Testing network unavailability on Windows Phone 7 - windows-phone-7

I developing an app which connects to my webserver. During development I have the webserver and phone emulator on the same machine.
How can I test how my app behaves when there's no network connectivity? Are there test hooks on the emulator? Should I use Fiddler to fake timeouts? I don't see any test hooks on the GetIsNetworkAvailable() call...
Thanks,

The approach I've used is to wrap the appropriate methods in my own NetworkService class, this lets me switch out the code with a Stub version during unit tests and integration tests on the emulator.

The NetworkInterface.NetworkInterfaceType offers a enumeration that contains the network currently servicing internet requests. It will return 'none' if there isn't a internet connection available. (unfortunately it doesn't provide health information on the nature of the connection available, so if you have poor coverage it will still return MobileBroadbandGSM)
You can find the full information on the NetworkInterfaceType enumeration here

Related

Automated testing chrome bluetooth api

Has anyone done automated testing with selenium (or any other framework) for their webapps that utilize the chrome bluetooth api? I've seen people use adb to facilitate but i would love to be able to simulate a device connection in code.
Consider replacing the browser implementation with a testing implementation of the API.

Can we record desktop applications using JMeter

Could some one please help me on the below
Is it possible to record desktop applications using JMeter?
I just tried the following, but didn't work
File--->Template--->Create
Workbench--->Recording Script-->Start
Launched my application which is desktop and perform some actions
Workbench--->Recording Script-->Stop
When I expand Threadgroup--->Recording Controller-Nothing recorded
Where am I missing?
You miss one important step:
configure your desktop application to use proxy and provide host and port where JMeter is running (localhost and 8888 if they live on the same machine
Also be aware that:
JMeter can record only HTTP or HTTPS traffic, if your application uses other protocol - the calls will not be recorded. In that case you can consider The Grinder as an alternative, it comes with TCPProxy which is more low level therefore is cable to capture more protocols
If your application uses HTTPS protocol you will need an SSL certificate in order to decrypt and record the requests, you can configure your application to use JMeter's certificate or vice versa.
On MS Windows you may need to add a Loopback Adapter
See How to Run Performance Tests of Desktop Applications Using JMeter article for more details on simulating multiple desktop applications using JMeter
As help explains:
The recorder is implemented as an HTTP(S) proxy server. You need to set up your browser use the proxy for all HTTP and HTTPS requests.
Technically browser is also a desktop application, so to answer your first question, yes, you can record desktop applications using JMeter. However, just like browser, your desktop application must have an ability to connect to the internet via user-defined proxy. And also recorder will only record HTTP traffic from and to the application, it will not record client-only UI events, or traffic generated by any other protocols.
So to sum up:
Any desktop application can use JMeter recorder
But only if you can configure it to use JMeter recorder as a proxy
And only if your goal is to record HTTP traffic related to your desktop application, nothing else.

how to test WCF outside the LAN?

I am testing my WCF service with basichttp endpoint using Soap UI and fiddler2 inside the LAN and it works very fast for me but my client outside the LAN claims that It is 10 times slower than my response time inside the LAN.
- can you give me some hints how I can trace this problem? what could be the possible reason?
- Is there any unit test I can use to implement some calls as if they are outside LAN even different countries, continents?
thank you very much.

What's the best way to be able to continously be able to receive WebRTC calls in browser?

Need to be able to continuously receive calls when a Chrome webpage is open. How do I do that even for users who are inside a strict enterprise network?
WebSockets? (but there's the proxy problems that doesn't know what wss:// is)
HTTP? (but will I have to poll?)
Other?
Since you included the "vLine" tag, I'll reply with some information on how our WebRTC platform will behave in an enterprise network. vline.js will use a secure WebSocket by default if the browser supports it and fall back to HTTPS long polling. As described here, the secure WebSocket may work depending on the exact proxy configuration. Feel free to test it out by using GitTogether or creating your own vLine service for testing.

Simulating latency when developing on a local webserver

The Performance Golden Rule from Yahoo's performance best practices is:
80-90% of the end-user response time
is spent downloading all the
components in the page: images,
stylesheets, scripts, Flash, etc.
This means that when I'm developing on my local webserver it's hard to get an accurate idea of what the end user will experience.
How can I simulate latency so that I can understand how my application will perform when I've deployed it on the web?
I develop primarily on Windows, but I would be interested in solutions for other platforms as well.
A laser modem pointed at the mirrors on the moon should give latency that's out of this world.
Fiddler2 can do this very easily. Plus, it does so much more that is useful when doing development.
YSlow might help you out. YSlow analyzes web pages based on Yahoo!'s rules.
Firefox Throttle. This can throttle speed (Windows only).
These are plugins for Firefox.
You can just set up a proxy outside that will tunnel traffic from your web server to it and then back to local browser. It would be quite realistic (of course it depends where you put the proxy).
Otherwise you can find many ways to implement it in software..
Run the web server on a nearby Linux box and configure NetEm to add latency to packets leaving the appropriate interface.
If your web server cannot run under Linux, configure the Linux box as a router between your test client machine and your web server, then use NetEm anyway
While there are many ways to simulate latency, including some very good hardware solutions, one of the easiest for me is to run a TCP proxy in a remote location. The proxy listens and then directs the traffic back to my final destination. On a remote server, I run a unix program called balance. I then point this back to my local server.
If you need to simulate for a just a single server request, a simple way is to simply make the server sleep() for a second before returning.

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