HttpContextBase: Session is null - session

I use Windor Castle to wrap the HttpContext into a HttpContextWrapper via a factory method.
container.Register(
Component.For<HttpContextBase>()
.LifeStyle.PerWebRequest
.UsingFactoryMethod(() => new HttpContextWrapper(HttpContext.Current)));
I have a class called SessionStorage which accesses HttpContext.Current.Session. I register it this way:
container.Register(
Component.For<ISessionStorage>()
.LifeStyle.PerWebRequest
.ImplementedBy<HttpSessionStorage>());
The HttpSessionStorage class:
public class HttpSessionStorage : ISessionStorage
{
public HttpContextBase httpContext { get; set; }
public void Remove(string key)
{
httpContext.Session.Remove(key);
}
public T Get<T>(string key)
{
return (T)httpContext.Session[key];
}
public void Set<T>(string key, T value)
{
httpContext.Session[key] = value;
}
}
When I use it this way, then in about 40% of the cases the Session property is null and only if the requests are at a very high rate.
The strange thing is that if I use HttpContext.Current instead of httpContext, it works in all cases.
public class HttpSessionStorage : ISessionStorage
{
public HttpContextBase httpContext { get; set; }
public void Remove(string key)
{
HttpContext.Current.Session.Remove(key);
}
public T Get<T>(string key)
{
return (T)HttpContext.Current.Session[key];
}
public void Set<T>(string key, T value)
{
HttpContext.Current.Session[key] = value;
}
}
It has something to do with Windsor Castle but I can't find the problem. I registered everything I can as PerWebRequest (except a NHibernate session factory).
Does someone have an idea what else I could check?
Lg
warappa

OK, it wasn't due to inproper Castle Windsor registration but something simpler: I accessed Session at a time when it's not garanteed to be fully initialized - dummy me!
My solution was to move the Session accessing code from Application_BeginRequest to Application_AcquireRequestState like pointed out here.
Note:
Maybe this code should be moved into a base controller - in OnAuthorization (edit: it works!).

I had similar problems a while back, maybe the answers to my question can help you: ASP.NET MVC & Windsor.Castle: working with HttpContext-dependent services

Related

Passing ViewModel to Web-Api action

Is it possible to pass an ViewModel object to WebApi controller action instead of separate params?
Instead of using:
public class ContactsController : ApiController
{
public IEnumerable<Contact> GetContacts(string p1, string p2)
{
// some logic
}
}
I would like to use:
public class ContactsController : ApiController
{
public IEnumerable<Contact> GetContacts(TestVM testVM)
{
// some logic
}
}
public class TestVM
{
public string P1 { get; set; }
public string P2 { get; set; }
}
This doesn't seem to work for me. When I call /api/contacts/?P1=aaa&P2=bbb the testVM object doesn't get populated (null).
Also, I would like the TestVM to have valdiation attribtues defined and use ModelState.IsValid in my API controller.
Unless told otherwise WebApi will deserialise complex models using the content/body of the request. To tell WebApi to use the Url to construct the model you need to specify the [FromUri] attribute:
public IEnumerable<Contact> GetContacts([FromUri]TestVM testVM)
{
// some logic
}
I know it's kind of late to post another answer but I thought it could be useful for anyone who uses .net core as a web API service
public IEnumerable<Contact> GetContacts([FromQuery]TestVM testVM)

