Image size guidelines - image

This may well be a little of an open-ended question
The site I am working on requires to be optimised for performance. One of the key areas is to optimise the file sizes of the images used upon the site.
Unfortunatley these images are being created by employees who do not have the required knowledge for creating images for the web, and it is my job to produce a set of guidelines for them to use.
I was wondering whether there was any resource/guidlines/literature regarding typical images file sizes for images of different dimensions - as I would like to include something like this to aid them to ensure their images are being created properly.
Any info would be greatly appreciated.
Thanks in advance

I can't answer the opinion question, but I can suggest some guidelines that will keep your images smaller.
First off, if they're using Photoshop to edit their images, it's likely they're storing a whole bunch of crap in the headers (digital papertrail, EXIF data, and such). Also, folks will frequently save in too high a bit depth.
For novice users, trying to explain why they need to use "save for web" is more likely to confuse them. Instead, just point them at:
http://www.smushit.com/ysmush.it/
This site is rather handy - it will compress all the images on a page you specify, or you can upload the images.
You should strongly consider writing some guidelines about where images are stored as well. It's frequently very beneficial to have your static image content stored on several servers, apart from your dynamic content. Most browsers will only download a limited # of files at a time from any given website (usually it's 2).
Unless there's a good reason, all your images should be cached using one of the HTTP cache techniques (expires, etags, etc).
Good luck.

72 dpi as a resolution and either jpeg or png formats work best.
Try to use images at the exact pixel area size they will end up being displayed as. This is specified by the images height and width attributes.
You can set the output quality of a jpeg image which will also save file size although there is a trade off against image quality.
I hope this is of use.

Related

Best way to create a Layout and generate a PNG from it. Example inside

I am searching for a performant way to generate a PNG based on a layout. These layouts will mostly consist of text and a 1-2 icons. The Datasource for these informations is JSON. However, the JSON won't be normalized to fit the Layout/Screen size. Let me clarify: The JSON will contain an attribute "Title". The title may be too long, so the font size has to be decreased. Or the description has too many attributes and only some of them need to be displayed, and so on.
We currently have a system in place for creating these layouts and generating a PNG, but creating new layouts is very time consuming and frankly speaking, a pain. However, the current solution is extremely performant, as it can generate a PNG in around 1-2ms. For my PoC to be deemed successful, i need to reach 10ms or lower. If there is a solution that takes slightly longer to generate, but can be scaled horizontally, that's fine as well.
TL;DR:
I'm searching for a way to generate a PNG based on a layout i create. The PNG generation needs to be performant (< 10ms) and the implementation of new layouts should be as hassle free as possible.
What technologies are suited for this use case?
Here is an example, of what a layout might look like:
Edit: I can't post images yet, but please search for "electronic shelf labeling" on google images.
Also:
I've already made a similar question yesterday, but it was pointed out that my way of trying to achieve this, probably won't lead to success. Original Post

Website loads image with 1-2 second delay. Could I increase the performance somehow?

recently I made a website for my photography. htttp://www.simotamas.com
I am a newbie, so its not the best site but it works fine for me, I got only one problem, when a site is loaded on a device for the first time, the gallery loading time takes up to 1-2 seconds.
Could you guys please check if I mess up something with the code?
Or should I made the pictures even smaller?
Any way I could increase the loading performance.
I would be really thankful for any advice.
Some points you can consider
Use thumbnails for preview (low resolution) , while clicking load actual image.
Load images of only visible part first then load the images in bottom. (May affect user experience)
if you have cpu power , use any libraries like cache tools or compression tools like
https://nielse63.github.io/php-image-cache/ . benchmark it carefully.
use gzip if you are not using gzip compression for your server.
The fact your website doesn't wait for the image to load is considered a plus (look into asynchronous web page content loading for a good read) that said you should compress your images before uploading them.. tinypng.com is a nice tool for it... But if it's a photography website doing so would reduce picture quality... Try to play with Photoshop save settings to find your ideal compromise between quality and size with respect to "memory" size... Pictures are heavy.. high definition and resolution will obviously result in heavier files to download
Update: another thing you could do is actually display (smaller) thumbnail and only load the full picture on request. I.e: user clicks and image opens in new tab
It would help if you create smaller thumb versions of your images so the browser can initially load these ones for the overview and no need for scaling way to big images down while rendering the page. An image should always be downloaded in the dimension it's going to be presented.

Preload & site preformance: x amount of PDF's vs x * amount of pages PNG's

I have a question.
I am currently developing a website and I am nearly finished with the gallery section. The gallery section will display either a) a pdf file or b) several pngs(these pngs will be displayed under each other, it will look just like the pdf) when a user clicks on one of the gallery pictures.
I have the option of choosing between as said PDF or png.
The problem is the pdf files are up towards 5mb and I cannot do anything about this. I was thinking of preloading the pdf files or pngs in advance.
I am looking for one thing: site preformance.
Is it better to preload the one pdf (there will be up towards 20-30 pdfs in this gallery, so I will be preloading 20-30 pdf's) or is it better to go with the png approach (20-30*x amount of pages).
Or if anyone else has a better idea?
The best criteria will be to try, measure and see for yourself.
In any case, you might try to reduce the load by finding balance between amount of pre-loaded data and simplicity and load.
In case of PNGs you might try to split images into smaller parts and preload only images required to display one or two first pages. This will allow visitor to quickly open those pages (he might not go farther after all).
In case of PDFs you might linearize documents (optimize them for Fast Web View). For linearized documents you might try to preload beginning of the file only. There is a question about finding how much you should preload. Adobe plugin opens linearized files faster then non-linearized. I am not aware about other PDF plugins that make use of this optimization, though.

Best way to deal with image thumbnails on news web site (custom CMS based on codeigniter)?

