AppleScript Editor record doesn't work - macos

I have opened the AppleScript Editor and pressed Record button.
Then I run TextEdit, create a file and put some text there.
When I click the Stop button in AppleScript Editor, nothing was recorded, the window is blank.
What is the problem?

You can use the Record feature of the Automator to record the UI interaction steps needed to do the relevant workflow. Then you can then literally select and copy the recorded steps in automator and paste them into a new Applescript Editor window. This will give you applescript which may or may not work. You'll probably want/need to edit the resulting script, but at least it should help give an idea what is needed to achieve your workflow programatically. This method is usable regardless of whether or not the target application has an applescript dictionary or supports the AppleScript Editor Record button, as it is the interaction with the underlying UI elements which is recorded.
Steps:
Open Automator
Start a new "Workflow"
Start recording
Perform whatever steps you require with your app (in this case typing into textedit)
Stop recording
This will create a list of actions in Automator like:
Select all these and copy (CMD+c)
Open the Applescript Editor app
Paste (CMD+v). The result will be valid applescript to perform the actions you just recorded:
Note that as is generally the case with UI automation, the automator records steps exactly and the script plays them back exactly. This my not be exactly what you want - e.g. if a different application were active, the text could get typed in there instead. The generated applescript should be used as a guide to the final applescript.

The problem is that applications need to explicitly support AppleScript recording in order for it to work, but almost no applications actually do. Finder still supports it a bit, and maybe a couple other apps (BBEdit comes to mind), but for the most part, AppleScript recording has been pretty useless for quite some time.

Not all apps are recordable (in fact, only a small handful are). Recordablity is something each app needs to implement, and I guess TextEdit isn't recordable.

Related

Have one application execute an action when another application is given a command using AppleScript?

I know nothing about AppleScript, but I wonder if it could make my life easier: is there a way to write an AppleScript that tells Safari / Firefox / Chrome to refresh the current tab when I save a document in another application, say TextWrangler? Essentially, I want to map the Command+S keyboard shortcut to do two things at once in two separate applications.
If that’s not possible, can you script one application so that saving one file executes a command in another window in that same application?
There are different possible approaches to implement this, but the most straightforward would probably be to create a script that executes all steps you need (i.e. save the document and refresh the window) and bind that to the Cmd+S keyboard combo in the triggering application.
What you need for this approach to work, is, in order:
a method to bind a key combo to a script effective only in a specific application. OS X’ Automator Services fit that bill: their scope can be restricted to a single application (select it in the “only in” drop down at the top of the workflow actions), and they can be assigned a shortcut in the Keyboard preference pane of System Preferences.
a way to relay your commands to the applications they target. AppleScript can help you in two different ways, depending on the fact if your applications are scriptable, i.e. if they have a scripting dictionary you can inspect in the AppleScript editor:
if they do, and their terminology includes the saving action for the editor on one side (most scriptable document based apps do so in the form save <document>), the page refreshing for the browser(s) on the other (Chrome has reload <tab>, Safari gets the same result via a JavaScript detour, i.e. do JavaScript "window.location.reload()" in <document> – I don’t use Firefox), you are set.
if they do not, GUI Scripting might help, i.e. simulating a click on the right UI element (menu or toolbar) via tell application "System Events" to tell process <your process> to click item x of menu y.
That script can then be embedded into the Automator workflow (in an “Run AppleScript” action, to be precise).
As you can see, a lot depends on the exact software you are using. if you are new to AppleScript and the above baffles you, I’d suggest spending a bit of time on the AppleScript pages of Mac OS X Automation (where you’ll also find example scripts which will kick start you into things like GUI Scripting).
One final note: as of this writing, sandboxed applications do not honor key combos assigned to them in the Keyboard Preference pane (they do honor global key combos set there – just not those specifically targeting them). This means you cannot, for instance, currently override TextEdit’s Cmd+S shortcut for saving in Lion. As long as your editor is not sandboxed (easily checked in Activity Monitor), you should have no issue with this.
One solution would be to create a folder action to refresh the current tab when a new file is saved in the folder.
on adding folder items to theFolder after receiving theFiles
tell application "Google Chrome"
activate
tell window 1 to tell active tab
set URL to (get URL)
end tell
end tell
end adding folder items to

Applescript Droplet Text as Input

How can I create a droplet that takes a text selection as input? When I create a script that starts with on run inputText, the resulting application icon will only darken when files are dragged over it.
You can achieve a similar result by using Automator to make a service. Services can be fed selected text, (or urls or files etc) and not just from Finder, but from the right-click contextual menu or the Services menu. You can run applescript inside the Automator script, so basically Automator makes a wrapper for your appleScript. The downside is that it tends to be even slower than applescript.
Dropplets in AppleScript only support files. You can follow #stib's suggestion of using a service with Automator or using the Scripts menu (launch AppleScript Editor and choose AppleScript Editor>Preferences from the menu bar, General in the preferences window and check "Show Script menu in menu bar"). You can then place the script in the /Library/Scripts/ or ~/Library/Scripts folder to have the script appear in the menu. Alternatively, check out FastScripts to include the ability to assign keyboard shortcuts to the scripts and enhanced menu organization.
In applescript, you can create a simple droplet like this:
on open theThing
set fileToRead to open for access theThing --open the file so we can perform operations on it
set myVar to (read fileToRead) --The myVar variable is set to the contents of the dropped file
display dialog myVar --Shows the contents of the file in a dialog; do what you want with the text here
//other code here
close access fileToRead
end open
So, it's not too hard, just make sure you open for access the file first. I hope this helped!
Helpful Links:
http://macscripter.net/viewtopic.php?id=24772: About Droplets
http://macscripter.net/viewtopic.php?id=24745: About File IO
As far as I could tell, this could only be achieved by wrapping the Applescript in a Cocoa application. I don't know Objective-C, but was able to cobble something together. When I get a chance I'll try to clean up a bit and post an explanation.

