Is the MVC-pattern a pure presentation-tier pattern? - model-view-controller

Kind of a special question today :)
I just had a test at my technical university where I was told that I am wrong.
So I like to know from you folks(I believe you more than my teachers):
Is the MVC-pattern implemented at the presentation-layer only?
Or is the Model-part of the pattern in the Business/DataAccess-layer implemented.
My teacher said, it's not possible that a pattern can span more than one tier.
But I think it's an an enterprise-architecture-pattern and therefore can span multiple tiers.
How wrong am I? :)

You're wrong... for the class. In class, what teacher/book says goes.
Outside class, I agree with you 100%.

Your teacher is right, the "model" merely represents data that is to be presented. For example, the data that makes up a web page.
The data itself will ultimately come from the business layer, but the model should be restricted to the presentation layer. It's the model of your presentation.
For example, you might retrieve data as datasets, and use the datasets to build page-specific models.

I would think MVC does go deeper than presentation tier for the simple reason that supplying the model does require other tiers to do "something".
Besides if we think of model as some representation of Domain concepts (see DDD) - then we are already talking about going outside of Presentation tier.

Related

MVC - which methods should be in Model class except set/get members?

Should methods that manipulate the Model class members be implemented in the Model or in the Controller? Does it depend on how "heavy" this manipulation is ?
By "manipulation" I mean:
get a class member
make a long calculation based upon this class member
return another value which relates to this class
For example, a Board class which hold a cell matrix member.
Now I want to implement a method which returns all the surrounding cells according to specific cell location.
Is the model or view responsible to for implementing the above ?
If this question belongs to another Stack Exchange QA site I will welcome the recommendation to move my post to that site.
Keep your controllers thin, don't let them do much, this aligns with the Single Responsibility Principle in SOLID for Object Oriented Design. If you have fat controllers, they become hard to test and maintain.
As for the models, I used to have dumb models before that did nothing but to map to database tables and that was inspired by most of the sample applications that you see on the web, but now I don't do that.
I (try to) follow the principles from Domain Driven Design, where models (entities in DDD terms) are at the center of the application, they are expected to encapsulate behaviour related to the entity, they are smart models (so yes, the logic related to an object will live with it in that case). DDD is a much bigger topic and it is not related directly to MVC, but the principles behind it helps you better design your applications, there is a lot of materials and sample apps available if you google DDD.
Additionally, Ruby On Rails community - which seems to inspire most of MVC frameworks - also seems to have a hype around having Fat Models and Skinny Controllers.
On top of that, you can add View Models to your mix which I find helpful. In this case, you can have a ViewModel to represent a dumb subset of your model(s) just to use for generating the view, it makes your life easier and further separate your Views from your Models so that they don't affect your design decisions unnecessarily.
What you call "model" is are actually domain objects. The actual model in MVC is just a layer, not concrete thing.
In your particular example, the Board should have a method that returns this list. I assume, that you are actually acquiring it because you then need to do further interaction with those cells.
This is where the services within the model layer comes in to play. If you use them, they are the outer part of model layer and contain the application logic - interaction between different domain objects and the interaction between the persistence (usually either data mappers or units of work) and domain objects.
Let's say you are making a game, and you and player performs and AoE attack. Controller takes a hold of service, which is responsible for this functionality and sends a command: this player aimed AoE in this direction, perform it.
Service instantiates Board and asks for surrounding cells of the target location. Then it performs "damage" on every cell in the collection that it acquired. After the logic is done, it tell the Unit of Work instance to commit all the changes, that happened on the Board.
Controller does not care about the details of what service does. And it should not receive any feedback. When execution gets to the view, it request from model layer the latest changes and modifies the UI. As the added benefit - services let you stop the business logic from leaking in the presentation layer (mostly made up from views an controllers).
The domain object should contain only methods, that deal with their state.
I think this has little to do with MVC, and a lot more to do with regular software engineering.
I personally wouldn't hesitate to stick trivial calculations in a model, but would be extremely wary of fat models.
Now, the fact that MVC stands for Model View Controller doesn't necessarily mean that everything should be either a view, a model or a controller. If you feel the need to move responsibilities to a separate class that doesn't really qualify as an M, a V or a C, I don't see why you shouldn't do it.
The way you implement it is up to you. You could either use this separate class as a "top level" (for lack of a better term) object, or make a method of the model delegate to it, so as to hide the fact that you're using it. I would probably go for the latter.
Everything is debatable, though. Everybody and their sister seem to have a different opinion on how to do MVC right.
Me, I just consider it a guideline. Sure, it's a great idea because it leads you to a better separation of concern, but in the end—as it always happens—there's no one-size-fits-all way to apply it, and you should not be overly constrained by it, to the point where everything has to be either a view, a model or a controller.
As per best practice we should use properties for Calculated fields with get access only. example public double TotalCost {
get
{
return this.Role.Cost * TotalHour;
}
}

How to explain to someone that a data structure should not draw itself, explaining separation of concerns?

