Detect application windows - windows

I use CBT Windows Hook to detect window creation/deletion/min-max/move-size events.
I works well, but I need to filter whose events coming from normal widgets. Practically I need to being notified by CBT hook only for those windows that the user consider windows.
The problem that I'm facing make me mad, since I continuosly get spurious events even if I filter window as follow:
BOOL FilterWindowHandle(HWND hwnd)
{
// Filtered window having WS_CHILDWINDOW style
if ((GetWindowLongPtr(hwnd, GWL_STYLE) & WS_CHILDWINDOW) != 0)
return (TRUE);
// Filtered window not having WS_CAPTION style
if ((GetWindowLongPtr(hwnd, GWL_STYLE) & WS_CAPTION) == 0)
return (TRUE);
// Not filtered
return (FALSE);
}
Those spurious events comes from shadow effects, menus and everything displayed on screen.
Is there a robust method to filter real windows from its children?
I avoid the test of WS_BORDER or similar, since some applications could create their main window without border... or am I wrong?

A good fit for "things the user considers windows" is the set of windows displayed in the Alt-Tab list (or on the Taskbar).
This OldNewThing article explains the rules (although the rules are not fixed or guaranteed to remain the same):
Which windows appear in the Alt+Tab list?
The general rule is:
For each visible window, walk up its
owner chain until you find the root
owner. Then walk back down the visible
last active popup chain until you find
a visible window. If you're back to
where you're started, then put the
window in the Alt+Tab list.
This can be overridden with explicit window styles:
A window with the WS_EX_TOOLWINDOW
extended style is treated as if it
weren't visible, even if it is. A
window with the WS_EX_APPWINDOW
extended style is treated as if it has
no owner, even if it does.
See the full OldNewThing post which those two quotes come from for more detail.

A useful criteria that I've used in the past is to test whether the window is a top-level window, i.e. its parent is NULL.

Related

Creating invisible and modeless property sheet causes focus change?

I was investigating an issue related to losing focus and changing activation of windows. What I found was that if I create an invisible property sheet, the active/foreground window changes and so does the focus window. Here is some sample MFC code:
// ignore CAutoDeleter, just a template that calls "delete this " in PostNcDestroy()
CPropertySheet* pSheet = new CAutoDeleter<CPropertySheet>(_T("Test Sheet"));
CTestPage* pPage = new CAutoDeleter<CTestPage>();
pSheet->AddPage(pPage);
DWORD style = WS_SYSMENU | WS_POPUP | WS_CAPTION | DS_MODALFRAME | DS_CONTEXTHELP;
// style |= WS_DISABLED; //does nothing to help
DWORD exStyle = 0;
//exStyle = WS_EX_NOPARENTNOTIFY|WS_EX_NOACTIVATE; // does nothing to help
pSheet->Create(AfxGetMainWnd(), style, exStyle); // adding
After the call to pSheet->Create(), the active/foreground/focus window has changed and the application window is on top. If I use Spy++ and look at the window that is created, it turns out that a property sheet is a DIALOG window class. I am assuming it has a different WNDPROC, of course. What is interesting, is if I create an invisible modeless dialog using, it does not exhibit the problem. If I create the invisible modeless dialog, the active/foreground/focus window remains the same.
I tried setting various flags as in the code snippet, but alas they did not have any discernible effect--I still had the flashing and activation non-sense.
I could get some improvement by setting and clearing a hook (WH_CBT) before and after pSheet->Create()--and then eating the activation messages. When I do that, I don't have the horrible flashing and my application window does not come to the top. However, the focus (and caret for windows that have carets) does go away from whichever window had it before the Create().
Does anyone know a way to keep the focus and activation unchanged when creating an invisible property sheet? (At some point, the property sheet may or may not be set visible. And, if the property sheet is invisible when being destroyed, it also causes the blinking and activation changes.)
I tried using the values returned in GetUIThreadInfo() to try and restore things after the call to Create(), but it causes some flashing as well.
I just want to know how to create an invisible Property Sheet which won't cause the active, foreground, and focus window to change.
Unfortunately the underlying API function PropertySheet calls SetForegroundWindow on the main property sheet dialog after creation. There's no easy way around this - your kludge with the WH_CBT hook is probably your best option.
Edit: As suggested by #stephen in the comments on this duplicate question, you may be able to prevent the activation/focus change using LockSetForegroundWindow.
I have been struggling with this same issue for weeks, with a similar project, where my main application launches a secondary EXE process to act as a server in an audio application (which needs to be a separate process to shield the application from plugin faults, and so it can be high priority for real-time audio processing).
My secondary EXE is a modeless CPropertySheet, for status and diagnostic display, but is intended to be launched hidden and in the background. However it was always stealing the activation from the main application on launch, regardless of what workarounds I tried (such as overriding OnWindowPosChanging).
I thought I was going to go mad, so I was very happy to find this question. The WH_CBT trick is useful, but I found while it prevented activation of the secondary EXE, it did not prevent deactivation of the main application.
But then I discovered an excellent solution, in the LockSetForegroundWindow API (available since Win2K) which I had never heard of before. Looks like it is intended for exactly this purpose, to disable the change of foreground activation and prevent peer processes from stealing it.
https://msdn.microsoft.com/en-us/library/windows/desktop/ms633532(v=vs.85).aspx
It works very well to nullify the internal call to SetForegroundWindow that happens deep within the property sheet common control, and works equally well whether used in the main application before CreateProcess or in the secondary EXE. I chose the latter case, to wrap the property sheet creation:
LockSetForegroundWindow(LSFW_LOCK);
pSheet->Create(NULL, dwStyle, dwExStyle);
LockSetForegroundWindow(LSFW_UNLOCK);
This minimises the scope of the intervention and keeps the fix localised to the process that is the source of the problem. I hope this will save others from wasting as much time on this tedious issue as I did.

