Index of item within NSCollectionView - cocoa

In my collection view I need to generate an index for each item. As Items get reordered I need this index to update with its new position.
The data are Core Data entities in a managed NSArrayController.
The closest I have come to a possible solution is implementing this method on the entity class and then using representedObject.dynamicIndex to bind it to the UI.
- (NSNumber *) dynamicIndex
{
NSInteger r = [[[[self managedObjectContext] registeredObjects] allObjects] indexOfObject:self];
NSNumber *result = [NSNumber numberWithInt:r];
return result;
}
This solution is sketchy at best, and not really functional as it doesn't necessarily reflect the order in the collection view.
Anyone have a model / mechanism for generating or retrieving item indexes in an NSCollectionView?

First, make sure you understand the difference between (and properly use the terminology of) "entity" and "instance." It makes all the difference in communicating your problems/solutions with others.
Second: Don't worry about NSCollectionViewItems ... worry about each one's "represented object," which is held in some container.
Third: Did you want the display order to be a persistent attribute of your entity or do you just need to know what position the item is in at the moment, regardless of what it might be later? Important question.
Fourth: Core Data does not give you the concept of ordered collections. This is to support store types such as NSSQLiteStoreType, where you might only want to fault in a few items (or one) without loading the whole list. Therefore, you're on your own if you want a persistent sort order. To do this, just add an attribute to your entity called "sortOrder" and make it a number type.
Fifth: Because of the "no ordered collections" issue above, your attempt to find the index of a given instance of your entity from an array, built from a set, which was faulted in with a nondeterministic order is doomed to failure.
Sixth: Since you're using an array controller, you'll need to set its sort descriptors. You'll want to use your "sortOrder" key. That way, your fetched instances will always be kept sorted by their "sortOrder."
Seventh and finally: If you're trying to get the index of any objects in your array controller's set/array of objects, you'll want to ask it for its -arrangedObjects, so you're getting the index of the object in the sorted collection the array controller controls.
Hope that helps.
Update for Lion (10.7)
With regard to my sixth point: If you're targeting 10.7 and above in your application, [NSManagedObject now gives you ordered relationships.][1] Use -mutableOrderedSetValueForKey: and -mutableOrderedSetValueForKey: to set and retrieve NSOrderedSets. Yay!

Related

How to model updated items with UICollectionViewDiffableDataSource

I'm struggling to understand how to use UICollectionViewDiffableDataSource and NSDiffableDataSourceSnapshot to model change of items.
Let's say I have a simple item which looks like this:
struct Item {
var id: Int
var name: String
}
Based on the names of the generic parameters, UICollectionViewDiffableDataSource and NSDiffableDataSourceSnapshot should operate not with Item itself, but only with identifier, which Int in this example.
On the other hand, again based on names of generic parameters, UICollectionView.CellRegistration should operate on complete Item's. So my guess is that UICollectionViewDiffableDataSource.CellProvider is responsible for finding complete Item's by id. Which is unfortunate, because then aside from snapshots, I need to maintain a separate storage of items. And there is a risk that this storage may go out of sync with snapshots.
But it is still not clear to me how do I inform UICollectionViewDiffableDataSource that some item changed its name without changing its id. I want UICollectionView to update the relevant cell and animate change in content size, but I don't want insertion or removal animation.
There are two approaches that would work solve your problem in this scenario.
The first is to conform your Item model to the hashable protocol. This would allow you to use the entire model as an identifier, and the cell provider closure would pass you an object of type Item. UICollectionViewDiffableDataSource would use the hash value for each instance of your model (which would consider both the id and name properties, thereby solving your name changing issue) to identify the data for a cell. This is better than trying to trick the collection view data source into considering only the id as the identifier because, as you stated, other aspects of the model might change. The whole point of structs is to act as a value-type, where the composition of all the model's properties determine its 'value'...no need to trick the collection view data source into looking only at Item.id.
Do as you said, and create a separate dictionary in which you can retrieve the Items based on their id's. While it is slightly more work to maintain a dictionary, it is a fairly trivial difference in terms of lines of code. All you should do is dump and recalculate the dictionary every time you apply a new snapshot. In this case, to update a cell when the model changes, make sure to swap out the model in your dictionary and call reloadItem on your snapshot.
While the second option is generally my preferred choice because the point of diffable data source is to allow for the handling of massive data sets by only concerning the data source with a simple identifier for each item, in this case your model is so simple that there's really no concern about wasted compute time calculating hash values, etc. If you think your model is likely to grow over time, I would probably go with the dictionary approach.

How to disable sorting for - allObjects in NSMutableSet?

