Magento Image processing extension - magento

Is there any extension which is specifically goes for fill image color like module. I have 1000's of images which all same size but have white space around all image, instead of using photoshop can i use PHP to process that image to have different(brown color - sine it is background) instead of white. If there is any extension please suggest me.
Thanks in advance

If you want to have same background for all images,you can override the magento class that applies background color.
File is app/code/core/Mage/Catalog/Model/Product/Image.php
Find the code that looks like this protected $_backgroundColor = array(255, 255, 255); and specify the RGB value of the colour that you want.

Check out ImageMagick. I haven't used it for exactly what you are trying to do, but I have used it for other kinds of batch image processing. It can be ran from the commandline, but also has APIs for several programming languages.
For what you are trying to do, I'd take a look at the -fill, -floodfill, and -fuzz options.
http://www.imagemagick.org/script/command-line-options.php#fill

I got solution for my problem by the following method.
<?php
echo $this->helper('catalog/image')->init($_product, 'image')
->constrainOnly(TRUE)
->keepAspectRatio(TRUE)
->keepFrame(FALSE)
->resize(600,null)
?>
I got it from here.
http://blog.chapagain.com.np/magento-resize-image/

You should consider getting rid of that white space unless you have other reason for it, e.g. to have product images to scale.
This is best achieved with Photoshop if you have got it, if the white is absolutely, definitely white then you can take the top-left pixel and crop from that.
Another option you may wish to consider is using png images, again this depends on your images and skill in Photoshop, however, you can use transparency in png and have no border on your images.
Also, in photoshop or imagemagick you may want to consider making your own thumbnail images, separate to the product page image. This will enable you to apply filters such as sharpen to get product page images that are a cut above your competitors.
As noted by #jmspldnl you can use imagemagick on the command line as well as php extension. On the command line you can work out the process and string together lots of steps, when happy with your options, rather than re-work it in php code you can use 'passthru()' and run what you worked out from the command line.
For going forward you can put a cron job that monitors your images folder and processes and images that have been changed/added in the last day. This will make it easier to just upload images and have your system do the work.

Related

Working with Images in Xamarin App programmig

I am working on a Xamarin App compatible with all devices. I have a general question related to images. I am using Location Mark Image Icons to provide locations available on the Map. My issue is, Image has a white background which is also showing along with its background. I want to show only the Image.
Is this related to the designer to provide the image without background? Or as a developer, I can do something on it.
Xamarin.Forms doesn't delete your white background. What you need to do is following a small tutorial on how to use Adobe Photoshop for example and export your images as png, you might even consider which png type you need, there's 3 types of png:
png8
png24
png32
I won't be going deep in explaining each one of them, but you need to know that they all support transparency and could have a transparent background, however, you might notice some differences between them on the edges.
For example, png8 will give a small white border while png24 will not show that.
You can check this for example: https://helpx.adobe.com/photoshop-elements/using/optimizing-images-png-24-format.html
No, you can't do anything about it using Xamarin.Forms. You need to modify the image and remove the background (using Adobe Photoshop, etc.) and make sure to save it as .png.
If its simple white background you want to remove, You can utilise simple [MakeTransparent][1] method ofBitMap.
But this will remove all white coloured pixel. So IF your logo also contains white color, better you contact your designer.

MATLAB: overwriting images using print function

I'm using the print function in MATLAB to write images of plots, something like that
print(figure(1),'-dpng','-r300',filename);
But apparently the images are not overwritten, and the original images stay. I was using saveas before, which seems to overwrite the images, but print gives me more output options. Any ideas?
UPDATE: I ended up deleting the files before the printing with a different function.
You can use this:
im = frame2im(getframe(gcf,rec)); %Grabs image of plot as an image
imsave(im, filename); %save image
That syntax may not be 100%, its a while since I've used it.
Also be aware that this isn't perfect - I remember having issues with it grabbing a grey border around the edge of the plot. Also, I think the image may be based on a matlab screenshot.... just something to be aware of
Saving figures in matlab is rather troublesome, especially if the saved image should look like the original figure.
For myself i found the solution in using export_fig.
It's one of the most downloaded fileexchange files - maybe you should give it a try:
http://www.mathworks.de/matlabcentral/fileexchange/23629-export-fig
A small introduction to export_fig can be found at:
https://github.com/ojwoodford/export_fig/blob/master/README.md

