sources
BUILDDIR := $(PROJDIR)/Build
# Name of the final executable
TARGET = myApp.exe
# Decide whether the commands will be shown or not
VERBOSE = TRUE
# Create the list of directories
DIRS = Folder0 Folder1 Folder2
SOURCEDIRS = $(foreach dir, $(DIRS), $(addprefix $(SOURCEDIR)/, $(dir)))
TARGETDIRS = $(foreach dir, $(DIRS), $(addprefix $(BUILDDIR)/, $(dir)))
# Generate the GCC includes parameters by adding -I before each source folder
INCLUDES = $(foreach dir, $(SOURCEDIRS), $(addprefix -I, $(dir)))
# Add this list to VPATH, the place make will look for the source files
VPATH = $(SOURCEDIRS)
# Create a list of *.c sources in DIRS
SOURCES = $(foreach dir,$(SOURCEDIRS),$(wildcard $(dir)/*.c))
# Define objects for all sources
OBJS := $(subst $(SOURCEDIR),$(BUILDDIR),$(SOURCES:.c=.o))
# Define dependencies files for all objects
DEPS = $(OBJS:.o=.d)
# Name the compiler
CC = gcc
# OS specific part
ifeq ($(OS),Windows_NT)
RM = del /F /Q
RMDIR = -RMDIR /S /Q
MKDIR = -mkdir
ERRIGNORE = 2>NUL || true
SEP=\\
else
RM = rm -rf
RMDIR = rm -rf
MKDIR = mkdir -p
ERRIGNORE = 2>/dev/null
SEP=/
endif
# Remove space after separator
PSEP = $(strip $(SEP))
# Hide or not the calls depending of VERBOSE
ifeq ($(VERBOSE),TRUE)
HIDE =
else
HIDE = #
endif
# Define the function that will generate each rule
define generateRules
$(1)/%.o: %.c
#echo Building $$#
$(HIDE)$(CC) -c $$(INCLUDES) -o $$(subst /,$$(PSEP),$$#) $$(subst /,$$(PSEP),$$<) -MMD
endef
# Indicate to make which targets are not files
.PHONY: all clean directories
all: directories $(TARGET)
$(TARGET): $(OBJS)
$(HIDE)echo Linking $#
$(HIDE)$(CC) $(OBJS) -o $(TARGET)
# Include dependencies
-include $(DEPS)
# Generate rules
$(foreach targetdir, $(TARGETDIRS), $(eval $(call generateRules, $(targetdir))))
directories:
$(HIDE)$(MKDIR) $(subst /,$(PSEP),$(TARGETDIRS)) $(ERRIGNORE)
# Remove all objects, dependencies and executable files generated during the build
clean:
$(HIDE)$(RMDIR) $(subst /,$(PSEP),$(TARGETDIRS)) $(ERRIGNORE)
$(HIDE)$(RM) $(TARGET) $(ERRIGNORE)
#echo Cleaning done !
Main features
Automatic detection of C sources in specified folders
Multiple source folders
Multiple corresponding target folders for object and dependency files
Automatic rule generation for each target folder
Creation of target folders when they don't exist
Dependency management with gcc : Build only what is necessary
Works on Unix and DOS systems
Written for GNU Make
How to use this Makefile
To adapt this Makefile to your project you have to :
Change the TARGET variable to match your target name
Change the name of the Sources and Build folders in SOURCEDIR and BUILDDIR
Change the verbosity level of the Makefile in the Makefile itself or in make call (make all VERBOSE=FALSE)
Change the name of the folders in DIRS to match your sources and build folders
If required, change the compiler and the flags
In this Makefile Folder0, Folder1 and Folder2 are the equivalent to your FolderA, FolderB and FolderC.
Note that I have not had the opportunity to test it on a Unix system at the moment but it works correctly on Windows.
Explanation of a few tricky parts :
Ignoring Windows mkdir errors
ERRIGNORE = 2>NUL || true
This has two effects :
The first one, 2>NUL is to redirect the error output to NUL, so as it does not comes in the console.