I’ve been thinking a while about the best solution and as much as I read I get more and more confused. There are a lot of different libraries and helpers (most of them are outdated or for CI 1.x) and I really need your help.
I have a custom CMS based on CodeIgniter 2.1.3, news site that has about 40-50 images on the home page, but 80% of them are really small thumbnails in 3 different sizes and the other 20% of the images on the home page are in 2 sizes + for the inner pages when I list the news from a category there is 1 size of thumbnails. So in total I will need the original image for the news story, + 5-6 thumbnails sizes for the home page.
What’s the smartest way to deal with this? There will be let’s say 10-50 new news per day.
Is it still better to create 5-6 thumbnails per image during the upload?
What about the method “on the fly”? I’m more into this method, as I read, only the first visitor will call the library/helper to generate the thumbnails, and for the others the thumbnails will be already created so it won’t waste CPU. What about this method? Is it good practice?
What caching techniques I should use for these what I need?
Also I forgot to ask, how the other CMS system deal with generating the thumbnails? I mean about Wordpress, Drupal, Joomla, etc.
Do they store predefined sizes or generate them on the fly?
I guess their logic should be the best, or maybe not, but I want to implement something smart in my CodeIgniter CMS.
I didn’t mention, but I think it’s not important to this, I use Grocery CRUD for the admin panel.
Any help is appreciated.
Your best bet is to create images on the fly + use CDN like Amazon Cloudfront to cache the resized versions of your source image.
I’ve been using CodeIgniter for a number of years to build websites where lots of different sizes of images are used throughout the website. At the beginning I used to create every size needed out of the original image during the upload process (could easily end up with more than 5 thumbnails). This proved to be delivering the best performance – whenever you need an image of the certain size you just include it with no additional PHP processing. However I noticed that I end up with a huge number of images on the server, where the older ones may not even be used that often (e.g.: articles older than a year). Plus developing this way takes longer.
Then I started creating images on the fly, firstly using 3rd party libraries and later developed my own interface for CodeIgniter. This saves a lot of time, because during the upload process you save an original version of the image not worrying about resized versions. When displaying an image in the front end, all you normally need to do is to pass certain dimensions of the image required. Doing this way, not only you can get 5-6 versions of the image, but as many as you need. Also that’s a solution for the future when you redesign your website where the different sized images might be needed! What would you do when none of your 5 thumbnail options are no longer valid and you need different sizes?
You’re right, resizing an image on the fly can really be CPU consuming operation (especially when the large images are involved), therefore caching is a must. You can cache images right on your server or get CDN on top of that.
To keep the server tidy I normally run a cron job to delete on-the-fly images older than let's say a week. That saves space + doesn't cause harm - whenever image is needed to display, it'll just get recreated.
Check out timthumb, it's a script that resizes images on the fly and stores them in a cache. It's a simple as including an image tag with parameters in the URL.
ALso check this link which looks promising http://www.jenssegers.be/blog/31/Codeigniter-resizing-and-cropping-images-on-the-fly-continued
I love the way Drupal manage this. In Drupal 6 there was a module called imagecache (now is in core in Drupal 7, but functionality is very similar), which basically stores presets for images (image sizes, transformations, effects...) and when the visitor ask for an image the module generate different images based on presets and serve this images. This way you upload an image but have different images for different purposes.
The module has a really useful feature, if you want to change one preset, you can "flush" all the images related with that preset, so the visitors can see the changes.
Of course there are many other modules in Drupal related to imagecache or image styles, that add other effects like watermarks...
More information:
http://drupal.org/node/949222
http://drupal.org/node/163561

Very large images in web browser

We would like to display very large (50mb plus) images in Internet Explorer. We would like to avoid compression as compression algorithms are not what CSI would have us believe that they are and the resulting files are too lossy.
As a result, we have come up with two options: Silverlight Deep Zoom or a Flash based solution (such as Zoomify). The issue is that both of these require conversion to a tiled output and/or conversion to a specific file type (Zoomify supports a single proprietary file type, PFF).
What we are wondering is if a solution exists which will allow us to view the image without a conversion before hand.
PS: I know that you can write an application to tile the images (as needed or after the load process) and output them; however, we would like to do this without chopping up the file.
The tiled approach really is the right way to do it.
Your users don't want to download a 50mb file before they can start viewing the image. You don't want to spend the bandwidth to serve 50 megs to every user who might only view a fraction of your image.
If you serve the whole file, users will eventually be able to load and view it, but it won't run smoothly for most of them.
There is no simple non-tiled way to serve just a portion of an image unless you want to use a server-side library like imagemagik or PIL to extract a specific subset of the image for each user. You probably don't want to do that because it will place a significant load on your server.
Alternatively, you might use something like google's map tool to provide zooming and scaling. Some comments on doing that are available here:
http://webtide.wordpress.com/2008/08/27/custom-google-maps/
Take a look at OpenSeadragon. To make a image can work with OpenSeadragon, you should generate a zoomable image format which mentioned here. Then follow starting guide here
The browser isn't going to smoothly load a 50 meg file; if you don't chop it up, there's no reasonable way to make it not lag.
If you dont want to tile, you could have the server open the file and render a screen sized view of the image for display in the browser at the particular zoom resolution requested. This way you arent sending 50 meg files across the line when someone only wants to get an overview of the image. That is, the browser requests a set of coordinates and an output size in pixels, the server opens the larger image and creates a smaller image that fits the desired view, and sends that back to the web browser.
As far as compression, you say its too lossy, but if thats what you are seeing you are probably using the wrong compression algorithm or setting for the type of image you have. The jpg format has quality settings to control lossiness, and PNG compression is lossless (the pixels you get after decompressing are the exact values you had prior to compression). So consider changing what you are using as compression, and dont just rely on the default settings in an image editor.

Resources