How to make this kind of text UI? - user-interface

Use a text UI library. The Curses library used to be a popular option, but it is limited by copyrights.
Fortunately, there is an uncopyrighted version available.

This is called the "Console" mode.
Depending on your development environment and language of choice, it can be as simple as Ctrl+Shift+N, "Console Project" (in Visual Studio), or tweaking compiler flags (for C++). Every IDE/language provide a way to do this.
In Windows, the Console operates in two ways. Firstly, any project can create, attach to, and modify any number of console windows whenever it wants. Secondly, with a special flag in the EXE, the project will start up already attached to a console.
The latter operates subtly differently from the former. If you want a "normal" console application, I strongly suggest against creating and attaching to consoles. Just use the Console mode compiler setting.

Clipper was a popular way to do this in DOS.

I guess this is an old Clipper program. I so, there is still active support and even GUI libraries. I suggest you try xharbour. It's not DOS anymore but pure windows based. There is a free version and a pay version (visual xHarbour). With this tool you can even access SQL databases and it's 100% clipper compatible.

Related

Need some pointers/hints in writing a Windows Application

I want to create applications in windows that has complete portability (within windows OSes of course). I have tried using one application written in Visual C++ but I had a real tough time in making it run in other windows OS (like it required .net framework libraries to be installed). This put me on the back foot because I had to copy a set of DLLs from one machine to another and most of the time something works some does not.
And I am TOTAL amateur in writing windows based applications since my technological forte is mostly Java. Where to kick off? (like which tools/IDEs to begin with since I am seriously into writing my own utilities/tools).
I am open to clarification should you guys feel my question is vague/blunt.
Thanks.
Visual C++ should be easily able to do what you want. It sounds like you created a C++/.NET project, which will generate a dependency on the .net libraries. You need to choose a different project type when the wizard starts up.
If you have a paid version of Visual C++, you might try clicking on "MFC Application". A lot of people are down on MFC these days, but it's still a quick way to get a C++ Windows app off the ground. Make sure you choose the option to statically link the MFC libraries, or you'll have another dependency.
MFC isn't included in the free version of Visual C++, so you'll need to go old-school and work directly with the Windows API or find another package such as QT or Wx to link with.
You can use .NET, and if you stay in 2.0, use standard components, it should work fine. You may need to make a few changes to work anywhere, buy very possible.
http://www.mono-project.com/Main_Page
You could either use Visual Studio or the free IDE. Sharp develope or Mono Develope.
If you really want it to work on every version of windows your best bet may be to go the route of full cross-compatibility. Grab the Boost, QT, and possibly ACE libraries and stay away from making OS calls directly. There's a free version of Visual Studio which is probably what you want for an IDE for personal development, if you're doing commercial stuff then get the full version.
Why not use Java. The JVM is on more systems then .NET and now your app will work on any OS not just windows. Plus java is easier for a beginner then C/C++ and less chance that your program will cause BSODs.

What languages require no external libraries/references/dependencies?