The second one, || true prevents the command from rising the error level. This is Windows stuff unrelated with the Makefile, it's here because Windows' mkdir command rises the error level if we try to create an already-existing folder, whereas we don't really care, if it does exist that's fine. The common solution is to use the if not exist structure, but that's not UNIX-compatible so even if it's tricky, I consider my solution more clear.
Creation of OBJS containing all object files with their correct path
OBJS := $(subst $(SOURCEDIR),$(BUILDDIR),$(SOURCES:.c=.o))
Here we want OBJS to contain all the object files with their paths, and we already have SOURCES which contains all the source files with their paths.
$(SOURCES:.c=.o) changes *.c in *.o for all sources, but the path is still the one of the sources.
$(subst $(SOURCEDIR),$(BUILDDIR), ...) will simply subtract the whole source path with the build path, so we finally have a variable that contains the .o files with their paths.
Dealing with Windows and Unix-style path separators
SEP=\\
SEP = /
PSEP = $(strip $(SEP))
This only exist to allow the Makefile to work on Unix and Windows, since Windows uses backslashes in path whereas everyone else uses slashes.
SEP=\\ Here the double backslash is used to escape the backslash character, which make usually treats as an "ignore newline character" to allow writing on multiple lines.
PSEP = $(strip $(SEP)) This will remove the space char of the SEP variable, which has been added automatically.
Automatic generation of rules for each target folder
define generateRules
$(1)/%.o: %.c
#echo Building $$#
$(HIDE)$(CC) -c $$(INCLUDES) -o $$(subst /,$$(PSEP),$$#) $$(subst /,$$(PSEP),$$<) -MMD
endef
That's maybe the trick that is the most related with your usecase. It's a rule template that can be generated with $(eval $(call generateRules, param)) where param is what you can find in the template as $(1).
This will basically fill the Makefile with rules like this for each target folder :
path/to/target/%.o: %.c
#echo Building $#
$(HIDE)$(CC) -c $(INCLUDES) -o $(subst /,$(PSEP),$#) $(subst /,$(PSEP),$<) -MMD
This fairly minimal makefile should do the trick:
VPATH = ../source
OBJS = FolderA/fileA1.o FolderA/fileA2.o FolderB/fileB1.o
CPPFLAGS = -MMD -MP
all: init myProgram
myProgram: $(OBJS)
$(CC) $(LDFLAGS) -o $# $(OBJS) $(LDLIBS)
.PHONY: all init
init:
mkdir -p FolderA
mkdir -p FolderB
-include $(OBJS:%.o=%.d)
The main tricky part is ensuring that FolderA and FolderB exist in the build directory bfore trying to run the compiler that will write into them. The above code will work sequential for builds, but might fail with -j2 the first time it is run, as the compiler in one thread might try to open an output file before the other thread creates the directory. Its also somewhat unclean. Usually with GNU tools you have a configure script that will create those directories (and the makefile) for you before you even try to run make. autoconf and automake can build that for you.
An alternate way that should work for parallel builds would be to redefine the standard rule for compiling C files:
VPATH = ../source
OBJS = FolderA/fileA1.o FolderA/fileA2.o FolderB/fileB1.o
CPPFLAGS = -MMD -MP
myProgram: $(OBJS)
$(CC) $(LDFLAGS) -o $# $(OBJS) $(LDLIBS)
%.o: %.c
mkdir -p $(dir $#)
$(CC) $(CFLAGS) $(CPPFLAGS) -c -o $# $<
-include $(OBJS:%.o=%.d)
Which has the disadvantage that you'll also need to redefine the builtin rules for any other kind of sourcefile you want to compile
Here's a basic one I use all the time, it's pretty much a skeleton as it is but works perfectly fine for simple projects. For more complex projects it certainly needs to be adapted, but I always use this one as a starting point.
