OpenCV: Load multiple images - image

I am updating some older OpenCV code that was written in (I guess) an OpenCV 1.1 manner (i.e. using IplImages).
What I want to accomplish right now is to simply load a series of images (passed as command line arguments) as Mats. This is part of a larger task. The first code sample below is the old code's image loading method. It loads 5 images from the command line and displays them in sequence, pausing for a key hit after each, then exits.
The second code sample is my updated version using Mat. It works fine so far, but is this the best way to do this? I've used an array of Mats. Should I use an array of pointers to Mats instead? And is there a way to do this such that the number of images is determined at run time from argc and does not need to be set ahead of time with IMAGE_NUM.
Basically, I'd like to be able to pass any number (within reason) of images as command line arguments, and have them loaded into some convenient array or other similar storage for later reference.
Thanks.
Old code:
#include <iostream>
#include <cv.h>
#include <cxcore.h>
#include <highgui.h>
using namespace std;
using namespace cv;
// the number of input images
#define IMAGE_NUM 5
int main(int argc, char **argv)
{
uchar **imgdata;
IplImage **img;
int index = 0;
char *img_file[IMAGE_NUM];
cout << "Loading files" << endl;
while(++index < argc)
if (index <= IMAGE_NUM)
img_file[index-1] = argv[index];
// malloc memory for images
img = (IplImage **)malloc(IMAGE_NUM * sizeof(IplImage *)); // Allocates memory to store just an IplImage pointer for each image loaded
imgdata = (uchar **)malloc(IMAGE_NUM * sizeof(uchar *));
// load images. Note: cvLoadImage actually allocates the memory for the images
for (index = 0; index < IMAGE_NUM; index++) {
img[index] = cvLoadImage(img_file[index], 1);
if (!img[index]->imageData){
cout << "Image data not loaded properly" << endl;
return -1;
}
imgdata[index] = (uchar *)img[index]->imageData;
}
for (index = 0; index < IMAGE_NUM; index++){
imshow("myWin", img[index]);
waitKey(0);
}
cvDestroyWindow("myWin");
cvReleaseImage(img);
return 0;
}
New code:
#include <iostream>
#include <cv.h>
#include <cxcore.h>
#include <highgui.h>
#include <time.h>
using namespace std;
using namespace cv;
// the number of input images
#define IMAGE_NUM 5
int main(int argc, char **argv)
{
Mat img[IMAGE_NUM];
int index = 0;
for (index = 0; index < IMAGE_NUM; index++) {
img[index] = imread(argv[index+1]);
if (!img[index].data){
cout << "Image data not loaded properly" << endl;
cin.get();
return -1;
}
}
for (index = 0; index < IMAGE_NUM; index++) {
imshow("myWin", img[index]);
waitKey(0);
}
cvDestroyWindow("myWin");
return 0;
}

you can use a vector instead of an array:
for example
#include <iostream>
#include <cv.h>
#include <cxcore.h>
#include <highgui.h>
#include <time.h>
#include <vector>
using namespace std;
using namespace cv;
int main(int argc, char **argv)
{
vector<Mat> img;
//Mat img[IMAGE_NUM];
int index = 0;
for (index = 0; index < IMAGE_NUM; index++) {
//img[index] = imread(argv[index+1]);
img.push_back(imread(argy[index+1]));
if (!img[index].data){
cout << "Image data not loaded properly" << endl;
cin.get();
return -1;
}
}
vector<Mat>::iterator it;
for (it = img.begin(); it != img.end() ; it++) {
imshow("myWin", (*it));
waitKey(0);
}
cvDestroyWindow("myWin");
return 0;
}

It took me a while to get back around to this, but what I've ended up doing is as follows, which is probably functionally the same as Gootik's suggestion. This has worked well for me. Notice that for functions that take Mat& (i.e. a single cv::Mat), you can just de-ref the array of Mats and pass that, which is a notation I'm more comfortable with after doing a lot of image processing work in Matlab.
#include <iostream>
#include <cv.h>
#include <cxcore.h>
#include <highgui.h>
using namespace std;
using namespace cv;
int main(int argc, char **argv)
{
if (argc==1){
cout << "No images to load!" << endl;
cin.get();
return 0;
}
int index = 0;
int image_num = argc-1;
Mat *img = new Mat[image_num]; // allocates table on heap instead of stack
// Load the images from command line:
for (index = 0; index < image_num; index++) {
img[index] = imread(argv[index+1]);
if (!img[index].data){
cout << "Image data not loaded properly" << endl;
cin.get();
return -1;
}
}
for (index = 0; index < image_num; index++) {
imshow("myWin", img[index]);
waitKey(0);
}
cvDestroyWindow("myWin");
delete [] img; // notice the [] when deleting an array.
return 0;
}

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char** wargv = new char*[argc];//memory leak!
for(int k = 0; k < argc; ++k)
{
wargv[k] = new char[strlen(argv[k]) + 1];
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As #Some programmer dude commented, std::vector<std::string> should be a better choice than std::unique_ptr<>, with memory allocation management.
I try to write a simple example and it works well.
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#include <stdio.h>
#include <iostream>
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wrong result boost gmp float