Are there any problems with using a static property to return DbContext

I've been trying to implement a new MVC3 project with Entity Framework 4.1, which instantiates the dbContext on Application_BeginRequest, and disposes it on Application_EndRequest
protected virtual void Application_BeginRequest()
{
HttpContext.Current.Items["_EntityContext"] = new EntityContext();
}
protected virtual void Application_EndRequest()
{
var entityContext = HttpContext.Current.Items["_EntityContext"] as EntityContext;
if (entityContext != null)
entityContext.Dispose();
}
The EntityContext class is defined as follows:
public class EntityContext : MyEntities, IDisposable
{
**//should this be static?**
public static EntityContext Current
{
get { return HttpContext.Current.Items["_EntityContext"] as EntityContext; }
}
void IDisposable.Dispose()
{
Current.Dispose();
}
My question is, will defining my Current property as static cause any problems in a multi-user scenario?
Your lifespan on DbContext is WAY too long. You should be spinning up a bare minimum of one per request, and even better one per access to the database.
As insta pointed out, you should instance the context when you actually need it. There's no advantage making your context lifespan that long.
As a side-note, there's no need to call explicitly the Dispose method, since the .NET Garbage Collector will do that more efficiently for you.
You could instance the context per class, since you're using MVC, instance the context once per Controller.
public class MyTableObjectController : Controller
{
MyContext context = new MyContext();
public ActionResult Index()
{
var model = context.MyTableObjects;
return View(model);
}
}
I might ask, why are you trying to keep your context available between Begin and End request? Are you trying to avoid instancing it?

ASP.Net MVC 3 - unitOfWork.Commit() not saving anything

I created a web application using ASP.Net MVC 3 and EF 4.1, and I am using the UnitOfWork pattern, but nothing is getting committed to the database. All this is quite new to me, and I don't know where to start to resolve this issue.
I based myself on this post to create my web application:
http://weblogs.asp.net/shijuvarghese/archive/2011/01/06/developing-web-apps-using-asp-net-mvc-3-razor-and-ef-code-first-part-1.aspx
The final code, which can be obtained here also has a service layer and the UnitOfWOrk is being injected into the services.
Instead of using the custom injector based on Unity 2 as they are in that project, I am using Unity.Mvc3.
Here is my IUnitOfWork class:
public interface IUnitOfWork
{
void Commit();
}
And here is my UnitOfWork class:
public class UnitOfWork : IUnitOfWork
{
private readonly IDatabaseFactory databaseFactory;
private MyProjectContext dataContext;
public UnitOfWork(IDatabaseFactory databaseFactory)
{
this.databaseFactory = databaseFactory;
}
protected MyProjectContext DataContext
{
get { return dataContext ?? (dataContext = databaseFactory.Get()); }
}
public void Commit()
{
DataContext.Commit();
}
}
And here is how one of my service class look like:
public class RegionService : IRegionService
{
private readonly IRegionRepository regionRepository;
private readonly IUnitOfWork unitOfWork;
public RegionService(IRegionRepository regionRepository, IUnitOfWork unitOfWork)
{
this.regionRepository = regionRepository;
this.unitOfWork = unitOfWork;
}
...
}
At start-up, my UnitOfWork component is being registered like this:
container.RegisterType<IUnitOfWork, UnitOfWork>();
Now, no matter whether I try to insert, update or delete, no request is being sent to the database. What am my missing here?
UPDATE:
Here is the content of DataContext.Commit():
public class MyProjectContext : DbContext
{
public DbSet<Region> Regions { get; set; }
public virtual void Commit()
{
base.SaveChanges();
}
}
And here is databaseFactory.Get():
public interface IDatabaseFactory : IDisposable
{
MyProjectContext Get();
}
UPDATE #2:
Using the debugger, I am noticing that my Region service and controller constructors are getting called once when performing only a select, but they are called twice when performing an update. Is this normal?
Ok, I found the culprit. It has to do with how I was registering my database factory.
Instead of
container.RegisterType<IDatabaseFactory, DatabaseFactory>();
I needed
container.RegisterType<IDatabaseFactory, DatabaseFactory>(new HierarchicalLifetimeManager());
I found the information on this web site:
http://www.devtrends.co.uk/blog/introducing-the-unity.mvc3-nuget-package-to-reconcile-mvc3-unity-and-idisposable
That's an awfully complex implementation of Unit of Work. I actually prefer this one:
http://azurecoding.net/blogs/brownie/archive/2010/09/22/irepository-lt-t-gt-and-iunitofwork.aspx
Much simpler, and much more flexible. Although you do have to work out a few things for yourself.
May just be a typo but in UnitOfWork your private MyProjectContext is called dataContext (lowercase d)
But in your commit method your calling DataContext.Commit. Any chance that's actually calling a static method that you didn't intend to call? More likely a typo but thought I'd point it out.
+1 for an overly complex implementation of UnitOfWork.