APP=app
SRC_DIR=src
INC_DIR=inc
OBJ_DIR=obj
BIN_DIR=bin
CC=gcc
LD=gcc
CFLAGS=-O2 -c -Wall -pedantic -ansi
LFLGAS=
DFLAGS=-g3 -O0 -DDEBUG
INCFLAGS=-I$(INC_DIR)
SOURCES=$(wildcard $(SRC_DIR)/*.c)
HEADERS=$(wildcard $(INC_DIR)/*.h)
OBJECTS=$(SOURCES:$(SRC_DIR)/%.c=$(OBJ_DIR)/%.o)
DEPENDS=$(OBJ_DIR)/.depends
.PHONY: all
all: $(BIN_DIR)/$(APP)
.PHONY: debug
debug: CFLAGS+=$(DFLAGS)
debug: all
$(BIN_DIR)/$(APP): $(OBJECTS) | $(BIN_DIR)
$(LD) $(LFLGAS) -o $# $^
$(OBJ_DIR)/%.o: | $(OBJ_DIR)
$(CC) $(CFLAGS) $(INCFLAGS) -o $# $<
$(DEPENDS): $(SOURCES) | $(OBJ_DIR)
$(CC) $(INCFLAGS) -MM $(SOURCES) | sed -e 's!^!$(OBJ_DIR)/!' >$#
ifneq ($(MAKECMDGOALS),clean)
-include $(DEPENDS)
endif
$(BIN_DIR):
mkdir -p $#
$(OBJ_DIR):
mkdir -p $#
.PHONY: clean
clean:
rm -rf $(BIN_DIR) $(OBJ_DIR)
I would avoid manipulating Makefile directly, and use CMake instead.
Just describe your source files in CMakeLists.txt, as below:
Create file MyProject/source/CMakeLists.txt containing;
project(myProject)
add_executable(myExec FolderA/fileA1.c FolderA/fileA2.c FolderB/fileB1.c)
Under MyProject/build, run
cmake ../source/
You'll get a Makefile now. To build, under the same build/ directory,
make
You may also want to switch to a lightning fast build tool, ninja, simply by adding a switch as following.
cmake -GNinja ..
ninja
I have a set of .cpp files that I want to compile. These .cpp files are in a hierarchical directory structure. I want the corresponding .o files to all end up in one build folder.
Here's how I get GNU make to enumerate the files:
SRCS = \
$(wildcard $(CODE)/**/*.cpp) \
$(wildcard $(CODE)/AlgebraLibraries/**/*.cpp) \
$(wildcard $(CODE)/Calculator/Environments/**/*.cpp)
BARE_SRCS = $(notdir $(SRCS))
BARE_OBJS = $(BARE_SRCS:.cpp=.o)
OBJS = $(addprefix $(BUILD)/, $(BARE_OBJS))
Having done this, I have no idea how to create the rules that will create the .o files from the .cpp files. Intuitively, what I want to do is the following pseudocode:
for i=0, N do # <-- a for-loop!
$(OBJS)[i]: $(SRCS)[i] # <-- the rule!
$(CPP) -c $(SRCS)[i] -o $(OBJS)[i] # <-- the recipe
end
Of course, this is not valid GNU make code, but I trust you understand what it is here that I'm trying to do. The following will not work.
%.o: %.cpp
$(CPP) -c $< -o $#
This doesn't work, because GNU make is matching up the % signs, assuming that the .o files live along-side the .cpp files.
The alternative to all of this, which I know will work, but will be extremely tedious, is to enumerate all of the rules by-hand as explicit rules. There has to be a better way!
I've been researching GNU make's ability to generate rules, but there appears to be no way to do it without the built-in logic. It would be really nice if I could utilize some flow-control statements to generate the rules that I want to make. Is this asking too much of GNU-make?
In any case, is there a way to do what it is I'm trying to do with GNU make? If so, how?
