How to build Silverlight 4 applications without Visual Studio? - visual-studio

We're setting up a TeamCity build server for continuous integration. To keep things clean, we don't want to install Visual Studio on the build server. I'm wondering how we can build Silverlight 4 apps without it?
I'd expect there to be a Silverlight 4 SDK which installs separately from VS - but so far I haven't found one. There's the Silverlight 4 tools for VS 2010, but that refuses to install without VS. I also found a link to a Silverlight 4 SDK RC, but I assume there should be an RTM version by now :).
If we have to, we can manually copy a few files from a VS machine to the build server. But we don't want to do a full VS install, since it will make the CI environment too different from production.

Visit the Silverlight Tools topic on MSDN, scroll down to toward the bottom you will find a section on the Silverlight 4 SDK which includes a link to an independent install for the SDK alone. This install should not require VS and is what you need for a CI machine.

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Migrating driver project from VS2013 to VS2015 community

Long time reader first time poster here.
I'm a Linux developer trying to get started on Windows development in my new job. I knew it would not be trivial but the first thing I'm trying to do is complete and integrate a netvmini port driver (started by a co-op student) into one of their C++ apps. I am struggling to get the build environment going...
The project was started in Visual Studio 2013 with a Windows 7 target. When I now open it in Visual Studio 2015 and try to build the solution I get:
"Unknown or unsupported property value Win7 for TargetVersion"
for each project. This also happens if I set the configuration to Win8 (both release and debug). If I set it to Win 8.1 I get:
"An SDK corresponding to WDK version '8.1' was not found. Please install the SDK before building"
I have installed every WDK and SDK I can lay my hands on from Windows 7 to Windows 10 using both the web and the VS2015 installer. I have even installed Visual Studio 2013 again but I can't even seem to get the WDK to integrate with that.
The end goal here is to be able to build this (and hopefully debug remotely in kernel mode) from my Windows 10/VS2015 workstation for targets from Windows 7-10. Any advice or documentation that details how to integrate new build platforms into VS would be helpful (all the MS documentation just tells me what I can do if I install this or that, but not HOW to do it)
I also had the same problem after running the Project Upgrade tool.
I discovered when making new configurations that "Win7" and "Win8" TargetVersion are now "Windows7" and "Windows8".
The upgrade tool does not make that change for you but I was able to manually edit my upgraded project with those changes and got it to build for all targets.
I discovered that the installer doesn't install the windows 10 SDK by default. So all the installing of other SDK's was useless. I Also found out that by installing the Win 10 SDK through the VS 2015 installer it integrates and allows me to build for targets back to windows 7 in VS 2015.

