How can I mock the initialize method on a ruby class?
I'm doing some testing and want to mock out the object that is created from a new call.
I tried to write a few things and none of them seemed to get the mock class to return from the new call. It just keeps returning the normal, expected object.
EDIT:
one attempt -
class MockReminderTimingInfoParser < ReminderTimingInfoParser
def new(blank)
ReminderTimingInfoParserForTest.new
end
end
describe ReminderParser do
parser = ReminderParser.new(MockReminderTimingInfoParser)
it "should parse line into a Reminder" do
parser.parse(" doesnt matter \"message\"").should == Reminder.new('message', ReminderTimingInfo.new([DaysOfWeek.new([:sundays])], [1]))
end
end
class ReminderTimingInfoParserForTest
include TimingInfoParser
def parse_section(section); [DaysOfWeek.new([:sundays]), 1] end
def reminder_times_converter(times); times end
end
class MockReminderTimingInfoParser < ReminderTimingInfoParser
def new(blank)
ReminderTimingInfoParserForTest.new
end
end
Here, you are defining a method called new for all instances of the class MockReminderTimingInfoParser. In your question, you mention that you want to hook into instance creation. However, in Ruby, instance creation is not done by instance methods. Obviously, this cannot work, since in order to call an instance method, you'd need to have an instance first!
Instead, instances are created by calling a factory method (commonly called new) on the class.
In other words, in order to create an instance of MockReminderTimingInfoParser, you would call MockReminderTimingInfoParser.new, but you have defined a method MockReminderTimingInfoParser#new. In order to call the method you have defined, you would have to call MockReminderTimingInfoParser.new.new.
You need to define a method on MockReminderTimingInfoParser's singleton class. There's several ways to do that. One way would be just mimicking the way you would call the method:
def MockReminderTimingInfoParser.new(blank)
ReminderTimingInfoParserForTest.new
end
Another would be opening up MockReminderTimingInfoParser's singleton class:
class << MockReminderTimingInfoParser
def new(blank)
ReminderTimingInfoParserForTest.new
end
end
However, in both of these cases, MockReminderTimingInfoParser obviously has to exist first. Given that you need to define the class anyway, here's the most idiomatic way of defining methods on a class's (or module's) singleton class:
class MockReminderTimingInfoParser < ReminderTimingInfoParser
def self.new(blank)
ReminderTimingInfoParserForTest.new
end
end
Could you inherit the class and then supply your own initialize?
Related
I'm near the finish of the Ruby track in Code Academy, and I'm curious about a peculiar thing: I was under the impression that a class is a repository of constants, methods, etc... and that in order to access most of them, you would first need to create an instance of that class or in some cases the methods of themselves can be invoked (as in they are all technically part of the global object). And then I saw something like this:
#Worked
Time.now
I understood as this as the method [now] of instance of class [Time] being invoked. I then tried to invoke the method on its own:
#Failed
now
and that failed, and I assumed that while a method can be created in the general scope [as part of the global object], if it relies on initialized variables of "parent" class, it cannot be called on its own, because it would not know which object to search for those initialized variables. Following that I created a test class:
class Clock
def initialize
#hours = 1
#minutes = 30
end
def showTime
puts "The time is: #{#hours}:#{#minutes}"
end
end
#this worked
watch = Clock.new
watch.showTime
#this failed
showTime
I then just created a basic method (assuming it's in the global level)
def mymethod
puts "The mighty METHOD!"
end
#Works
mymethod
and calling this method the way I did, without referencing the global object worked. So... the questions I have are as follows:
How can [Time.now] be called in this fashion? Shouldn't there be an instance of Time first created?
Why can't I call the method [now] on its own? Am I right that it relies on resources that it cannot find when called this way?
Why could I not call the method showTime on its own? But if I define any method on the "global" level I can access it without referencing the global object
First of all, your intuition is correct.
Every methods must be an instance method of some receiver.