This looks like a job for... several advanced Make tricks:
all: $(OBJS)
define ruletemp
$(patsubst %.cpp, $(BUILD)/%.o, $(notdir $(1))): $(1)
$$(CPP) -c $$< -o $$#
endef
$(foreach src,$(SRCS),$(eval $(call ruletemp, $(src))))
If $(BUILD) is constant, you can always just do:
$(BUILD)/%.o: %.cpp
$(CPP) -c $< -o $#
I am doing some Makefile refactoring and trying to figure out the most concise way to implement a Makefile that does the following:
Has one variable that has all the source files listed (can be both C and C++ files)
All object files are generated in OBJ_DIR
The object directory is created if it does not exist
Here is what I have so far:
...
OBJ_DIR = obj/
BIN_DIR = bin/
PROGRAM = program
SRCS = test1.cpp test2.c
OBJS = $(addprefix $(OBJ_DIR), \
$(patsubst %.cpp, %.o, \
$(patsubst %.c, %.o, $(SRCS))))
$(BIN_DIR)$(PROGRAM) : $(OBJS)
$(CREATE_OUT_DIR)
$(LINK)
$(OBJ_DIR)%.o : %.c
$(CREATE_OBJ_DIR)
$(CCOMPILE)
$(OBJ_DIR)%.o : %.cpp
$(CREATE_OBJ_DIR)
$(CPPCOMPILE)
...
I'd like to eliminate the call to $(CREATE_OBJ_DIR) for every .o compile. Anyone know how to do this? I tried adding this, but then it would not build the object files:
$(OBJS): | $(OBJ_DIR)
$(OBJ_DIR):
$(CREATE_OBJ_DIR)
You already seem to have solved your first point: Have them all in one variable (I shouldn't think you actually need to to separate them into TEMP1 and TEMP2 like you have, just have different build rules)
For the second point, you can tell the compiler where to output the object files (for g++ its like this:
g++ -c MySourceFile.cpp -o obj/MySourceFile.o
The make rule for this would look like:
obj/%.o: %.cpp
g++ -c $*.cpp -o obj/$*.o
And your third point is also easily solved, as you can have a build rule for it (Just put the directory name in the dependency list for the target, before all of the objects are listed), and the build rule would look like this
obj:
mkdir obj
Edit: or following your code examples:
$(BIN_DIR)$(PROGRAM) : $(BIN_DIR) $(OBJS)
$(LINK)
$(BIN_DIR):
$(CREATE_OUT_DIR)
As for your 3rd point: This question has been asked here before. Unfortunately there is no really good answer for this, and you need to find the least ugly hack from the answer. Personally, I vote for the marker file solution.
This is what I do:
$(OBJ_LOC)/%.o: $(SRC_LOC)/%.c
#[ -d $(OBJ_LOC) ] || mkdir -p $(OBJ_LOC)
g++ ...
But, I am looking at these other answers with great interest.
I'm having trouble with trying to use make to place object files in a separate subdirectory, probably a very basic technique. I have tried to use the information in this page:
http://www.gnu.org/software/hello/manual/make/Prerequisite-Types.html#Prerequisite-Types
I get the following output from make:
make: *** No rule to make target `ku.h', needed by `obj/kumain.o'. Stop.
However ku.h is a dependency not a target (although it's obviously #included within the c source files). When I don't try to use a subdirectory for object files (i.e. miss out the OBJDIR parts) it works fine. Why does make think ku.h is a target?
