How does CreateStdDispatch know what method to invoke? - winapi

i'm faced with implementing an IDispatch interface. There are four methods, and fortunately 3 of them are easy:
function TIEEventsSink.GetTypeInfoCount(...): HResult;
{
Result := E_NOTIMPL;
}
function TIEEventsSink.GetTypeInfo(...): HResult;
{
Result := E_NOTIMPL;
}
function TIEEventsSink.GetIDsOfNames(...): HResult;
{
Result := E_NOTIMPL;
}
It's the last method, Invoke that is difficult. Here i am faced with having to actually case the DispID, and call my appropriate method; unmarhsalling parameters from a variant array.
function Invoke(
dispIdMember: DISPID;
riid: REFIID;
lcid: LCID;
wFlags: WORD;
var pDispParams: DISPPARAMS;
var pVarResult: VARIANT;
var pExcepInfo: EXCEPINFO;
var puArgErr: DWORD
): HRESULT;
Not wanting to have to write all the tedious boilerplate code, that i'm sure will have bugs, i went googling - rather than doing any work.
i found this snippit on the MSDN Documentation of IDispatch.Invoke:
Generally, you should not implement Invoke directly.
Excellent! i didn't want to implement it anyway! Continuing reading:
Instead, use the dispatch interface to create functions CreateStdDispatch and DispInvoke. For details, refer to CreateStdDispatch, DispInvoke, Creating the IDispatch Interface and Exposing ActiveX Objects.
The Creating the IDispatch Interface link says:
You can implement IDispatch by any of the following means:
[snip]
Calling the CreateStdDispatch function. This approach is the simplest, but it does not provide for rich error handling or multiple national languages.
[snip]
Excellent, CreateStdDispatch it is:
Creates a standard implementation of the IDispatch interface through a single function call. This simplifies exposing objects through Automation.
HRESULT CreateStdDispatch(
IUnknown FAR* punkOuter,
void FAR* pvThis,
ITypeInfo FAR* ptinfo,
IUnknown FAR* FAR* ppunkStdDisp
);
i was going to call it as:
CreateStdDispatch(
myUnk, //Pointer to the object's IUnknown implementation.
anotherObject, //Pointer to the object to expose.
nil //Pointer to the type information that describes the exposed object (i has no type info)
dispInterface //the IUnknown of the object that implements IDispatch for me
);
What i cannot figure out is how the Windows API implemention of CreateStdDispatch knows what methods to call on my object - especially since CreateStdDispatch doesn't know what object-oriented language i'm using, or its calling conventions.
How will CreateStdDispatch know
what method to call for a given dispid?
the calling convention of my language?
how to handle exceptions from the language that my object oriented object is written in?
Note: i have no choice but to implement a dispinterface; i didn't define the interface. i wish it was a simple early bound IUnknown, but it tisn't.

Doesn't the ITypeInfo parameter passed into CreateStdDispatch expose all of the method information?
So you'd create type info first calling CreateDispTypeInfo and pass that through to CreateStdDispatch which can then use the type information to work out which method to call since CreateDispTypeInfo requires INTERFACEDATA which contains all this information
I could be way wrong since I don't have time to look into it but that would make sense to me.
I'll investigate this later and update the answer.

The short answer to your question is: neither CreateStdDispatch() nor the IDispatch implementation it creates knows anything at all about the methods to be called.
The object that you get back simply stores the parameters that you passed to CreateStdDispatch(), and for all IDispatch methods it only turns around and makes the corresponding calls on the ITypeInfo that you gave it. That is all.
If you pass nil for ptinfo as shown in your code then you only get E_INVALIDARG, since the implementing object cannot do anything at all without an ITypeInfo to which to delegate all the work.
If you inspect the code for CStdDisp in oleaut32.dll then you will find that it calls API functions like DispInvoke() (which also live in that DLL) instead of invoking the ITypeInfo methods directly, but these functions are all simple wrappers for calls to the ITypeInfo methods, without any further functionality.
In case anyone wonders: neither CreateStdDispatch() nor CStdDisp performs any additional magic; all they do is give you an IDispatch that does whatever the ITypeInfo that you passed in can do. Think of it as a kind of an adapter that allows you to plug an ITypeInfo into an IDispatch socket.
It is true that TAutoIntfObject.Create() needs a type library. However, all that the constructor does is call GetTypeInfoOfGuid() on it in order to get a type info pointer, to which the object then delegates most of the work related to dispatch things.
