I am a CS grad student, and I am interested in spending some spare time in getting involved with development of Mozilla Firefox web browser . I would like to contribute to HTML renderer , JavaScript engine etc. But I don't have any solid experience in writing parsers or similar stuff, and I don't have any clue from where to start.
There are of course some links in https://developer.mozilla.org/En/Developer_Guide/ but since Firefox is already is very huge project, I don't know from where I should start learning.
So, my question is what core things I need to learn first to get started with Web browser Development and from where I can learn this (any links)? Do I have to revise how to write parsers/compilers? How do I learn to write HTML renderer/ JavaScript engine? Is it even possible considering they are already very huge projects? Sometime back, I downloaded source code of V8 JavaScript engine (http://code.google.com/p/v8/) but I couldn't understand much from it's source code as it was highly optimized code, and there were no much useful comments for beginner like me to understand what going on.
Update:
I am fairly comfortable working with C, C++, Java, PHP, C#, VB.Net, JavaScript and I am more interested in learning how web browser parses an web page, how it constructs and maintains the DOM, how CSS is applied, how HTML reflow engine works, how it interacts with JavaScript engine, how it interacts with web server, how the components are drawn on the screen etc.
Read the docs on getting started. Hang out on irc.mozilla.org in #developers and watch for interesting conversations. Introduce yourself in #introduction and ask questions. Go to http://bugzilla.mozilla.org and start searching for open bugs in components that sound interesting, then look for bugs that catch your fancy. Use tools like http://mxr.mozilla.org/ and http://dxr.mozilla.org to help you locate the relevant code, and ask questions in #developers. Learn, hack, repeat.
I wrote a post about my experiences getting involved over the past year, and it seems to reflect the path that a significant amount of Mozilla developers took.
You might want to review a list of known bugs and see if you're able to fix them. Other possible way to get a foot in the door is to get involved in quality assurance tasks, which would help you learn better internals of the application.
Bugs marked in Bugzilla with the [good first bug] whiteboard status are a good place to start. You can view the list here.
Find something you like and try to fix it! The developers on IRC (#developers in irc.mozilla.org) are usually happy to help when you get stuck.
If you are interested in parsing, learn finite state automata and formal gramars, it should be part of your CS curriculum at some point, like in a compilers class. For the javascript part, study about JIT compilers, specially on how a tracing JIT works. Follow Mozilla development blogs, here is a good starting article:
http://hacks.mozilla.org/2010/03/a-quick-note-on-javascript-engine-components/
Finally, but not least importantly, try to contact people already working there, and try to build a mentor-pupil relationship, they can assign you tasks and can help if you get stuck when working on the code. Going to opensource conferences is a great way to meet the people behind a project and get started contributing.
Mozilla Developer Guide
Related
I have the source code from a plugin for second life to play in a browser but the problem is it's been created for Firefox 3.5, so what I'm trying to do is to bring it up to speed and upgrade it to the current Firefox.
Unfortunately I'm not sure how to go about this as I am literally just looking into this now, any help is greatly appreciated
What's your main aim here? Are you interested in simply making the extension work somehow in the latest firefox or are you more interested in optimizing performance?
Optimization of an application is a very general topic. You can look into the upgrades Gecko has gone through in the recent versions. If there seems to be any specific module for which Gecko is now offering a better interface/compatibility, you might try adapting the same. Again, this is really the programmer's judgment and skill which lets him draw the boundary between feasible and non-feasible development. For a module which is extensively linked with many other modules, it might be a good idea to leave it as it is to avoid sleepless nights (of course that's just my opinion. For some, that is the real kick :D).
If you are interested in creating high-performance plugins, you might like to give Google Web Toolkit a try. It is a Java library which compiles java into optimized javascript introducing various performance oriented quirks. I understand that it is not possible to switch an entire application to GWT easily and wouldn't help you just now, but I think it is worth mentioning for future use.
On the other hand, if you are just interested in making the extension work, you may look into Nightly Tester Tools, which is an extension used to override add on compatibility.
I am looking into developing a commercial application using PHP. Since I have experience in CodeIgniter and it has been working well for me, I decided to use it. Now, if ever my application comes to a point that it needs to grow and have to have custom modifications in the platform, is it possible to modify the CodeIgniter source code to the point that it's far from the original?
I'd strongly recommend not modifying the source code as this is the back bone of the application will make updating to futures releases of codeigniter impossible.
Instead you should be creating your own classes/libraries that extend the core bases. This is best practice.
The codeigniter users guide has some fantastic information regarding this, http://codeigniter.com/user_guide/general/creating_libraries.html
Good luck.
Don't modify it, extend it. Ellislab is good about releasing bug fixes and patches, and the last thing you want is to have to re-engineer all the updates into your new hybrid everytime they release updated source code. Plus, different features and bug fixes are released at different paces for the core and reactor, so unless you plan to lock your framework in at the current version, extending is the way to go.
The good news is CI is built for and encourages extensions of the source. The system folder and the application folder separation are a clear indication of how you should segregate your enhancements from the base libraries.
CodeIgniter is written in PHP. You can completely rewrite the framework anyway you like. So the answer is "yes".