my makefile is this: (the style is after reading various sources of information)
.SUFFIXES:
.SUFFIXES: .c .o
CC=gcc
CPPFLAGS=-Wall
LDLIBS=-lhpdf
VPATH=%.c src
VPATH=%.h src
VPATH=%.o obj
OBJDIR=obj
objects= $(addprefix $(OBJDIR)/, kumain.o kudlx.o kusolvesk.o kugetpuz.o kuutils.o \
kurand.o kuASCboard.o kuPDFs.o kupuzstrings.o kugensud.o \
kushapes.o )
ku : $(objects)
$(CC) $(CPPFLAGS) -o ku $(objects) $(LDLIBS)
$(objects) : ku.h kudefines.h kuglobals.h kufns.h | $(OBJDIR)
$(OBJDIR):
mkdir $(OBJDIR)
.PHONY: clean
clean :
rm $(objects)
Edit:
I applied the change to use the vpath directive. My version was a bad mixture of VPATH=xxx and vpath %.c xxx. However I now get another problem (which was the original problem before I added the wrong vpath). This is now the output:
gcc -o ku -lhpdf obj/kumain.o obj/kudlx.o obj/kusolvesk.o ..etc
gcc: obj/kumain.o: No such file or directory
gcc: obj/kudlx.o: No such file or directory
gcc: obj/kusolvesk.o: No such file or directory
gcc: obj/kugetpuz.o: No such file or directory
gcc: obj/kuutils.o: No such file or directory
gcc: obj/kurand.o: No such file or directory
gcc: obj/kuASCboard.o: No such file or directory
gcc: obj/kuPDFs.o: No such file or directory
gcc: obj/kupuzstrings.o: No such file or directory
gcc: obj/kugensud.o: No such file or directory
gcc: obj/kushapes.o: No such file or directory
make: *** [ku] Error 1
It appears that make is not applying the implicit rule for an object file although the manual says
"Implicit rules tell make how to use customary techniques so that you do not have to specify them in detail when you want to use them. For example, there is an implicit rule for C compilation. File names determine which implicit rules are run. For example, C compilation typically takes a .c file and makes a .o file. So make applies the implicit rule for C compilation when it sees this combination of file name endings." and also "The search through the directories specified in VPATH or with vpath also happens during consideration of implicit rules (see Using Implicit Rules)."
Again here "For example, when a file foo.o has no explicit rule, make considers implicit rules, such as the built-in rule to compile foo.c if that file exists. If such a file is lacking in the current directory, the appropriate directories are searched for it. If foo.c exists (or is mentioned in the makefile) in any of the directories, the implicit rule for C compilation is applied."
Any assistance in getting implicit rules to work for my makefile would be greatly appreciated.
Edit no 2:
Thanks to Jack Kelly I have made an explicit rule to compile the .c files since I couldn't get anywhere trying to use implicit rules. Also thanks to al_miro for the vpath info.
Here is the working makfile:
.SUFFIXES:
.SUFFIXES: .c .o
CC=gcc
CPPFLAGS=-Wall
LDLIBS=-lhpdf
OBJDIR=obj
vpath %.c src
vpath %.h src
objects = $(addprefix $(OBJDIR)/, kumain.o kudlx.o kusolvesk.o kugetpuz.o kuutils.o \
kurand.o kuASCboard.o kuPDFs.o kupuzstrings.o kugensud.o \
kushapes.o )
ku : $(objects)
$(CC) $(CPPFLAGS) -o ku $(objects) $(LDLIBS)
$(OBJDIR) obj/%.o : %.c ku.h kudefines.h kuglobals.h kufns.h
$(CC) -c $(CPPFLAGS) $< -o $#
.PHONY : clean
clean :
rm $(objects)
Since you're using GNUmake, use a pattern rule for compiling object files:
$(OBJDIR)/%.o: %.c
$(CC) $(CFLAGS) $(CPPFLAGS) -c -o $# $<
This is the makefile that I use for most of my projects,
It permits putting source files, headers and inline files in subfolders, and subfolders of subfolders and so-forth, and will automatically generate a dependency file for each object This means that modification of headers and inline files will trigger recompilation of files which are dependent.
Source files are detected via shell find command, so there is no need to explicitly specify, just keep coding to your hearts content.
It will also copy all files from a 'resources' folder, into the bin folder when the project is compiled, which I find handy most of the time.
To provide credit where it is due, the auto-dependencies feature was based largely off Scott McPeak's page that can be found HERE, with some additional modifications / tweaks for my needs.