Borland in their wisdom made the member variable for the type info pointer private, which means that you really need to hand the constructor some type library or other that contains the interface in question, instead of simply writing another constructor or overriding some virtual function. On the other hand it shouldn't be too hard to load the type library via the registry or to dump parts of it to a TLB file. Inspecting a TLB with OleView gives you actual compilable IDL which is often also Borland-compilable RIDL.
CreateStdDispatch() does not know anything about exceptions either. The catching of exceptions thrown from COM methods and their conversion to HRESULT and/or IErrorInfo is compiler magic induced by Delphi's safecall keyword on the implementing method.
The same goes for the translation of HRESULTs to exceptions when calling COM methods specified as safecall in their interface declarations. The compiler simply inserts a call to #CheckAutoResult after every invocation of a safecall method; this function checks the HRESULT and throws EOleSysError if appropriate.
Simply switch the Delphi debugger to disassembly ('CPU view') to inspect all the magic that the compiler does for you!

Related

What does all capitalized Function name means in WinAPI?

Informs the provider that a directory enumeration is starting
`
PRJ_START_DIRECTORY_ENUMERATION_CB PrjStartDirectoryEnumerationCb;
HRESULT PrjStartDirectoryEnumerationCb(
const PRJ_CALLBACK_DATA *callbackData,
const GUID *enumerationId
)
{...}
`
I am confused how to use this function.
You're looking at a callback (a generic programming concept, not specific to Win32), which is usually a reference to a function that you have to write yourself. In order to have the C/C++ compiler check that you've defined your callback function correctly, and to simplify usage of such callbacks, a typedef is often used. The Win32 API often uses all caps to define types of callbacks. In this case, PRJ_START_DIRECTORY_ENUMERATION_CB is the type of the function pointer (a pointer to the callback function that you have to write), and it is defined in projectedfslib.h as:
typedef
_Function_class_(PRJ_START_DIRECTORY_ENUMERATION_CB)
HRESULT
(CALLBACK PRJ_START_DIRECTORY_ENUMERATION_CB)(
_In_ const PRJ_CALLBACK_DATA* callbackData,
_In_ const GUID* enumerationId
);
This definition has a lot of excess stuff in it that helps the Microsoft toolset validate various things related to the usage of this type of function pointer. When writing your own function that works for this type of callback, you don't necessarily have to repeat a lot of the things that are used in the typedef. The MSDN documentation for callbacks often shows an example of how you would write the method signature for your callback, and that example is usually simplified to strip off the excess stuff that the toolset needs, leaving the stuff the developer needs to define when writing their callback.
In this case, the example function is called PrjStartDirectoryEnumerationCb, but there is no function defined with that name. It's up to you to define a function that looks like what you see on MSDN. It doesn't have to have the same name -- you can name it whatever you like, and then you use your function's name anywhere the callback is needed.
HRESULT MyCallback(const PRJ_CALLBACK_DATA *callbackData, const GUID* enumerationId)
{
// implement your callback here
}

Standard COM marshaler fails with REGDB_E_IIDNOTREG

I'm trying to marshal an interface to another thread.
Windows provides the convenient CoMarshalInterThreadInterfaceInStream helper function to take care of the boilerplate code associated with using CoMarshalInterface directly.
const Guid CLSID_Widget = "{F8383852-FCD3-11d1-A6B9-006097DF5BD4}";
const Guid IID_IWidget = "{EBBC7C04-315E-11D2-B62F-006097DF5BD4}";
//Create our widget
HRESULT hr = CoCreateInstance(CLSID_Widget, null,
CLSCTX_INPROC_SERVER | CLSCTX_LOCAL_SERVER,
IID_IWidget, out widget);
OleCheck(hr);
//Marshall the interface into an IStream
IStream stm;
hr = CoMarshalInterThreadInterfaceInStream(IID_IWidget, widget, out stm);
OleCheck(hr);
Except that the call to CoMarshalThreadInterfaceInStream fails with:
REGDB_E_IIDNOTREG (0x80040155)
Interface not registered
Go directly to CoMarshalInterface
The COM API function CoMarshalInterThreadInterfaceInStream provides a simple wrapper around CreateStreamOnHGlobal and CoMarshalInterface, as shown here:
// from OLE32.DLL (approx.)
