Suddenly had to finish the old project and ran into problem with keyboard input handling. I have a window with a list of items. I want to select an item by pressing the first few letters of its name on the keyboard, as it works in the Windows. Search on the Internet, unfortunately, did not give results.
I have this code for processing messages and events.
BEGIN_MESSAGE_MAP(CMyDialog, CDialog)
ON_BN_CLICKED(IDHELP, OnHelp)
ON_WM_SIZE()
END_MESSAGE_MAP()
BEGIN_EVENTSINK_MAP(CMyDialog, CDialog)
ON_EVENT(CMyDialog, SOME_ID, SOME_DISP_ID, SomeFunction, SOME_PARAMS)
END_EVENTSINK_MAP()
I would like to know if it is possible to add such functionality to it.
I would appreciate any help.
I'm writing a game where I use GetAsyncKeyState() for character control like WASD and mouse buttons, and the windows messaging system for menu stuff like text input and cursor control.
Every once in a while, my computer seems to get into this weird state where GetAsyncKeyState() doesn't return anything. It seems to be related to times when my game crashes. Once the computer is in this state, I don't know how to get it out unless I restart the computer.
The windows messaging system still works fine in this case- if I type the 'W' key, I still get a WM_KEYDOWN message and the letter can show in my menu system, but the following method, which normally works, will fail:
bool result = (GetAsyncKeyState(vkey) & 0x8000) != 0;
For all I know, this is being caused by an external program (such as Synergy+, which I use to share mouse/keyboard input between computers), however I haven't been able to prove this yet.
Whatever the cause, I don't want this problem to occur to an end user. Are there any techniques to diagnose and repair a state like this?
EDIT: Perhaps this is some kind of driver issue? I just noticed that when my computer gets in this state, my mouse no longer processes the shortcuts I've assigned to its extra buttons. I don't know enough about how all this works to know what to blame in a case like this.
I have a bit of a challenge.
In an earlier version of our product, we had an error message window (last resort, unhandled exception) that showed the exception message, type, stack trace + various bits and pieces of information.
This window was printscreen-friendly, in that if the user simply did a printscreen-capture, and emailed us the screenshot, we had almost everything we needed to start diagnosing the problem.
However, the form was deemed too technical and "scary" for normal users, so it was toned down to a more friendly one, still showing the error message, but not the stack trace and some of the more gory details that I'd still like to get. In addition, the form was added the capabilities of emailing us a text file containing everything we had before + lots of other technical details as well, basically everything we need.
However, users still use PrintScreen to capture the contents of the form and email that back to us, which means I now have a less than optimal amount of information to go on.
So I was wondering. Would it be possible for me to pre-render a bitmap the same size as my form, with everything I need on it, detect that PrintScreen was hit and quickly swap out the form contents with my bitmap before capture, and then back again afterwards?
And before you say "just educate the users", yes, that's not going to work. These are not out users, they're users at our customers place, so we really cannot tell them to wisen up all that much.
Or, barring this, is there a way for me to detect PrintScreen, tell Windows to ignore it, and instead react to it, by dumping the aformentioned prerendered bitmap onto the clipboard ready for placing into an email?
The code is C# 3.0 in .NET 3.5, if it matters, but pointers for something to look at/for is good enough.
Our error-reporting window has these capabilities:
Show a screenshot that was taken when the error occured (contains all the open windows of the program at the time, before the error dialog was shown)
Show a text file containing every gory detail we can think of (but no sensitive stuff)
Save the above two files to disk, for latter attaching to an email or whatnot by the user
Sending the above two files to us by email, either by opening a new support case, or entering an existing support case number to add more information to it
Ignore the problem and hope it goes away (return to app)
Exit the application (last resort)
We still get screenshots from some users. Not all, mind you, so my question is basically how I can make the PrintScreen button help us a bit more for those users that still use it.
One option: Put the stack trace and other scary stuff into the error screen using small, low-contrast type -- e.g. dark gray on light gray -- so that the user doesn't really even see it, but the Print Screen captures it.
But if you want to detect the PrintScreen and do your own thing, this looks like an example of what you want.
Wouldn't it be possible to disable the Print Screen button altogether when the error popup is active? Have it display a message along the lines of "Please use the clearly visible button in the middle of your screen to report the error" I agree it breaks expected functionality, but if your users are really that stupid, what can you do...
Alternatively, have it report errors automatically (or store the data locally, to be fetched later, if you can't send without asking for some reason), without asking the user. If you want to be able to connect print screened screenshots with detailed error data, have it send a unique ID with the data that's also displayed in the corner of the popup.
What about offering them a "Print Screen" button that performs these actions as well as performing the print screen? If you're locked into this method of having your customers send error details, this may be an easier route to take.
Lifted from my comment below for easier reference (looks helpful, perhaps):
codeproject.com/KB/cs/PrintScreen.aspx
This is in theory...the best way to deal with it I would think
Intercept a WM_PRINT message or inject one into your process... see this article here
Install a system-wide keyboard hook and intercept the print-screen key and swap it around with your contents prior to the capture. Now, I can point you to several places for this, here on CodeProject, and here also, keyboard spy, and finally, global Mouse and keyboard hook on CodeProject.
Now, once you intercept the print screen, invoke the WM_PRINT message by capturing the contents that you want to capture.
I know this is brief and short, but I hope this should get you going.