Global methods are defined as private instance methods on Object class and hence seem to be globally available. Why? From any context Object is always in the class hierarchy of self and hence private methods on Object are always callable without receiver.
def fuuuuuuuuuuun
end
Object.private_methods.include?(:fuuuuuuuuuuun)
# => true
Class methods are defined as instance methods on the "singleton class" of their class instance. Every object in Ruby has two classes, a "singleton class" with instance methods just for that one single object and a "normal class" with method for all objects of that class. Classes are no different, they are objects of the Class class and may have singleton methods.
class A
class << self # the singleton class
def example
end
end
end
A.singleton_class.instance_methods.include?(:example)
# => true
Alternative ways of defining class methods are
class A
def self.example
end
end
# or
def A.example
end
Fun fact, you can define singleton methods on any object (not just on class objects) using the same syntax def (receiver).(method name) as follows
str = "hello"
def str.square_size
size * size
end
str.square_size
# => 25
"any other string".square_size
# => raises NoMethodError
Some programming language history — Singleton classes are taken from the Smalltalk language where they are called "metaclasses". Basically all object-oriented features in Ruby (as well as the functional-style enumerators on Enumerable) are taken from the Smalltalk language. Smalltalk was an early class-based object-oriented language created in the 70ies. It was also the language that invented graphical user interfaces like overlapping windows and menus et cetera. If you love Ruby maybe also take a look at Smalltalk, you might fall in love yet again.
This is known as a class method. If CodeAcademy didn't cover it, that's a shame. Here's some examples:
# basic way
class Foo
def self.bar; :ok; end
end
Foo.bar # => :ok
# alternate syntax
class Foo
class << self
def bar; :ok; end
end
end
# alternate syntax, if Foo class already exists
def Foo.bar; :ok; end
# alternate approach if Foo class already exists
Foo.class_exec do
def bar; :ok; end
end
# to define a class method on an anonymous 'class' for a single instance
# you won't need to use this often
Foo.new.singleton_class.class_exec do
def bar; :ok; end
end
# to define a class method on an instance's actual class
Foo.new.class.class_exec do
def bar; :ok; end
end
Another way to get class methods is to extend a module.
module FooMethods
def bar; :ok; end
end
module Foo
extend FooMethods
end
Foo.bar # => :ok
Note that with Modules, the methods are always defined as instance methods. This way they can be either extended into class scope or included into instance scope. Modules can also have class methods, using the exact same syntax / examples as shown above with classes. However there's not such as easy to load a module's class methods via include or extend.
How can [Time.now] be called in this fashion? Shouldn't there be an
instance of Time first created?
The Time.now method is a class method, not an instance method and therefore can be called directly on the Time class rather than an instance of it Time.new
Class methods are defined on the class themselves using the self keyword:
class Time
def self.now
# code
end
end
Time.now # works
Why can't I call the method [now] on its own? Am I right that it
relies on resources that it cannot find when called this way?
When you call a method "on its own" you're actually implicitly calling it on self:
self.now
The above is the same as just doing:
now
Why could I not call the method showTime on its own? But if I define
any method on the "global" level I can access it without referencing
the global object
You defined the showTime method on a specific class so you have to send that method to that class. When you define a method in the "global" scope you're implicitly defining it on self and the subsequent call to mymethod is actually self.mymethod so it will work.
Time.now is a class method.
To define a class method, you need to define the method with self. : def self.method_name
class Clock
#hours = 1
#minutes = 30
def self.showTime
puts "The time is: #{#hours}:#{#minutes}"
end
end
Clock.showTime
#=> The time is: 1:30
If you want to call now on its own, you can do so inside Time class :
class Time
puts now
#=> 2017-01-19 22:17:29 +0100
end
I am a beginner in ruby.
I've tried to run this code and it shows run time error.
What's wrong with this code?
class Calc
attr_accessor :val1, :val2
def initialize (val1,val2)
#val1=val1
#val2=val2
end
end
a=Calc.new(2,3)
a.add_two_numbers(3)
def add_two_numbers(v3)
return #val1+#val2+v3
end
The method add_two_numbers is not defined on the class Calc, however you are using it as if it is. This is the problem.
I would presume you got a NoMethodError.
Update: As pointed out in the comments, in actuallity, the method is defined on the Object class by default, which then gets auto inherited into all classes, but as private. This actually means that you will be getting the error saying that a private method is being called. The fix remains the same, since the overarching problem is a confusion in how to define classes and their methods.