HRESULT CoMarsha1InterThreadInterfaceInStream(
REFIID riid, IUnknown *pItf, IStream **ppStm)
{
HRESULT hr = CreateStreamOnHGlobal(0, TRUE, ppStm);
if (SUCCEEDED(hr))
hr = CoMarshalInterface(*ppStm, riid, pItf,
MSHCTX_INPROC, 0, MSHLFLAGS_NORMAL);
return hr;
}
So we can try ourselves.
IStream stm = new Stream()
hr = CoMarshallInterface(stm, IID_IWidget, widget,
MSHCTX_INPROC, // destination context is in-process/same host
NULL, // reserved, must be null
MSHLFLAGS_NORMAL // marshal once, unmarshal once
);
OleCheck(hr);
But that fails with:
REGDB_E_IIDNOTREG (0x80040155)
Interface not registered
Use standard marshaling
My class does not implement IMarhsal interface. This is right and normal.
By default, when CoMarshalInterface is first called on an object, the object is asked whether it wishes to handle its own cross-apartment communications. This question comes in the form of a QueryInterface request for the IMarshal interface. Most objects do not implement the IMarshal interface and fail this
QueryInterface request, indicating that they are perfectly happy to let COM
handle all communications via ORPC calls. Objects that do implement the
IMarshal interface are indicating that ORPC is inappropriate and that the object implementor would prefer to handle all cross-apartment communications
via a custom proxy. When an object implements the IMarshalinterface all references to the object will be custom marshaled.
When an object does not implement the IMarshal interface, all references to the object will be standard marshaled. Most objects elect to use standard marshaling.
So the the question becomes why is the standard COM marshaler having so much problems? What is the source of the error Interface not registered?
The interface is, in fact, not registered
The requires for COM are undocumented, but i can tell you that my interface GUID does not exist in:
HKEY_CLASSES_ROOT\Interface\{EBBC7C04-315E-11D2-B62F-006097DF5BD4}
The reason for this will be explained at the end.
I know that Windows provides you the CoRegisterPSClsid function that allows you to register an interface inside your process, so that the standard marshaler will be able to marshal it:
Enables a downloaded DLL to register its custom interfaces within its running process so that the marshaling code will be able to marshal those interfaces.
HRESULT CoRegisterPSClsid(
_In_ REFIID riid,
_In_ REFCLSID rclsid
);
Parameters:
riid [in]: A pointer to the IID of the interface to be registered.
rclsid [in]: A pointer to the CLSID of the DLL that contains the proxy/stub code for the custom interface specified by riid.
Which i can try calling, but what clsid do i use?
CoRegisterPSClsid(IID_IWidget, ???);
What is the CLSID of the DLL that contains the proxy/stub code for the custom interface specified by riid? Do i use my class itself?
CoRegisterPSClsid(IID_IWidget, CLSID_Widget);
That doesn't sound right; but i don't understand the COM standard marshaler well enough. Doesn't that CLSID have to be one of the standard COM marsharling classes; implementing IPSFactoryBuffer?
Either way, it doesn't work. I still get the error "Interface not registered".
Register the interface
I of course can register my interface in the registry:
HKEY_CURRENT_USER\Software\Classes\Interface\{EBBC7C04-315E-11D2-B62F-006097DF5BD4}
(default) = "IWidget"
But that doesn't fix it. Spelunking through the Interface registry keys, i notice that many specify a ProxyStubClsid32 entry.
When a new interface is requested on an object, the proxy and stub managers
must resolve the requested IID onto the CLSID of the interface marshaler.
Under Windows NT 5.0, the class store maintains these mappings in the NT
directory, and they are cached at each host machine in the local registry. The
machine-wide IID-to-CLSID mappings are cached at
HKEY_CLASSES_ROOT\Interface
and the per-user mappings are cached at
HKEY_CURRENT_USER\Software\Classes\Interface
One or both of these keys will contain a subkey for each known interface. If the interface has an interface marshaler installed, there will be an additional
subkey (ProxyStubClsid32) that indicates the CLSID of the interface
marshaler.
Except what class implements marshaling? I don't have a marshaler.
Can COM automatically marshal based on a TypeLibrary
Is it possible that if i register a Type Library with my Interface, that COM's standard marshaler will be able to bootstrap a proxy class on the fly?