How to install Xamarin.Android for Visual Studio Enterprise 2015 offline

I want to install Xamarin for Android Development in Visual Studio 2015 Enterprise.
While installing, Xamarin told me that I was missing a lot of features, so it would download and install them for me. The download size was around 2GB, and I have a really slow internet.
I wanted to know if there is a way to download Xamarin and all required components separately, using some download manager like IDM, and then be able to use it later to re-install/install on another PC.
Also, I was able to find offline setups for JRE and JDK, and also Android Studio and Android SDK/NDK, but still, the download size is around 1.5GB, which I presume is for the required Android SDK libraries, APIs and tools.
So, I am just asking for a guide on downloading all the components and store them for installing later.
According to the official docs (whose pictures are outdated, by the way) you should login to your account and then head to the download page where you could find links to different versions of Xamarin.
I did so, but all that's available there are older versions of Xamarin Studio and the universal installer. Similar searches on the Xamarin Forums yielded no results as well.
There's a way to find the direct URL for each installer by checking the XML used by the Platform Installer (located at \AppData\Local\Temp\Xamarin\downloads\InstallationManifest.xml). I haven't tested whether installing them separately will work or not, but it probably will. Just make sure to install them in the right order (and to install the Android SDK/NDK after installing Xamarin.Android)
Here are the links to the latest versions, as of today:
Xamarin.Android
Android SDK
Android NDK (x64)
GTK#
Xamarin Studio
Xamarin for Visual Studio
It'd be good if someone with a Mac could help me find the URL for Xamarin.iOS, but that's a start :P
You can download this XML file and find the link of latest version of all required components.I did this and the latest links are :
Java JDK 1.7
Android SDK 24.4.1
NDK 10 (32) or NDK 10 (64)
Xamarin for Visual Studio 2015 4.1.2.18
Intel HAXM 6.0.1
Microsoft MSBuild Tools 2015.0
You don't even need to login for download them.
After 1st web install, backup %tmp%\Xamarin\downloads\ , then on a new Windows:
Uninstall Java 1.8 if exists.
Manually install Java JDK 1.7u71 + GTK# + Android SDK (Install for anyone).
Extract NDK to "C:\Program Files (x86)\Android\android-ndk-r10e", or make NTFS junction to it (not to run out of C: space later).
Run XamarinInstaller having just *.zip files in %tmp%\Xamarin\downloads\, when you see that current download is "XamarinStudio", disconnect Internet (you can delete the NDK now).
When you see above the progress bar: "Downloading Xamarin Studio", you can close the web installer.
Manually install Xamarin.VisualStudio, and if you want, XamarinStudio.
Step 4 require Internet, but noting to download.
To make NTFS junction, from "C:\Program Files (x86)\Android" prompt:
mklink /j android-ndk-r10e T:\android-ndk-r10e
where T: can be USB drive, but not Network drive.
I know it's a link only answer (copyright!), but there are step-by-step instructions including screenshots of how to do that:
Installing Xamarin Made Easy with Offline Installation
I've not tried it, but it should help you.
Found this:
http://ionemind.com/content/get-direct-download-links-xamarin
Links to XML files with direct links to necessary components for Xamarin, including Xamarin for Visual Studio (version 4.5, for VS 2013 and 2015).
Another link I found:
https://dl.xamarin.com/XamarinforVisualStudio/Windows/Xamarin.VisualStudio_4.8.0.1289738.msi
I had installed Xamarin Studio 5 and then it autoupdated its components (to Xamarin Studio 6.3 and the mentioned VisualStudio Tools 4.8).
Then in the "AppData/Roaming/Xamarin X.X" I found a folder for temp downloads. There was the MSI file.
Then I just searched for this exact MSI name to get a direct link.
(on this site https://itblogdsi.blog.fc2.com/blog-entry-23.html)
There's actually some info about releases and MSI names and it has Xamarin.VisualStudio_4.9.0.1538920.msi so replace this part in the MSI link above.
It's for VS 2015 only.

Cannot load shared 'project' in Windows Universal app after upgrading to Azure SDK 2.6

