Programmatically changing wireless router settings - Netgear ideally - wireless

Is it possible to programmatically change settings on a Netgear wireless router using C#? I have settings that I change often and I would like to create my own interface for making those changes. Currently I navigate to the admin web page (10.0.0.1) and it prompts me for a username and password. After I authenticate I can use the web interface to change the router's configuration.
If this isn't possible with Netgear, do any outher wireless routers have an API for developers?

There aren't any APIs out there to do this, but you can write something to make HTTP requests to the router to simulate the webUI being used.
I'm guessing most consumer routers are probably pretty simple to talk to. Authentication is probably nothing more than basic realm.

Selenium offers a firefox plugin that lets you record manual interactions with your browser. And then you can export the steps to python, ruby, java or c#. It worked for me to programmatically adjust my router settings to turn off wifi. Clicking on the elements while recording identifies everything you need.
This code works on an Actiontec MI424WR (FIOS)
Edit the code to add your username, password, and router address.
from selenium import webdriver
from selenium.webdriver.common.by import By
from selenium.webdriver.common.keys import Keys
from selenium.webdriver.support.ui import Select
from selenium.common.exceptions import NoSuchElementException
from selenium.common.exceptions import NoAlertPresentException
import unittest, time, re
class Routr(unittest.TestCase):
def setUp(self):
self.driver = webdriver.Firefox()
self.driver.implicitly_wait(30)
self.base_url = "http://routerip_or_address"
self.verificationErrors = []
self.accept_next_alert = True
def test_routr(self):
driver = self.driver
driver.get(self.base_url + "/")
driver.find_element_by_name("user_name").clear()
driver.find_element_by_name("user_name").send_keys("your_username")
driver.find_element_by_id("pass2").clear()
driver.find_element_by_id("pass2").send_keys("enter_your_password_here")
driver.find_element_by_link_text("OK").click()
driver.find_element_by_link_text("Change Wireless Settings").click()
driver.find_element_by_id("ws_off").click()
driver.find_element_by_link_text("Apply").click()
def is_element_present(self, how, what):
try: self.driver.find_element(by=how, value=what)
except NoSuchElementException, e: return False
return True
def is_alert_present(self):
try: self.driver.switch_to_alert()
except NoAlertPresentException, e: return False
return True
def close_alert_and_get_its_text(self):
try:
alert = self.driver.switch_to_alert()
alert_text = alert.text
if self.accept_next_alert:
alert.accept()
else:
alert.dismiss()
return alert_text
finally: self.accept_next_alert = True
def tearDown(self):
self.driver.quit()
self.assertEqual([], self.verificationErrors)
if __name__ == "__main__":
unittest.main()

If this is just a few things you want to change programmatically, simulating HTTP requests should be simple enough. Another option would be to install DD-WRT in your router, basically transforming it into a small Linux installation that allows full programmatic configuration through SSH using standard Linux commands.

I'm unaware of any consumer-grade routers that have an API like that, but you could always build something that (ab)uses the Web interface to do what you want, using something like selenium-rc or watir

MiktoTik sells customer grade routers that allow ssh configuration (mind that they use ssh, but not bash inside ssh). You can even roll your own PHP REST API for router (not that I like PHP, but people are doing it).

I'm not familiar with this router, but I have done similar stuff programmatically via a telnet connection the router with Python.
There's a cood telnet lib for C#:
http://www.codeproject.com/KB/IP/MinimalisticTelnet.aspx

There is a python based Github repo here that describes a SOAP based API. I've used it to program a device schedule for my kids devices. Not willing to pay Disney for Circle. Works great. There's also a js version here.

Related

Not possible to test WebAssembly page locally with Firefox - SharedArrayBuffer not defined

