How to resize controls to fit the browser window in C#, Silverlight 4 - visual-studio-2010

I have a tab control in my main page. When I have it in the Design view in Visual Studio, everything looks perfect, the tab control is set to fill the entire page. However when I run the program, and I have it in a maximized browser window, the tab control is still the same size as it originally was. In other words, the tab control does not resize proportionally to the browser window resize.
So I was wondering if there was a way to change a setting on my tab control or maybe some code that would force the tab control to resize along with the browser window?
(Using C#, Silverlight 4.0 in VS2010)

Ok, so after tinkering with this for the last couple days, I've finally found the answer. I feel like a rookie for not doing this sooner, but I got to looking at the title bar on the top of the page and noticed that it stretched across the screen when the browser window was maximized and when it was resized, the title bar shrunk to fit. So I looked at the properties of the title bar and saw that it's horizontal/vertical alignment was set to "stretch." I know, it's a rookie mistake, but it just never occurred to me that "stretch" was an option in the alignment property.
Long story short, change the horizontal alignment property to "stretch," vertical alignment property to "stretch," and then set the height property of the control to "auto" and the width property to "auto" and you've got yourself an auto-resized control.

Related

Win32 Dialog box: how to keep all objects in windows centered when resizing

I am building and maintaining a Win32 app using Visual Studio.
I have recently edited the .rc file adding WS_THICKFRAME to my dialog STYLE line for all dialog windows to allow them to be resizable.
My current problem is, when I resize a window, its content remains fixed to the left. How can I make the window's content remain centered when resizing using the border?
Pointing to any relevant documentation on this would also be helpful, as I have not had lucky finding that.
If you only want to reposition (rather than resize) the individual controls, an easy way would be to create a non-modal container dialog to hold the controls, make that dialog a child of the resizable dialog, and then when you handle WM_SIZE for the outer dialog, you only have to reposition that one non-modal dialog.
Your new position is ((newWidth- controlDlgWidth) / 2, (newHeight-controlDlgHeight)/2), where controlDlgWidth, controlDlgHeight are the width and height of the child dialog.
I say to use a non-modal dialog for this, so that you can continue using a resource script, rather than needing to add a whole bunch of explicit CreateWindow() calls.

How can I make window zooming respect auto layout constraints?

To keep things simple, let's say I have a window containing a single view, which has auto layout constraints binding all 4 sides to the window container view with offset 0. And assume that this view also has a constraint setting its aspect ratio to a constant value. If I resize the window manually, then then window nicely maintains the desired aspect ratio. But if I click the little green zoom widget, then the window fills up the whole screen, regardless of the aspect ratio, with part of the view being above the top of the screen. Is there some way I can make zooming resize the window as big as it can be, without violating auto layout constraints?
I couldn't very well detect this problem in the delegate method windowWillResize:toSize:, because that doesn't tell me which screen it's thinking about putting the window on. I could try to fix the window size in the windowDidResize: delegate method, at which time I do know what screen it's on, but I'm not sure exactly how to do that without reinventing Auto Layout's wheel.
Apparently someone thinks I wasn't explicit enough, so I'll try again. Steps to reproduce:
In Xcode, create a new macOS App project using XIB interface.
Open MainMenu.xib and select the window.
Reshape the window to be approximately square.
Using the Attribute Inspector, set the Full Screen behavior for the window to Auxiliary Window.
Drag an Image View from the library and drop it in the window.
In the Attributes Inspector, set the image view to show the NSComputer image and scale axes independently.
Expand the image view to fill up the window content area.
With the image view selected, click the button to add new layout constraints.
Add 5 constraints, binding the 4 sides to the container, and setting the aspect ratio. (see screen shot)
Build and Run.
Observe that if you resize the window by dragging an edge or corner, the aspect ratio remains fixed.
Click the green zoom widget in the title bar of the window, and observe that the window expands without regard for the aspect ratio constraint, cutting off part of the image.
I just set up a test project exactly as you specified, and when I invoke the window zoom widget, the window expands and retains its aspect ratio i.e. it works as expected. The only thing I can think of that might be causing your issue: maybe your content hugging and content compression resistance priorities are at odds with your constraints? Mind you, I just left them at the default values and it worked fine. Unfortunately Mac/AppKit development (esp. when using IB) is rife with these kind of odd bugs and weird behaviour, probably because Apple has not given it any love in years, so bugs creep in/fester and they are clearly so DONE with developing UI the 'old fashioned way'. (Using SwiftUI to make a Mac app is just as frustrating, in different ways, so I'll stick with what I know). FYI, I used Xcode 13.4.1 to create this test project. Good luck!