Have a quick project I need to put together for windows that can have no external references or dependencies; the stalwarts like C are obvious but if you are a .NET developer and need to build something like this very quick what language/tool would you use?
EDIT: Ultimately I want to be able to take JUST the exe produced by the compiler and put it alone on a windows machine and have the app run.
If you're a .net developer, you could consider something like using Remotesoft's Salamander or another similar tool that compiles everything into a single executable (including the framework).
This option lets you develop in .net, but not install the .net framework on your client's systems. If you're deploying on non-MS systems, you can use the Mono's deployment tools to accomplish the same thing for free.
In general, I'd say stick to the tools and languages you know. It's easier to build an installer to install the .net framework then it is to learn a new suite of tools, libraries, etc.
You can do it for practically any language (I'm excluding the obvious C/C++)
You can bundle the .NET runtime into your .exe and write the app in C#
You can write the app in Python and bundle everything into a single .exe using a tool like py2exe. I do this regularly. One can create great-looking and powerful applications with Python and PyQt, bundle everything into a single no-dependencies executable and deploy to users w/o a need to install anything else. The executable is a few MB large (~9 with PyQt), and loads and runs quickly.
Etc.
It's more important which language / environment do you currently know well. Focus on that, because the tools do exist for anything you'd want to use.
Delphi has always been the best product for producing stand-alone .EXEs for Windows. No Microsoft product has ever come near it in that regard.
I think a good allround answer to this is Free Pascal via the Lazarus IDE.
Free Pascal applications are native and dependency-free, and a lot of platforms are supported. Too many to list here! Free Pascal itself is a free and open source compiler.
For better convenience, I strongly recommend using the Lazarus IDE. Now you even get a RAD IDE for cross-platform GUI applications (as well as console), with a sizable set of builtin features, like database support. Really a pretty lovely all-in-one, often underestimated or even unknown, platform that produces self contained, native executables. There aren't all too many of those tools if you think about it. You can even cross-compile from it, for example to compile a GUI application for Linux on Windows, no virtual machines necessary.
One day, I wish .NET Native could get this far, but it is currently far from capable and I'm not sure if Microsoft even intends to go there. Google's Go language is also nice in that it compiles to native cross-platform code, but lacks a GUI library. Python can have its code packaged into executables but it's kind of a kludge and not native code. And so on...
C/C++ would be your language but don't use any fancy libraries like MFC, MSVCRT, etc. or if you do link them statically to your executable.
"No external references" is a bit vague. Are you talking about a deployment solution for an application?
For example, you can use Tcl which supports the ability to create a single file executable that contains both the application code and a virtual filesystem that can contain any other files needed by the application. If your goal is to create a single file that can be deployed without having to install extra files, read up about "starkits" and "starpacks".
If you target a Windows Vista .NET 3.0 is preinstalled,
If you target a Windows 7 .NET 3.5 is preinstalled, if you use no other libraries than the ones included in those distributions then you app will run. Installing .NET isn't really that much work anyway, just ship with the redistributable.
Assembler. Your only dependency is the CPU
Here's a left field answer...
Tcl
combined with starkits, you can create a simple double-clickable .exe with no need for an installer.
the downside, of course, is that it'll be written in tcl.
As an added bonus, you'll be able to port your app trivially to mac or linux (or a range of other odd operating systems)
Do you consider the .NET Framework "external"? If you stick to .NET Framework and use C#, your code should run anywhere the .NET Framework of appropriate version is installed, and you'll only need to deploy your .exe and .exe.config.
It is not possible to run a .NET program without the .NET Framework. If you can't require the .NET Framework to already be installed, then you cannot use a .NET program. That's what I meant.
I've no clue what the downvotes are about, but let me try once more to clarify. The original post said:
the stalwarts like C are obvious but
if you are a .NET developer and need
to build something like this very
quick what language/tool would you
use?
The answer is that if you are a .NET developer, there is no tool or language you can use for this purpose, as every .NET program requires the .NET Framework be installed. If you need a program that is entirely independant, then don't use .NET. As others have replied, you can bundle .NET into your exe. You can also have .NET installed with your application, if you're willing to ship a .MSI file and not just your exe.
But, by definition, a .NET program cannot be independent of the .NET Framework.

Programming language for GUI compilable to native binary

I need to write an app that reads a config file with info on the menu bars it needs to create.
Normally, I'd just use java, but I need the application to have the least run-time dependencies possible, this includes not forcing the user to download anything, even JRE, let alone something like NET Framework.
So I need something that can compile to an EXE (windows only for now), and that will allow me to CODE the GUI, so I can dynamically create it from my config.
BTW: something like C++ is a bit too low level, all I need is to create menus, and display HTMLs in a panel.
How about wxPython together with py2exe?
There is a nice tutorial on how to do it here.
If Java's too high-level and C++ too low-level, there ins't much in-between. Maybe Delphi?
I wouldn't totally write off using Java and/or Python for a few reasons.
1) py2exe can compile your Python code to an exe.
2) GCJ can compile your Java code to an exe.
Delphi is best chose for you. Because Delphi compile source code into native x86.
Unless you have serious reasons to avoid interpreted languages, I would suggest you better look into ways of packaging or compiling interpreted scripts because doing this will likely reduce your learning and development time.
I would write a simple GUI in Tcl/Tk, and then package it as a Starpack.
ActiveState provides a distribution (ActiveTCL) and a decent editor (Komodo Edit), and it is fairly easy to get simple GUIs going with Tk. Check out TkDocs for some hand holding.
Once you're done, you can package your code, a Tcl runtime, a database, and a virtual filesystem, all into a single executable that you can easily distribute.
Earwicker is right. You can use HTA:
http://www.interclasse.com/scripts/htanotepad.php
But if you know C++, then creating this type of an application is actually very easy with Visual C++. Use MFC, and statically link everything. You can draw the menu in the resource editor, and attach events to the menu items. I wouldn't use HTML if I were you. Just use regular Windows controls. But if you're really set on using HTML, you can embed a Browser control in the formview.
Have you considered D ? It has a syntax that is like a mixture of Java, C++ and Python with the ability to make native windows apps. The tutorials on dprogramming.com are great to get up and going with the language. For quick GUIs you'd be interested in The D Forms Library and the Entice Designer.
Here are some short video tutorials to get up and running with Entice.
Alternatively, have you tried Qt & Qt Creator? It takes a lot of the hair pulling out of C++ Programming and it's also cross-platform.
You say:
all I need is to create menus, and
display HTMLs in a panel.
A lot like a Web browser, then. If it's going to run on Windows, then the user has IE. Why not use IE to do all the work for you?
You can make something a lot like an .exe with IE, called an .hta:
http://msdn.microsoft.com/en-us/library/ms536496(VS.85).aspx

