Can anyone tell me how to compile a .txt file to .resx using VS 2010 post build or pre build events?
Use resgen tool from Visual Studio
http://msdn.microsoft.com/en-us/library/ccec7sz1.aspx
A good comprehensive link to get started for me was:
http://ondotnet.com/pub/a/dotnet/2002/10/14/local2.htm?page=1
Related
I have Visual studio 2008 and I wanted to open a .dsp file in Visual Studio.
This .dsp file is one of the source code of guitarix software.
Can anybody help me to resolve this issue ?
I am getting this errorError Message
The dsp files in guitarix are Faust (0.9.73) source files. So you could open them with any text editor.
I have visual studio 2010 ultimate. There is no option to make executable file.
So how can I make executable files using this version of visual studio.
Actually you've already created an .exe file by "building" your code that you tested in debugger mode. However your .exe file may require other files in order to deploy it onto another P/C. I recommend you read this information at the following link;
click here to go on link
Other than that you can actually find a copy of your current executeable in your application folders debug folder. May take a little searching. I'm using Visual Studio 2012 RC and I don't know if the file structure is the same for Visual Studio 2010 but for the application "counter" I look in "C:\Users\John\Documents\Visual Studio 2012\Counter\Counter\obj\Debug\Counter.exe.
I'm using Visual Studio 2015 Enterprise Edition. I followed this tutorial
https://www.youtube.com/watch?v=IgvbhyDh8r0
Like Visual Studio creates a .sln file when any new project is saved and then on building it executes it to build the project, in the case of this VTK tutorial, it uses CMake to create the build file .sln for Visual studio to execute. Is there any way I can automate/replace the process of CMake using Visual Studio only?
PS- Just ignore if I have any misunderstanding of the concepts as I'm totally new to this and was not able to find proper documentation on it.
After you've generated a .sln file once, you don't need to run CMake manually again. It hooks itself into ZERO_CHECK project, so it would regenerate the solution every time you change CMakeLists.txt.
But you can't do with VS only, as you have to generate .sln for the first time.
I'm using an open source Mozilla project in Visual C++ 2010. The project requires UNIX based build tools and therefore I cannot create a Visual Studio project for it directly. I must use the command line build files (makefile, configure script, etc) bundled with the project to build the project using cl.exe. (This is due to the fact that some .h files are generated by the make utilities.)
The problem is, without creating a Visual Studio project, how do I browse through the project source files using say the "F12 Go To Definition" feature available in Visual Studio? I know I can generate a .bsc file using the /FR compiler option. But, I also found that the Object Browser in Visual Studio 2010 doesn't seem to support a .bsc file. When I open a .bsc file directly using Visual Studio 2010, it says "Class not registered, Looking for object with CLSID: {D9B3211D-E57F-4426-AAEF-30A806ADD397}.
How do we use a .bsc file under Visual Studio 2010?
Unfortunately BSC is not supported anymore for Visual Studio 2010+
More details: http://connect.microsoft.com/VisualStudio/feedback/details/514470/bsc-files-cannot-be-used
I'm trying to se flex and bison in Visual Studio 2010. I found a .rules file on the web, but it is only useable in vs2k5/2k8. How do I convert it to the newer, '.targets' format?
Here's the file:
http://pastebin.com/Xxt6hGdb
Are there any tools for this?
Thank you!
Yvan
I used the TinyMath project available in the below link to test that.
http://msdn.microsoft.com/en-us/library/aa730877%28vs.80%29.aspx
VS2010 automatically converts that to the .targets format.
Visual studio 2010 does this automatically when you migrate the project.