I have another programmer who I'm trying to explain why it is that a UI component should not also be a data-structure.
For instance say that you get a data-structure that contains a record-set from the "database", and you wish to display that record-set in a UI component within your application.
According to this programmer (who will remain nameless, he's young and I'm teaching him...), we should subclass the data-structure into a class that will draw the UI component within our application!!!!!!
And thus according to this logic, the record-set should manage the drawing of the UI.
******Head Desk*****
I know that asking a record-set to draw itself is wrong, because, if you wish to render the same data-structure on more than one type of component on your UI, you are going to have a real mess on your hands; you'll need to extend yet another class for each and every UI component that you render from the base-class of your record-set;
I am well aware of the "cleanliness" of the of the MVC pattern (and by that what I really mean is you don't confuse your data (the Model) with your UI (the view) or the actions that take place on the data (the Controller more or less...okay not really the API should really handle that...and the Controller should just make as few calls to it as it can, telling it which view to render)) But it's certainly alot cleaner than using data-structures to render UI components!
Is there any other advice I could send his way other than the example above? I understand that when you first learn OOP you go through "a stage" where you where just want to extend everything.
Followed by a stage when you think that Design Patterns are the solution every single problem...which isn't entirely correct either...thanks Jeff.
Is there a way that I can gently nudge this kid in the right direction? Do you have any more examples that might help explain my point to him?
Have you heard of Martin Fowler?
Separating User Interface
Code
Anyway, if he wants to go further in that direction of adding render methods to his data controls, have him look at "loose coupling". It's okay to create some generic type of interface that gets him halfway there, but the UI component should take it the rest of the way.
This boils down to functional vs. non-functional responsibilities. What the data structure does and how it's visualized are two completely separate things -- essentially the root of the MVC pattern.
There's also a notion of circular dependencies here. Since the UI must know about the data structures, if you allow the data structures to then depend on the UI, you've got yourself a nice little ball of mud.
Generally on the point of decoupling:
Not only can there be different components of the UI rendering the same data structure. You may even have completely different UIs (Web, Desktop Application, ...) Now of course, you could subclass Person with WebPerson and DesktopPerson (this already sounds wrong, doesn't it? The naming is simply not about the kind of Person - it's about something else).
Each UI could work on different kinds of Persons, e.g. Teacher and Student. So we get WebPerson, WebTeacher, WebStudent, DesktopPerson, DesktopTeacher and DesktopStudent.
Now let's say, WebPerson defines the method "drawAddressFields()" to draw a web version of the address fields. But since WebTeacher has to derive from Teacher to use the additional data field "salary" (and let's assume single inheritance), it must implement "drawAddressFields()" once again!
So maybe the argument of "this will cause much more work" will help to create some motivation :-)
BTW, it will automatically lead to creating some delegate that implements the code of drawAddressField(), which will then evolve to creating a component that does the drawing separately from the data structure.

Is fetching HTML directly from Model (MVC) a good idea?

Looking at examples and tutorials for some MVC libraries for web development on the Internet, I found that many of them construct HTML directly in the code of Model class and then Controller just sends it to the View which just displays it. While this makes Controller and View very simple and clean, I feel it is a wrong approach. IMHO, Model should just retrieve data, without having any representation logic in it. Controller should pass this data to the View, and View would contain the code that iterates through it and generates final HTML.
Is my thinking correct, or am I missing some important point here?
Presentation logic is shared between the view (most of it) and controller. The model should not concern itself with presentation logic.
If it does, you don't have separation of concerns. This isn't inherently a bad thing, but you miss the advantages of having presentation and business logic separated. So no, it's not a good idea.
This being said, there are elements of presentation logic that may get to the model. Think of a cms. Idealy you would have all the data marked up, let's say xml, on which you would apply a template to deliver it. But the data, and the template are kept in the model. So what is presentation, and what is business here?
There are gray areas, but most of the times is easy to separate presentation and business logic.
Your thinking is absolutely correct. If you want a clean separations of concerns it is best to have the View generate HTML from Model. In some cases html helpers could be used.
Is fetching HTML directly from Model (MVC) a good idea?
My gut instinct would say no. Breaks the concept of separation of concerns.

MVC Architecture. Whats in a model?