I registered my interface above. Now i manually include the TypeLibrary:
HKEY_CURRENT_USER\Software\Classes\Interface\{EBBC7C04-315E-11D2-B62F-006097DF5BD4}\TypeLib
(default) = "{38D528BD-4948-4F28-8E5E-141A51090580}"
And if i monitor the registry during the call to CoMarshalInterface i see that it attempts, and does find, my Interface IID:
Operation: RegOpenKey
Path: HKCR\WOW6432Node\Interface\{EBBC7C04-315E-11D2-B62F-006097DF5BD4}
Result: SUCCESS
It then tries to look for a ProxyStubClsid32, and fails:
Operation: RegOpenKey
Path: HKCR\WOW6432Node\Interface\{668790E3-83CC-47E0-907F-A44BA9A99C8D}\ProxyStubClsid32
Result: NAME NOT FOUND
My hope would then be that the standard COM marshaler attempts to look for:
Operation: RegOpenKey
Path: HKCR\WOW6432Node\Interface\{668790E3-83CC-47E0-907F-A44BA9A99C8D}\TypeLib
But it doesn't.
The OLE Automation marshaler
According to Don Box, the Ole Automation marshaler (PSOAInterface - {00020424-0000-0000-C000-000000000046}) is able to build a stub/proxy out of a type library:
The Type Library Marshaler
When these specially annotated interfaces are encountered by RegisterTypeLib (or LoadTypeLib in legacy mode), COM adds ProxyStubClsid32 entries for the interface with the value {00020424-0000-0000-C0000-000000000046}. This GUID corresponds to the class PSOAInterface that is registered as living in OLEAUT32.DLL, the OLE automation DLL. Because of the DLL that it lives in, this marshaler is sometimes called the [oleautomation] marshaler, although it is also called the type library marshaler or the universal marshaler. I'll refer to it as the type library marshaler, since it really has very little to do with IDispatch. (In fact, it is common to use the [oleautomation] attribute on interfaces that don't derive from IDispatch directly or indirectly.)
The class factory for the type library marshaler does something very tricky in its CreateProxy and CreateStub routines. Rather than return a statically compiled vtable (which is impossible given the fact that the requested interface didn't exist when OLEAUT32.DLL was built as part of the OS), the type library marshaler actually builds an /Oicf-style proxy and stub based on the type library for the interface. Because there is no efficient way to find the ITypeInfo for an arbitrary interface, the LIBID and version of the interface's type library must be stored under the:
HKCR\Interface\{XXX}\TypeLib
registry key.
I tried to set PSOAInterface as my interface's ProxyStub class:
Register standard COM class PSOAInterface as our proxy stub clsid
HKEY_CURRENT_USER\Software\Classes\Interface\{EBBC7C04-315E-11D2-B62F-006097DF5BD4}\ProxyStubClsid32
(default) = "{00020424-0000-0000-C0000-000000000046}"
Register our type library for our interface
HKEY_CURRENT_USER\Software\Classes\Interface\{EBBC7C04-315E-11D2-B62F-006097DF5BD4}\TypeLib
(default) = "{38D528BD-4948-4F28-8E5E-141A51090580}"
Version = "1.0"
The type library itself is already registered:
HKEY_CURRENT_USER\Software\TypeLib\{38D528BD-4948-4F28-8E5E-141A51090580}\1.0\0\win32
(default) = "D:\Junk\ComLibraryProxyTest\Win32\Project1.dll"
But it still fails.
it reads HKCR\Interface\[IID_IWidget]
it reads HKCR\Interface\[IID_IWidget]\ProxyStubClsid32
But it:
never reads: HKCR\Interface\[IID_IWidget]\TypeLib
So it fails to proxy the object.
Questions
Is it possible for the standard COM "Ole Automation" marshaler to build a proxy class out of a Type Library at runtime?
Is it possible for me to build a proxy class out of a Type Library at runtime?
