Has anyone got a basic example of HTML5 <canvas> animation? [closed] - animation

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Closed 10 years ago.
I am looking for a basic example of HTML5 <canvas> animation. For example, making a ball bounce, etc.
If someone has one I would be very grateful.

Here’s a (very) basic bouncing ball animation example:
http://html5.litten.com/simple-animation-in-the-html5-canvas-element/
Here’s a less basic example: a <canvas> cartoon:
http://www.canvasdemos.com/2009/10/09/html-5-canvas-animation/
There’s a tutorial over at Mozilla too, which includes an explanation of basic animation:
https://developer.mozilla.org/En/Canvas_tutorial
I think <canvas> is just a drawing surface, rather than something that has any animation capabilities built in. So I think you’re going to have to do a lot of the heavy lifting yourself (with the caveat that I don’t know anything about animation, so I don’t know which bits qualify as heavy lifting).

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Closed 10 years ago.
Hey I want to create an app that is similar to these 'face juggler' apps, and other apps in which a photo is taken of the user, then you can drag an image on top to add effects. I have seen one with sunglasses, and i would like to do one with hats (for my brand).
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Closed 10 years ago.
I'm working on box plot using R. I have already plotted one boxplot and now i need to put a pointer somewhere on box plot?
input<-c(1,2,3,4,5)
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Non Rectangular Images [closed]

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Closed 10 years ago.
I am not sure if this question suits stackoverflow or not. But here it goes, I want to have an image strictly of the shape and size of the main object in the image, there should not be any white or black background, or the background should be transparent so that the real background should be visible. How can I do it? is it possible using photoshop? I want to use these images to create a slideshow in flash.
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How to PAN and ZOOM NSImages for a Cocoa MAC OS application? [closed]

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Closed 10 years ago.
As the title says, I want to be able to PAN images (NSImages) with a mouse cursor, and ZOOM images in any way. How can I do that as I can't find any resources online, someone please help!
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Bake Texture with 3ds Max for OpenGl [closed]

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Closed 11 years ago.
I have a problem with render to texture. The texture is mapped on each polygon instead to the whole object. Here in the Qualcomm Forum the problem described in detail again from User andreasv. Can you help me? I need to bake the texture with another program?
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