Can Ninject resolve abstract dependencies after the object is initialised?

Does anyone know if it's possible to use Ninject to resolve any unresolved abstract dependencies outside of the instantiation process? I've just been looking into constructor injection vs property/method/field injection, but it looks to me as though Ninject is still expecting to be the creator of the type using the IKernel.Get<>() method.
Basically, we're using MVC3 to build our product, and we've come up against a situation where we want the default ModelBinder to map form values to an instance of the object, and then be able to call a method on the submitted ViewModel that is dependent on an abstract interface e.g.
public class InviteFriend {
[Required]
public string EmailAddress { get; set; }
public void Execute() {
var user = IUserRepository.GetUser(this.EmailAddress);
if (user == null) {
IUserRepository.SaveInvite(this.EmailAddress);
}
MailMessage toSend = new MailMessage(); // Obviously some logic to prepare the body, subject and other mail properties
SmtpClient.Send(toSend);
}
}
where the controller action would receive InviteFriend as the method argument. We want Ninject to be able to resolve that IUserRepository dependency, but I can't quite work out how to since the object itself is instantiated by the MVC ModelBinder rather than Ninject IKernel.Get<>().
Maybe the solution is a Ninject-based ModelBinder, or does that seem a really bad idea?
EDIT TO ADD: After the comments below, I realise that my hastily mocked-up code sample doesn't really reflect what we're facing. I've updated the code sample to reflect that the logic for InviteFriend.Execute() is more complex than just calling a method on one repository. Potentially, this is logic representing a discrete task that could co-ordinate interactions between multiple different domain objects and multiple repositories. The repositories are defined abstractly, and ideally would be resolved by Ninject.
I think what you are looking for is somewhat the following scenario:
public class InviteFriend {
[Required]
public string EmailAddress { get; set; }
// More information
}
public interface ICommand {
void Execute();
}
public class InviteFriendCommand : ICommand
{
public InviteFriend(InviteFriend info, IUserRepository userRepo, IMailSender mailSender) {
this.inviteFriend = info;
this.userRepo = userRepo;
this.mailSender = mailSender;
}
public void Execute() {
var user = this.userRepo.GetUser(this.inviteFriend.EmailAddress);
if (user == null) {
this.userRepo.SaveInvite(this.inviteFriend.EmailAddress);
}
MailMessage toSend = new MailMessage(); // Obviously some logic to prepare the body, subject and other mail properties
this.mailSender.Send(toSend);
}
}
public interface ICommandFactory {
ICommand CreateInviteFriendCommand(InviteFriend info);
}
public class CommandFactory {
public CommandFactory(IResolutionRoot resolutionRoot) {
this.resolutionRoot = resolutionRoot;
}
ICommand CreateInviteFriendCommand(InviteFriend info) {
this.resolutionRoot.Get<InviteFriendCommand>(new ConstructorArgument("info", info));
}
}
public class YourController {
// Somewhere
var command = this.commandFactory.CreateInviteFriendCommand(info);
command.Execute();
}
public class YourModule : NinjectModule {
override Load() {
Bind<IUserRepository>().To<UserRepo>().InRequestScope();
Bind<ICommandFactory>().To<CommandFactory>().InRequestScope();
Bind<InviteFriendCommand>().ToSelf().InRequestScope();
}
}
Forgive me when you need to tweak it a bit. I hacked it together with my out of brain compiler ;)
Thank you for all your comments, but I've subsequently found the information I was looking for.
The answer is that it is possible to inject dependencies post-instantiation with Ninject. The solution is as follows:
public class InviteFriend {
[Inject]
public IUserRepository UserRepo { get; set; }
[Required]
public string EmailAddress { get; set; }
public void Execute() {
var user = UserRepo.GetUser(this.EmailAddress);
if (user == null) {
UserRepo.SaveInvite(this.EmailAddress);
}
MailMessage toSend = new MailMessage(); // Obviously some logic to prepare the body, subject and other mail properties
SmtpClient.Send(toSend);
}
}
With client code then using the Ninject kernel as follows:
IKernel container = new StandardKernel(new ModuleWithMyBindings());
container.Inject(instanceOfInviteFriend);
The code itself is a bit more sophisticated than that i.e. I'm not instantiating a new IKernel each time I need it.
I realise that this is architecturally less pure than some of the suggestions put forward in comments, but in the spirit of YAGNI, this is good enough for now and we can always refactor later on with some of the good suggestions in Daniel's answer. However, this was a question about the capabilities of Ninject rather than an architectural review question, and this is what I consider the answer to my own question :)