Any CLI tool to perform 3d texture mapping on the fly

I'm currently looking for a way to create a 'configurator' for a upholsters, similar to http://digitaldraping.com/configurator/furniture-sofa/?Cushions_Plain-Cream.png,Sofa_Stripe-Orange.png - you select your fabrics and they are 'drawn' on the sofa automatically.
Unfortunately, all the sites I've looked at seem to use pre-rendered transparent PNGs that are overlaid over each other to build up the full picture. The problem here is that we've figured out that we'd require over 120,000 different images to cover all models, fabrics etc!!
I've looked at a few 3d texture tools such as http://www.arahne.si/products/arah-drape.html, hoping that one of them would have a CLI option where you give it a pre-created wireframe, and a fabric to overlay, and it generates the required image on the fly, but so far everything seems to require real-time use of the GUI to use it.
So, is there a CLI tool that would do what I'm after, or can anyone suggest a way to manipulate the GUI automatically? (from a tech point of view, I'm comfortable with C, Bash, Python or PHP as a solution!)
Thanks!
ArahDrape 2.2 can now work from a command line without any GUI interface. You can also call ArahDrape as a C library. In this way, it can be used in a web server to create texture mapped images on the fly. The command line options are explained below.
ArahDrape 2.2j command line version, ©2015 Arahne
usage:
adCommand -o /tmp/outputImage.png -tN /home/user/texture.png [-hidemodel] [-divide 2] [-filterPNG] [-compressPNG 2] [-m /home/user/model.png] -owner name -activation 174b3cfb49e9 /home/user/project.drape
Input and output images can have png, .tif or .jpg extensions
-o output_image_file
-tN texture_image_file [N goes from 0 to 199]
-hidemodel will render all areas not in region as white
-divide N [N goes from 2 to 5] divide resulting image pixel size
-filterPNG if you do not filter it, rendering is faster
-compressPNG N [N goes from 0 to 9] lower number saves faster, but bigger files
-m model_image_file use this if you want to replace model image from the project; must have same pixel size
-owner owner_name pass the given owner name
-activation activation_code pass the given activation code
last parameter should be ArahDrape project file
All files should be entered with full path.
If you need spaces in filenames, use quotes "" around the filename.
If you provide only Owner name, without activation code, program returns registration code.
ArahDrape supports batch export.
Open ArahDrape project, click on texture you wish to replace, put all your texture in a directory, select from menu
Textures > Browse textures, and as you click the texture to load it, program will save the draped picture. If you have thousands of images, use keyboard shortcut = and program will automatically do them all.
Alpha channel transparency is supported in loading model images or textures, and saving the draped images, as long as you use PNG or TIFF.
Please check this video to see how
ArahDrape works in batch mode.
we (http://digitaldraping.com/) can do just what you are asking. We have two options creating images and rendering a meshed image on the fly. Just get in touch if you still need this solution.

