How to track the answers in quiz of camtasia product? - camtasia

I am using camtasia product. I have created a video and added quizzing along with the video and produced it. I got flash output. I opened it in the browser and played the video. In the quiz section I have entered the answers. Now my question is how to retrieve these answers??. Where these answers will be stored?

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YouTube playlist differs when viewed from MacOS vs. Windows

I am developing a YouTube channel (not published yet). My prototype Playlist has 4 videos as I last edited the Playlist, and when viewed from other Macs, all 4 play in sequence.
But, when I access the channel through a browser on Win10, the 2nd video is missing from the playlist. Confirmed with Edge and Firefox Win10 browsers.
The only thing different about the 2nd video is that, I needed to make mods to it. I had to delete the original, post the replacement vid, then resequence the Playlist to put it where it belongs (2nd place in the Playlist).
Any idea why the Playlist comes out missing the newest video when viewed from Windows10?
Here is the private link to the Playlist: https://www.youtube.com/playlist?list=PLgQb6MPMYTjyV82sR8H9hXRQ2F5s2NFsP
For private videos and playlists, the viewer must:
have a YouTube account and be signed in
have received an invitation from the channel creator
These steps were omitted in testing the channel on various of my own computers, and on friends' computers.
This is the most likely explanation. Will report back.
This was simply a problem where the odd video was posted with different visibility (Private) than the other 3 (Unlisted).
If you're not working in a high-security environment, Unlisted is much more practical for testing and reviewing pre-pub YouTubes. The browser only needs a URL pointing to the video (or playlist).
Private is for high-security projects where you cannot trust the testers to keep the links you give them private.

Has anyone experimented with getting a video played on a mini app? On the Alipay site there is some documentation, still wanted to post the question

Wanted to know if any of you guys have played around with getting a video to play in a mini app? I have looked at some of the Alipay documentation and from what I can see there is only one supported platform to upload a video to in order to use within the mini app...
You cant get videos to play in native mini programs because the tag is not currently supported.
You could get videos to play by making use of the web-view which points to a website which hosts the video

Embed YouTube livestream or most recent livestream

I'm building a Joomla site for our church and I would like to have a page where our users can go to see our livestream when it's live, but if it's not currently live I would like for the most recent livestream to be the video that will be available to play.
I have the first part:
This will only currently work if we are live. If I go there right now it says "Stream offline" and just has the loading circle.
I do not currently have any additional code that includes our API which could be part of the problem too.
Thanks in advance.

Playing youtube link sound only without showing video in Xcode

I am writing an application in Xcode. Now I wanna play a music from youtube link without showing the video!! I wanna only play the sound of the video. So can you help me in the code. right now I am only showing the music list from my site on the table view and also showing the link. but couldn't plug the youtube feature!!
Thanks in advance.

simple record and play application!

I am trying to make a simple application which will store the sound said by user , say on click of record button and will play it back to him/her , say on click of play button.
Can anyone suggest me some appropriate way to do this ??
Thanks,
Miraaj
You can use QuickTime Kit's capture APIs to record a movie of the audio, and QTMovie (from the same framework) to convert it to a more conventional format for audio files and to play back both the intermediate file and the converted file.
There used to be a QuickTime Kit Programming Guide, but it didn't cover capturing and is now gone from developer.apple.com. You should file a bug against the docs.
This answer will work in a Cocoa (Mac) app. If you meant to ask about the iPhone, you should re-tag your question, as the solution will be completely different for a Cocoa app vs. a Cocoa Touch (iPhone) app.
I used direct sound to create an entire internet phone application a few years ago. Your question is far simpler, you won't have to deal with the circular buffer as critically. Direct sound is pretty main stream and you can find a lot of help with it in forums, and it's free!

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