Issues with my MVC repository pattern and StructureMap

I have a repository pattern i created on top of the ado.net entity framework. When i tried to implement StructureMap to decouple my objects, i kept getting StackOverflowException (infinite loop?). Here is what the pattern looks like:
IEntityRepository where TEntity : class
Defines basic CRUD members
MyEntityRepository : IEntityRepository
Implements CRUD members
IEntityService where TEntity : class
Defines CRUD members which return common types for each member.
MyEntityService : IEntityService
Uses the repository to retrieve data and return a common type as a result (IList, bool and etc)
The problem appears to be with my Service layer. More specifically with the constructors.
public PostService(IValidationDictionary validationDictionary)
: this(validationDictionary, new PostRepository())
{ }
public PostService(IValidationDictionary validationDictionary, IEntityRepository<Post> repository)
{
_validationDictionary = validationDictionary;
_repository = repository;
}
From the controller, i pass an object that implements IValidationDictionary. And i am explicitly calling the second constructor to initialize the repository.
This is what the controller constructors look like (the first one creates an instance of the validation object):
public PostController()
{
_service = new PostService(new ModelStateWrapper(this.ModelState));
}
public PostController(IEntityService<Post> service)
{
_service = service;
}
Everything works if i don't pass my IValidationDictionary object reference, in which case the first controller constructor would be removed and the service object would only have one constructor which accepts the repository interface as the parameter.
I appreciate any help with this :) Thanks.
It looks like the circular reference had to do with the fact that the service layer was dependent on the Controller's ModelState and the Controller dependent on the Service layer.
I had to rewrite my validation layer to get this to work. Here is what i did.
Define generic validator interface like below:
public interface IValidator<TEntity>
{
ValidationState Validate(TEntity entity);
}
We want to be able to return an instance of ValidationState which, obviously, defines the state of validation.
public class ValidationState
{
private readonly ValidationErrorCollection _errors;
public ValidationErrorCollection Errors
{
get
{
return _errors;
}
}
public bool IsValid
{
get
{
return Errors.Count == 0;
}
}
public ValidationState()
{
_errors = new ValidationErrorCollection();
}
}
Notice that we have an strongly typed error collection which we need to define as well. The collection is going to consist of ValidationError objects containing the property name of the entity we're validating and the error message associated with it. This just follows the standard ModelState interface.
public class ValidationErrorCollection : Collection<ValidationError>
{
public void Add(string property, string message)
{
Add(new ValidationError(property, message));
}
}
And here is what the ValidationError looks like:
public class ValidationError
{
private string _property;
private string _message;
public string Property
{
get
{
return _property;
}
private set
{
_property = value;
}
}
public string Message
{
get
{
return _message;
}
private set
{
_message = value;
}
}
public ValidationError(string property, string message)
{
Property = property;
Message = message;
}
}
The rest of this is StructureMap magic. We need to create validation service layer which will locate validation objects and validate our entity. I'd like to define an interface for this, since i want anyone using validation service to be completely unaware of the StructureMap presence. Besides, i think sprinkling ObjectFactory.GetInstance() anywhere besides the bootstrapper logic a bad idea. Keeping it centralized is a good way to insure good maintainability. Anyway, i use the decorator pattern here:
public interface IValidationService
{
ValidationState Validate<TEntity>(TEntity entity);
}
And we finally implement it:
public class ValidationService : IValidationService
{
#region IValidationService Members
public IValidator<TEntity> GetValidatorFor<TEntity>(TEntity entity)
{
return ObjectFactory.GetInstance<IValidator<TEntity>>();
}
public ValidationState Validate<TEntity>(TEntity entity)
{
IValidator<TEntity> validator = GetValidatorFor(entity);
if (validator == null)
{
throw new Exception("Cannot locate validator");
}
return validator.Validate(entity);