Example Makefile
#Compiler and Linker
CC := g++-mp-4.7
#The Target Binary Program
TARGET := program
#The Directories, Source, Includes, Objects, Binary and Resources
SRCDIR := src
INCDIR := inc
BUILDDIR := obj
TARGETDIR := bin
RESDIR := res
SRCEXT := cpp
DEPEXT := d
OBJEXT := o
#Flags, Libraries and Includes
CFLAGS := -fopenmp -Wall -O3 -g
LIB := -fopenmp -lm -larmadillo
INC := -I$(INCDIR) -I/usr/local/include
INCDEP := -I$(INCDIR)
#---------------------------------------------------------------------------------
#DO NOT EDIT BELOW THIS LINE
#---------------------------------------------------------------------------------
SOURCES := $(shell find $(SRCDIR) -type f -name *.$(SRCEXT))
OBJECTS := $(patsubst $(SRCDIR)/%,$(BUILDDIR)/%,$(SOURCES:.$(SRCEXT)=.$(OBJEXT)))
#Defauilt Make
all: resources $(TARGET)
#Remake
remake: cleaner all
#Copy Resources from Resources Directory to Target Directory
resources: directories
#cp $(RESDIR)/* $(TARGETDIR)/
#Make the Directories
directories:
#mkdir -p $(TARGETDIR)
#mkdir -p $(BUILDDIR)
#Clean only Objecst
clean:
#$(RM) -rf $(BUILDDIR)
#Full Clean, Objects and Binaries
cleaner: clean
#$(RM) -rf $(TARGETDIR)
#Pull in dependency info for *existing* .o files
-include $(OBJECTS:.$(OBJEXT)=.$(DEPEXT))
#Link
$(TARGET): $(OBJECTS)
$(CC) -o $(TARGETDIR)/$(TARGET) $^ $(LIB)
#Compile
$(BUILDDIR)/%.$(OBJEXT): $(SRCDIR)/%.$(SRCEXT)
#mkdir -p $(dir $#)
$(CC) $(CFLAGS) $(INC) -c -o $# $<
#$(CC) $(CFLAGS) $(INCDEP) -MM $(SRCDIR)/$*.$(SRCEXT) > $(BUILDDIR)/$*.$(DEPEXT)
#cp -f $(BUILDDIR)/$*.$(DEPEXT) $(BUILDDIR)/$*.$(DEPEXT).tmp
#sed -e 's|.*:|$(BUILDDIR)/$*.$(OBJEXT):|' < $(BUILDDIR)/$*.$(DEPEXT).tmp > $(BUILDDIR)/$*.$(DEPEXT)
#sed -e 's/.*://' -e 's/\\$$//' < $(BUILDDIR)/$*.$(DEPEXT).tmp | fmt -1 | sed -e 's/^ *//' -e 's/$$/:/' >> $(BUILDDIR)/$*.$(DEPEXT)
#rm -f $(BUILDDIR)/$*.$(DEPEXT).tmp
#Non-File Targets
.PHONY: all remake clean cleaner resources
The VPATH lines are wrong, they should be
vpath %.c src
vpath %.h src
i.e. not capital and without the = . As it is now, it doesn't find the .h file and thinks it is a target to be made.
In general, you either have to specify $(OBJDIR) on the left hand side of all the rules that place files in $(OBJDIR), or you can run make from $(OBJDIR).
VPATH is for sources, not for objects.
