how to map a software as a Drive? - windows

I am trying to create a software like Ibackup.com. However, I am not sure how to make the software so that it'll map as a local Harddrive. And i am not sure where to start researching on this. Someone please give me some pointers.

I can point you to Dokan ( a user filesystem for windows like FUSE on linux), You install the driver then write the appropriate software for replying on IO request.
On a more complex answer you have to work with the NT DDK to write a driver that would be your software for being a filesystem (look at IFS: installable file system ), note that it is very complicated to work with (mainly because a crash of your software mean a BSOD ), and you would probably like some more higher level software like Dokan that would help you in that regard.

You need to write a device driver implementing an Installable Filesystem (IFS).
I personally haven't done this but here's a piece of software I know that mounts Linux (ext2/3/4) filesystem on Windows: Ext2IFS.
And here's the SDK from Microsoft: IFS Kit

Take a look at the Subst command. I suggest you invoke it externally instead of simulating what it does, simply because of all the things that can go wrong.
(Side note: The correct term is a volume, not a drive.)

Just as a reference: virtual drives can be created using our Callback File System product, which is a supported, documented and maintained solution.

Related

How to pull info off the bios as a file

I am messing around with some coding and have some used/broken computers. I would like to see what kind of stuff I can do remotely to these computers.
I have a PXE boot setup to install operating systems remotely. What I am wondering is that if there is a way to pull the system/hardware information off of the machines from another computer (ethernet preferably) at the bios.
From there, I would like to save it as a file externally?(I would also be curious if I could wipe the data on these remotely too).
Hopefully, this is clear enough, let me know if you have questions.
I will eventually figure this out but I was hoping for a kickstart in the right direction.
Thanks for the help in advanced!
Well, maybe you can start 'hacking' the grub legacy source code, grub 0.97 already have network boot support, some file systems and a primitive hard disk driver.
As a bonuses, grub legacy works on protected mode but have some pretty simple functions to switch to real mode and from there you can call whatever BIOS services you want, so I think you can deviate grub from your primary function and adapt to your necessity.

Embedded system USB update via opkg

I need to provide a single update file to a customer in order to update an embedded system via USB. The system is built using Yocto. I'm curious if the plan I have to implement USB updating is viable, or if I'm missing something that should be obvious.
opkg exists on the system, but in order to use opkg update it needs to have a repo to pull from. Since I have no network capabilities I will need to put the entire repo on a USB drive. Since I need to provide a single file to the customer the repo will then need to be a tar file.
Procedure
Plug USB drive in
The udev rule calls a script and pushes it to the background since this will be a long process (see this)
Un-tar the repo update file
opkg update
Notify user they may remove USB drive
At least from a high-level point of view does this sound like it is a good way to update an embedded system via USB? What pitfalls might exist?
Your use case is covered by SWUpdate - it is maybe worth to take a look at my project (github.com/sbabic/swupdate). Upgrading from USB with a single image file is one of the use case, and you can use meta-swupdate (listed on openembedded) to generate the single image with all artifacts.
Well, regarding what pitfalls might exist, one of the biggest pitfall would likely be a power outage in the middle of the process. How do you recover in that case? (The answer might depend on what type of embedded device your making). (Personally, I'm in favour of complete image based upgrades and not package based upgrades).
Regarding your scenario with the tarball, do you have enough space on your device to unpack out? It might be wiser to instead of distributing a tarball with your opkg repository, to distribute eg a ext2 or squashfs image of the repository. That would allow you to mount it from the USB drive using the loopback device.
Apart from that, as long as you have a good way to communicate work the user, your approach should work. The main issue is what do you do in case of an interrupted upgrade process. That is something you need to think about in advance.
When deciding on the update format and design there are several things to consider; including what you want to update (e.g. kernel, applications, bootloader); there is a paper on the most popular designs here: https://mender.io/user/pages/04.resources/_white-papers/Software%20Updates.pdf
In your case (no network, lots of storage available on USB) the easiest approach is probably a full rootfs update. I am involved in an open source project Mender.io which does a dual A/B rootfs update and integrates with the Yocto Project to make it easy and fast to enable updates on devices without custom low-level coding.