I've just installed the April 2015 release of the Azure SDK. It is version 2.6 and previously I was on 2.5. Now one of my projects will not load. It is the shared project in a Windows Universal application.
When I right-click the project and choose 'reload' I get the pop-up error
The method or operation is not implemented
The output window gives more detail:
Things.Shared.shproj : error : The composition produced a single
composition error. The root cause is provided below. Review the
CompositionException.Errors property for more detailed information.
1) No exports were found that match the constraint:
ContractName Microsoft.VisualStudio.ProjectSystem.References.IBuildDependencyProjectReferencesService
RequiredTypeIdentity Microsoft.VisualStudio.ProjectSystem.References.IBuildDependencyProjectReferencesService
Resulting in: Cannot set import
'Microsoft.VisualStudio.Azure.Deployment.ProjectReferenceMaintenanceService.ProjectReferencesService
(ContractName="Microsoft.VisualStudio.ProjectSystem.References.IBuildDependencyProjectReferencesService")'
on part
'Microsoft.VisualStudio.Azure.Deployment.ProjectReferenceMaintenanceService'.
Element:
Microsoft.VisualStudio.Azure.Deployment.ProjectReferenceMaintenanceService.ProjectReferencesService
(ContractName="Microsoft.VisualStudio.ProjectSystem.References.IBuildDependencyProjectReferencesService")
--> Microsoft.VisualStudio.Azure.Deployment.ProjectReferenceMaintenanceService
Resulting in: Cannot get export
'Microsoft.VisualStudio.Azure.Deployment.ProjectReferenceMaintenanceService.WireUp
(ContractName="Microsoft.VisualStudio.ProjectSystem.ConfiguredProject.AutoLoad")'
from part
'Microsoft.VisualStudio.Azure.Deployment.ProjectReferenceMaintenanceService'.
Element:
Microsoft.VisualStudio.Azure.Deployment.ProjectReferenceMaintenanceService.WireUp
(ContractName="Microsoft.VisualStudio.ProjectSystem.ConfiguredProject.AutoLoad")
--> Microsoft.VisualStudio.Azure.Deployment.ProjectReferenceMaintenanceService
The other parts to the Windows Universal app (the Windows 8.1 project and the Windows Phone 8.1 project) have two Azure NuGet packages installed: Windows Azure Mobile Services 1.3.2 and Windows Azure Storage 4.3.0. (N.B. Those two projects load without issue.)
This is not a show stopper for me since uninstalling the Azure SDK 2.6 removes the load failure. To uninstall I go via the Control Panel to 'uninstall or change a program' and then uninstall Microsoft Azure Tools for Microsoft Visual Studio 2013 - v2.6
I would like to know how to fix this without uninstalling the Azure SDK 4.6.
Over on the Azure Mobile Services forum Chuck Weininger has posted the following answer:
The [fixed] build of Azure SDK 2.6 is now available, but it may not have
propagated to all download servers yet.
You can run the Web Platform Installer and if you don’t have the new
build installed, it should allow you to install 2.6 again. But it
might not if you are accessing a download server that doesn’t have the
new bits yet. If WebPI doesn't allow you to install 2.6 again, then
wait a few hours and try again.
The build number for the version with the fixes is build
2.6.30508.1601. You can identify the build of the SDK from Control Panel -> Programs and Features -> Microsoft Azure Tools for Microsoft
Visual Studio 2013 – v 2.6. The Version column will display the build
number
I have followed Chuck's instructions and have the new build and the shared project now loads without issue.
We have been able to reproduce the issue, but don't have a workaround at this time. If you want to use the Universal App projects with VS 2013, you will have to uninstall Azure SDK for VS 2.6. The issue does not happen on VS 2015 RC if you would like to give that a try. We hope to have news soon about how we can get a fix for this issue on VS 2013.
Chuck Weininger, Dev Lead, Microsoft
https://social.msdn.microsoft.com/Forums/en-US/e8123821-dcb1-477f-a746-f6f016a724ea/cannot-load-shared-project-in-windows-universal-app-after-upgrading-to-azure-sdk-26?forum=azuremobile&prof=required#de621720-3afc-458c-ba85-f691be9e74c1

Does Worlklight Studio really supports Windows 8.1?

I am working with Eclipse Kepler 4.3.2 and latest Worklight Studio downloaded and installed through Eclipse Marketplace (6.2.0.00-20140801-1709).
There are a lot of official IBM docs and web pages stating that WL 6.2 supports Win 8.1 hybrid store app development. At the same time, the IBM tutorials lead to complete the build cycle using MS Visual Studio 12 Express.
As long as I know, VS 12 targets Win 8 only, so VS 13 is needed to target Win 8.1 store apps.
So, after creating a new hybrid app, I add the Window 8 desktop and tablet environment (and the JSONStore optional feature also), then build that environment. At this point I use VS 2013 to open the .jsproj located in the windows8/native folder. VS 2013 notifies that the project must be retargeted from Windows 8 to Windows 8.1, then asks confirmation to make writable two read-only files: index.html and cordova.js. The reason for changing the content of these files during the migration from Win 8 to Win 8.1 is to change several references from "Microsoft.WINJS.1.0" to "Microsoft.WINJS.2.0".
At this point the Visual Studio project is fully functional, and also correctly runs on the Windows 8.1 tablet simulator. The noisy problem is that at every build of the windows8 environment Worklight regenerates index.html and cordova.js adding again the references to WinJS.1.0.
So, the question is: does the current Worlkight Studio version full supports Windows 8.1 development? Or, there is something wrong in my approach?
Worklight Studio is certified to work on Windows 8.1 using Visual Studio 2013.
From reading your question, and specificically this part:
At this point the Visual Studio project is fully functional, and also
correctly runs on the Windows 8.1 tablet simulator. The noisy problem
is that at every build of the windows8 environment Worklight
regenerates index.html and cordova.js adding again the references to
WinJS.1.0.
What I think is going on here is this:
You are creating your project in Worklight Studio and then open it in VS13 which then asks to migrate WinJS 1.0 to 2.0 and everything is working for you.
What you then do is re-build your project in Worklight Studio which brings back WinJS 1.0 as well as index.html
If you do changes in Visual Studio but do not bring them back into Eclipse, then your changes from VS will be lost. That is expected, because you are working with 2 IDEs, so you need to make sure that you copy back your code.
The template for a Windows8 app from Worklight Studio seems to be generating WinJS 1.0 regardless of targetting VS12 or VS13
So the only issue here is 2 above. It is worth investigating and it will be.
As for a "workaround", as long as you properly manage your code in 1, 2 should not prevent anything as you will still be given the option in VS to migrate to WinJS 2.0; it's an annoynace, though.