What is the quickest path to writing a lightweight GUI program on Windows?

I want a small (< 30MB) standalone Windows executable (a single file) that creates a window which asks the user for the location of a directory and then launches a different program in that directory.
This executable has to run on XP, Vista, Server 2003, and Server 2008 versions of Windows in 32-bits and 64 bits on x86-64 architecture as well as Itanium chips.
It would be spectacular if we only had to build it once in order to run it on all these platforms, but that is not a requirement. This is for a proprietary system, so GPL code is off-limits.
What is the fastest way to put this together?
These are some things I'm looking into, so if you have info about their viability, I'm all about it:
Perl/Tk using perl2exe to get the binary.
Ruby with wxruby
Learn MFC programming and do it the right way like everybody else.
What about a WSH script? It won't be an exe, right, but to ask for a folder I don't see the need for an exe file, much less a 30Mb one...
A 1Kb script, save it as whatever name you like with vbs extension and run it. This, in case it's not clear, asks you for a folder name and then runs calc.exe from the system32 subdirectory. You can of course do a lot better than this in 2 or 4 Kb.
Set WshShell = WScript.CreateObject("WScript.Shell")
win = InputBox("Please type your Windows folder location.")
If Right(win,1) <> "\" Then
win = win & "\"
End If
WshShell.Run win & "system32\calc.exe"
To add a Folder Browser dialog instead of an InputBox, check this out.
Clear benefits are:
Simplicity (well, VB is ugly, but you can use JScript if you prefer), no need to compile it!
Compatibility, works on every windows machine I have available (from 98 onwards)
I'd use .NET and WinForms. The idea of scripted solution is appealing, but in practice I often find you end up jumping through hoops to do anything beyond the basic case and still don't have the flexibility to do everything you want.
Quickest way on Windows for a lightweight and fast GUI? One word.. Delphi! It lacks the 64 bit support for now but then FreePascal would come to the rescue.
Having a small stand-alone application and developing it quickly are, I'm sorry to say, usually conflicting requirements.
To be honest, given how incredibly simple the application is, I would write it in C with direct Win32 calls: one call to SHBrowseForFolder() to get the directory, and one to ShellExecuteEx() to run the program. Even MFC is far too heavy-weight for such a modest application. Set the C runtime to be statically linked and you should be able to keep the size of the stand-alone executable to less than 100k. A decent Windows C coder should be able to knock that up in less than an hour, assuming you have one to hand.
Python with either wxWidgets or Tkinter should be able to do this with almost no effort at all. Runs on everything, and py2exe will get you a standalone executable.
Tcl/tk is one solution. You can have a single file executable (including custom images, dlls, etc) using something called a "starpack" -- a virtual filesystem that is both tcl interpreter and application code. I think it would weigh in at maybe a couple megabytes.
From your specifications it would take me personally maybe 15 minutes to get a first working version.
Tcl/Tk has a BSD license.
For all of its flaws, Visual Basic has historically been great for super-simple apps like this.
I agree with the Tcl/Tk answer above. For more information about the starpack that he refers to, see: http://www.equi4.com/tclkit/ it's a Tcl/Tk interpreter available for various OS's all in about 1MB. In the past there apparently has been concerned about the look and feel of Tcl/Tk UI's, but this has been addressed by a new framework named "Tile" that supports the native look and feel of the user's OS.
For a quick and dirty GUI program like you said, you can use an AutoIt script. You can even compile to an exe.
For an GUI example of AutoIt, you can check my stdout redirect script in a previous answer here
wxWidgets; it's cross platform, free, open source and easy to learn
You could do this in MFC and have an executable in under 100k. In general, if you want to keep the size of your executables down, you can use UPX to perform exe compression. If you want an example, take a look at uTorrent. It's a full featured BitTorrent app in less than 300k of executable.
I use HTA (HTML Application) for quick-and-dirty form & script applications. See Microsoft's HTA Developers Center for details and examples. This basically uses HTML for the form, and any HTML-accessible scripting language for the script. Normal browser security is bypassed so that you can get at almost all OS internals. The above site also contains links to several tools that nearly automate the scripting part for you.
PyQt works really well for this. Binaries for Windows here:
http://www.riverbankcomputing.co.uk/software/pyqt/download
A good book here:
http://www.amazon.com/Programming-Python-Prentice-Software-Development/dp/0132354187/ref=sr_1_1?ie=UTF8&qid=1295369454&sr=8-1
And you can freeze these using various methods if you need exe(s).
Similar to what Vinko Vrsalovic said, you can use a HTA application. It is as easy as building a webpage with windows scripting host functionality. I have built a few utilities with jscript and it is really easy and quick
http://msdn.microsoft.com/en-us/library/ms536496(VS.85).aspx
These responses are unbelievable.
Visual Studio Forms editor lets you draw out WinForms and autogenerates the boilerplate GUI code (which is a pain in the ass at best for most other languages and toolkits). Then you can use C# or any other .NET language. .NET has stock widgets for file pickers. I could write that script in 20 minutes and it will run on every one of your target platforms for free. Draw out the GUI, drag-n-drop a file picker, fill out maybe two hooks to do the "launch a different file than they wanted" thing, done.
I suggest Autohotkey (AHK) or Autoit. Both support win95+ (with caveats for certain functions). They can be compiled into small .exe without external dependency (besides native DLL's).
Pros:
small size
easy to write code
useful for simple - complex operations
can create GUI easily
Cons:
learning curve (as syntax is unusual)
30MB is pretty huge!
Qt (C++) may be the best choice. It is portable, quick to develop and relatively fast to run. With UPX (Ultimate Packer for eXecutables) your program will be 10M+.
Qt (Python) is OK too, but will be slower.
If you want it less than 1M and/or you want it quick, you can write it in C with win32 api, or use Delphi.