There are many big websites that were written in a different language or build on a framework when they started and have been rewritten many times since. I think a lot of developers (mostly freelancers) are over-thinking when starting out. When I start a project, then I try to get it done and get it out in the web asap. If a website starts taking of - and most of the times start making you money - then you can always take the time to rewrite it.
I think it is a lot more important to spend time when you plan and design your database and tables. I think it is a lot harder to redo parts of your database later on then it is to rewrite the code that uses the data.
Just my 2 cents.
If you have used CI, then you should know that being a PHP framework that all of the source-code is there in the download, furthermore opening the system and application folders and looking through there will tell you a lot. Yes all of the source is there in plain English (plain programming English) and not only is it in plain English but has been extensively documented inside and out (literally that is in the source and in the user-guide). CI gained initial fame from that simple fact, that all code is extensively and meticulously documented.
Beyond all that, the question itself raises concerns that maybe you should study CI a bit further before writing commercial applications using it. Ci is a powerful and very easy to use PHP framework, but it is not a WYSIWYG. In my opinion, a coder should know his tools inside and out in order to be able to create a solid secure and trusted application. The first measure of which is to read the user manual, you should know at the very least everything in it, and since there are 12 sections in it that cover everything from extending CI libraries to creating your own libraries, and everything in between I would say you need to spend a little more time with it.
I want to say though, I am not being rude or trying to shame you in any way I am simply saying that you should learn the framework a bit more before venturing into a commercial application using it.
In the early days of PHP people realized how amazingly easy it was to use and how fast you could write an application with it. At the time the major options where very difficult for new and hobby programmers to use or involved expensive software to run, PHP was free, easy to learn and most of all ran on a free OS. It also took hardly any setup to get going, you could download PHP and essentially be programming in minutes. All of these factors lead to the almost destruction of the language.
Entry level programmers were destroying it with bits of code taken from other applications, never knowing (or caring) what the code actually did beyond the simple fact that it did what they wanted at the time, never considering or even investigating if the code might be harmful. Because of this practice PHP applications that had grown to Goliath sized websites, taking thousands of hits an hour were:
beginning to crash
being hacked to reveal sensitive customer/client data
generally crumbling all around the web
All because since the language was so easy to use that people had taken advantage of it and failed to take time to learn it. PHP was becoming a joke to other professional programmers and wasn't even thought of as a viable application language by many who had dubbed it "the copy and paste" language.
So my advice to you, please take the time to know your tools inside and out, what makes them tick, if they have any gotchas and where they are vulnerable. I understand that in order to learn a language to a professional level you have to build with it so I suggest that you take it slow with CI stick to the core for now. Trust me when I say that even in its purest form CI is an amazing and powerful tool that in the right hands can create awesome powerful web application, but in the uneducated/inexperienced hands it can create havoc and destruction.
So (stepping off of the soap box) I simply ask that if you are serious about creating commercial applications period that you take your time and learn your tools/language become as close to an expert on them as possible. I gurentee that if you do that you will always have work when you need it and you will spend less hours beating your head against the table or worse explaining to a client why their site is down.
I truly wish you good luck, just slow down and learn your trade and you will do just fine.
Yes, Codeigniter is an open source framework. However, I would advise against modifying the core of Codeigniter, as most files can be extended and rewritten safely without modifying the core files which will cause you headaches if you ever decide to update.
To extend a core class by default you would do this in Codeigniter. We'll extended the parser class for this example, but this applies to all classes pretty much. This link in the comprehensive user guide will give you all the information you need to extended and overload methods inside of a Codeigniter core class: http://codeigniter.com/user_guide/general/core_classes.html
I started a small web project and used Drupal to build it. So far, so good: you can quickly set up a nice CMS oriented site, add social features via modules, and you have an extensive API to do the customizations in a nicely architected platform.
The problem comes now: the site is growing beyond what was originally planned for and I find myself in the situation of seriously starting write code for it. While I gained a new respect for PHP thanks to the Drupal project, I want to do it in Ruby. I'll feel more confortable, it'll be easier to maintain later and I can reuse it in other Ruby/Rails apps. Over time I suppose I'll rewrite the existing parts in Drupal in Ruby.
Based on this, the question is: has anyone integrated both (both a success or failure story)? It's quite a big decision, and I just can't find info about anyone who has done it on Google.
Sorry to be negative. This doesn't sound like a good idea to me.
I'll feel more confortable, it'll be easier to maintain later for me and I can reuse it in other Ruby/Rails apps.
I seriously doubt that. It will probably be more difficult to maintain/reuse in the future because of the extra code you will need to write to "integrate" Drupal and Ruby. The more the code, the more the likelihood of bugs. I'm assuming you're going to link the two together using REST/webservices/similar technology -- if that is the case you are writing so much extra code! Gluing the front end elements (which have to be in Drupal) with the functional elements (probably in Ruby) justs sounds so complicated to me.
I'm guessing its only you who is going to be maintaining the code. What if its someone else? Will you easily be able to find someone who has two skill sets (Ruby + Drupal) in your area/budget?
