I can compile succesfully my game but when emulator is show than i get that error:
The current display adapter does not meet the emulator requirements to run XNA Framework applications
my nootebook have a graphics card that can handle DirectX 10.0. this is website with specification http://www.nvidia.pl/object/geforce_9600m_gt_pl.html
I installed DirectX 10.0 .XNA 4.0 from this site : http://create.msdn.com/en-us/home/getting_started
-Harry 180
my operating system is windows 7 (x64)
yes i tried to update my DirectX and drivers
If you run Windows Vista, install this update.
As a radical solution, you might need updating to Windows 7 (only if you are using Vista).
Related
The articles in MSDN are misleading and doesn't provide a clear answer whether or not Windows 7 with platform update will support desktop duplication.
Did anyone know if this is possible? I am developing an application for desktop streaming, I currently use mirror driver for windows 7, but i am looking for a common solution for windows 7 and windows 8.
I have win8 SDK and VS2010 for development.
Platform Update for Windows 7 on MSDN answers this question explicitly (highlights added)
Some new methods introduced in DGXI 1.2 are not fully supported with the Platform Update for Windows 7.You can test for the availability of these functions by calling them directly and checking for an error code. Make sure your applications targeting Windows 7 with the platform update have a fallback in place when the desired functionality is unavailable. These classes of features are unavailable on Platform Update for Windows 7:
...
Desktop duplication
...
See also DirectX 11.1 and Windows 7, DirectX 11.1 and Windows 7 Update, KB 2670838
I am trying to capture a video with a Star-tech capture card using OBS(Open Broadcast Software) non windows 7. The problem I am facing is that OBS requires Directx10 for working and windows 7 by default comes with Directx11 which is messing up the capturing. However I have tried uninstalling DirectX11 from registry except the default key there. The weird thing is that even after I have deleted it from registry it still shows Directx11 installed (checked using dxdiag). Moreover i have surfed the internet like anything and I have not been able to find a working link to download Directx 10. I have been stuck on this for a while now. Any suggestions to help me uninstall Directx11 and download and install Directx 10 on windows 7 will be really appreciated.
Windows 7 supports DirectX 9.0c except for DirectPlay Voice and Direct3D Retained Mode. It also supports DirectX 10.0, DirectX 10.1, and DirectX 11.0. It has partial support for DirectX 11.1 with KB2670838 installed.
You cannot 'uninstall' the DirectX 11 runtime from Windows 7 any more than you can 'uninstall' the Windows UI or the file system. The only thing "DirectX" you can 'install' on Windows 7 is the various legacy DirectX SDK optional bits (D3DX9, D3DX10, D3DX11, XACT, debug layer, etc.) and the DirectX 11.1 Runtime via KB2670838.
See Direct3D 11 Deployment for Game Developers and Not So Direct Setup as well as this blog post.
If your application isn't working, that's an appcompat bug with the software. You can try various Compatibility Modes when running it to see if that works.
I have to develop a mobile application for windows mobile and NOT windows phone.
I am trying to initialize the development environment in Windows 7 OS 32/64 bit.
I searched the web for environment initialization.
Please let me know the environment initialization procedure for Windows mobile application develoopment in Windows 7 32/64 bit from scratch.
Any help is greatly appreciated.
I dont understand the question.
I had to do nothing special as I installed Visual Studio 2008 and then the Windows Mobile 6 SDK.
I assume, you already connected the WM device to your Win7 station. So you should have WMDC already installed. Otherwise install Windows Mobile Device Center from the MS site.
Secondly install VS2008 (not express version, it does not support WM development).
Then download and install Windows Mobile 6 (professionell) SDK and install.
That is all, nothing special. I did it without any hassle on my Win7/64 PC. Should be the same for Win7/32.
If you need further assistance be more specific in your description.
I installed Visual Studio 2012 and Windows Phone 8 SDK successfully. I created a new phone app and trying to run but it doesn't show me any emulators in Visual Studio 2012.
Make sure that your PC satisfies the system requirements for running the emulator:
Windows 8 Pro edition or greater
A processor that supports Second
Level Address Translation (SLAT)
If your computer meets the hardware and operating system requirements,
but does not meet the requirements for the Windows Phone 8 Emulator,
the Windows Phone SDK 8.0 will install and run. However, the Windows
Phone 8 Emulator will not function and you will not be able to deploy
or test apps on the Windows Phone 8 Emulator.
Source
Pretty much #Olivier's answer. Also, make sure you have Hyper-V enabled on your computer.
In lieu of this, There's a very nice tool on codeplex that pretty much checks if your computer is able to start hyper-v and the windows phone emulator.
If that passes, you'll want to follow this article in order to get hyper-v set up. Specifically the two enabling sections.
There was a post a little while back on what is required specifically here on stack overflow. It can be found here
I have VS2012 set up on Win7 32bit, WP8 and WP7.1 sdk set up, but whenever I try to create new project or add new WP8 project to existing solution i get this error.
http://i.stack.imgur.com/REAEM.png
I allso cannot use the feature described somewhere in webs to convert WP7 project to WP8 project, it just shots up as incompatible in solution explorer.
http://i.stack.imgur.com/GvbrR.png
Could you please point me to the problem?
You need Windows 8 to use the Windows Phone 8 SDK.
Supported operating systems: Windows 8, Windows 8 Pro
Operating system type:
Windows 8 64-bit (x64) client versions
http://www.microsoft.com/en-us/download/details.aspx?id=35471