Background
CoMarshalInterface takes an interface pointer on input and writes the
serialized representation of the pointer to a caller-provided byte stream. This byte stream can then be passed to another apartment, where the
CoUnmarshalInterface API function uses the byte stream to return an interface
pointer that is semantically equivalent to the original object yet can be
legally accessed in the apartment that executes the CoUnmarshalInterface
call. When calling CoMarshalInterface, the caller must indicate how far away
the importing apartment is expected to be. COM defines an enumeration for
expressing this distance:
enum MSHCTX {
MSHCTX_INPROC = 4, // in-process/same host
MSHCTX_LOCAL = 0, // out-of-process/same host
MSHCTX_NOSHAREDMEM = 1, //16/32 bit/same host
MSHCTX_DIFFERENTMACHINE = 2, // off-host
};
It is legal to specify a greater distance than required, but it is more efficient
to use the correct MSHCTX when possible. CoMarshalInterface also allows
the caller to specify the marshaling semantics using the following marshal flags:
enum MSHLFLAGS {
MSHLFLAGS_NORMAL, // marshal once, unmarshal once
MSHLFLAGS_TABLESTRONG, // marshal once, unmarshal many
MSHLFLAGS_TABLEWEAK, // marshal once, unmarshal many
MSHLFlAGS_NOPING = 4 // suppress dist. garbage collection
Normal marshaling (sometimes called call marshaling) indicates that the
marshaled object reference must be unmarshaled only once, and if additional
proxies are needed, additional calls to CoMarshalInterface are required. Table
marshaling indicates that the marshaled object reference may be unmarshaled
zero or more times without requiring additional calls to CoMarshalInterface.
I think that all COM object type libraries, when compiled by MIDL, can automatically create a proxy/stub factory. But in my case:
if the COM standard marshaler can't find a proxy/stub factory for an interface, it returns the error REGDB_E_IIDNOTREG.
It may be the case that i have to either:
use CreateProxyFromTypeInfo and CreateStubFromTypeInfo to create my own proxy
let the standard COM marshaler automatically create a proxy/stub if there's a typeinfo chunk associated with the interface GUID.
Bonus Reading
Old New Thing: What are the rules for CoMarshalInterThreadInterfaceInStream and CoGetInterfaceAndReleaseStream?
Old New Thing: Why do I get the error REGDB_E_IIDNOTREG when I call a method that returns an interface?
Old New Thing: Why do I get E_NOINTERFACE when creating an object that supports that interface?
Don Box - MSJ: Standard Marshalling in COM (archive)
Mysterious disappearing acts by samples from Microsoft SDKs
What CoMarshalInterface actually needs is IMarshal implementation (pointer) for the given interface, so that API could request the marshaling magic from it and, in particular, request IMarshal::GetUnmarshalClass in order to obtain information who is going to do the reverse magic afterwards:
This method is called indirectly, in a call to CoMarshalInterface, by whatever code in the server process is responsible for marshaling a pointer to an interface on an object. This marshaling code is usually a stub generated by COM for one of several interfaces that can marshal a pointer to an interface implemented on an entirely different object.
You don't have IMarshal implemented on your widget, so you are going to get it somewhere from.
As you started your question mentioning that you "want to marshal an interface to another thread" and the code comment says "Create our widget" there is a chance that you can utilize IMarhsal implementation of free threaded marshaler. The question does not provide information to tell whether it is possible and/or acceptable solution.
Back to the challenge of obtaining a marshaler, you are trying to work this around by utilizing a "standard" marshaler by "registering the interface":
why is the standard COM marshaler having so much problems
[...]
I of course can register my interface in the registry
Well, this is not how things actually work.
Interface registration is not just a registry key that "okay, this IID has its own key in the registry". The purpose of such registration is to point where to look for proxy/stub pair for this interface. Your manual creating of registry entries cannot help here if you don't have a proxy/stub DLL for the interface in question. If you had it, you would just regsvr32 it the usual way to create the registry keys.
So called standard marshaler, your next try, is not supposed to marshal any interface and your IWidget in particular. OLE supplies so called "PSOAInterface" marshaler, which is capable of supplying proxy/stub pairs for OLE Automation compatible interfaces. Just for them! The marshaler does not have so much problems, it actually has just one: your IWidget is unlikely to be compatible or you would not have the problem in first place.
If your IWidget was compatible, had an associated type library, where it was marked as [oleautomation], the type library registration process would have automatically created the registry keys referencing PSOAInterface and supplying ProxyStubClsid32. Then marshaling API would have picked PSOAInterface for your widget, it would have picked up the registered type library, load details of the interface, then provided standard proxy/stub pair for it and that's it. Standard marshaler works just within these contraints and not just for any interface pointed to.