I am new to MVC but I can already see its benefits and advantages. However, I have a (probably easy to answer) design question:
I have been thinking about models and debating the proper way to structure them. The way I see it there are a few options:
1) Models and table structure have a 1 to 1 relationship...meaning that pretty much for every table there is a corresponding model. The model class has attributes corresponding to the table columns and has whatever methods that are needed (like getters and setters) to manipulate data in the table in whatever way is necessary. This seems like the generic option and I guess I would then have the controller call the models as necessary to perform whatever business function is necessary.
2) Models are tied more closely to the operation of the business logic rather than the data: so for example if on the front end a deletion of a certain object affects multiple tables, the model then 'models' this behavior and interacts with several tables and performs the necessary function. The controller then simply needs to call a single model for whatever business behavior is desired. This is less generic since the models are much more tightly coupled..but seems quicker to implement.
3) Something in between the first 2 options. Or maybe I am completely missing the point.
Hopefully this makes sense! If I am not totally missing the point, I am inclined to think that option (1) is better. Any idea?
Edit: Not that it should matter, but I plan on using Codeigniter PHP MVC framework.
Both are valid implementations, and, depending on your needs, can work well.
Your #1 is essentially describing the Active Record pattern, which is used by SubSonic, Castle, and lots of other ORM implementations.
Your #2 is essentially describing the Entity Framework/Hibernate/LightSpeed approach, where you are dealing with objects that are more conceptually related to your domain rather than to tables. Instead of your objects containing foreign key ID properties, they actually contain the other domain object references, which are then instantiated in an on-access basis.
Both ways are great. The Active Record approach is usually more intuitive for beginners and has potentially less pitfalls. EF-style can save a lot of base-level coding and dealing with FK's directly in code.
Edit: To be clear, what you describe in both situations is data access layer related, rather then strictly model related. However in reality you're pretty close, as most models tend to simply represent one or more of these types of objects.
All of the above.
The approach you use depends on your design philosophy. If you prefer to design your application using business domains and drive that into the database design, then you favor the second approach. If you prefer to build your database first, and then create model classes from the database schema, then you favor the first approach. Both methods are valid ways to build software.
Number 1 is the way to go. Option 2 is really the controller's job. For example, the controller then takes the models and performs actions on them, and passes the results to the view.
Think of it this way:
Model = your data
Controller = business logic
View = display of data and actions
This is highly simplistic, but it's how I picture it in my mind when I go to design a system.
Think of the database as the Model, the business logic as the Controller, and the UI as the View. That may help. It's an overly simplified approach to things, but it gets the data / behavior separation roughly correct.
I don't think it has to be an either/or situation. Your first point is what would be called a Model, but your 2nd point sounds like a View Model, which is most often a composition of various Models and parts of Models that will be sent to the view. The controller is responsible for doing that composition and potentially decomposition when information is sent back from the View.

Fat models, skinny controllers and the MVC design pattern

I just read a blog post that explains MVC with a banking analogy. I have a few months of experience with web application development with an MVC framework (CakePHP), so I get the basics, but I began to see a theme that made me think I'm taking a flawed approach to where I put my logic:
Fat models, skinny controllers
Keep as much business logic in the models as possible
In my app, models are anorexic and controllers are obese. I have all business logic in the controllers and nothing besides associations and validation rules in the models.
Scanning through my controllers, I can now identify a lot of logic that should probably go in a model:
The app has lists, which contain items, and the items can be ranked. The sorting logic which puts the list in ranked order is in a controller.
Similarly, items (Item model) also have images (Image model). Each item may have a default image (designated by image_id in the items table). When an item is displayed with its images, the default image should appear first. I have the logic that does this in a controller.
When a list is displayed, related lists are displayed in the sidebar. The logic to determine which lists are related is in a controller.
Now to my questions:
With the examples I gave above, am I on the right track in thinking that those are instances of logic presently in a controller that belongs in a model?
What are some other areas of logic, common to web apps, that should go into models?
I'm sure identifying this problem and changing my design pattern is half the battle, but even if I decide to take those examples I gave above and try to move that logic to a model, I wouldn't know where to begin. Can anyone point me in the right direction by posting some code here, or linking to some good learning resources? CakePHP specific help would be great, but I'm sure anything MVC will suffice.
It's a bit tough to give you the "right" answers, since some of them deal with the specifics of the framework (regardless of the ones you are working with).
At least in terms of CakePHP:
Yes
Anything that deals with data or data manipulation should be in a model. In terms of CakePHP what about a simple find() method? ... If there is a chance that it will do something "special" (i.e. recall a specific set of 'condition'), which you might need elsewhere, that's a good excuse to wrap inside a model's method.
Unfortunately there is never an easy answer, and refactoring of the code is a natural process. Sometimes you just wake up an go: "holy macaroni... that should be in the model!" (well maybe you don't do that, but I have :))
I'm using at least these two 'tests' to check if my logic is in the right place:
1) If I write a unittest, is is easy to only create the one 'real' object to do the test on (= the object that you are using in production) and not include lots of others, except for maybe some value objects. Needing both an actual model object and an actual controller object to do a test could be a signal you need to move functionality.
2) Ask myself the question: what if I added another way to use these classes, would I need to duplicate functionality in a way that is nearly copy-paste? ... That's also probably a good reason to move that functionality.
also interesting: http://www.martinfowler.com/bliki/AnemicDomainModel.html

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