What about giving back to the Drupal community? If your code becomes something useful and its this big mess of Drupal + Ruby you really can't put it up on Drupal.org for others to build, improve and test.
I suggest two options
Use Drupal only.
Sounds like you're in love with Ruby or at any rate just too used to it. In that case: Find a Ruby based CMS! (Sorry I don't know any!)
To me its a classic dilemma: Should you do Drupal Custom Module development which will mean more short term pain cause you'll be out of your comfort zone.... or should you integrate Ruby + Drupal which will be easier in the short run but very painful in the long.
I would choose short term pain :-)
I think the term used to describe your idea is Polyglot Programming: http://memeagora.blogspot.com/2006/12/polyglot-programming.html
One of my criticisms of Drupal is that everything is in Drupal or PHP. Drush is an exception of course but it would be nice to see some development tools that don't use the Drupal stack exclusively. I have used Apache Ant on Drupal with some success (before the days of Drush).
I've also worked on a Drupal project that provided Software as a Service to a Java front end. That didn't work too well but the Drupal Services project has enjoyed some renewed development since then. I've also worked on several Drupal projects that interface with flash front ends (ugg!), google maps and mobile phone gadgets.
Are you thinking of a Service Orientated Architecture? If you're comfortable with that then you could be on the write track to writing truly agile software. I'd like to hear how you go!
However, if your only justification is that your feel more comfortable in Ruby (and I can see why) then, you should probably get yourself out of your comfort zone.
I have recently started learning cocoa development with a fairly large scale(probably Core Data based) application in mind as my goal. I have been looking into development methodologies that would be used to help build a higher quality product with better code and although I have found a couple that I am sure I would like to use, such as version control(probably with git) there are some others like unit testing that seem like they would be hard to use when the majority of the application is written with IB and Core Data. I would really appreciate some suggestions as to what tools or workflow methods a solo developer should be using.
Thanks.
P.S. First post in SO!
EDIT: By the way I primarily plan to develop for OS X and not the iPhone.
welcome to SO :-)
One thing I struggle with as a solo dev is discipline...!
Always comment, test, design ahead if you want to increase the quality of your code, reduce the amount of times you re-write something until your interfaces/class structure actually works, and have code that you can come back to in a years time and know what you mean!
Apple have a great guide for Unit Testing
As of iOS 4, Apple have added a UIAutomation framework for testing the User Interface of apps.
O'Reilly has a guide here, and you may want to have a peak at Apple's official documentation for UIAutomation
Its fairly new, but it won't hurt to take a look at it.
There has also been a query on SO about automated testing of iPhone apps.
Our own Chris Hanson did a series of posts about Cocoa and Unit Testing. It isn't as difficult as you think.
use git, it makes it really easy to go back to prior versions
comment your code, as others mentioned you'll need to look at it years later and understand it
get in the habit of building yourself reusable classes. Many tasks you perform when developing will need to be duplicated in other projects
expect that no matter how diligent your try to be, your users will have problems. As such you have to develop a methodology of allowing your customers to report their errors to you that is useful. I recently implemented this for myself. It's basically a way to get meaningful stack traces back from users through email. I learned this here.
I'm using visual studio 2005 and have been building asp.net applications. Mostly just departmental level apps for reporting and data maintenance. They work and they look ok but they don't look great. I don't have any other tools like Dreamweaver or Expression. Can anyone name any books or resources for making better looking web pages in Visual Studio.
Thanks,
Billy
Honestly, the IDE does a fairly good job at design work. We are transitioning our designers from Dreamweaver to Visual Studio 2008, and they definitely like the tools.
Don't take this the wrong way, but some people just can't make a page look good, no matter what tool it is. I am one of those people. I can code all day long, but if I need to put a page together, it is going to look like something right of of the 90's.
I'd recommend looking for some HTML templates, and adapting them to your product. There are open source templates out there, and ones that can be bought for relatively little money.
I always try to write the code myself rather than using design tools.
There is a lot that you can to do with CSS and HTML, and it's important to understand how those pieces fit together.
If your looking for some good examples of site design, I recommend checking out http://csszengarden.com
They have a lot of different designs that are all based off the same HTML file, so it gives you some great perspective into the possibilities of CSS.
My buddy Jacob Sanford has a book out you should look at:
Professional ASP.Net Design
First thing you need to do is learn CSS. You can't expect to style anything if you don't know the technology used to do it. I would start with the HTML-Dog tutorials, and go from there. More importantly is actually having a good sense of design, and that is much, much harder.
Design skills don't have anything to do with dreamweaver. To develop a good sense of design, you need to start getting introspective about the sites you visit. Think about why things look good or bad. Paired with your CSS knowledge, when you see something that looks cool, think about how you would implement it. If you dont know, the source code is right there so take some time to figure it out.
I have been doing this for about 5 years or so now, and I still suck at coming up with new designs. (although, I am better at it then when I started.) What I do when I start a site is rip off the basic design from somewhere else, and make it my own. For asp I use devexpress controls, which have alot of great looking themes, so usually I just end up extending the look and feel of the controls to the rest of the site.