Somebody have AccExplorer32.exe? - windows

I tried getting AccExplorer32 from this link http://msdn.microsoft.com/en-us/library/dd631969.aspx and many others, but it says that Page cannot be found. Can someone please upload it somewhere, I'll appreciate it.
EDIT:
AccExplorer32 is not included in the current SDK (7.1). It's replaced with UISpy, which is also not included in 7.1. But you can download it from here: http://andrewtokeley.net/archive/2009/09/15/uispy-ndash-download-it-here.aspx (broken link)

As you say, UISpy.exe is not in the v7.1 SDK. It has been replaced by Inspect.exe which is in the v7.1 SDK Tools, works very well, and does both MSAA and UIA.
More details on Inspect is here: http://msdn.microsoft.com/en-us/library/windows/desktop/dd318521(v=vs.85).aspx

Here is a forum with a valid link that might solve your problem:
http://social.msdn.microsoft.com/Forums/en-US/windowsaccessibilityandautomation/thread/81dbfae1-7f57-44e2-ac47-9fd20b1bef54

AccExplorer32.exe
I had great difficulty in finding this tool (among others from MS used for accessibility testing), so I have uploaded a copy to my GitHub repo.
Accessibility tools
AccExplorer32.exe
inspect32.exe
I am working on a legacy project where the newer tools like Accessibility insights are not that helpful. The older tools were focused more towards MSAA (Microsoft Active accessibility), while newer tools are focused more towards Microsoft UI Automation.

Related

visual basic 6 offline api documentation

Does anyone have an offline visual basic 6 api documentation in pdf, chm or hlp format.
Any help is welcome, nothing is too OLD documentation..
PS: I don't know where else to post it. Please move the post to correct section if it is in incorrect section
The MSDN library for VB6 ships with the installer discs and can be downloaded from MSDN. The MSDN installation is available offline after installation to your machine.
I don't think there is an official download for non-subscribers. So you either need to find the discs that shipped with the original product, or download them from your subscription.
What I did is that I saved the content, API description from the website in docx. Yes it took time. about 20 mins

Upgrading from Web API RC to Web API RTM

I have seen that yesterday Web API RTM has been released by Microsoft.
However I can't seem to find any log about what has changed from RC to RTM and any tips on what has changed.
We have a service that's ready for production next week, and I am not sure whether to roll with RC or upgrade to RTM this late in the project. What value does it add?
Thanks
Ubal
The official release notes can be found here at www.asp.net.
As #Aliostad kindly mentioned, I wrote an overview post highlighting what's changing and including some code samples and other references.
Henrik also wrote a nice overview post - and that one's also focused on the preview for the out-of-band functionalities available as NuGet packages (OData, tracing, Help page, and a formatting library for Win8).
If you ask whether you should upgrade - obviously yes. There aren't many breaking changes so it should be rather painless, and you get a mature, production-deployable product. It's well worth it imho.

firefox add-ons sdk vs XUL

I've just started creating my first firefox add-on and I'm currently in the learning stage, to familiarize with the api.
However I found a little ambiguous what method should I use. After I've read a few tutorials about how to build firefox add-ons using XUL, I realize there's another way:using add-ons sdk which from what I understand is only for firefox 4+ versions only.
I like better the sdk way compared with XUL, however to me the sdk looks like is still in early stage and lacks a few features(I think).
So my question is what road should I take? The new sdk way, which also looks a lot more cleaner than XUL, or to use the good old fashioned way:XUL(of which I'm not a big fan)?
After reading this post: http://blog.mozilla.com/addons/2010/12/09/announcing-add-on-sdk-1-0b1/ I think that the sdk is much better than XUL, however because it lacks a few features like sockets api , I can start my project only using XUL, or postpone it until the sdk will become more mature.
Waiting your thoughts about this problem. Thanks
PS: I'm not interested in developing add-ons for older firefox version(ff3.x)
Add-on SDK is perfect for simple add-ons. Also, it does have access to XPCOM if you need advanced features. So the main issue is UI integration - the options are very limited and nothing comparable to XUL overlays exists.