Win32 App (Aero): Prevent dialog move

I've a dialog based Win32-app on Win7-Aero which only displays a dialog. The dialog should have a title bar. I don't want that the user can move the dialog on the screen.
I've no luck so far... handling WM_NCHITTEST, WM_SYSCOMMAND... setting SWP_NOMOVE.
What is the best way to achieve NoMove? I think DWM changes something on Win7.
You could do this by handling WM_WINDOWPOSCHANGING and when you see an attempted move, change the coordinates back to where they should be. E.g.
switch (uMsg)
{
case WM_WINDOWPOSCHANGING:
if (!(reinterpret_cast<LPWINDOWPOS>(lParam)->flags & SWP_NOMOVE))
{
reinterpret_cast<LPWINDOWPOS>(lParam)->x = g_iMyXCoord;
reinterpret_cast<LPWINDOWPOS>(lParam)->y = g_iMyYCoord;
}
return 0;
}
You would probably need to add some intelligence to this to distinguish between attempted moves by the user, and moves that your own program makes (or that the system makes if necessary - e.g. if a monitor disappears for instance).
Even though you say it doesn't work, I would have thought you could also do this by trapping WM_NCHITTEST and returning HTBORDER whenever HTCAPTION would have been returned - however you would have to do this by sub-classing the window rather than in the DialogProc (because you would need to call the default handler first and then process/change the return value). Same for WM_SYSCOMMAND (to catch moves the user attempts via the system menu).

On Windows, should my child window get a WM_WINDOWPOSCHANGED when its z-order changes relative to one of its siblings?