In my OSX app I have NSMutableSet that contains custom objects. I implemented -isEqual and -hash methods in my custom object classes, so that the set can do comparison the way I want.
However, whenever I insert a new object into my set and then call -allObjects, the array that is returned has the objects in a sorted order.
The order depends on the value of the property that I'm using for comparison of my custom objects in -isEqual method mentioned above.
In my case, I want to preserve the order at which the objects were added to the set.
Does anyone have any clue how to achieve that?
Any kind of help is highly appreciated!
Sets don't have an order, they are specifically designed to be unordered collections. When you call allObjects to get an array, the order you get is not defined so you should not depend on it.
You have 2 basic options here if you want to keep using sets.
Order the array manually once you get it.
Use an NSOrderedSet which maintains order.
In my case, I want to preserve the order at which the objects were added to the set.
Then don't use a set, but an NSArray.
Arrays store their objects in an order, sets do not.

How do you live-filter an NSArray or NSMutableArray?

I'd like to have an NSArray or NSMutableArray that always shows a filtered view of a data set. That is, if the filter is set to "show me things with the letter a", and an item "blah" is added, that item would automatically show up in the list. However, if "bluh" were added, it would not show up in the filtered list (but would still really be there in the underlying dataset).
I see that there are filter methods on NSArray and NSMutableArray, but these are one shot methods. That is, the filter occurs when you call the method and never again (unless of course you call the filter method again).
I'm coming from the Java world, were I used Glazed Lists extensively for this kind of thing. I was hoping for a similar solution baked into Cocoa.
You'll most likely want to use NSArrayController as suggested by Ole.
You can use setFilterPredicate: on it as suggested, and then you'll want to access the objects by calling arrangedObjects on the controller. You don't need setAutomaticallyRearrangesObjects: unless you're intending to have your data sorted (using sort descriptors — NSSortDescriptor instances).
NSArrayController is really set up to handle displaying things in a table view very easily, so if that's your end goal, then this is exactly what you want. It integrates nicely with NSSearchField to handle predicates in the UI.
If you're using this as some back end object that's getting passed around, then you might want to write something yourself that's a little less heavy-weight than NSArrayController.
Coming from the iPhone, I'm not very familiar with NSArrayController but you might want to take a look at it. It seems to me that setFilterPredicate: in combination with setAutomaticallyRearrangesObjects:YES might do the trick.
Other than that, it should be quite easy to roll your own solution using Key-Value Observing. Start with a mutable copy of the array you want to filter and filter it with filterUsingPredicate: as you noted above, then register yourself as an observer for insertions and deletions in the original array and when your observer method gets called, call evaluateWithObject: on the newly inserted objects to decide whether to insert them into your filtered array.

How to programmatically retrieve table selection and table row for Core Data app?

I'm trying to make a Core Data app in which when you select one "Player" in a TableView, and a list of all teammates appears in a second tableView, with a column for how many times those two players have played on the same "Team" (another entity).
This has got me completely stuck, because while I know how to fill up a table from a normal array, using ArrayControllers and Core Data has really cluttered up my view of the situation.
How would you approach this?
Yours is a Bindings problem, not a Core Data problem. :-)
You should definitely get a handle on Cocoa Bindings before dealing with Core Data. This is stated in the docs and is very true.
The subject of your question seems to differ from the body, so I'll answer both.
Showing the Teammates
Core Data aside, assume you have a table representing Player instances. Player has one Team. Team has many players. Therefore, it's inferred that an instance of Player has "team.players" (minus itself) as teammates. Whether you're using Core Data to manage the model or not, this is true of the overall relationships.
If you read through and master Cocoa Bindings, you'll find that this is not hard at all to set up using a basic Master/Detail setup (with an extra array controller for the Detail part, for simplicity). Your Master array controller represents all Player instances, while your detail array controller represents the Teammates - or the Master's selection's "team.players" (minus itself).
The Teammates array controller will have its entity and managed object context set up as usual (see the docs). The "contentSet" will be bound to the Master array controller's "selection" controller key, with "team.players" as the model key path.
The trick is to filter out the Master controller's selected player using predicates. This you can do with the array controller's Filter Predicate. Maybe one with a format of "self != %#", where "%#" represents the Master array controller's selection. I'll leave Predicates (a complicated topic unto itself) to you. Remember, you can set them in code ([myController setFilterPredicate:myPredicate]) or by using bindings. Predicates are independent of Core Data as well.
Getting Selection
Since the array controller is in charge of the array the table represents, it's best to ask the array controller what its selection is. One way is to ask its -arrangedObjets for the objects at its -selectedIndexes.
NSArray * selectedObjects = [[myArrayController arrangedObjects] objectsAtIndexes:[myArrayController selectedIndexes]];
You can also ask it for its -selectedObjects. There are differences between these two approaches that are described by the documentation (API reference and conceptual docs) that you should definitely understand, but asking the controller is the most important concept, regardless of whether you use an NSArrayController or some custom controller that conforms to the and protocols.
Disclaimer: Typed hastily after a social Sake evening. Not checked for errors. :-)

observeValueForKeyPath:ofObject:change:context: doesn't work properly with arrays

