compatible dll file for ionic.zip.dll - cocoa

i have an application in MS Visual studio that uses ionic.zip.dll, can any one knows the compatible dll for the same in Mac OS X so that the file zipped in Mac OS X application could be opened with the same ionic.zip.dll.

I don't know anything about ionic.zip.dll but if you want to zip/unzip files in Cocoa you could try this Google framework.

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I'm using .NET MAUI and I need to open Finder for a specific folder (not picking a folder, I just want users to be able to see where files are stored). In Windows I use this:
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I have a Xamarin Mac app I've been handed to make some changes. I've got everything working correctly as far as Windows Visual Studio Xamarin connecting to Mac Xamarin -- the Mac ssh agent works and whatnot.
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I was trying to stay in my Windows environment to do the coding and building as much as possible.
Thank you.
You will need to compile/package/debug it on macOS.
The build process is performed locally on Windows, generating IL assemblies that cannot be used for running or debugging apps, and it doesn't create application bundles.
re: https://developer.xamarin.com/releases/vs/xamarin.vs_4/xamarin.vs_4.2/#Xamarin.Mac_minimum_support.
macOS Apps
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This question might be trivial or duplicate.
I am on Mac OS X. I have an exe (.app for Mac OS X) compiled using makefile without Xcode.
I want to debug this application using Xcode. (Application can be debugged as it is compiled using -g option).
Now, I want to debug this exe using Xcode. How to do this in Xcode?
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The final executable that references the libraries is compiled on MonoDevelop on a Mac. This produces the .app bundle that contains the plist, xibs and the referenced library assemblies.
This app can currently be run and debugged on Mac using MonoDevelop.
Question: Is there a way to remotely debug the app using Visual Studio?
Research
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