General Question about a GUI to execute a batch file

I'm new to programming and have taken some classes in it so I'm not sure if this is possible. I want to use a COTS software called 010 Hex Editor and write a script for the program to automate a couple tasks. These tasks can be run from a batch file according to their documentation.
Then I want to instruct the user to eject the device and reinsert it to clear the cache. (This I want done just with a simple pop-up window.
Then I also want to format the device which I assume can be done in a batch file as it can be done through dos on Windows.
My question is, with these 3 steps, can I build a simple GUI that has a button that says, "Start" or something like that, then the pop up window comes up to eject and reinsert, and then another button to format, and another button to exit. I'm not really familiar with what language this could be done in, and how to do this as the C++/Java classes I've taken have been more about syntax and OOP. Thanks!
You can use the windows messenger service to put up an alert - but on newer windows (vista/7) it's a pain to set all the permissions to allow this.
There are lots of free utilities that will popup a dialog from the command line, with a given message and wait for a response.
They are generally called messagebox or msgbox - sorry can't recommend any in particular

Creating quick GUI front ends

I wanted to have a GUI front-end for a script that accepts numerous command-line options, most of them are UNIX paths. So I thought rather than typing them in (even with auto-completion) every time, I'd create a GUI front end which contains text boxes with buttons beside them, which when clicked will invoke the file browser dialogue. Later, I thought I'd extend this to other scripts which would sure require a different set of GUI elements. This made me think if there's any existing app that would let me create a GUI dialog, after parsing some kind of description of the items that I want that window should contain.
I know of programs like Zenity, but I think it's doesn't give me what I want. For example, if I were to use it for the first script, it'll end up flashing sequence of windows in succession rather than getting everything done from a single window.
So, basically I'm looking at some corss-platform program that lets me create a window from a text description, probably XML or the like. Please suggest.
Thanks
Jeenu
Mozilla's XUL is a cross platform application framework - . You could write an app as a Firefox plugin or a standalone XUL application.
mono and monodevelop could work for this. Or even something super simple like shoes.

run applescript on 2x-click

OK, this feels like an idiot question, but I'm stuck - I don't know the first thing about AppleScript. I have a .scpt file and I want to double-click it and just have it run, but instead every time I click, it opens up the AppleScript Editor. This feels like it should just be an option on the file, but I'm missing something obvious.
Please help me feel less dumb, thank you.
From the “File” menu, choose “Export”; there’ll be a “File Format” dropdown underneath the file browser. To get a double-clickable application instead of a document, choose “Application”. This will produce a .app bundle like ordinary Mac applications (this will also let you package other resources with your script if you need to). You can choose “Run Only” or not; if you do, then anybody with just the .app won’t be able to edit your script further, since it’ll be compiled. (But if you’re saving a copy as the application, that might be what you want.)
Another option, as per an anonymous user on Ask Different, would be to save/export your file as a “Script” (.scpt) or “Script Bundle” (.scptd), save it in ~/Library/Scripts/, and check “Show Script menu in menu bar” in Script Editor’s preferences.
(If you’re running an old version of OS X, the first version of this answer has the information you’re looking for.)
There's more than one way to do it; i have found this to be the simplest:
In sum, you create an Automator application and place your applescript inside it (easier than it sounds, and it's not a hack either--there's actually a specific Automator action for this). Then when you are finished, you select "File" from the menubar, next "Save As Application", then select a location. Now check there and you'll see the newly-created Automator icon (little white robot holding a grenade launcher).
You can do anything that you would ordinarily do with this application icon--double click to open, drag it to your dock, etc.
Appstorm has created an excellent step-by-step tutorial for building an applescript-embedded automator action. On the page i linked to, the tutorial author has also supplied an Automator script that you can download and use as a template.
While it's certainly not the simplest route, one benefit to running your script from Automator, as doug suggested, is that you can set a hotkey or keyboard shortcut to execute your script if you hide it in an Automator Service (OSX 10.6+). See:
http://blog.fosketts.net/2010/08/09/assign-keyboard-shortcut-applescript-automator-service/
When you save a new script, a menu should appear asking what you want the file name to be, where it will be stored, any tags for it, and what script format you want it to be. There should be 4 scripts formats:
Script
Script Bundle
Application
Text
The script format you want to use would be "Application." This will turn it into a double-click application if its not in the dock.

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