Firewall settings for remote kernel to work (Mathematica) - wolfram-mathematica

What firewall settings must be used on the remote machine for a remote kernel connection to work?
In particular I'm interested in connecting from Windows (front end) to a Linux machine (kernel).

I don't know the exact ports, but this is a generic way to solve most such firewall issues: (at least with connections using TCP)
Try to use the 'netstat -n' command and see which remote ports do the connections that are being blocked by the firewall use. They should be in the SYN_SENT state or something similar. Then on the remote machine open those ports and try to repeat this process until it works.

Related

Setting up two-machine kernel debugging over network

I'd like to check the option to debug my kernel driver installed over remote physical machine (since I don't have firewire cables). Reading the relevant documentation, I haven't seen any limitation about remote physical debugging medium, so I deduced both firewire cables and ip over wireless network should work.
I thought that lldb remote connection using kdp-remote <machine-ip> would do the trick, but I don't get any response.
From remote VM however, it succeed even though the VM can be located on remote physical machine.
My boot-args configuration are keepsyms=1 debug=0x144 -v
We figured out the problem in the comments (item 2 below), but for posterity, here's a list of things to check if xnu kernel debugging isn't working:
The target machine must have a physical ethernet port which is connected via PCIe or Thunderbolt, or you must use a direct firewire connection (optionally via Thunderbolt). USB to ethernet adapters will not work on the target end. The client machine is less fussy, you can use wifi or USB-ethernet there.
The protocol uses UDP, not TCP. Have you got a firewall running on your lldb machine which might be blocking UDP packets? (You could try sending udp packets from target to client with the nc (netcat) tool while the machine is not crashed.)
Is the ARP entry correct on the client machine? arp <target ip> should yield the target interface's MAC address.
The crashed Mac will NOT respond to pings, only to KDP packets via UDP. So not getting pings back doesn't mean anything.
As far as I'm aware the machine won't request a new DHCP lease when it crashes, so that shouldn't be the problem, but you can always try setting a static IP address just to be sure.
Did you reboot after setting the boot-args? They only take effect on a fresh boot.
If SIP is active, you can only set nvram variables from the recovery environment from OS X/macOS 10.11 onwards. You can run nvram boot-args to verify that the settings stuck.
My personal recommendation is to use FireWire for kernel debugging if possible, it seems to be the fastest and most reliable in my experience.

Raspberry Pi SSH connection over Ethernet fails

I'm trying to establish a connection over SSH from my Win 8.1 laptop to my raspberry pi 3 model B as the host. Connecting over wifi works flawlessly each time, however I need to demo projects in class and the campus wifi does not play well with SSH, our professor stated that we must use an Ethernet connection. I have tried both putty and Bitvise SSH clients with same results - either "connection refused" or "no connection could be made because the machine actively refused it".
I have tried:
Enabling internet sharing on the Ethernet connection and enabling the SSH services (port 22 both TCP and UDP)
Disabling wifi on Win
Forgetting wifi on raspberry
Manually activating SSH server on raspberry even though I'm pretty sure it was activated already.
Deleting SSH keys from the wifi sessions
Completely disabling the firewall
ipconfig /release ipconfig /renew
Restarting both machines after every of the above
Reimaging memory card with newest Raspbian
Any help would be greatly appreciated.
Edit: The link What can be the reasons of connection refused errors? did not help, the listed reasons are closed ports or firewall and as I already said I tried to open the required ports through the shared Ethernet connection and turned off Windows firewall completely with no other firewall programs running. From my understanding Raspbian doesn't come with any enabled firewalls and allows all traffic. Can someone correct me if I'm wrong?
I finally found a guide that works: http://www.circuitbasics.com/how-to-connect-to-a-raspberry-pi-directly-with-an-ethernet-cable/
The crucial step was to set the static IP address of the pi to my laptop's Ethernet adapter address but modify the last part. You're welcome, all you poor souls from the future.

On the linux network socket server machine, what happens when all network ports are allocated for clients

On the linux network socket server machine, what happens when all network ports are allocated for clients? If it happens, the connection request from clients are denied, or delayed? If that's right, is it right to think that one linux machine can serve at most the number of open ports simultaneously? (under assumption that all other resources are enough)
If that's right, is it right to think that one linux machine can serve at most the number of open ports simultaneously?
No, the port is not the limiting factor here. TCP connected socket is actually a quintuple (src_port, src_address, dest_port, dest_address, protocol).
So, for every server listening on one port, every client will be able to make whatever is set in ip_local_port_range connections using the same protocol.
However, you can work around this - if you have more IP addresses (you could use IP aliasing for this, even if you don't have more than one interface), or if your server is listening on more than one port, the number of possible connections goes up.
Resources:
http://vincent.bernat.im/en/blog/2014-tcp-time-wait-state-linux.html

Will a firewall block local TCP communication between processes?

I am splitting an application into a tray application and a Windows Service and I want to use TCP to communicate between the two*. They will both be running on the same machine.
My question is do firewalls block TCP communication between applications running on the same machine? I want to know whether firewalls are something I need to worry about when testing.
(*note that I want to use TCP instead of named pipes for communication because the apps might one day run on separate computers but that will be far in the future)
The primary objective of the firewall is to control the incoming and the outgoing network traffic! Firewall's are designed to work on IP or PORT basis.
So yes, it is 100% capable of blocking connection on same machine.(I guess you are using Class A IP [127.x.y.x] address used mainly for loopback testing and interprocess communication on the local computer).
Some firewall are preconfigured not to block local machine connection while other are configured to block them. But either way a firewall can be configured to allow/deny such connection.

