Dialog windows in MVC - model-view-controller

I'd like to ask a general question about MVC and dialog windows. Although I'm not very experienced in MVC pattern I can say understand its principles. What I don't know is how to manage dialog windows using MVC. Let's have a look at the particular situation: I have a main View (Window) and the controller. In the main View a user now clicks on button or menu "Options." The Options window should be raised, of course, and display several choices for the user. But who's actually responsible for creating and showing the Options window? View sends the information to the controller that user clicked on "Options" button. But now what? Controller should create new Window by itself? I don't think so, it usually doesn't create any objects of type View. The View? I also don't think so, it cannot manage Options information from the Options window. Someone else, probably, but who... Can somebody explain me how this should work, please? My preferred programming language is C# but this is more about principles. Thank you.

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MFC:CDHtmlDialog Purpose/Usages to open other views?

I was thinking of writing a new app where a users selects an option of what procedure they want to perform and the view changes to that until done then goes back to the main menu. I came across CDHtmlDialog and looked like a nice easy way to add a nice looking menu using html. But I wonder if that is the purpose of that class? Can I set it up so when a button or graphic link is clicked it changes out the view to another one (I would need to use traditional things like CTreeView with CListView with a splitter) or is it more for staying within the HTML world?
Thanks.
From the MSDN MSDN documentation
CDHtmlDialog Class is used to create dialog boxes that use HTML rather than dialog resources to implement their user interface.
From what I can gather from your post, I think you should consider SDI application using view classes that you want. To switch views on the command you do not need a splitter window. A static splitter is used to display a number of views in a different part of the splitter simultaneously.

How to create a view for a single control?

What is the best way to create a view for a single control that I need to load into a Shell region in a Prism app. I know I can wrap the control in a UserControl, but I suspect there may be a better way.
I am working on a demo app to learn Prism 4. Each module will load a navigation button into an ItemsControl in a region in the Shell. These navigation buttons will function like the Mail, Calendar, and other buttons in Outlook.
I am creating the view in each module that will hold the module's navigation button. The simplest way to create the view seems to be to wrap it in a UserControl. My question is this: Is there a better way to do it? Thanks for your help.
If you need graphical control, what you are doing is the way to go. If you find yourself making all of the buttons look the same (copy - pasting) you might find that a menu registration service is the way to go.
You'd have a service like IMenuService that you register with your container and modules can come around and register menu items to. You can then create buttons for the module. I've provided a sample for this here:
http://dl.getdropbox.com/u/376992/CAGMenus.zip
Your question, though, seems to be about whether or not you need to wrap a control in a UserControl to register them with a region? If that's the question, I believe the answer is no, although you might amend your question to tell us what you are running up against that makes you think this.
I ended up wrapping the control in a UserControl, and it seems to work fine. I am still interested in seeing if there is a better way to load the button, so I will hold this question open for a few days.
Edit 02/22/2011: I tried using a control without a UserControl wrapper, and I got the following error:
Library project file cannot specify ApplicationDefinition element.
I wrapped the control in a UserControl and the error went away.

xcode/interface builder linking to page

Hi all
I am a newby app developer infact I am still in high school, I am making a radio app and I have made the channel list using interface builder (mainwindow.xib in xcode) now I want to be able to click on a link/button in the main window and that take me too a new page in the app where I can have a play button and maybe a symbol etc. I know it is probably a trivial question but I am stumped, but how do I go about doing this if someone could place it out in step by step or even a few screenshots it really would be apreciated?
Many Thanks in advance
David
So, basically you want to be able to use a UIButton to take you to an entirely new view controller? Well, for your particular case, I'd recommend trying a Tab bar controller. When you create a new application, it gives you an option for what type of template you want, and Tab bar controller is one of them. This creates a black bar across the bottom that lets you cycle between several different independent view controllers. Just create a new tab bar application, and copy/paste your existing code into one of the views, then use the other one(s) to do whatever else you have in mind. Hope this helps!

Changing Views Within a Prism Module?

So I have a PRISM v2 (M-V-VM) application up and running. It's 4 modules that load into a tab control. Great.
Now my question is - where to go from here? Most tutorials seem to stop at this point.
Maybe I'm overthinking this, but it almost seems like I'd need each module to be its own PRISM application, but that can't be right.
Please help a PRISM n00b figure out where to go from here.
What I'm looking to do next: Each tab (module) has its own toolbar with buttons, etc. Clicking a button should change the content (view) below the toolbar.
How to achieve this (correctly) with PRISM? Each module (tab) should have control over its content, however, clicking cetain buttons in one tab may trigger an event in another tab (hence the use of PRISM).
So what's the correct-PRISM way to change views within a module?
I think you are thinking about this a bit hard. I'll explain.
What is commonly referred to as the "Shell" should contain all of your navigation controls. For example, if I wanted a tabbed UI, my Shell would contain a tab control (usually you'd decorate that TabControl with a RegionName, like "ShellTabs").
Your Modules will contribute views to these shell elements. So let's say you have the email module, it will contribute an inbox view to your collection of tabs. It could contribute these views by registering them with the RegionManager for the app (like registering your view with the Region called "ShellTabs").
Modules don't have to contribute anything visual. I have one module in our app that takes care of logging and other background processes.
Hopefully this clears up some of the nomenclature and helps you know what the responsibility of each part is.

Altering windows form from userControl

i'm quite new with windows forms and i have a small issue.
i have a form that contains a userControl.
the form also contains a button with enabled = false, and upon some user selection in the userControl sets the button to enabled = true.
basically, i want to know what's the best way to change something in the form upon a change in the userControl.
I saw on the internet that event/delegates might be the answer, but it seems too complicated for such a small thing.
anyone has another solution?
thanks
Bosco
Events are your friends. They're really not that complicated. Just find an apropriate event for your user selection and set the button property.
User controls are meant to be hosted by different forms or other user controls. That's why they should be decoupled from their host controls.
IMHO best way to decouple the user control from its parent is to use events. Another way would be to implement the observer pattern. Events are a special implementation of observer pattern in .NET.

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