Looking for the Control List Window of NetBeans GUI Builder - user-interface

There was a window listing all Swing controls at the left bottom of NetBeans window. I guess I closed it for some reason. And now I cannot find it anymore. Anyone knows what the name of that window is and how to open it?

The window is called the 'Inspector'. You can open it using the Navigating->Inspector item of the Window menu.

Related

(Electron) How to open/close a window without making it the active application?

Raycast is a perfect example of this. I can open the window with a global shortcut and type in it. When I open/close the window, the application in the top left (macos) doesn't change. How do I do this in electron?

Xcode 6 open Assistant Editor in New Window

I feel like I have read every link on Google pertaining to this question, but none that I have read have helped.
All I want to do is view my Storyboard layout on the left monitor, and on my right monitor, in a new window, have the Assistant Editor open to "Preview" for my Storyboard so that I can preview the different devices sizes (clicking different storyboard views on the left screen should update the assistant editor preview on the right). This seems so simple, but has not proved to be.
Please tell me this is possible.
EDIT: This guy seems to have it working but following the steps didn't work for me.
It's possible.. and it's awesome:
I do have this working after following the instructions linked in the OP. I think the author left out that you need to click on the view controller that you're editing in BOTH instances of the story board window to see the changes update. Then as you're editing on your main window the changes will update to the open storyboard and thus the preview will update as well. I was able to test this and achieved a somewhat desired result.
In case the link goes dead here are the instructions lined out
Here’s how you can set this up…
In the Project Navigator pane, single-click a storyboard/XIB file to open it in the main Xcode window.
Now double-click that same file to open it in a new window.
Move the new window to another monitor and maximize it
(So now you have the story board on 2 windows)
Click on the new window to make sure it has input focus, then type Option+Command+Enter to open an assistant editor in that window.
In the assistant editor’s jump bar click on ‘Automatic‘ to open the drop-down menu (see the screenshot below if you don’t know what this means).
Click on the ‘Preview‘ menu item to open the preview editor.
Click and hold next to the assistant editor’s jump bar, then drag up or left (depending on which editor layout you prefer; vertical or horizontal), to maximize the preview’s screen real estate.
Lastly... the part the author left out is that you need to select the view controller you want to edit in BOTH story board windows and then just drag the preview window to cover more of the screen.
It's not pretty but it's effective.
Edit: wording and grammar :)
This is not currently possible (Xcode 6.3.1 at the time of writing). The best you can do is open your storyboard in one window, open it again in a new window, open the preview, and slide the assistant editor as far left as possible. The preview won't take up the entire window, but it'll be pretty close.

How to open another window (Xcode window) in a Project?

I accidentally open one more window in Xcode (not a new tab). Now for one of my projects I see 2 windows in Window menu. I don't know if I am not make a mistake - think that those are 2 windows. Please tell me if I am wrong and how to close or open new window in Xcode?
I know one way to open new window, maybe someone want too
To open new window within same project firstly open a new tab with CMD+T then drag tab title until you see window miniature, release it. Done!

Where is the inspector window in Xcode 4.0.2

Before I used to open the inspector window ( Segmented Control Attributes) like:
Now that I upgrated to Xcode 4.0.2 I have this:
How could I open the Inspector window in Xcode 4.0.2?
I think the problem might be that you've hidden the Utilities view. To re-enable this, simply click on the rightmost of the "View" icons in the main window, as shown below.
Incidentally, if you just single click on the .xib file, it'll open in the main view rather than a new window, which is probably more useful in this instance.

Xcode 4 - detach the console/log window

Is it possible to detach the console/log window in Xcode 4?
Even better, how?
Go to Xcode preferences, and open the Behavior tab.
Tell Xcode to open a tab called "Debugger" when "Run Pauses" or "Run Starts". Then run it, and break that Debugging tab out into another window (drag it off the tab bar into its own window by just letting it drop outside the current window). Now reform it to your hearts content; it will stay that way. Also don't forget the little controls at the top right of the console window that slide the local variable display out of the way so you can have a full-width console on demand. I am not sure about keyboard shortcuts for that yet.
I usually keep the Debugging tab and one other tab in a separate window, for debugging tasks, and all my other editing tabs in a different window (and the debugging window on a separate monitor with the simulator). With the settings above it also means that, while editing a debugger reaching a breakpoint, it will not interrupt my editing by suddenly bringing forth the console.
Sure, create a new tab, drag it off the original window, and expand the debugger area to be the whole tab. Now, whether Xcode will remember that tab and its placement is another matter. File a bug with Apple to let them know your displeasure.
Taking jshier's advice a step further, you can do File -> New Window, and expand the debug window to take up the entire window. But you have to manually expand it every time you open it. Ugh.

Resources