I followed all the steps from the article but when I try to hit the server from my windows phone it says there is a dns error.
Article for reference.
http://blogs.msdn.com/b/fiddler/archive/2011/01/09/debugging-windows-phone-7-device-traffic-with-fiddler.aspx
How do I know my windows phone is using my local LAN WIFI as opposed to ATT cellular?
Personally, I use Netmon 2.3 for network traffic information from WP7. Fiddler didn't support WP7 up until recently and Netmon/Wireshark did, so I just stick with those.
Using Netmon 2.3, while your device is connected to Zune/WPConnect, you'd be able to see all WP7 device transport on the ZuneComm process. Netmon isn't as user-friendly as Fiddler, but it's fairly darn specific and easy.
You could turn on flight mode and then turn wifi back on.
Or you could take the sim out.
Either of those ways will ensure you're not using the cellular network.
I used the IP address instead of dns and it worked.
Related
I have searched for hours. I am developing an activesync client in order to send sms from PC to a phone that will send it. Specifically a windows phone. Previously I have used Jeyo mobile comp. I have all documentation I need but I can't find the default http address of the activesync server on the Windows phone when it is connected through USB. I should mention that I have a disability and can't access Windows phone itself. The OS is 6 but the whole point of creating the software is so I can upgrade. Many thanks!
alternatively if I am barking up the wrong tree, i need to know what tree to bark. for example serial ports. i would only need code to connect and read/write. otherwise is there a way to detect the information with csharp, ipconfig definitely isn't detecting windows mobile and activesync definitely works.
The question is a bit unclear. But Jeyo Mobile Comp is a remote control software for Windows Mobile (6.x, not Windows Phone 8 or 10).
Another free remote control software you my look at is Sparus EveryWan Remote personal edition (free). It can show the screen of Windows Mobile on your Windows PC and you can use the device remotely using the USB ActiveSync connection.
Another option is MyMobiler (also free).
The ActiveSync connection is made using the IP addresses 169.254.1.1 and 169.254.1.2 or 192.168.55.101/102, depends on Connection Setting:USB:Enhanced Network on device. You will find the IP when the device is connected to your PC, ActiveSync is connected and you start a Windows CMD prompt on the PC; then type "ipconfig" to get a list of IP addresses used by the PC. There will be your IP connected to the LAN/WAN and the one connected to Windows Mobile.
There is NO default http access to the Windows Mobile device.
If you are looking for a programming API, see RAPI at Microsoft (https://msdn.microsoft.com/en-us/library/aa513321.aspx) or OpenNetCF Desktop Communication (https://rapi.codeplex.com/) support.
I already did some research on Android Wear. It seems not possible to connect to an concrete IP Adress from an Wear Device without using the Phone as a proxy.
I understand that this is because of battery life, but in my case i do not really care about battery life. Anyone got a connection without using the phone as a proxy ?
As long as your watch is not connected directly to a phone (via BT), and if your watch supports wifi and it is turned on, then you can make direct network calls from your watch.
I found Network Sharing on Win8 mobile. (nokia Lumia)...I am trying to write similar application for Win8. But could not find any support on windows website. On Nokia website also, all I could find is how to turn on, but nothing else.
So, I have a lot of questions in my mind:
Is Network sharing is even supported by Windows or is it Nokia that has their own app to do this?
How this network sharing works? Are we tethering WLAN or something else?
Is it possible to write a similar app with the existing Win8 mobile APIs provided?
Does it use DNSMasq? ( I am assuming it is)
Is there any possible way to find the installed apps and the app structures in Win8 phone, like we have in android phones.
Network sharing is fully implemented by WP8 OS but it is under tight control from your cellular operator. You need to pay extra to enable "tethering" (here in USA). The cellular connection (4G, LTE) is then shared and your phone turns into Wi-Fi access point for other devices. When I try to enable network sharing on my HTC 8X (I am not paying for tethering), the screen flics with Wi-Fi details - tells me Wi-Fi broadcast name, password and number of guests connected - and then one second later I get a dialog from T-Mobile to go online and add tethering to my phone plan.
See above.
No, I don't think it is possible. As an app you don't have any control over network configuration.
I'd assume it provides NAT, DHCP and DNS forwarding. I don't think it uses DNSMasq code directly though. :-)
For privacy reasons you can't get a list of installed apps. Only when you are writing apps for enterprises (that don't go through Microsoft Store), you can list other apps signed with the same enterprise key. See http://msdn.microsoft.com/en-us/library/windowsphone/develop/jj207245.aspx.
i want to Debug some Networkproblem cases in my Application. But i can't really test it because my Phone has internet over USB. If I disconnect it from USB i can't debug... So is there anyway, I can disable the Tethering over USB on my Phone?
Edit: I have a HTC Trophy but it's the same with the Lumia 800 of my friend...
Assuming that you're connecting to a web service which isn't running on your machine, you can test this by disconnecting your PC from any network which gives it access to the internet (i.e. turn off wifi on the pc or pull the network cable.)
It's not an elegant solution or one that can be easily automated but it works. ;) (I used this method with testing an app which would progressively download large files in pieces and would stop and then resume as connectivity was lost and restored.)
You also can use Fiddler http://www.fiddler2.com/fiddler2/ as a Proxy for your emulator to simulate lossy connections or no connection at all. This way you can still surf and look for references while you code :-)
edit: fiddler doesnt seem to work for the Emulator(for more information, look into the comments), but if you want to simulate a lossy Connection then this is the way to go, even work for phones with the connection-cable.
Whenever I disconnect my Windows Phone from PC (connected through USB) and if my application is running, my application hangs for sometime and then application crashes.
Does anyone experienced same behavior? I guess switching for PC connection to Wi-Fi/GPRS is causing the issue.
the windows Phone Requires that you Safely Remove hardware first, after a few times when i started Development on the windows phone i did the same and Ended up getting a new Phone. So plainly put, try to Safely Remove and Make sure it is installing the app to the Device.
Meaning if you Remove the phone, the App is still able to be ran just like a normal downloaded App form the Market place.
if you want more in depth information, i would suggest Reading the WP7 Everything Programming ebook lol
its filled with good information, and Definitely Helped me along my road to Love DEV for WP7.
As gamernb says, if you disconnect the USB from a properly tethered Windows Phone (i.e. connected to Zune, or using the WPConnect utility), the phone's network connection will be reset and your app's connections will be terminated. The phone will then start trying to connect using WiFi or cellular data (if they are on), but this can take quite a while.
You will have to handle this network disconnection in your app - I've found that pulling the USB cable in this way is a good ad-hoc test for WP7 apps: do an action which you know will use the network connection. Then watch if the app crashes, or handles this gracefully.
Actually you aren't guaranteed to always use the PC data connection: if you make sure that the computer has no data connection (i.e. pull the Ethernet cable, turn off WiFi etc ), the WP7 app can then use cellular data or WiFi on the phone instead.
Alas-
you could set perimeters in your application to Check what the connection type is, then Make changes accordingly.
You May have a slight freeze, but that's better then a crash....mainly when the phone switches from PC to WWAN, their would be a slight Pause.
use the Reachability Class and NSLog to Figure out whats going on exactly.
I really hope that helps!