The fix would be to define the method on the class, by putting it in the class body.
class Calc
attr_accessor :val1, :val2
def initialize (val1,val2)
#val1=val1
#val2=val2
end
def add_two_numbers(v3)
return #val1+#val2+v3
end
end
So you are defining a method outside of a class (which is want we don't want)
def add_two_numbers(v3)
return #val1+#val2+v3
end
You always want to make sure that you keep your classes and you logic as two separate entities in terms of organization. By that I mean:
Your classes in one file (calc.rb):
**class Calc
attr_accessor :val1, :val2
def initialize (val1,val2)
#val1=val1
#val2=val2
end
def add_two_numbers(v3)
return #val1+#val2+v3
end
end**
And your logic to access calc.rb in another file. Use require relative to access the logic inside the class file:
require_relative"/calc.rb"
a=Calc.new(2,3)
a.add_two_numbers(3)
Tip: When I was learning ruby the best way to keep them in two separate files for better organization.That way you know you don't have a method somewhere outside of the class. This would avoid your "no method error"
I have a class that has a "factory" method which returns new instances given a file_name. Depending on the type of file given it needs to construct the object differently. It also happens to be a swig generated class wrapping a c++ class, I am not sure that matters, but I am including that detail just in case it does. So I have this class defined somewhere, which has among other things this new_from_file method
class Wv::WvWaveList
def self.new_from_file file_name
...
Wv::WaveList.new
end
....
end
I wanted to add a method copy_wave, so my first thought was to subclass and add it there so something like this.
class MyWaveList < Wv::WvWaveList
def copy_wave
...
end
end
The problem is that new_from_file still returns a Wv::WaveList not a MyWaveList so I can't call copy_wave on instances returned by new_from_file
One simple solution is to just open the class up here and add the method
class Wv::WvWave
def copy_wave
...
end
end
Another solution would be to have MyWaveList have an instance of a Wv::WaveList and delegate all the appropriate calls to that instance.
So I am just wondering what the inheritance solution might be? I just don't see it right now.
I believe this should work
class Wv::WvWaveList
def self.new_from_file file_name
...
self.new
end
....
end
Because self.new_from_file was always calling Wv::WaveList.new, it was always instantiating objects with that class, even from subclasses. But by using self, you'll be able to call new_from_file on any subclass, and the objects will be of the correct class:
>> a = MyWaveList.new_from_file "some_file"
=> #<MyWaveList:0x007fd473004318 #file_name="some_file">
>> a.class
=> MyWaveList
I'm trying to create a singleton class that requires some sophisticated initialization. I've boiled my problem down to this test case:
class Dumb
attr_accessor :mything
#my_thing = 1 # this works
self.init_some_stuff # this gives undefined method
class << self
def init_some_stuff
#my_thing = 2
end
def spill_it
puts "My Thing: #{#my_thing}"
end
end
end
I can initialize simple variables, but want to call class methods to do it, and I get "undefined method". Since I intend it to be used as a singleton, a constructor would not get called. What am I missing?
A method is executed whenever it is met.
self.init_some_stuff
is placed before the definition of it. That is the problem. Place it after the definition.
Rails has these cool properties that seem to be actually methods. For example:
class SomeController < ApplicationController
before_filter :authenticate!
end
What are these actually called and how would you create your own? For example, in one of my models I want to be able to have a dynamic property that selects an internal method for processing some results:
class MyModel < ActiveRecord::Base
active_method :some_class_method
end
How would I set this up so I can set active_method like that and be able to access the active_method symbol as an instance var?
Edit for elaboration:
So give this starter below, I need to figure out how to define "selected_method" so that it defines a accessor or instance variable so "called_selected_method" calls "method_b".
class MyClass
selected_method :method_b
def call_selected_method
end
private
def method_a
puts 'method_a'
end
def method_b
puts 'method_b'
end
end
c = MyClass.new
c.call_selected_method # should put 'method_b'
It's actually just a method call to a method defined on the class. before_filter is provided by a ruby Module, which is mixed in to ActionController.
Creating your own methods similar to before_filter is as easy as:
Define a class method on your Class
Call that method in any concrete implementations of your class.
Some example code:
class MyClass
class << self
def some_function(*args)
# your code here
end
end
some_function "foo"
end
If you wanted to abstract it further, you can put the class method in to a Module, and then include that module in to your class(es).
UPDATE:
In relation to your asking of how to get a call of some_function to set an instance variable on your class, you can't, as class methods cannot affect specific instances of that class.
I have to wonder, though... you're writing a method that will just act as a proxy to your other method, and would be hard-coded in to the class definition. That offers no benefit to you, and would just make your code redundantly complicated.