The only solution i came up with was to offer big, large, easy to read toolbar buttons that give the user every opportunity to save the contents of the error dialog:
Save
Copy to clipboard
Send using e-mail
Print
And after all that, i use the Windows function SetWindowDisplayAffinity in order to show the user a black box where the form should be:
This function and GetWindowDisplayAffinity are designed to support the window content protection feature that is new to Windows 7. This feature enables applications to protect their own onscreen window content from being captured or copied through a specific set of public operating system features and APIs. However, it works only when the Desktop Window Manager(DWM) is composing the desktop.
It is important to note that unlike a security feature or an implementation of Digital Rights Management (DRM), there is no guarantee that using SetWindowDisplayAffinity and GetWindowDisplayAffinity, and other necessary functions such as DwmIsCompositionEnabled, will strictly protect windowed content, for example where someone takes a photograph of the screen.
If their screenshots show a big black box, hopefully they'll get the hint.
I did add a defeat, if they hold down shift while clicking "show error details", i don't add the protection during form construction:
//Code released into public domain. No attribution required.
if (!IsShiftKeyPressed())
SetWindowDisplayAffinity(this.Handle, WDA_MONITOR); //Please don't screenshot the form, please e-mail me the contents!
Base question: TStatusBar flickers when calling Update procedure. Ways to painlessly fix this
The executed code is in the questions first posts first part ( you can see light grey separating line ) ...
But - problem is that while this code is executed, form does not automatically activate and focus on the top of all other applications.
I have read these articles:
http://www.installationexcellence.com/articles/VistaWithDelphi/Original/Index.html
http://delphi.about.com/od/formsdialogs/l/aa073101b.htm
but according to them it should be working no matter what. I tried all the TApplicationEvents and TForm events with Show; Visible: Repaint; Refresh; BringToFront; ... nothing works.
So - I think I have two options - multithreading or trapping WM_SYSCOMMAND message and in the SC_ACTIVE event simply repaint form. Could this scenario become successful?
None of your linked articles deal with the problem you are having. What you see is the behaviour of a program that does not process Windows messages, so consequently it will not redraw parts that become invalid, and it will not react to keyboard or mouse input (for example moving or resizing with the mouse, or app activation using the taskbar button).
In your code you call StatusBar1.Update, so at least the status bar text is redrawn, but apart from coming to the foreground your application is probably also ignoring move or resize requests.
You need to process Windows messages in a timely manner, so any execution path that takes more than say 200 or 300 milliseconds needs to make sure that messages are handled, otherwise the application will appear unresponsive or hung.
You have basically three options:
Keep the long running code, and insert calls to Application.ProcessMessages - this will allow Windows messages to be processed. Make sure that you keep the code from being entered again, for instance by disabling all the controls that are used to start the operation.
Rework your code in a way that it appears as a sequence of steps, each taking no more than a few 10 milliseconds. Put calls to the code in a timer event handler, or call it from the Application.OnIdle handler.
Call your code in a worker thread, and post messages to the main GUI thread to update your UI.
All these options have their own pros and cons, and for multithreading especially there is a lot of questions and answers already here on SO. It is the most difficult but best option overall when you are working on anything more than a toy program.
It's a longshot that anyone can help with this, but here goes. I inherited a VB6 app with a Janus GridEX control. It iterates through records, and is editable. Problem is, if I edit a cell and hit the button to go to the next record, the change is applied to the next record, not the one I was editing. It's like, I need it to finish up the edit before going to the next record. I've had this sort of problem before in VC++, and sometimes you have to "KillFocus" on the control you're on or something. I just don't know what to do here. I tried sending a carriage return, since if you return out of the edit cell, it works, but sending a carriage return manually doesn't work. What's the secret?
Is your grid bound or unbound?
It's hard to tell from your description, but I imagine that if your are having this problem then it's probably bound.
As the other answer asked, is the button the RecordNavigator that is built into the control or is it a separate button? The reason I bring this up again, is that I have seen issues in the VB6 applications I support where a toolbar will often intercept and interfere with how the JanusGrid should work.
To get around this limitation, I have added the following code in the click handler of any toolbars where there is also a JanusGrid control on the form.
If jsgxYourGridName.EditMode = jgexEditModeOn Then jsgxYourGridName.Update
This way any changes are immediately applied to the current row.
If this does not help, then I have also seen problems where the recordset that is bound to the grid gets out of sync with the internal recordset in the grid. You can check this by comparing the bookmark of the grid to the bookmark of the recordset.
Ie. mrsYourRecordset.Bookmark = jsgxYourGrid.ADORecordset.Bookmark
At one point I may have also used something like this.
jsgxYourGrid.ADORecordset.Bookmark = jsgxYourGrid.RowBookmark(jsgxYourGrid.RowIndex(jsgxYourGrid.Row))
Finally you can try setting a breakpoint in the BeforeUpdate, RowColChange and/or AfterColUpdate events of the grid, to see what record the grid is really on when clicking on the button.
It depends whether the button is internal to Janus GridEX or not. If it internal then just about the only thing you can do is look at the events the control exposes to see if there a sequence that can let you know that this problem occurs. Then you can try to take corrective action by restoring the row you moved to and put the edit in the row you left.
If the button is external to Janus then you can use the debug mode to trace sequence of statement that control the transfer of focus to the next row. It could be something out of order or a side effect of the particular sequence of commands. I have run into both with different controls.
Remember that you can edit while in debug mode so you can try different approaches and test until you find one that works.