How to see controls which are below the bottom of screen in designer

I have a StackPanel in ScrollViewer with many TextBlock+TextBox (so on the screen I see same scrolling list view like in phone's standard Settings page).
In VS's or Blend's designer is it any simple way to see controls which are bellow the bottom of screen? (I need some kind of scrolling in designer). It must be something simple. Now I am switching off visibility of upper controls to see lower controls and it is boring.
Change the d:DesignHeight to a larger value, such as 2000 (the maximum height), and Expression Blend will allow you to see content that otherwise would require scrolling.
Example screenshot

dojo Show/Hide One ContentPane While Another ContentPane Is Liquid

I've been struggling for weeks trying to crack this nut so I'm not sure if it's impossible, or if it's my lack of coding chops... or both. I'm not a programmer and I'm a newbie to Dojo Toolkit.
I have a site using the BorderContainer layout. I'm trying to create an effect where I can use a button to open and close a dropdown type box that will contain controls. I need this dropdown to be hidden on page load, and then open when you click the button.
My problem is that when I open the dropdown, it pushes the content pane below it off the bottom of the browser window. I need the lower ContentPane to stay fit within the remaining space of the browser window when the dropdown opens. Additionally, I want the dropdown to sit outside of the scrollable container for the content below it, which is why I have it set up to sit outside a nested BorderContainer below it.
I've created a simplified version of the code to demonstrate my challenge (see link below). If you load the page you can see the center ContentPane scrolls the content. But, if you then click on the button, a dropdown div expands above the content. Then when you scroll, you'll notice that you can't see the full pane because it's in no-man's-land below the bottom of the browser window. I assume that because the div is set to display:none on load, it's size is not accounted for on page load. Then, when you open it by pressing the button, it's size is additive and the pane below doesn't know how to resize or account for the new element.
I've tried using the visibility attribute, but that leaves a gap for the div when it's still closed. I've tinkered with some code that controls the height that shows promise, but each of my dropdown boxes will be different sizes so I'd prefer that the height be set to "auto" rather than a specified pixel size.
Does anyone have any idea how I can accomplish this so that the lower pane will fit in the space without pushing off the screen?
Here's a sample of the page:
http://equium.com/scaffold.html
(I had some problems trying to insert the full HTML page here as a code sample so if that's a preferable way to handle it, and someone can let me know the best way to embed all of that code, I'd appreciate it.)
Thanks is advance, I'd really apprecaite anyone's feedback.
You might want to take a look at dojox.layout.ExpandoPane (though be warned I think it has only worked properly for top and left regions for a while).
Also, I'd suggest simplifying/altering your layout a bit. See example here:
http://jsfiddle.net/taFzv/
(It'd probably need some tweaking to get exactly what you want.)
The real issue you're having is probably that the BorderContainer has no idea that parts of the view resized. ExpandoPane takes care of that by telling the BorderContainer to re-layout after its animation completes.
It works under IE8.0. When dropdown box open, just keep pressing mouse from page and drag to bottom, you could see the content was pushed to out of page. It looks the browser could not detect it and could not add it to "scroll bar" account.
I would suggest taking out all BorderContainers except your top level one, the one with mainPage as the id.
Place your {stuff here} div into the mainPage BorderContainer, after the ContentPane with the Close/Open button. Make sure you make it dojotype dijit.layout.ContentPane, set up layoutpriority, and set region to top. Set the height to 0/x when clicking the Open/Close button, instead of setting display.
Try your page again. If that doesn't fix it, you probably need, a call to layout, resize, or both to indicate to the BorderContainer that it needs to evaluate all its children and size the "center" pane properly. Something like dijit.byId("mainPage").layout(); Do this any time someone presses the Close/Open button, after you have changed the height of any BorderContainer children.
Maybe the dijit.form.DropDownButton would fit your needs. When click the button a tooltip is displayed that can be filled with any content you want. Just as you specified, the dropdown tooltip is only displayed when you click the button, and it doesn't mess with the underlying layout at all. The tooltip sits "on top" of the page.

MainMenu.xib with dispositioned main window

Each time I create any type of cocoa project (document-based, with core-data and/or spotlight importer) and open MainMenu.xib, I get a warning sign in bottom right object palette window corner saying that window is out of screen bounds. Why is this so? Any remedy?
I get a warning sign in bottom right object palette window corner saying that window is out of screen bounds. Why is this so?
Because the window falls at least partially outside the screen bounds.
Any remedy?
Put it completely within the screen bounds. Select the window and use the Content Size & Position section of the Size (⌘3) inspector to move it.
Simply dragging the window by its title bar will not help, since that position is only for display in IB; it doesn't affect the window that will appear in your app, which is what the warning is about. You need to use the Size inspector.
I once had a similar problem when I had a second monitor connected to my MBP.
When the second monitor was set to a low resolution (I think it was 1024x768), Interface Builder came up with that particular warning. (Although the window did fit between the main menu and the Dock).

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