Locking sharable memory - windows

Is there away to page into memory another process’s entire image? In a couple of weeks, our IT staff will be replacing all of the "core" network switches. This will bring down the network. This will be done after normal business hours. During this time, several users will still be using a program that I have written. It will be a nightmare to install local copies of my program on each user's machine. The program normally runs from a network share. The only time the program will access the network is when the program executes its executable (image) code. How can I get the Windows Memory Manager to load the entire image into memory and hold it "lock" there until the network is back online?

You can relink your program with the /swaprun:net option:
http://msdn.microsoft.com/en-us/library/w0628bwh.aspx

You could write it so that it copies itself locally to temp directory and then have it run that copy as a separate process, and then kill itself(the first copy). I've done this little juggling act before, but it depends on how your program works whether or not it will like being run from the temp directory.

This isn't going to work.
Windows doesn't necessarily load a 'static' copy of the executable into memory, it's free to shuffle chunks around and page parts in and out. Often it loads resources (images, strings, etc.) from the executable after the program has started running. It often loads external libraries dynamically as well.
Edited to add:
There is no such thing as "a process's entire image". Every thread, for example, gets its own allocation.
Maybe you should explain why running from a different location (i.e., a local copy of the binary) won't work for you.

Related

Running a VB6 exe over the network - does it make a local copy during execution?

I've inherited an executable written in VB 6 which users run via a network share.
The users simply double click the file on the share, and the 3MB exe runs.
My question is, when accessed this way, does the user's machine (Win XP) make a temp local copy and run that, or is it constantly making requests of the file on the network (eg, when switching to a new screen)?
I've checked the temp locations on my own machine when running it, with no evidence of a local copy, but perhaps it's handled completely in the background (ie, invisible to a user)?
PS - I'm aware of several disadvantages with this approach but it's not going to change.
The language your programm is written in doesn't matter here.
There will be no local copy of the executable nor will it constantly making requests of the file on the network.
Your Programm will be loaded from the network into the memory.
Not only the variables but the whole command instructions are loaded into the RAM, otherwise applications would run really slow.
If there are additional "local" files the exe needs, like config files, they are requested from the network during the exection.
I don't know how dll's are handeld but it's probably the same.
Furher information:
Microsoft Win32 Portable Executable File Format Described
in short: there are no furhter network requests after loading the exe

Does Windows XP have an equivalent to VAX/VMS Installed Shared Images?

Back in the good old/bad old days when I developed on VAX/VMS it had a feature called 'Installed Shared Images' whereby if one expected one's executable program would be run by many users concurrently one could invoke the INSTALL utility thus:
$ INSTALL
INSTALL> ADD ONES_PROGRAM.EXE/SHARE
INSTALL> EXIT
The /SHARE flag had the effect of separating out the code from the data so that concurrent users of ONES_PROGRAM.EXE would all share the code (on a read-only basis of course) but each would have their own copy of the data (on a read-write basis). This technique/feature saved Mbytes of memory (which was necessary in those days) as only ONE copy of the program's code ever needed to be resident in VAX memory irrespective of the number of concurrent users.
Does Windows XP have something similar? I can't figure out if the Control Panel's 'Add Programs/Features' is the equivalent (I think it is, but I'm not sure)
Many thanks for any info
Richard
p.s. INSTALL would also share Libraries as well as Programs in case you were curious
The Windows virtual memory manager will do this automatically for you. So long as the module can be loaded at the same address in each process, the physical memory for the code will be shared between each process that loads that module. That is true for all modules, libraries as well as executables.
This is achieved by the linker marking code segments as being shareable. So, linkers mark code segments as being shareable, and data segments otherwise.
The bottom line is that you do not have to do anything explicit to make this happen.

Does OpenProcess always write lock the file?

I want to call the Windows API OpenProcess function on another process running on the machine. Will this always cause the file whose process I am opening to be write locked? Or does it depend on the access rights I request?
Yes, it is a fundamental property of Windows. When an executable file gets loaded (EXE or DLL), Windows creates a memory mapped view of the file. Chunks of code or data from the executable file get page-faulted into RAM, as needed to keep the program running. It works the other way around too, when Windows needs to make RAM available for another program then it throws chunks of mapped pages away, the ones that weren't used in a while. Those pages don't take up space in the paging file if they are code, they can be reloaded from the executable file.
Very efficient, code that was written when 16 megabytes of RAM was a luxury. The memory mapped section keeps a write lock on the file. Still useful in this day and age, it prevents some kind of malware with fecking with the code of a running process.
The process file is locked while the process is running; it doesn't have anything to do with OpenProcess. The file is unlocked when the process terminates.

Locking Executing Files: Windows does, Linux doesn't. Why?