I am trying to insert a custom widget into the Internet Explorer 8 url bar, next to the stop and reload buttons. This is just a personal productivity enhancer for myself.
The "window model" for this part of the IE frame is an "address bar root" window that owns the windows which comprise the IE8 url bar: an edit box, a combo control, and the stop and reload buttons.
From another process, I create a new WS_CHILD window (with a custom class name) that is parented by IE's address bar root window, thus making it a sibling of the edit box and stop/reload. I call SetWindowPos with an hwndInsertAfter of HWND_TOP to make sure it appears "above" (i.e. "in") the urlbar. This works nicely, and I see my window painted initially inside the IE urlbar.
However, when I activate the IE window, the urlbar edit control jumps back in front of my window. I know this is happening because I still see my window painted behind the urlbar, and because when I print ->GetTopWindow() to the debug console on a timer, it becomes the HWND of the urlbar edit control.
If I update my message loop to call SetWindowPos with HWND_TOP on WM_PAINT, things are better -- now when I activate the IE window and move it around, my control properly stays planted above the edit control in the urlbar. However, as soon as I switch between IE tabs, which updates the text of IE's urlbar Edit control, my control shift backs behind the Edit control. (Note: This also happens when I maximize or restore the window.)
So my questions are:
1) Is it likely that IE is intentionally putting its urlbar edit control back on top of the z-order every time you click on a tab in IE, or is there a gap in my understanding of how Windows painting and z-ordering works? My understanding is that once you specify z-ordering of child windows (which are not manipulable by the end-user), that ordering should remain until programmatically changed. So even though IE is repainting its Edit control upon tab selection whereas I am not repainting or otherwise acting upon my window, my window should stil remain firmly on top.
2) Given that the z-order of my window is apparently changing, shouldn't it receive a WM_WINDOWPOSCHANGING/WM_WINDOWPOSCHANGED? If it did, I could at least respond to that event and keep myself on top of the Edit control. But even though I can see my window painting behind the urlbar Edit control when I click on a tab, and even though my debug window output confirms that the address bar root's GetTopWindow() becomes the HWND of the Edit control when I click on a tab, and even though I see WM_WINDOWPOSCHANGING/WM_WINDOWPOSCHANGED being sent to the Edit control with an hwndInsertAfter of HWND_TOP when I click on a tab, my own window receives no messages whatsoever that would allow me to keep the z-order constant. This seems wrong to me, and addressing it would force me to run in IE's process and hook all messages sent to its Edit control just to have an event to respond to :(
Thank you for your help!
It's quite likely that IE is juggling the Z-order of the controls when you change tabs. In IE9, the URL bar and the tabs have a common parent. When you select a new tab, it activates the URL bar (and activation usually brings the window to the top of its local Z order).
No. You get WM_WINDOWPOSCHANGED when a SetWindowPos function acts on your window. If some of the siblings have their z-orders changed, you don't get a message. Nobody called SetWindowPos on your window. You can see this by writing a test program that juggles the z-order of some child windows.
This makes sense because there might be an arbitrary number of sibling windows, and it could be an unbounded amount of overhead to notify all of them. It also would be nearly impossible to come up with a consistent set of rules for delivering these messages to all the siblings given that some of the siblings could react by further shuffling the z-order. Do the siblings that haven't yet received the first notification now have two pending notifications? Do they get posted or dispatched immediately? What if the queue grows and grows until it overflows?
This is different from WM_KILLFOCUS/WM_SETFOCUS notifications in that it affects, at most, two windows. That puts a reasonable bound on the number of notifications. Even if there's a runaway infinite loop because the losing control tries to steal the focus back, the queue won't overflow because there's only one SetFocus call for each WM_KILLFOCUS delivered.
Also, it's reasonable that windows might need to react to a loss of focus. It's much less likely that window C needs to know that B is now on top of A instead of the other way around, so why design the system to send a jillion unnecessary messages?
Hacking the UI of apps you don't control and that don't have well-defined APIs for doing the types of things you want to do is anywhere from hard to impossible, and it's always fragile. Groups that put out toolbars and browser customizations employee more people than you might expect, and they spend much of their day probing with Spy++ and experimenting. It is by nature hacking.

Making TAB key work on Windows dialog

I'm working on a Windows project with a simple dialog created with CreateWindowEx() it contains multiple panes loaded with CreateDialog() to load the layout from a resource file. On the child panes there are a number of controls including text boxes and buttons which I would like to use TAB to navigate around but all I get is the Windows 'bing' telling me that the key does not do anything. My message loop looks like this:
while( PeekMessage(&msg, 0, 0, 0, PM_REMOVE) )
{
if( !IsDialogMessage(0, &msg) )
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
And each control window has WS_TABSTOP set in the style as well as the owner pane having WS_EX_CONTROLPARENT set.
Is there anything else I need to do to make the tab key work?
Thanks,
J
Try this:
http://support.microsoft.com/kb/71450 (How To Use One IsDialogMessage() Call for Many Modeless Dialogs)
You panes are modeless dialogs, and IsDialogMessage is responsible for handling Tab keys. I hope that this article exactly matches your case.
The WS_TABSTOP Style
The WS_TABSTOP style specifies the controls to which the user can move by pressing the TAB key or SHIFT+TAB keys.
When the user presses TAB or SHIFT+TAB, the system first determines whether these keys are processed by the control that currently has the input focus. It sends the control a WM_GETDLGCODE message, and if the control returns DLGC_WANTTAB, the system passes the keys to the control. Otherwise, the system uses the GetNextDlgTabItem function to locate the next control that is visible, not disabled, and that has the WS_TABSTOP style. The search starts with the control currently having the input focus and proceeds in the order in which the controls were createdthat is, the order in which they are defined in the dialog box template. When the system locates a control having the required characteristics, the system moves the input focus to it.
If the search for the next control with the WS_TABSTOP style encounters a window with the WS_EX_CONTROLPARENT style, the system recursively searches the window's children.
An application can also use GetNextDlgTabItem to locate controls having the WS_TABSTOP style. The function retrieves the window handle of the next or previous control having the WS_TABSTOP style without moving the input focus.
Source: MSDN.
if( !IsDialogMessage(0, &msg) )
The first argument should not be NULL, it must be the handle of a dialog. Painful here of course.