Not able to install Gentoo Linux

Here is my situation, when I download Gentoo and start to run it and downloaded the stage III Tarball from links and then tried to extract it a stream of white sentences flows down my screen really fast for about a minute just like in the YouTube tutorial I was viewing. However, after that instead of going to the correct stage it says cannot right not enough space on device and I tried repartitioning it but I'm not sure what device it is talkingaboutHowever, after that instead of going to the correct stage it says cannot right not enough space on device and I tried repartitioning it but I'm not sure what device it is talking about. Please help
Sorry you're having this issue, though in general, I truly believe Gentoo Handbook is quite well written and even a newbie can follow it... Here are some advices that I hope I can give you (most important is, digest the handbook and follow it carefully, not that I'm saying "RTFM", it's just that for Gentoo, handbook is essential and without it, we can get lost if you're just starting).
From my experiences, the "stream of white sentences" I'd presume would be from verbose un-tar'ing your stage3. Usually, I only want to see the errors so my suggestions is to remove the "v" (i.e. from "tar xjvpf" to "tar xjpf") so that only errors would appear when un-tar'ing. The caveat to this is that you'll be wondering if it hung or is busy un-tar'ing. Use Alt-F1 and Alt-F2 (if on console/tty mode back-and-forth) to log in on another TTY and do 'ps -auxf' to see if it's still tar'ing. If you're using GUI Terminal, just open another tab and 'ps auxf', you get the picture...
Also, learn the commands "df", it'll come in handy. If you're running out of disk space, perhaps you're trying to install/untar stage3 to your ramdisk (grin) rather than your mounted (i.e. "/mnt/gentoo"). Mount your root '/' device to '/mnt/gentoo' and cd to that mounted path then try it (don't forget to mount your '/boot' as well as your proc, dev, sys, etc before you chroot - again, follow the handbook as carefully as you can - oh also, distro such as Debian hybrids including Ubuntu uses symlink to shm, so read that part about 'rm /dev/shm' and follow it carefully; if you're using Gentoo LiveCD, you can ignore that part).
Other useful commands if you're confused (or new to) mounting devices would be to learn to experiment with commands such as 'lsblk' and 'mount' (by itself) to inspect the sizes of your partition (again, use of 'df' comes in handy as well) as well as what is your device (i.e. /dev/sda1 versus /dev/sdb1). Hint: when you do 'mkfs', use "-L" (or for some file system, it's "-N") to label/name your devices, so that when you use commands such as 'mount' or 'lsblk', you can spot them easier. If you're using GUI/desktop versions of some distro, hopefully there are tools such as "gparted" which can give you visual information in GUI of your devices which can be helpful. One think I'd advise you to stay away from if you're just starting, is to avoid RAID (i.e. mdadm) until you're comfortable with how grub/lilo works. Get your kernel (Gentoo-sources) compiled and MBR written (i.e. grub-install), try booting and have fun first (oh also, if you can avoid GUI like installing Gnome/KDE from the get-go, avoid it as well - you'll get into issues such as "should I use SystemD or OpenRC" and then get hit by the obstacle of some gnome parts needs you to use systemd but you've chosen openrc, and so on).
If I may add my opinions, in my opinion, Gentoo (also Arch and FreeBSD) is an excellent place to start if you want to learn the inside of Linux application workings (library dependencies, why packages are important rather than downloading each libs manually and compile them one by one, etc). I hope this won't discourage you from switching to another distro, but if it does frustrate you on installation and all you want to do is test-drive Linux, there are much easier distro that you'd not have to understand USE and other compilation mechanisms (if you have an old i586, it makes sense to build it with pick-and-chose libraries so that leaner can be faster, but if you have fast machine, why compile binaries when somebody who is expert at it already have done it for you?). SUSE and Fedora/RedHat/CentOS used to be the least frustrating for it was able to find/detect hardwares (legacy and new) but these days, I usually tell people, "if you know how to install Windows, you can install Ubuntu" so that too may be a good way to wet your feet. Good luck!
0_o wow, well.. how about some 411 like size of your hdd and exactly how you partioned it? Linux will look for specific directorys and if missing will instead start to install into the root dir. How you partion is an importent first step. Once you got a generally good partion setup most linux installs will go fine. Most basic tables include /, /home,/var and a swap.

is there a usermode ext2 filesystem library for Windows?

I'm hoping to find a C/C++ library that can read a number of files off an ext formatted volume from within an application in Windows. I do not need to mount this volume in a traditional way, all I need is API access to the files. Read only is fine. My one application is the only application who needs access to the volume.
In short, instead of an installable filesystem for Windows, I would prefer a library such that drivers do not need to be installed. I'm able to detect when the disk arrives, the volumes location etc.
Most important to me is the ability to read the files off the volume reliably and without the need for an installed filesystem.
I do not need write support
The ext2read project is able to read ext2, ext3 and ext4 filesystems. It achieves this entirely from user space and does not rely on a kernel driver.
It's free software (GPL) and the source code is available on GitHub. Some of the more technical aspects are also discussed at length in the project blog.
(Disclaimer: I'm not affiliated with this project in any way, but I think it can solve your problem.)