I noticed when a file is executed on Windows (.exe or .dll), it is locked and cannot be deleted, moved or modified.
Linux, on the other hand, does not lock executing files and you can delete, move, or modify them.
Why does Windows lock when Linux does not? Is there an advantage to locking?
Linux has a reference-count mechanism, so you can delete the file while it is executing, and it will continue to exist as long as some process (Which previously opened it) has an open handle for it. The directory entry for the file is removed when you delete it, so it cannot be opened any more, but processes already using this file can still use it. Once all processes using this file terminate, the file is deleted automatically.
Windows does not have this capability, so it is forced to lock the file until all processes executing from it have finished.
I believe that the Linux behavior is preferable. There are probably some deep architectural reasons, but the prime (and simple) reason I find most compelling is that in Windows, you sometimes cannot delete a file, you have no idea why, and all you know is that some process is keeping it in use. In Linux it never happens.
As far as I know, linux does lock executables when they're running -- however, it locks the inode. This means that you can delete the "file" but the inode is still on the filesystem, untouched and all you really deleted is a link.
Unix programs use this way of thinking about the filesystem all the time, create a temporary file, open it, delete the name. Your file still exists but the name is freed up for others to use and no one else can see it.
Linux does lock the files. If you try to overwrite a file that's executing you will get "ETXTBUSY" (Text file busy). You can however remove the file, and the kernel will delete the file when the last reference to it is removed. (If the machine wasn't cleanly shutdown, these files are the cause of the "Deleted inode had zero d-time" messages when the filesystem is checked, they weren't fully deleted, because a running process had a reference to them, and now they are.)
This has some major advantages, you can upgrade a process thats running, by deleting the executable, replacing it, then restarting the process. Even init can be upgraded like this, replace the executable, and send it a signal, and it'll re-exec() itself, without requiring a reboot. (THis is normally done automatically by your package management system as part of it's upgrade)
Under windows, replacing a file that's in use appears to be a major hassle, generally requiring a reboot to make sure no processes are running.
There can be some problems, such as if you have an extremely large logfile, and you remove it, but forget to tell the process that was logging to that file to reopen the file, it'll hold the reference, and you'll wonder why your disk didn't suddenly get a lot more free space.
You can also use this trick under linux for temporary files. open the file, delete it, then continue to use the file. When your process exits (for no matter what reason -- even power failure), the file will be deleted.
Programs like lsof and fuser (or just poking around in /proc//fd) can show you what processes have files open that no longer have a name.
I think linux / unix doesn't use the same locking mechanics because they are built from the ground up as a multi-user system - which would expect the possibility of multiple users using the same file, maybe even for different purposes.
Is there an advantage to locking? Well, it could possibly reduce the amount of pointers that the OS would have to manage, but now a days the amount of savings is pretty negligible. The biggest advantage I can think of to locking is this: you save some user-viewable ambiguity. If user a is running a binary file, and user b deletes it, then the actual file has to stick around until user A's process completes. Yet, if User B or any other users look on the file system for it, they won't be able to find it - but it will continue to take up space. Not really a huge concern to me.
I think largely it's more of a question on backwards compatibility with window's file systems.
I think you're too absolute about Windows. Normally, it doesn't allocate swap space for the code part of an executable. Instead, it keeps a lock on the excutable & DLLs. If discarded code pages are needed again, they're simply reloaded. But with /SWAPRUN, these pages are kept in swap. This is used for executables on CD or network drives. Hence, windows doesn't need to lock these files.
For .NET, look at Shadow Copy.
If executed code in a file should be locked or not is a design decision and MS simply decided to lock, because it has clear advantages in practice: That way you don't need to know which code in which version is used by which application. This is a major problem with Linux default behaviour, which is simply ignored by most people. If system wide libs are replaced, you can't easily know which apps use code of such libs, most of the times the best you can get is that the package manager knows some users of those libs and restarts them. But that only works for general and well know things like maybe Postgres and its libs or such. The more interesting scenarios are if you develop your own application against some 3rd party libs and those get replaced, because most of the times the package manager simply doesn't know your app. And that's not only a problem of native C code or such, it can happen with almost everything: Just use httpd with mod_perl and some Perl libs installed using a package manager and let the package manager update those Perl libs because of any reason. It won't restart your httpd, simply because it doesn't know the dependencies. There are plenty of examples like this one, simply because any file can potentially contain code in use in memory by any runtime, think of Java, Python and all such things.
So there's a good reason to have the opinion that locking files by default may be a good choice. You don't need to agree with that reasons, though.
So what did MS do? They simply created an API which gives the calling application the chance to decide if files should be locked or not, but they decided that the default value of this API is to provide an exclusive lock to the first calling application. Have a look at the API around CreateFile and its dwShareMode argument. That is the reason why you might not be able to delete files in use by some application, it simply doesn't care about your use case, used the default values and therefore got an exclusive lock by Windows for a file.
Please don't believe in people telling you something about Windows doesn't use ref counting on HANDLEs or doesn't support Hardlinks or such, that is completely wrong. Almost every API using HANDLEs documents its behaviour regarding ref counting and you can easily read in almost any article about NTFS that it in deed does support Hardlinks and always did. Since Windows Vista it has support for Symlinks as well and the Support for Hardlinks has been improved by providing APIs to read all of those for a given file etc.
Additionally, you may simply want to have a look at the structures used to describe a file in e.g. Ext4 compared to those of NTFS, which have a lot in common. Both work with the concept of extents, which separates data from attributes like file name, and inodes are pretty much just another name for an older, but similar concept of that. Even Wikipedia lists both file systems in its article.
There's really a lot of FUD around file locking in Windows compared to other OSs on the net, just like about defragmentation. Some of this FUD can be ruled out by simply reading a bit on the Wikipedia.
NT variants have the
openfiles
command, which will show which processes have handles on which files. It does, however, require enabling the system global flag 'maintain objects list'
openfiles /local /?
tells you how to do this, and also that a performance penalty is incurred by doing so.
Executables are progressively mapped to memory when run. What that means is that portions of the executable are loaded as needed. If the file is swapped out prior to all sections being mapped, it could cause major instability.

