delegate method call - methods

I want to know simply what is the benefit of adding methods using += in delegates..

If you assigned a method to a delegate using =, you would replace any other methods that have already been assigned to that delegate. By using +=, you are adding a new method without removing any existing methods already assigned.

Related

What does the `free` method from TProcess do?

What does the free method do in TProcess. It's used in several examples I found on the net but there's nothing in the reference about it? So far I used it and everything works fine. Can I continue to use it or should I use a different method?
It is the Free method defined in TObject, at the very root of the class hierarchy. This method does the same thing in every single class, there is nothing special with TProcess in this regard.
It is documented:
Free will check the Self pointer and calls Destroy if it is different from Nil. This is a safer method than calling Destroy directly.

How do automatically generated instance variables work in NSManagedObjects?

Xcode 4.5 and later auto-synthesizes properties, making an instance variable with the underscore prepended on the property name. But how does this work in an NSManagedObject? They want you to use KVC primitive methods in your custom setters. So what happens if you set an instance variable via the underscore ivar inside the NSManagedObject? Won't that screw things up since it would bypass the KVC methods? Or is it safely doing this behind the scenes?
If you access the underscore instance variable directly, you are bypassing the work that NSManagedObject does for you. You should use the get and set accessor methods that NSManagedObject auto-generates for your attributes.
Apple's documentation states
When you access or modify properties of a managed object, you should
use these [accessor] methods directly.
You can implement your own accessor methods if required, but in that case, you have to do additional work beyond changing the value of the instance variable:
You must ensure that you invoke the relevant access and change
notification methods (willAccessValueForKey:, didAccessValueForKey:,
willChangeValueForKey:, didChangeValueForKey:,
willChangeValueForKey:withSetMutation:usingObjects:, and
didChangeValueForKey:withSetMutation:usingObjects:).
This should illustrate that you can't get the correct behavior simply by modifying the instance variable directly.
Note that unlike ordinary properties, NSManagedObject properties are not synthesized at compile time (hence the use of #dynamic for the implementation). Since compile-time synthesis isn't used, there are no synthesized instance variables available for you to set.
Instead, instances of NSManagedObject have a private internal instance of something similar to an NSMutableDictionary to store their state. The dynamically generated property accessors are wrappers for calls to KVC-like methods that access the private storage.

How is Key-Value Observing implemented internally?

I got answer about Foundation magic for this question: What's the most *simple* way to implement a plain data object which conforms key-value-observing?
What's the magic? How it work internally? Because it's dangerous using framework which I can't understand its internal behavior, I want to know its behavior. Currently, I cannot understand how it work without any method definitions.
Apple's documentation describes how KVO is implemented internally.
The gist of it is that when you register an observer on an object, the framework dynamically creates a subclass of the object's original class, and adjusts the object to appear as an instance of this new dynamic class. You can see this if you inspect an object in the debugger after it has had an observer registered.
This new class intercepts messages to the object and inspects them for those matching certain patterns (such as the getters, setters, and collection access).
In a nutshell: Objective-C 2.0's #property declaration creates accessor methods for the named property, so there are method definitions. #property is just a shorthand way to define them which avoids a lot of repetitious boilerplate code.
When you observe a property, a private subclass is created which implements accessors that call the appropriate notification methods before and after changing the property value. A technique known as "isa swizzling" is then used to change the class of the observed object.

Do I need to retain objects I receive in arguments?

If I have a method with input that is used do I have to retain?
- (void) exampleMethod: (NSString *)input {
self.hey = [input retain];
}
What if I use input more than once?
Read the Memory Management Rules. If hey is a property with the retain or copy attributes set, then you do not need to invoke -retain on it (you can just do self.hey = input).
You don't need to retain a parameter that you only intend to use during the method. If you are going to keep a reference to it longer (as you seem to be in your example), then in most cases you should.
However, if you are using a property (which again you seem to be here), you should be managing the memory within the property setter itself, not calling retain explicitly when calling the setter.
In this case, the assignment to the .hey property a retain is implict in the accessor method.
Accessor Methods
If you want to continue using the string without using an accessor method, you may need to retain the string and the scope with which you need to have it available.