I have an object that implements the indexed accessor methods for a key called contents. In those accessors, I call willChange:valuesAtIndexes:forKey: and didChange:valuesAtIndexes:forKey: when I modify the underlying array.
I also have a custom view object that is bound to contents via an NSArrayController. In observeValueForKeyPath:ofObject:change:context: the only value in the change dictionary for the NSKeyValueChangeKindKey I ever see is NSKeyValueChangeSetting. When I'm adding objects to the array, I expect to see NSKeyValueChangeInsertion.
Recreating my view's internal representation of the objects it observes every time I insert a single item -- particularly when I'm bulk loading hundreds of items -- presents quite a performance problem, as you'd imagine. What am I doing wrong that Cocoa seems to think I'm setting a completely new array each time I add or remove a single item?
(Note to all readers: I hate using answers for this, too, but this discussion is too long for comments. The downside, of course, is that it ends up not sorted chronologically. If you don't like it, I suggest you complain to the Stack Overflow admins about comments being length-limited and plain-text-only.)
I don't understand what you mean by implementing array accessors in the view.
Implement accessors, including indexed accessors, for the mutable array property that you've exposed as a binding.
Bindings is built on top of KVO.
And KVC.
All bindings are implemented using observeValueForKeyPath:
Overriding that is one way, sure. The other way is to implement accessors in the object with the bindable property (the view).
My custom view provides a binding that the app binds to an array -- or in this case, an array controller. Accessor methods apply to KVC, not KVO.
Cocoa Bindings will call your view's accessors for you (presumably using KVC). You don't need to implement the KVO observe method (unless, of course, you're using KVO directly).
I know this because I've done it that way. See PRHGradientView in CPU Usage.
Curiously, the documentation doesn't mention this. I'm going to file a documentation bug about it—either I'm doing something fragile or they forgot to mention this very nice feature in the docs.
It absolutely matters that I'm getting a set message on every array update. I wouldn't have posted it as a question if it didn't matter.
There are quite a large number of people who engage in something called “premature optimization”. I have no way of knowing who is one of them without asking.
I have an object that implements the indexed accessor methods for a key called contents. In those accessors, I call willChange:valuesAtIndexes:forKey: and didChange:valuesAtIndexes:forKey: when I modify the underlying array.
Don't do that. KVO posts the notifications for you when you receive a message to one of those accessors.
I also have a custom view object that is bound to contents via an NSArrayController. In observeValueForKeyPath:ofObject:change:context: the only value in the change dictionary for the NSKeyValueChangeKindKey I ever see is NSKeyValueChangeSetting. When I'm adding objects to the array, I expect to see NSKeyValueChangeInsertion.
For one thing, why are you using KVO directly? Use bind:toObject:withKeyPath:options: to bind the view's property to the array controller's arrangedObjects (I assume) property, and implement array accessors (including indexed accessors, if you like) in the view.
For another, remember that arrangedObjects is a derived property. The array controller will filter and sort its content array; the result is arrangedObjects. You could argue that permuting the indexes from the original insertion into a new insertion would be a more accurate translation of the first change into the second, but setting the entire arrangedObjects array was probably simpler to implement (something like [self _setArrangedObjects:[[newArray filteredArrayUsingPredicate:self.filterPredicate] sortedArrayUsingDescriptors:self.sortDescriptors]]).
Does it really matter? Have you profiled and found that your app is slow with wholesale array replacement?
If so, you may need to bind the view directly to the array's content property or to the original array on the underlying object, and suffer the loss of free filtering and sorting.
I call the KVO methods manually for reasons outside the scope of this issue. I have disabled automatic observing for this property. I know what I'm doing there.
I don't understand what you mean by implementing array accessors in the view. Bindings is built on top of KVO. All bindings are implemented using observeValueForKeyPath: My custom view provides a binding that the app binds to an array -- or in this case, an array controller. Accessor methods apply to KVC, not KVO.
It absolutely matters that I'm getting a set message on every array update. I wouldn't have posted it as a question if it didn't matter. I call something like
[[modelObject mutableArrayValueForKey:#"contents"] addObjectsFromArray:hundredsOfObjects];
On every insertion, my view observes a whole new array. Since I'm potentially adding hundreds of objects, that's O(N^2) when it should to be O(N). That is completely unacceptable, performance issues aside. But, since you mention it, the view does have to do a fair amount of work to observe a whole new array, which significantly slows down the program.
I can't give up using an array controller because I need the filtering and sorting, and because there's an NSTableView bound to the same controller. I rely on it to keep the sorting and selections in sync.
I solved my problem with a complete hack. I wrote a separate method that calls the KVO methods manually so that only one KVO message is sent. It's a hack, I don't like it, and it still makes my view reread the entire array -- although only once, now -- but it works for now until I figure out a better solution.

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