Take a look at these two links for more explanation, and a "clever" workaround.
http://mad-scientist.net/make/vpath.html
http://mad-scientist.net/make/multi-arch.html
Build from the output directory
Instead of building from the top-level directory, build from the output directory. You can access the source directories by setting the vpath. This option has the advantage that the built-in rules can be used.
build.sh
#!/bin/bash
mkdir -p obj
cp Makefile.template obj/Makefile
cd obj
make "$*"
Makefile
.SUFFIXES:
.SUFFIXES: .c .o
CC=gcc
CPPFLAGS=-Wall
LDLIBS=-lhpdf
VPATH=%.c ../src
VPATH=%.h ../src
objects=kumain.o kudlx.o kusolvesk.o kugetpuz.o kuutils.o \
kurand.o kuASCboard.o kuPDFs.o kupuzstrings.o kugensud.o \
kushapes.o
ku : $(objects)
$(objects) : ku.h kudefines.h kuglobals.h kufns.h
.PHONY: clean
clean :
rm $(objects)
The disadvantage is that error messages do not match the CWD. This can be solved by skipping build.sh and directly building from the obj directory.
Another advantage of this approach is that it's somewhat popular. cmake works in a similar fashion.
Create Rule based on output option
The following solution isn't nice in my opinion, as I really love the built-in rules. However, GNU make doesn't support something like vpath for output directories. And the built-in rules cannot match, as the % in %.o would match obj/foo of obj/foo.o, leaving make with a search in vpath %.c src/ for stuff like src/obj/foo.c, but not src/foo.c.
But this is as close to the built-in rules as you can get, and therefore to my best knowledge the nicest solution that's available.
$(OBJDIR)/%.o: %.c
$(COMPILE.c) $(OUTPUT_OPTION) $<
Explanation: $(COMPILE.c) $(OUTPUT_OPTION) $< actually is how .c.o is implemented, see http://git.savannah.gnu.org/cgit/make.git/tree/default.c (and it's even mentioned in the manual)
Besides, if $(OBJDIR) would only ever contain auto-gererated files, you could create it on-the-fly with an order-only prerequisite, making the clean rule slightly simpler:
$(OBJDIR):
mkdir -p $(OBJDIR)
$(OBJDIR)/%.o: %.c | $(OBJDIR)
$(COMPILE.c) $(OUTPUT_OPTION) $<
.PHONY: clean
clean:
$(RM) -r $(OBJDIR)
This requires that the feature order-only is available, which you can check using $(filter order-only, $(.FETAURES)). I've checked on Kubuntu 14.04 GNU make 3.81 and OpenSUSE 13.1 GNU make 3.82. Both were built with order-only enabled, and am now left puzzled why Kubuntu 14.04 comes with an older version of GNU make than OpenSUSE 13.1. Anyways, gonna download make 4.1 now :)
For anyone that is working with a directory style like this:
project
> src
> pkgA
> pkgB
...
> bin
> pkgA
> pkgB
...
The following worked very well for me. I made this myself, using
the GNU make manual as my main reference; this, in particular, was extremely helpful for my last rule, which ended up being the most important one for me.
My Makefile:
PROG := sim
CC := g++
ODIR := bin
SDIR := src
MAIN_OBJ := main.o
MAIN := main.cpp
PKG_DIRS := $(shell ls $(SDIR))
CXXFLAGS = -std=c++11 -Wall $(addprefix -I$(SDIR)/,$(PKG_DIRS)) -I$(BOOST_ROOT)
FIND_SRC_FILES = $(wildcard $(SDIR)/$(pkg)/*.cpp)
SRC_FILES = $(foreach pkg,$(PKG_DIRS),$(FIND_SRC_FILES))
OBJ_FILES = $(patsubst $(SDIR)/%,$(ODIR)/%,\
$(patsubst %.cpp,%.o,$(filter-out $(SDIR)/main/$(MAIN),$(SRC_FILES))))
vpath %.h $(addprefix $(SDIR)/,$(PKG_DIRS))
vpath %.cpp $(addprefix $(SDIR)/,$(PKG_DIRS))
vpath $(MAIN) $(addprefix $(SDIR)/,main)
# main target
#$(PROG) : all
$(PROG) : $(MAIN) $(OBJ_FILES)
$(CC) $(CXXFLAGS) -o $(PROG) $(SDIR)/main/$(MAIN)
# debugging
all : ; $(info $$PKG_DIRS is [${PKG_DIRS}])#echo Hello world
%.o : %.cpp
$(CC) $(CXXFLAGS) -c $< -o $#
# This one right here, folks. This is the one.
$(OBJ_FILES) : $(ODIR)/%.o : $(SDIR)/%.h
$(CC) $(CXXFLAGS) -c $< -o $#
# for whatever reason, clean is not being called...
# any ideas why???
.PHONY: clean
clean :
#echo Build done! Cleaning object files...