Can a window be always on top of just one other window?

In Windows, is it possible to set window A such that it is always on top of window B, yet allow other windows to work as normal and appear over the top of both, when active.
In other words, I want a parent-child relationship between two windows. Can this be done without making window A a child of window B, MDI-style? Window B isn't mine (Internet Explorer), and screws my dialog A's graphics up when I try to achieve this with SetParent.
I thought I'd cracked it with this idea from an MSDN forum post, but alas windows A is still always on top of everything, not just window B.
// Place window A on top
SetWindowPos(hWndWindow, HWND_TOPMOST, 0, 0, 0, 0, SWP_NOMOVE|SWP_NOSIZE);
// Place window B underneath it
SetWindowPos(hWndParent, HWND_NOTOPMOST, 0, 0, 0, 0, SWP_NOSIZE|SWP_NOMOVE);
Is it possible?
Wouldn't creating an ownership relationship do the trick?
SetWindowLong(hwndChild, GWL_HWNDPARENT, hwndOwner)
The windows can be in different processes and you can call this from any process. This will ensure that the child window is always above the owner window. This is different than SetParent which actually creates a Parent / Child relationship. Read through this article (its from 1993 but still mostly correct) to see the distinction between ownership and parenting.
When your window's Z-order (or size or position) is changing, it should receive a WM_WINDOWPOSCHANGING message. If you process that message, you have an opportunity to modify the final Z-order (or size or position) to which the window is moved.
To illustrate, in hWndA's window procedure:
case WM_WINDOWPOSCHANGING:
DefWindowProc(hWnd, msg, wParam, lParam);
WINDOWPOS *p = (WINDOWPOS*)lParam;
p->hwndInsertAfter = hWndB;
p->flags &= ~SWP_NOZORDER;
return 0;
should insert hWndA after hWndB in the Z-order any time hWndA's position changes.
Until Vista, one way to do it would have been to use SetWindowsHookEx, and hook the WH_CBT or WH_CALLWNDPROC hook, and then take appropriate action when you detect the Z order changing. However this doesn't work with Vista (as far as I can tell from googling).
The only other solution I can think of is to set up a timer to fire every few seconds, and then when you receive a WM_TIMER, you interrogate the system using GetNextWindow to find out which window is behind yours. If it's not IE, then call SetWindowPos to position your window above IE (I assume you have a HWND for the IE window you care about - remember there can be multiple IE windows).
This will cause problems if people try to bring your window to the front - it will flip back to being just above IE. In this case, in your code you could handle WM_ACTIVATE and try to change the Z-order of IE's window so it's below your window (call SetWindowPos to move IE's window so it's above the window that is currently below your window). This solution may be fraught with problems as Windows may try to prevent you messing with the windows of another process, for security reasons. On the other hand, the MSDN docs for SetWindowPos don't explicitly mention that you can't manipulate the windows of another process. There may be obscure limitations though.
Even with this timer hack, you're going to effectively have a busy-waiting loop in your app (with the frequent WM_TIMER messages) and this is generally a bad thing to do, especially for battery life of laptops etc. (because you prevent the CPU from entering a sleep state, and so on).
I'd say there's no good way of doing this, and anything you're likely to get working will be brittle and cause problems. I strongly recommend not trying to do it. Is it possible to make your program into some kind of plug-in or toolbar for IE instead?
NB Be particularly aware that SetWindowsHookEx imposes a performance penalty at a system-wide level if you go down this route.
Maurice's answer is the best out of what's here but is missing an important step. When you call show on your window that you want as the overlay, you need to call the show method that has the parameter. You'll need to define a class that implements the IWin32Window interface and just make a new instance of that. The only thing that interface cares about is the Handle so just set that to the handle of the IE window and it should work pretty well
If the parent-child relationship is made by yourself with the SetWindowPos() function, your desire can be implemented.
Can you access the Z-order of the windows?
I cannot recall the default z-order of windows, but I think it is 1. You might be able to set IE to a -1 and your app to 0.
Try this:
// Place window A on top of window B
SetWindowPos(hWndA, hWndB, 0, 0, 0, 0, SWP_NOMOVE|SWP_NOSIZE);
The second window handle parameter specifies the next window down in the Z order.
Note this doesn't actually change the window parent-child relationships - but you can simulate it.

Resources