Good resources for writing console style applications for Windows?

For certain programs nothing beats the command line. Unfortunately, I have never seen good documentation or examples on how to write console applications that go beyond "Hello World". I'm interested in making console apps like Vim or Emacs. Well not exactly like Vim or Emacs but one that takes over the entire command prompt while it is in use and then after you exit it leaves no trace behind. I know that on Unix there is the curses library but for Windows? ...
PDCurses works on Win32.
I found List of Console Functions on msdn, PDCurses, and The Console Module.
You can certainly write that kind of application with Delphi, which has reasonable commandline support. People often overlook that Delphi can build any kind of Windows executable, not just GUI apps.
I don't know off-hand if the free 'Turbo' edition of Delphi has anything cobbled into it to PREVENT you from using it to build console apps - I would have thought it would be fine for this kind of thing.
There is a small but good tutorial on using C++ for the Windows console at www.benryves.com/tutorials/?t=winconsole&c=all going as far as coding a simple painting program.
You could also try Free Pascal. It is a free ((L)GPL) Object Pascal compiler which is compatible with the Delphi-compiler. It has an console-based IDE, which proves that you can make very good console-applications with it, and which you can use as an example.
If you want to use a graphical IDE to build your console-application, you can download the Lazarus IDE.
As a bonus your application will run on Windows (32/64 bit), Linux, Mac OS X, FreeBSD, Solaris etc...
In Windows or DOS, I used the conio library from Borland. It's very old but fine enough for a beginner like me.
As Robsoft says Delphi would be a good start. There is Turbo Delphi (Pascal based) or Turbo C++ both free editions.
web site here.
http://www.turboexplorer.com/
Check out some of the mono libs. They have a great one to parse command line arguments but can't remember the namespace.
Miguel just posted some terminal code as well.
For ncurses-like library/framework on Windows, I'll highly suggest to get your hand dirty with PDCurses.
If you trying/using C#, there's Curses-Sharp.
This is the best tool for it I've ever seen!!
1) Create any application using VB6 IDE
2) Convert it to Console Application, using THIS!

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