Matplotlib Plots Lose Transparency When Saving as .ps/.eps

I'm having an issue with attempting to save some plots with transparent ellipsoids on them if I attempt to save them with .ps/.eps extensions.
Here's the plot saved as a .png:
If I choose to save it as a .ps/.eps here is what it looks like:
How I got around this, was to use ImageMagick to convert the original png to a ps. The only problem is that the image in png format is about 90k, and it becomes just under 4M after conversion. This is not good since I have a lot of these images, and it will take too much time to compile my latex document. Does anyone have a solution to this?
The problem is that eps does not support transparencies natively.
There are few options:
rasterize the image and embed in a eps file (like #Molly suggests) or exporting to pdf and converting with some external tool (like gs) (which usually relies as well on rasterization)
'mimic' transparency, giving a colour that looks like the transparent one on a given background.
I discussed this for sure once on the matplotlib mailing list, and I got the suggestion to rasterize, which is not feasible as you get either pixellized or huge figures. And they don't scale very nicely when put into, e.g., a publication.
I personally use the second approach, and although not ideal, I found it good enough. I wrote a small python script that implements the algorithm from this SO post to obtain a solid RGB representation of a colour with a give transparency
EDIT
In the specific case of your plot try to use the zorder keyword to order the parts plotted. Try to use zorder=10 for the blue ellipse, zorder=11 for the green and zorder=12 for the hexbins.
This way the blue should be below everything, then the green ellipse and finally the hexbins. And the plot should be readable also with solid colors. And if you like the shades of blue and green that you have in png, you can try to play with mimic_alpha.py.
EDIT 2
If you are 100% sure that you have to use eps, there are a couple of workarounds that come to my mind (and that are definitely uglier than your plot):
Just draw the ellipse borders on top of the hexbins.
Get centre and amplitude of each hexagon, (possibly discard all zero bins) and make a scatter plot using the same colour map as in hexbin and adjusting the marker size and shape as you like. You might want to redraw the ellipses borders on top of that
Another alternative would be to save them to pdf
savefig('myfigure.pdf')
That works with pdflatex, if that was the reason why you needed to use eps and not svg.
You can rasterize the figure before saving it to preserve transparency in the eps file:
ax.set_rasterized(True)
plt.savefig('rasterized_fig.eps')
I had the same problem. To avoid rasterizing, you can save the image as a pdf and then run (on unixish systems at least) in a terminal:
pdftops -eps my.pdf my.eps
Which gives a .eps file as output.
I solved this by:
1) adding a set_rasterization_zorder(1) when defining the figure area:
fxsize=16
fysize=8
f = figure(num=None, figsize=(fxsize, fysize), dpi=180, facecolor='w',
edgecolor='k')
plt.subplots_adjust(
left = (18/25.4)/fxsize,
bottom = (13/25.4)/fysize,
right = 1 - (8/25.4)/fxsize,
top = 1 - (8/25.4)/fysize)
subplots_adjust(hspace=0,wspace=0.1)
#f.suptitle('An overall title', size=20)
gs0 = gridspec.GridSpec(1, 2)
gs11 = gridspec.GridSpecFromSubplotSpec(1, 1, subplot_spec=gs0[0])
ax110 = plt.Subplot(f, gs11[0,0])
f.add_subplot(ax110)
ax110.set_rasterization_zorder(1)
2) a zorder=0 in each alpha=anynumber in the plot:
ax110.scatter(xs1,ys1 , marker='o', color='gray' , s=1.5,zorder=0,alpha=0.3)#, label=label_bg)
and
3) finally a rasterized=True when saving:
P.savefig(str(PLOTFILENAME)+'.eps', rasterized=True)
Note that this may not work as expected with the transparent keyword to savefig because an RGBA colour with alpha<1 on transparent background will be rendered the same as the RGB colour with alpha=1.
As mentioned above, the best and easiest choice (if you do not want to loose resolution) is to rasterized the figure
f = plt.figure()
f.set_rasterized(True)
ax = f.add_subplot(111)
ax.set_rasterized(True)
f.savefig('figure_name.eps',rasterized=True,dpi=300)
This way, you can manage the size by dpi option as well. In fact, you can also play with the zorder below you want to apply the rasterization:
ax.set_rasterization_zorder(0)
Note: It is important to keep f.set_rasterized(True) when you use plt.subplot and plt.subplot2grid functions. Otherwise, label and tick area will not appear in the .eps file
My solution is to export the plot as .eps, load it up to Inkscape for example, then Ungroup the plot, select the object that I want to set the transparency and just edit the Opacity of the Fill in the "Fill and Stroke" tab.
You can save the file as .svg if you want to tweak it later, or export the image for a publication.
If you are writing the academic paper in latex, I would recommend you export the .pdf file rather than .eps. The .pdf format supports transparency perfectly and has good compression efficiency, and most importantly, can be easily edited in Adobe Illustrator.
If you wanna further edit the graph (NOT EDITING DATA! I MEAN, FOR GOOD-LOOKING), you could open the exported graph, in Adobe Acrobat - Edit - Copy elements into Adobe Illustrator. The two software can handle everything perfectly.
I work happily with this method. Everything clear, editable and small-size. Hope can help.

Automatically color balance images

Is there a way in Ruby to automatically color-balance images that are uploaded to my Ruby on Rails app?
It seems like a lot of the images I'm uploading are too dark and I'd like to normalize all my images to be equally bright if possible, rather than simply making every image brighter. If some image is sufficiently bright, it should not be changed.
I would use rmagick. Take a look at the modulate method, perhaps that would help.

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