Passing NSMutableArray to other classes

I have created an NSMutableArray in the implementation of my class loginController. The mutable array contains a set of strings. I want to pass the mutable array with its objects to other classes within my cocoa-project. What is the best way to pass the array?
The most basic case is your login controller simply handing a snapshot of the array to the other controller. In this case, your login controller will need to have references to instances of the other classes, and it will set some property of those instances to the array. Remember to declare the properties with the copy attribute, so that the receivers don't hold on to your private mutable array.
If you want the other controllers to be able to modify the array, don't let them have your mutable array—that's an invitation to hard-to-find bugs.
Instead, you'll need to implement one property on the login controller, instead of one property on each of the other controllers. The login controller's property should have at least a getter and setter (which you can #synthesize), but you can implement more specific accessor methods for efficiency.
Once you have this property, the other controllers should access the property in a KVO-compliant way. If you implement the specific accessors, they can just use those. Otherwise, they'll need to send mutableArrayValueForKey: to the login controller. When they access the contents of that proxy array, they really access the login controller's array; when they mutate the proxy array, they mutate the login controller's array in turn.
Next comes the actual KVO part. You'll want the other controllers to know when one of them (or the login controller) changes the property. Have each controller (except the login controller) add itself as an observer of the property of the login controller. Remember to have them remove themselves in their -dealloc (or -finalize) methods.
In order for the right notifications to get posted, everything needs to use either accessors or mutableArrayValueForKey:. That goes for the login controller itself, too—it should use its own accessors when mutating the array, instead of messaging the array directly. The only exceptions are in init and dealloc (because the accessor messages would be messages to a half-inited/deallocked object, which will be a problem if you ever make the accessors fancy*).
BTW, it sounds like you may have way too many controllers. See if you can't move some of your logic into model objects instead. That drastically simplifies your code, as Cocoa is designed to work with a model layer. Being controller-heavy is fighting the framework, which makes more work for you.
*By “fancy”, I mean doing things other than or in addition to the normal behavior of a given accessor method. For example, insertObject:in<Foo>AtIndex: normally just tail-calls [<foo> insertObject:atIndex:]; if you insert or store the object somewhere other than in an array in an instance variable, or if you do something else in the same method (such as tell a view that it needs to display), then your accessor method is fancy.
short answer that may not be the best practice:
[otherObject giveArray:[NSArray arrayWithArray:theMutableArray]];
the question is a good one, but not complete... do you just need to pass an array of strings or does the class you are passing to need to modify the array?
In general, it's not a problem to simply pass around an NSMutableArray*, however you need to be careful, because you are just passing a pointer ( so if you retain it somewhere, you need to be aware that the owner or some other class may modify the array ).
generally spoken you would want to use NSMutableArray to dynamically build up an array of objects and when you need to share them, then make a non-mutable copy and pass that along.
NSMutableArray* myArr = [NSMutableArray arrayWithObjects:#"1",#"2",#"3",#"four",nil];
// maybe modify the array here...
NSArray* nonMut = [[myArr copy] autorelease];
[someObject doWork:nonMut];
|K<
I think the pattern that's best for your situation is delegation. Your LoginController shouldn't have to know what class it's sending this data to. Instead, you would implement a LoginControllerDelegate protocol
#protocol LoginControllerDelegate <NSObject>
#optional
- (void)loginController:(LoginController *)loginController didReceiveLoginIDs:(NSArray *)ids;
#end
Then, in your LoginController class, you would implement a delegate property like this:
#property (nonatomic, assign) id <LoginControllerDelegate> delegate;
Then, when you've actually got something to communicate to the delegate, you would write this:
if ([self.delegate respondsToSelector:#selector(loginController:didReceiveLoginIDs:])
[self.delegate loginController:self didReceiveLoginIDs:[NSArray arrayWithArray:loginIDs]];
The object that should receive the login IDs would incorporate the LoginControllerDelegate protocol like this:
#interface SomeOtherClass : NSObject <LoginControllerDelegate>
And you would implement the loginController:didReceiveIDs: method in SomeOtherClass.
This way, instead of your LoginController needing to have intimate knowledge of the other classes in your project, you simply establish a mechanism for sending that data to whatever object is interested in it when it becomes available. If you later change which object should receive the login IDs, you only need to choose a different delegate.

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