I am using a WebAssembly based software that uses multi-threading that requires SharedArrayBuffer. It runs fine both in Chromium local/deployed, and Firefox 89 deployed, but since the best performance is under Firefox, I want to test and tune it on my machine, so I run python -m SimpleHTTPServer. In this situation, when I open 127.0.0.1:8000 or 0.0.0.0:8000 in Firefox, SharedArrayBuffer is undefined. Perhaps this is a security setting, but when using localhost, I'm really not interested in Firefox's interpretation of the situation -- this should just run. How can I make it work? Do I need a different web server, different settings?
As you guessed correctly, it has to do with security restrictions. There have been changes in regards to the use of SharedArrayBuffer that have already been implemented in Firefox 79 and will land in Chrome shortly as well (starting with Chrome 92). (Time of writing this: July 13, 2021.)
The main purpose is to restrict the use of SharedArrayBuffers in postMessage. Any such attempt will throw an error unless certain restrictive COOP/COEP headers are set to prevent cross-origin attacks:
Cross-Origin-Opener-Policy: same-origin
Cross-Origin-Embedder-Policy: require-corp
Unfortunately, without these headers, there is also no global SharedArrayBuffer constructor. Apparently, this restriction may be lifted in the future. The objects themselves still work though (only passing them through postMessage would throw), but you need a different way to instantiate them. You can use WebAssembly.Memory instead:
const memory = new WebAssembly.Memory({ initial: 10, maximum: 100, shared: true })
// memory.buffer is instanceof SharedMemoryBuffer
You could now go one step further and recover the constructor from that. Therefore, with the following code as "shim", your existing code should work as long as it doesn't try to pass the buffer through postMessage:
if (typeof SharedArrayBuffer === 'undefined') {
const dummyMemory = new WebAssembly.Memory({ initial: 0, maximum: 0, shared: true })
globalThis.SharedArrayBuffer = dummyMemory.buffer.constructor
}
// Now, `new SharedArrayBuffer(1024)` works again
Further reading:
Article about this change on MDN
Google blog post about the upcoming change
WebAssembly.Memory documentation
As #CherryDT pointed out in the comment, the problem is missing headers for the local server. Searching the net, there is a blog that walks through the process of developing WebAssembly in Firefox with a python web server. Instead of python -m SimpleHTTPServer, one has to add a file ./wasm-server.py with this contents (for Python 2):
# Python 2
import SimpleHTTPServer
import SocketServer
class WasmHandler(SimpleHTTPServer.SimpleHTTPRequestHandler):
def end_headers(self):
self.send_header("Cross-Origin-Opener-Policy", "same-origin")
self.send_header("Cross-Origin-Embedder-Policy", "require-corp")
SimpleHTTPServer.SimpleHTTPRequestHandler.end_headers(self)
# Python 3.7.5 adds in the WebAssembly Media Type. Version 2.x doesn't
# have this so add it in.
WasmHandler.extensions_map['.wasm'] = 'application/wasm'
if __name__ == '__main__':
PORT = 8080
httpd = SocketServer.TCPServer(("", PORT), WasmHandler)
print("Listening on port {}. Press Ctrl+C to stop.".format(PORT))
httpd.serve_forever()
then it is possible to test the application at 127.0.0.1:8080

Unable to send keyevents for navigation keys on 3rd party applications

I am doing automation on Firefox OS on a feature phone using merionette in Python.
My problem is I am not able to simulate hardware keyevents for the navigation keys and other selection keys on some applications (in below case name is ApplicationName).
However I am able to use them on native apps.
Below is my code snippet:
#creating marionette client on port 2828
client = Marionette('localhost', port=2828)
client.start_session()
#import js script to launch app by name
js = os.path.abspath("/usr/local/script.js")
client.import_script(js)
result=client.execute_async_script("GaiaApps.launchWithName('%s')" % "ApplicationName")
client.switch_to_frame(result.get("frame"))
num = "123456"
client.find_element('css selector','input[type=text]').send_keys(num)
#Above code is working fine
#below code is not working on some thirdparty applications
client.execute_script("window.dispatchEvent(new KeyboardEvent('keydown', {key: 'ArrowDown', keyCode: 40}))")
#closing the client
client.close
What could be the cause?

Google API + proxy + httplib2

I'm currently running a script to pull data from Google Analytics with googleapiclient Python package (that is based on httplib2 client object)
--> My script works perfectly without any proxy.
But I have to put it behind my corporate proxy, so I need to adapt my httplib2.Http() object to embed proxy information.
Following httplib2 doc 1 I tried:
pi = httplib2.proxy_info_from_url('http://user:pwd#someproxy:80')
httplib2.Http(proxy_info=pi).request("http://www.google.com")
But it did not work.
I always get a Time out error, with or without the proxy info (so proxy_info in parameter is not taken into account)
I also downloaded socks in PySocks package (v1.5.6) and tried to "wrapmodule" httplib2 as described in here:
https://github.com/jcgregorio/httplib2/issues/205
socks.setdefaultproxy(socks.PROXY_TYPE_HTTP, "proxyna", port=80, username='p.tisserand', password='Telematics12')
socks.wrapmodule(httplib2)
h = httplib2.Http()
h.request("http://google.com")
But I get an IndexError: (tuple index out of range)
In the meantime,
When I use the requests package, this simple code works perfectly:
os.environ["HTTP_PROXY"] = "http://user:pwd#someproxy:80"
req = requests.get("http://www.google.com")
The problem is that need to fit with googleapiclient requirements and provide a htpplib2.Http() client object.
rather than using Python2, I think you'd better try using httplib2shim
You can have a look at this tutorial on my blog :
https://dinatam.com/fr/python-3-google-api-proxy/
In simple words, just replace this kind of code :
from httplib2 import Http
http_auth = credentials.authorize(Http())
by this one :
import httplib2shim
http_auth = credentials.authorize(httplib2shim.Http())
I decided to recode my web app in Python 2, still using the httplib2 package.
Proxy info are now taken into account. It now works.