How do you diagnose network issues on Windows?

I often run into problems where I can't get something to connect to something else. I usually forget to check something obvious. Can you help with:
A tip/technique for diagnosing a connection issue
The name of a tool or application that can help (and the situation in which it's useful)
I know the question is a little non-specific, but hopefully the answers can form a useful starting point for anybody who's stuck trying to get computers/programs talking to each other.
Please can you give one answer per answer so the best ones can be voted up.
Simple checks to run when debugging network problems:
Has each machine got an IP address, Go to command prompt and run ipconfig. Key things to check here are the interfaces and ensuring the appropriate ones have IP addresses.
Check both machines IP addresses are in the same range and subnet if you are running it on an internal or Virtual network.
Try pinging each machine from the other to see if they can communicate with each other. Note that some firewalls will block ping requests.
If Pinging fails then check to see if firewalls are active. If the communication is within a 'safe' internal network then try disabling the firewalls and re-pinging.
If the connections are over a wireless network then check signal strength.
If pinging fails and you are connecting through several networks then try running a tracert to see at which will may show you where on the network the connection is failing.
If you are able to ping but not connect then check firewall settings and network connection settings. Windows 2000+ has the capability of setting port an ip access on a connection properties.
Try drawing a network diagram of the connections to help in visualising the problem.
If you are connecting through routers, firewalls and loadbalancers then check that all devices are not tied to any specific ip addresses and that the IP address redirection (if in place) is correct. Also check any NAT logs to see if connections are being received and properly re-directed.
Wireshark
Latest versions of ProcMon
netstat
Wireshark www.wireshark.org
Wireshark is a network protocol analyzer for Unix and Windows.
Features:
Deep inspection of hundreds of protocols, with more being added all the time
Live capture and offline analysis
Standard three-pane packet browser
Multi-platform: Runs on Windows, Linux, OS X, Solaris, FreeBSD, NetBSD, and many others
Captured network data can be browsed via a GUI, or via the TTY-mode TShark utility
The most powerful display filters in the industry
Rich VoIP analysis
Read/write many different capture file formats: tcpdump (libpcap), Catapult DCT2000, Cisco Secure IDS iplog, Microsoft Network Monitor, Network General Sniffer® (compressed and uncompressed), Sniffer® Pro, and NetXray®, Network Instruments Observer, Novell LANalyzer, RADCOM WAN/LAN Analyzer, Shomiti/Finisar Surveyor, Tektronix K12xx, Visual Networks Visual UpTime, WildPackets EtherPeek/TokenPeek/AiroPeek, and many others
Capture files compressed with gzip can be decompressed on the fly
Live data can be read from Ethernet, IEEE 802.11, PPP/HDLC, ATM, Bluetooth, USB, Token Ring, Frame Relay, FDDI, and others (depending on your platfrom)
Decryption support for many protocols, including IPsec, ISAKMP, Kerberos, SNMPv3, SSL/TLS, WEP, and WPA/WPA2
Coloring rules can be applied to the packet list for quick, intuitive analysis
Output can be exported to XML, PostScript®, CSV, or plain text.
work the OSI model from the bottom up
Physical (Do you have a network adapter/connection)
Link layer (arp, ethernet port blocked by network team (I've seen this where locked down environments see two MAC addresses coming from one workstation port and shut down the port)
Network layer (ipconfig, tracert, ping,)
Do you have a network address (DHCP, fixed)
Are you on a proper subnet/have routing between subnets
Is something in the middle blocking you
firewalls, routing tables
When in doubt, check to see if the windows firewall is messing with your communications. 8 times out of 10, it's at fault.
Using tracert is a good start to see how far along the chain you are getting.
For virtual machines it's usally a good idea to make sure you have the loopback adapter set correctly in the Host os.
Most frequently used tool is the ping. It can be used both to test your connection and the availability of a target
Second tool is the tracert if you want to see where the packets get lost.
For more advanced debugging I use the following tools: nmap, wireshark, etc.
Windows has a netstat utility which is pretty similar to the Unix netstat and can do a number of different things that might help you solve network issues.
Random example:
netstat -r displays routing information
netstat /? for usage information
Since you said you're using 2 virtual machines I would hazard a guess that both machines are setup in a NAT configuration (rather than a unique network device) -- In the NAT configuration, neither machine would (typically) be able to ping the other.
If you're familiar with the command line, you can try the "netstat" command.
You can also try "arp -a" to list all the IP/MAC addresses known to your PC.
The "tracert [ip address]" command will show you how many gateways/routers your packets jump through on their way to their destination. (This is probably not helpful if both machines are on the same network, though.)
And don't forget to check your Windows firewall settings.
Otherwise, if you want to get down and dirty, you can try the packet sniffer known as Wireshark: http://www.wireshark.org/ (aka. Ethereal)
Pull the network cable out
If you can get some communications to a device (eg a ping), but can't get your program to talk to a service on the computer. Then, try pulling the network cable out and see if the ping stops. This will verify you're communicating with the computer you really think you are.
On windows i user PortQueryUI : http://www.microsoft.com/en-us/download/details.aspx?id=24009
DNS activity: Portable DNS Cache and Firewall;
General network activity: Wireshark, Network Monitor;
Windows utilities: ping, netstat, nslookup.
You need to be use the process of elimination, for example if you can ping the ip address but not the hostname then there's DNS issues. If you can ping the system but not connect to a share etc.
DNS out of sync
If you're using a virtual machine and you perform a roll-back on it, then it could become out of sync with the DNS (Domain name server). Try to remove and re-add the machine to the domain, or if you've got access to the DNS machine, then get it to flush its cache.

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