Programmatic access of SkyDrive

Does anyone know how to access SkyDrive programmatically from Windows Phone 7? What API do I use? I need to upload files from the Phone to SkyDrive and vice versa.
Some code samples would be great. :-)
You can now officially integrate parts of SkyDrive with Windows Phone 7 applications.
Details outlined here.
There is a new Live SDK available from Microsoft which I think can do this. It's also in a very early alpha or beta state:
http://msdn.microsoft.com/en-us/library/bb264574.aspx
I have developed a sample based on SkyPad (Developer Preview). Please install the Windows Live Developer preview SDK.
The sample allows to save a file to SkyDrive and dowload it again after saving.
Here the link:
http://blog.mecum.biz/2011/10/windows-phone-7-mango-skydrive-sample/
You can use the Live SDK to integrate SkyDrive into your Windows Phone applications. Please see our code samples on GitHub.
Not an answer, but there's hope that an answer is on the way:
However, when Mike Torres was asked about features such as better usability, third-party API support, Windows Live Mesh integration, and expandable storage, he acknowledged that these are "top asks" for SkyDrive and said that they are currently "hard at work on SkyDrive as we speak"
Source
Your requirements sound pretty much like mine - you just want to use skydrive as a basic cloud filesystem.
I thought Matt's suggestion was an outstanding idea. I obtained the library and set out to port it, but unfortunately the codebase is huge and elaborate and absolutely riddled with the [Serializable] attribute which is not compatible with WP7. It also makes extensive use of several pieces of framework not available in WP7x, including X509Chain and Authorization.
SkyDriveApi is not even compatible with VS2010 - an attempted conversion produced a big mess so I just tried it out in VS2008.
We could always write one. This looks like a fair bit of work so I invite you to collaborate.
Well, it's feature complete and working a treat. I'd like to thank people for all the support and assistance I received reverse engineering the protocol using Fiddler, and coding, testing and debugging the prototype into production ready code. I'd like to, but nobody contributed a damn thing. Good luck writing your own.
SkyDrive doesn't have an official API but here are some unofficial ones. I'd start by looking at http://skydriveapiclient.codeplex.com/.
It doesn't claim support for WP7 but you may be able to port it.

What programming language is required to create a Firefox plugin?

What are the minimum programming requirements to create a Firefox plugin?
You need to learn XUL for the UI and Javascript for the programming.
more infos here:
https://developer.mozilla.org/En/Developing_add-ons
Firefox plugins (such as things like Flash player) are binary components you develop in NPAPI the cross-browser API for plugins.
Check out Mozilla Plugin Developer Center
You might also look into Firefox Extensions sometimes Firefox plugins are shipped as extensions. Firefox extensions modify or enhance the functionality of the browser itself. Javascript is primarily the language you'll be writing a Firefox plugin.
Check out the Mozilla Extensions Developer Center
Some Firefox plugins that come in handy when developing Firefox plugins are the Venkman Javascript Debugger and Firebug Javascript debugger
If you are into an organized style of reading, and prefer an good ol' book, start here.
http://www.amazon.com/Programming-Firefox-Building-Internet-Applications/dp/0596102437
It will get you started on the basics on XUL, which is in turn used to build the addons. If you have a touch in javascript, it will definitely help you.
Else,
Start here.
https://developer.mozilla.org/En
You can start learning what all you will need to start developing firefox addons, or even firefox itself.
If you are fairly proficient in Javascript and DOM, then, just jump here.
https://developer.mozilla.org/En/Developing_add-ons.
The only problem might be, they are as not comprehensive for a newbie programmer. If you have some professional background in programming, and can pick up a language from sample codes, then start here.
But I would definitely suggest a well organized book, like I mentioned above. There are very few XUL book in the market, this was my first google result, so just linked it here.
Search for XUL on http://www.amazon.com/.Choose one, atleast a book published after 2006-07.
[edit]
Just found out this good article
http://kb.mozillazine.org/Getting_started_with_extension_development
There seems to be a huge misunderstanding here; Are you trying to create a plugin or an extension? As Dougnukem stated, plugins have nothing to do with XUL or extensions. They are shared libraries (.dll, .so, or .dylib for win, linux, mac) that provide functionality that the browser isn't capable of alone.
If you're just getting started, I'd recommend looking at the FireBreath plugin framework and reading through some documentation. A decent place to start is: http://colonelpanic.net/2009/03/building-a-firefox-plugin-part-one/
Also, you still haven't selected an answer for this question; is that because you haven't found an answer yet, or because you've forgotten?
Advanced DOM, the Firefox API

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