}
#endregion
}
I'm going to be using validation service in my controller. We could move it to the service layer and have StructureMap use property injection to inject an instance of controller's ModelState to the service layer, but i don't want the service layer to be coupled with ModelState. What if we decide to use another validation technique? This is why i'd rather put it in the controller. Here is what my controller looks like:
public class PostController : Controller
{
private IEntityService<Post> _service = null;
private IValidationService _validationService = null;
public PostController(IEntityService<Post> service, IValidationService validationService)
{
_service = service;
_validationService = validationService;
}
}
Here i am injecting my service layer and validaton service instances using StructureMap. So, we need to register both in StructureMap registry:
ForRequestedType<IValidationService>()
.TheDefaultIsConcreteType<ValidationService>();
ForRequestedType<IValidator<Post>>()
.TheDefaultIsConcreteType<PostValidator>();
That's it. I don't show how i implement my PostValidator, but it's simply implementing IValidator interface and defining validation logic in the Validate() method. All that's left to do is call your validation service instance to retrieve the validator, call the validate method on your entity and write any errors to ModelState.
[AcceptVerbs(HttpVerbs.Post)]
public ActionResult Create([Bind(Exclude = "PostId")] Post post)
{
ValidationState vst = _validationService.Validate<Post>(post);
if (!vst.IsValid)
{
foreach (ValidationError error in vst.Errors)
{
this.ModelState.AddModelError(error.Property, error.Message);
}
return View(post);
}
...
}
Hope i helped somebody out with this :)
I used a similar solution involving a generic implementor of IValidationDictionary uses a StringDictionary and then copied the errors from this back into the model state in the controller.
Interface for validationdictionary
public interface IValidationDictionary
{
bool IsValid{get;}
void AddError(string Key, string errorMessage);
StringDictionary errors { get; }
}
Implementation of validation dictionary with no reference to model state or anything else so structuremap can create it easily
public class ValidationDictionary : IValidationDictionary
{
private StringDictionary _errors = new StringDictionary();
#region IValidationDictionary Members
public void AddError(string key, string errorMessage)
{
_errors.Add(key, errorMessage);
}
public bool IsValid
{
get { return (_errors.Count == 0); }
}
public StringDictionary errors
{
get { return _errors; }
}
#endregion
}
Code in the controller to copy the errors from the dictionary into the model state. This would probably be best as an extension function of Controller.
protected void copyValidationDictionaryToModelState()
{
// this copies the errors into viewstate
foreach (DictionaryEntry error in _service.validationdictionary.errors)
{
ModelState.AddModelError((string)error.Key, (string)error.Value);
}
}
thus bootstrapping code is like this
public static void BootstrapStructureMap()
{
// Initialize the static ObjectFactory container
ObjectFactory.Initialize(x =>
{
x.For<IContactRepository>().Use<EntityContactManagerRepository>();
x.For<IValidationDictionary>().Use<ValidationDictionary>();
x.For<IContactManagerService>().Use<ContactManagerService>();
});
}
and code to create controllers is like this
public class IocControllerFactory : DefaultControllerFactory
{
protected override IController GetControllerInstance(RequestContext requestContext, Type controllerType)
{
return (Controller)ObjectFactory.GetInstance(controllerType);
}
}
Just a quick query on this. It's helped me out quite a lot so thanks for putting the answer up, but I wondered which namespace TEntity exists in? I see Colletion(TEntity) needs System.Collections.ObjectModel. My file compiles without anything further but I see your TEntity reference highlighted in Blue which suggests it has a class type, mine is Black in Visual Studio. Hope you can help. I'm pretty keen to get this working.
Have you found any way to seperate validation into the service layer at all? My gut tells me that validating in the Controller is a bit smelly but I've looked high and low to find a way to pass validation error messages back to the controller without tightly coupling the service layer to the controller and can't find anything. :(
Again, thanks for the great post!
Lloyd

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