Using script to fire Xcode bot

Is there a way to manually fire existing Xcode bots using shell scripts? I have a manual bot and I'd like to fire it based on certain custom logic criteria.
Yes.
You'll need to do a couple of things:
Firstly, I'm going to call your Xcode Server's IP address XCS_IP, usually localhost if you're on the machine where Xcode Server's running.
Find out the ID of the bot: in Terminal, run curl -k "https://XCS_IP:20343/api/bots". Copy the output to some editor and find the value for key _id for your bot, will be something like 6b3de48352a8126ce7e08ecf85093613. Let's call it BOT_ID.
Trigger an integration by running curl -k -X POST -u "username:password" "https://XCS_IP:20343/api/bots/BOT_ID/integrations" -i
Where username and password are credentials of a user that is allowed to create bots on the server, an admin will do.
If you're interested in more details, I have an app in Swift that uses that API and many more: https://github.com/czechboy0/Buildasaur/blob/master/BuildaCIServer/XcodeServer.swift#L324
And checkout my article on how to find Xcode Server's API "documentation": http://honzadvorsky.com/blog/2015/5/4/under-the-hood-of-xcode-server.
TL;DR? On your Mac, look at /Applications/Xcode.app/Contents/Developer/usr/share/xcs/xcsd/routes/routes.js, where you can find the available APIs.
Hope this helped.
Apple has added documentation for the Xcode server API that you can use to trigger bots.
https://developer.apple.com/library/tvos/documentation/Xcode/Conceptual/XcodeServerAPIReference/index.html#//apple_ref/doc/uid/TP40016472-CH1-SW1
Below is some example code on how you can make a python script that triggers a bot.
import requests
xcodeIP = '1.2.3.4.5'
def main():
botName = "name of bot"
runBot(botName)
def runBot(botName):
requests.post(xcodeIP + '/api/bots/' + getBot(botName)["_id"] + '/integrations', auth=('username', 'password'), verify=False)
def getBot(botName):
botIDRequest = requests.get(xcodeIP + '/api/bots', auth=('username', 'password'), verify=False)
bots = botIDRequest.json()["results"]
for bot in bots:
if bot["name"] == botName:
return bot
if __name__ == "__main__":
main()

Dynamically changing proxy in Firefox with Selenium webdriver

Is there any way to dynamically change the proxy being used by Firefox when using selenium webdriver?
Currently I have proxy support using a proxy profile but is there a way to change the proxy when the browser is alive and running?
My current code:
proxy = Proxy({
'proxyType': 'MANUAL',
'httpProxy': proxy_ip,
'ftpProxy': proxy_ip,
'sslProxy': proxy_ip,
'noProxy': '' # set this value as desired
})
browser = webdriver.Firefox(proxy=proxy)
Thanks in advance.
This is a slightly old question.
But it is actually possible to change the proxies dynamically thru a "hacky way"
I am going to use Selenium JS with Firefox but you can follow thru in the language you want.
Step 1: Visiting "about:config"
driver.get("about:config");
Step 2 : Run script that changes proxy
var setupScript=`var prefs = Components.classes["#mozilla.org/preferences-service;1"]
.getService(Components.interfaces.nsIPrefBranch);
prefs.setIntPref("network.proxy.type", 1);
prefs.setCharPref("network.proxy.http", "${proxyUsed.host}");
prefs.setIntPref("network.proxy.http_port", "${proxyUsed.port}");
prefs.setCharPref("network.proxy.ssl", "${proxyUsed.host}");
prefs.setIntPref("network.proxy.ssl_port", "${proxyUsed.port}");
prefs.setCharPref("network.proxy.ftp", "${proxyUsed.host}");
prefs.setIntPref("network.proxy.ftp_port", "${proxyUsed.port}");
`;
//running script below
driver.executeScript(setupScript);
//sleep for 1 sec
driver.sleep(1000);
Where use ${abcd} is where you put your variables, in the above example I am using ES6 which handles concatenation as shown, you can use other concatenation methods of your choice , depending on your language.
Step 3: : Visit your site
driver.get("http://whatismyip.com");
Explanation:the above code takes advantage of Firefox's API to change the preferences using JavaScript code.
As far as I know there are only two ways to change the proxy setting, one via a profile (which you are using) and the other using the capabilities of a driver when you instantiate it as per here. Sadly neither of these methods do what you want as they both happen before as you create your driver.
I have to ask, why is it you want to change your proxy settings? The only solution I can easily think of is to point firefox to a proxy that you can change at runtime. I am not sure but that might be possible with browsermob-proxy.
One possible solution is to close the webdriver instance and create it again after each operation by passing a new configuration in the browser profile
Have a try selenium-wire, It can even override header field
from seleniumwire import webdriver
options = {
'proxy': {
"http": "http://" + IP_PORT,
"https": "http://" + IP_PORT,
'custom_authorization':AUTH
},
'connection_keep_alive': True,
'connection_timeout': 30,
'verify_ssl': False
}
# Create a new instance of the Firefox driver
driver = webdriver.Firefox(seleniumwire_options=options)
driver.header_overrides = {
'Proxy-Authorization': AUTH
}
# Go to the Google home page
driver.get("http://whatismyip.com")
driver.close()

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