I need to compute 5^64 with boost multiprecision library which should yield 542101086242752217003726400434970855712890625 but boost::multiprecision::pow() takes mpfloat and gives 542101086242752217003726392492611895881105408.
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#include <string>
#include <boost/multiprecision/gmp.hpp>
typedef boost::multiprecision::mpz_int mpint;
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#include <iostream>
#include <string>
#include <vector>
#include <fstream>
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string entry;
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I have just refactored your code a little. Further improvements are possible, but to begin with
1) You dont need a while for input.good()
2) You were trying to return 0 and 1 which are indeed valid positions where the string could have been present in the vector
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Here is a refactored code that you could use
#include <iostream>
#include <string>
#include <vector>
#include <fstream>
#include <algorithm>
using namespace std;
void readContacts(const string &fileName inputFileName, vector<string> &contacts){
string entry;
ifstream input;
input.open(inputFileName);
if (input.good())
{
while (getline(input, entry))
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}
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{
for (int i = 0; i < contacts.size(); i++)
{
if (contactToSearch == contacts[i])
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return -1;
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int main(){
vector<string> contacts;
// This needs to be filled in with the contact name u want to search
string contactToSearch;
readContacts("contacts.txt", contacts);
int index = searchContact(contactToSearch, contacts)
if (index != -1)
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fftw3 proper using

#include <stdio.h>
#include <Windows.h>
#include <string.h>
#include <stdlib.h>
#include "fftw3.h"
int main(void)
{
FILE *fp;
int rozmiar_pliku;
char standard[5] = {0};
char format[5] = {0};
int samplerate;
int k,i;
fftw_complex in[128];
fftw_complex out[128];
fftw_plan p;
fp = fopen("Kalimba.wav","rb" );
//printf("%d\n",fp);
if (fp)
{
fread(standard,1,4,fp);
printf("%s\n",standard);
printf("RIFF\n");
if (!strcmp(standard,"RIFF" ))
{
fread(&rozmiar_pliku,4,1,fp);
printf("size: %d\n", rozmiar_pliku);
}
fread(format,1,4,fp);
printf("format: %s\n",format);
fseek(fp,24,SEEK_SET);
fread(&samplerate,1,4,fp);
printf("sample rate: %d\n",samplerate);
fseek(fp,44,SEEK_SET);
for(i=0;i<128;++i)
{
in[i][0]=getc(fp);
in[i][1]=in[i][0];
}
/*
p = fftw_plan_dft_1d(128, in, out, FFTW_FORWARD, FFTW_ESTIMATE);
fftw_execute(p);
for(int j=0;j<128;++j)
printf("%lf+i*%lf",out[j][0],out[j][1]);
fftw_destroy_plan(p);
fftw_free(in);
fftw_free(out);
*/
}
return 0;
}
I'm trying to read wave file and perform FFT by using FFTW3. If i uncomment part which is commented there's nothing show on screen. If I leave it commented :
RIFF
RIFF
size: 61392422
format: WAVE
sample rate: 44100
If uncommented nothing appears. I don't know why it is going like this. Any use of fftw3 cause this situation.
in and out are statically declared arrays. Try passing &in[0] and &out[0] to match the type expected by fftw_plan_dft_1d.
As it is recommended in the documentation, you should declare in and out using fftw_malloc.
You can allocate them in any way that you like, but we recommend using fftw_malloc.
Then, you'll need to initialize in after creating the plan.
You must create the plan before initializing the input, because FFTW_MEASURE overwrites the in/out arrays. (Technically, FFTW_ESTIMATE does not touch your arrays, but you should always create plans first just to be sure.)
The result with some other modifications, is
#include <stdio.h>
#include <stdlib.h>
#include "fftw3.h"
int main(void)
{
FILE *fp;
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char standard[5] = {0};
char format[5] = {0};
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int i;
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fp = fopen("audioFile1.wav","rb" );
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{
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printf("%s\n",standard);
printf("RIFF\n");
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printf("size: %d\n", rozmiar_pliku);
}
fread(format,1,4,fp);
printf("format: %s\n",format);
fseek(fp,24,SEEK_SET);
fread(&samplerate,1,4,fp);
printf("sample rate: %d\n",samplerate);
fseek(fp,44,SEEK_SET);
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in = (fftw_complex*) fftw_malloc(sizeof(fftw_complex) * 128);
out = (fftw_complex*) fftw_malloc(sizeof(fftw_complex) * 128);
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p = fftw_plan_dft_1d(128, in, out, FFTW_FORWARD, FFTW_ESTIMATE);
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for(i=0;i<128;++i)
{
in[i][0]=getc(fp);
in[i][1]=in[i][0];
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fftw_execute(p);
for(int j=0;j<128;++j)
printf("%lf+i*%lf\n",out[j][0],out[j][1]);
fftw_destroy_plan(p);
fftw_free(in); fftw_free(out);
}
return 0;
}

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