Automating Win32 Driver Testing

Does anyone know ways of partially or fully automating driver test installation?
I am new to driver development and am used to more of a test-driven approach in higher level languages, so moving to the kind of environment where I can't easily test as I go has been a step up for me. I am using Virtual PC for my test environment and currently have to reset it, open device manager, choose the device, click through a bunch of "Are you really sure you wouldn't rather install one of these system drivers" type dialogs, then finally reset the test environment while restarting WinDbg in the host machine just as the test environment is booting up... argh.
After repeating this process many, many times already, surely there has to be a be a better way of doing this? What tools/methods/tricks do commercial driver developers use to run up their driver in a test environment?
Note, this isn't about unit testing drivers, I haven't got to that stage yet or know if it is even possible. This is just about firing up a test environment with WinDbg attached to make sure that some small change I may have done is doing what I expect.
It seems to me that a virtualization software + a "mock objects" (layering) approach (as suggested by Aaron Digulla) + scripts (as suggested by Sergius) can simplify device driver development.
But if you use Visual Studio to develop user-level applications, you can use it for kernel device driver development too with VisualDDK (+ VirtualKD to debug over a named pipe, which is faster than over a virtual COM port), which addresses specifically the annoyances that you mention; from its home page:
... This project brings the simplicity and
convenience of Windows application
development to the driver development
world. No more manual creation of
build scripts, copying of driver
files, installing drivers from INFs,
switching between WinDbg and the
source editor or waiting for seconds
after each step due to the extra-slow
virtual COM port. Just create a driver
project using a convenient Driver
Wizard, select a virtual machine, and
enjoy debugging your driver directly
from Visual Studio. Want to test a
change? Just normally press Shift-F5,
modify your driver, rebuild it and
launch again. VisualDDK will unload
the old driver, install the new one
and load it automatically and quickly.
Bored with WinDbg loading symbol files
for minutes and looking up symbols for
seconds? Just let VisualDDK optimize
this for you using its own DIA-based
symbol engine. Using C++/STLPort in
your drivers? VisualDDK will natively
visualize all STL containers and
strings, as good as Visual Studio does
for user-mode applications. ...
You can write some shell scripts (using sc.exe and devcon.exe) to automate deployment tasks (no opening device manager, clicking on buttons, etc). And make snapshot of the system ready to debug (needn't wait for system boot).
Don't forget to check your driver with DriverVerifier!
Example of my own script :)
sc create FsFilter type= filesys binPath= c:\FSFilterDrv.sys
sc start FsFilter
pause
sc stop FsFilter
sc delete FsFilter
Follow the advice I gave here. Basically, test as little as possible with the real system.
In your case, I've got another tip: Virtual PC is using a virtual hard disk (that's probably a file on your real hard disk).
You don't need to install your driver, you can simply replace the new files in the virtual hard disk. This is often not possible in the running system but in a virtual system, you can open the virtual disk file and change it (since Windows isn't locking the files in it).
I'm not sure about Virtual PC but other emulators come with tools to work with virtual disk images. If VPC can't do it, check out VirtualBox.
It all depends a little on what kind of driver you are writing. But in many cases, writing an appropriate makefile (or something similar) that handles driver installation, start/stop, and launching of a test harness can already be good enough.
I also configure all of my test machines to automatically logon (AutoAdminLogon), map net drives, and launch an appropriate command prompt after startup. Running a specific test is then a matter of typing in a single command only.
One word concerning VirtualPC: VirtualPC is very handy for kernel mode development, but do not forget that it emulates a uniprocessor machine only -- so be sure to regularly test the code on a multiprocessor machine as well. That said, the VHD trick may seem handy, but it somewhat ties you to Virtual PC -- writing appropriate scripts that equally work on VirtualPC as on a real machine therefore seems a better approach to me.
Finally, consider it a shameless plug, but if you are looking for a unit testing framework for Windows kernel mode code, I have written one: cfix.
I think the DevCon utility (described in this OSR Online article) will help you. You should be able to setup batch files that do the job on one click.
It's free to sign up with osronline.com, and you'll probably have to sign up to get to that article. And if you are writing drivers, you WANT to sign up. These guys have been doing this for a long time, and there's a LOT of really good info on that web site.

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