That is, your options are:
implement IMarshal on the widget server
make IWidget OLE Automation compatible, with type library, so that type library registration process activates "standard marshaler" PSOAInterface for your interface
build, if possible and applicable, proxy/stub implementation for your interface automatically generated by MIDL complier (you can check standard ATL DLL project, created from Visual Studio template on how it can be done - it creates additional project with "PS" suffix, for a supplementary proxy/stub DLL)
implement separately IMarshal in a standalone DLL, and register it with the registry and your IWidget interface, so that marshaling API would pick it up when it attempts to marshal the interface pointer (I suppose it's the only option here if your IWidget is OLE incompatible and you have reasons to not alter the original implementation)
use free threaded marshaler in the widget server if its restrictions are acceptable
Oh wait, hold on - there is another weird one. If you don't want or cannot afford, or you are reluctant to change the COM server (widget, that is) but you can modify client side code as you like, you can create a thin wrapper that implements two interfaces IWidget (all methods forward calls to real server) and IMarshal on client side, and pass its IWidget to the CoMarshalInterThreadInterfaceInStream API. This will force COM to use your marshaling without altering the original server. You are on your own, of course, to do the actual marshaling afterwards. It is unlikely that it matches your actual need, and it is just an abstract note to the discussion (which mostly consists of attempts to do impossible without details on interface itself and available options on modification of server implementation).
TL;DR: Actual questions:
Is it possible for the standard COM "Ole Automation" marshaler to build a proxy class out of a Type Library at runtime?
Short answer: yes.
Is it possible for me to build a proxy class out of a Type Library at runtime?
Short answer: yes, with the type library marshaler and IPSFactoryBuffer. Or if you're willing to use the undocumented CreateProxyFromTypeInfo and CreateStubFromTypeInfo.
I wonder why you'd want to this.
This question is riddled with red herrings.
I'm trying to marshal an interface to another thread.
(...) the call to CoMarshalThreadInterfaceInStream fails with:
REGDB_E_IIDNOTREG (0x80040155)
Interface not registered
A useful error code, in this case.
Go directly to CoMarshalInterface
(...) that fails with:
REGDB_E_IIDNOTREG (0x80040155)
Interface not registered
It's not by switching API calls that do essentially the same thing that you could solve your issue.
Use standard marshaling
My class does not implement IMarhsal interface.
Can you confirm it doesn't implement INoMarshal, IStdMarshalInfo and IAgileObject either, just to be exhaustive?
The interface is, in fact, not registered
This was expected.
I know that Windows provides you the CoRegisterPSClsid
(...)
Which i can try calling, but what clsid do i use?
CoRegisterPSClsid(IID_IWidget, ???);
If you don't have a proxy/stub, why would you go through this?
But to answer this question, a standard marshalers' CLSID is usually the same GUID as the first IID found in an IDL file.
Register the interface
I of course can register my interface in the registry:
HKEY_CURRENT_USER\Software\Classes\Interface\{EBBC7C04-315E-11D2-B62F-006097DF5BD4}
(default) = "IWidget"
But that doesn't fix it. Spelunking through the Interface registry keys, i notice that many specify a ProxyStubClsid32 entry.
You should read the documentation, instead of relying on what other registry entries contain.
(...) I don't have a marshaler.
This should be the actual problem. If this object is yours, how do you intend to marshal it? Please see the bottom section of my answer.
Can COM automatically marshal based on a TypeLibrary
This is clearly rhetoric. Why would you think of a type library just now, instead of to begin with? The rest of your question corroborates.
Now i manually include the TypeLibrary:
HKEY_CURRENT_USER\Software\Classes\Interface\{EBBC7C04-315E-11D2-B62F-006097DF5BD4}\TypeLib
(default) = "{38D528BD-4948-4F28-8E5E-141A51090580}"
You mention this twice.
But it:
never reads: HKCR\Interface[IID_IWidget]\TypeLib
The type library marshaler has its own cache of interface->type library. To clear the cache, try recreating the registry entries, logging off and logging on, or ultimately, reboot.
The object may implement IProvideClassInfo, I don't know if the type library marshaler actually cares to QueryInterface for this to fetch a runtime ITypeInfo to work with.
These are the main types of marshalers:
Standard marshalers, which are usually compiled into a DLL from C/C++ source code generated by MIDL (which consists mainly of declarations on how to marshal types)
The type library marshaler, which can marshal types at runtime based on automation-compatible type information
The free-threaded marshaler aggregated with CoCreateFreeThreadedMarshaler, which avoids marshaling between threads within the same process
Custom marshalers, which do whatever the developer wants, most commonly to implement marshal-by-value, or a free-threaded marshaler back when CoCreateFreeThreadedMarshaler didn't exist
The standard marshalers generated by MIDL consist mainly of declarations on how to marshal types in and out, so the way they work is in the same vein as the type library marshaler. According to Don Box, the result is very similar.