How do I make Windows file-locking more like UNIX file-locking?

UNIX file-locking is dead-easy: The operating system assumes that you know what you are doing and lets you do what you want:
For example, if you try to delete a file which another process has opened the operating system will usually let you do it. The original process still keeps it's file-handles until it terminates - at which point the the file-system will quietly re-cycle the disk-resources. No fuss, that's the way I like it.
How different things are on Windows: If I try to delete a file which another process is using I get an Operating-System error. The file is untouchable until the original process releases it's lock on the file. That was great back in the single-user days of MS-DOS when any locking process was likely to be on the same computer that contained the files, however on a network it's a nightmare:
Consider what happens when a process hangs while writing to a shared file on a Windows file-server. Before the file can be deleted we have to locate the computer and ID the process on that computer which originally opened the file. Only then can we kill the process and delete our unwanted file.
What a nuisance!
Is there a way to make this better? What I want is for file-locking on Windows to behave a like file-locking in UNIX. I want the operating system to just let me do what I want because I'm in charge and I know what I'm doing...
...so can it be done?
No. Windows is designed for the "average user", that is people who don't understand anything about a computer. Therefore, the OS tries to be smart to avoid PEBKACs. To quote Bill Gates: "There are no issues with Windows that any number of people want to be fixed." Of course, he knows that 99.9999% of all Windows users can't tell whether the program just did something odd because of them or the guy who wrote it.
Unix was designed when the world was more simple and anyone close enough to a computer to touch it, probably knew how to assemble it from dirty sand. Therefore, the OS usually lets you do what you want because it assumes that you know better (and if you didn't, you will next time).
Technical answer: Unix allocates an "i-nodes" if you create a file. I-nodes can be shared between processes. If two processes create the same file (that is, two processes call create() with the same path), then you end up with two i-nodes. This is by design. It allows for a fancy security feature: You can create files which no one can open but yourself:
Open a file
Delete it (but keep the file handle)
Use the file any way you like
Close the file
After step #2, the only process in the universe who can access the file is the one who created it (unless you want to read the hard disk block by block). The OS will keep the data alive until you either close the file or your process dies (at which time Unix will clean up after you).
This design is the foundation of all Unix filesystems. The Windows file system NTFS works much the same way but the high level API is different. Many applications open files in exclusive mode (which prevents anyone, even backup programs) to read the file. This is even true for applications which just display information like PDF viewers.
That means you'll have to fix all the Windows applications to achieve the desired effect. If you have access to the source, you can create a file in a shared mode. That would allow other processes to access it at the same time but then, you will have to check before every read/write if the file still exists, whether someone has made changes, etc.
According to MSDN you can specify to CreateFile() 3rd parameter (dwSharedMode) shared mode flag FILE_SHARE_DELETE which:
Enables subsequent open operations on a file or device to request delete access.
Otherwise, other processes cannot open the file or device if they request delete access.
If this flag is not specified, but the file or device has been opened for delete access, the function fails.
Note Delete access allows both delete and rename operations.
http://msdn.microsoft.com/en-us/library/aa363858(VS.85).aspx
So if you're can control your applications you can use this flag.
Note that Process Explorer allow for force closing of file handles (for processes local to the box on which you are running it) via Handle -> Close Handle.
Unlocker purports to do a lot more, and provides a helpful list of other tools.
Also deleting on reboot is an option (though this sounds like not what you want)
That doesn't really help if the hung process still has the handle open. It won't release the resources until that hung process releases the handle. But anyway, in Windows it is possible to force close a file out from under a process that's using it. Process Explorer from sysinternals.com will let you look at and close handles that a process has open.

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