Silverlight 4: Resolving Microsoft.Silverlight.CSharp.targets was not found?

I've been upgrading some Silverlight 3 apps to Silverlight 4 in Visual Studio 2010. My Silverlight 3 apps open fine in Visual Studio, but SL4 apps don't, with the following error:
C:\Path\To\MyProject.csproj : error : Unable to read the project file 'XNTVOD.AdminClient.csproj'.
C:\Path\To\MyProject.csproj(593,3): The imported project "C:\Program Files (x86)\MSBuild\Microsoft\Silverlight\v4.0\Microsoft.Silverlight.CSharp.targets" was not found. Confirm that the path in the <Import> declaration is correct, and that the file exists on disk.
I had a problem with older VS Silverlight components and recently uninstalled most of the SL components, and right now in Add/Remove programs I have:
Microsoft Silverlight
Microsoft Silverlight 3 SDK
Microsoft Silverlight 4 Toolkit April 2010
The <import> declaration looks like this for the SL4 project:
<Import Project="$(MSBuildExtensionsPath32)\Microsoft\Silverlight\$(SilverlightVersion)\Microsoft.Silverlight.CSharp.targets" />
That folder, C:\Program Files (x86)\MSBuild\Microsoft\Silverlight\v4.0 only has two files in it:
Microsoft.Ria.Client.targets
Microsoft.Ria.Client.VisualStudio.targets
What Silverlight development component am I missing in particular? I see a bunch of different options, from Silverlight 4 SDK Beta to VS Tools for Silverlight 4 and a bunch of others. I don't want to install stuff that will get me right back to the situation I had before this one with outdated components.
Looks like this is the missing piece...
Silverlight 4 Tools for Visual Studio 2010
The file that's missing ships in the Silverlight 4 SDK. You can either install just the Silverlight 4 SDK, or re-install the entire Silverlight 4 Tools for VS2010 package (which will re-install the developer runtime, SDK, a hotfix for VS2010, the Silverlight 4 Tools package, and WCF RIA Services).
You may get this with Silverlight version 4 projects when trying to open in version 5 if version 4 bits are not on that machine. What has worked for me (after several hours of trying everything) is to edit the csproj file and change the silverlight target version
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
From 4 to 5
This worked well for me...also had to install Silverlight 4 Developer runtime
Afer many tries, what worked for me was:
1. go to add or remove programms
2. remove all silverlight versions installed (4, 5 or even if version is not specified remove it too!)
3. install Silverlight 4 SDK
4. install Silverlight 5 for developers
Finally opened the project in VS 2010 SP1
A previously working installation can break when you install a new version of TFS on the server (or whatever it was that messed with my MSBuild).
My 'targets' files had disappeared from C:\Program Files (x86)\MSBuild\Microsoft\Silverlight\v5.0 on Server 2012 and reinstalling the tools.
I believe it may be possible to just copy the targets files from another machine but not 100% sure.

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