#rm -r $(ODIR)/*/*.o
By using $(SDIR)/%.h as a prerequisite for $(ODIR)/%.o, this forced make to look in source-package directories for source code instead of looking in the same folder as the object file.
I hope this helps some people. Let me know if you see anything wrong with what I've provided.
BTW: As you may see from my last comment, clean is not being called and I am not sure why. Any ideas?
For all those working with implicit rules (and GNU MAKE). Here is a simple makefile which supports different directories:
#Start of the makefile
VPATH = ./src:./header:./objects
OUTPUT_OPTION = -o objects/$#
CXXFLAGS += -Wall -g -I./header
Target = $(notdir $(CURDIR)).exe
Objects := $(notdir $(patsubst %.cpp,%.o,$(wildcard src/*.cpp)))
all: $(Target)
$(Target): $(Objects)
$(CXX) $(CXXFLAGS) -o $(Target) $(addprefix objects/,$(Objects))
#Beware of -f. It skips any confirmation/errors (e.g. file does not exist)
.PHONY: clean
clean:
rm -f $(addprefix objects/,$(Objects)) $(Target)
Lets have a closer look (I will refer to the current Directory with curdir):
This line is used to get a list of the used .o files which are in curdir/src.
Objects := $(notdir $(patsubst %.cpp,%.o,$(wildcard src/*.cpp)))
#expands to "foo.o myfoo.o otherfoo.o"
Via variable the output is set to a different directory (curdir/objects).
OUTPUT_OPTION = -o objects/$#
#OUTPUT_OPTION will insert the -o flag into the implicit rules
To make sure the compiler finds the objects in the new objects folder, the path is added to the filename.
$(Target): $(Objects)
$(CXX) $(CXXFLAGS) -o $(Target) $(addprefix objects/,$(Objects))
# ^^^^^^^^^^^^^^^^^^^^
This is meant as an example and there is definitly room for improvement.
For additional Information consult:
Make documetation. See chapter 10.2
Or:
Oracle: Programming Utilities Guide
You can specify the -o $# option to your compile command to force the output of the compile command to take on the name of the target. For example, if you have:
sources: cpp/class.cpp and cpp/driver.cpp
headers: headers/class.h
...and you want to place the object files in:
objects: obj/class.o obj/driver.o
...then you can compile cpp/class.cpp and cpp/driver.cpp separately into obj/class.o and obj/driver.o, and then link, with the following Makefile:
CC=c++
FLAGS=-std=gnu++11
INCS=-I./headers
SRC=./cpp
OBJ=./obj
EXE=./exe
${OBJ}/class.o: ${SRC}/class.cpp
${CC} ${FLAGS} ${INCS} -c $< -o $#
${OBJ}/driver.o: ${SRC}/driver.cpp ${SRC}/class.cpp
${CC} ${FLAGS} ${INCS} -c $< -o $#
driver: ${OBJ}/driver.o ${OBJ}/class.o
${CC} ${FLAGS} ${OBJ}/driver.o ${OBJ}/class.o -o ${EXE}/driver
None of these answers seemed simple enough - the crux of the problem is not having to rebuild:
makefile
OBJDIR=out
VPATH=$(OBJDIR)
# make will look in VPATH to see if the target needs to be rebuilt
test: moo
touch $(OBJDIR)/$#
example use
touch moo
# creates out/test
make test
# doesn't update out/test
make test
# will now update test
touch moo
make test