However, the actual declarations are very different. The type library marshaler works on type information that is meant to work in VB6 and (excluding certain things, such as user-defined types) scripting languages (mainly VBScript and JScript) and is intended to be consumed by IDEs (e.g. VB6, VBA, Delphi, OleView) and interop code generators (e.g. VC++ #import, tlbimp.exe, Delphi's "Import Type Library", Lisp 1 2), etc.

How to create anonymous IDispatch functions with ATL?

Is there an easy way to create a class that is derived from IDispatch and that can be passed to API like this (this is C++ ):
pDOM2->attachEvent(CComBSTR("event"), new DispatchFunction);
I know how to create a C++ object that handle an invoke with a dispid of value 0 but it's always a bit painful to implement all IDispatch by hand. I was wondering if ATL has some standard way of doing it as it is fairly common.
By default ATL creates "auto-dual" COM classes. They support both early binding and IDispatch. You'll see IDispatchImpl<> in their inheritance list. You declare the dispid in the IDL. No extra work is required.

Which error code to return when a passed object doesn't implement a necessary interface?

In COM when I have a well-known interface that I can't change:
interface IWellKnownInterface {
HRESULT DoStuff( IUnknown* );
};
and my implementation of IWellKnownInterface::DoStuff() can only work when the passed object implements some specific interface how do I handle this situation?
HRESULT CWellKnownInterfaceImpl::DoStuff( IUnknown* param )
{
//this will QI for the specific interface
ATL::CComQIPtr<ISpecificInterface> object( param );
if( object == 0 )
//clearly the specifil interface is not supported
return E_INVALIDARG;
}
// proceed with implementation
}
In case the specific interface is not supported which error code should I return? Is returning E_INVALIDARG appropriate?
E_INVALIDARG is a fine choice, but the most important thing is to ensure that the precise conditions for each return code that you use are well documented.
Additionally, you could consider implementing ISupportErrorInfo and then returning rich error information via CreateErrorInfo and SetErrorInfo. This is especially useful in cases where you think callers may benefit from having a custom error message generated at the point of failure, with all of the relevant context contained therein. In your case, this might be to identify specifically which argument is invalid and which interface was unimplemented for it to be so. Even though such a message is unlikely to be of value to an end user, it could be invaluable to a developer if it shows up in a log file or the event viewer.
Yes. At least, that is what I've learned to expect a microsoft API call to return in such a case.
I beg to differ with #nobugz. E_NOINTERFACE has the very specific meaning that your object does not support a certain interface that your client has just requested.
In general, you should only return E_NOINTERFACE from your own IUnknown::QueryInterface(). Returning E_NOINTERFACE from DoStuff() would surprise end users and tools alike. If I saw E_NOINTERFACE coming from anywhere other than QueryInterface(), my immediate thought would be "abstraction leak!".
At first sight, E_INVALIDARG looks like the best options available -- after all, you were passed an argument that doesn't work for you. But in my view there is a subtlety here, so I'm not sure if I can make a universal rule out of that.
In an ideal world, the error codes returned by a COM method are more about the Interface than about the object. Concretely, IWellKnownInterface::DoStuff() doesn't define (necessarily) that the object being passed in must implement ISpecificInterface, or it would have a different argument type. So, technically you're cheating potential users of your object by not quite fully implementing the semantics of your interface. Of course, in the real world, it's very hard to create a meaningful open system if you make that into an absolute rule and interfaces are that rigid.
So: if you can provide reduced functionality that still meets the interface semantics even if your argument doesn't implement ISpecificInterface, you should consider doing that.
Assuming that you must return in error: if this is a well-know, well documented (well designed?) interface, I would probably glance at the interface documentation first, to see if they give you any guidance. Lacking that, I would probably go ahead and use E_INVALIDARG.
#Phil Booth has some nice recommendations about how to provide more information to your user about the nature of the error.
Obviously, if you had the chance you would want to change the interface to take a ISpecificInterface* param instead.
Here's another possibilty you might or might not like better.
In Visual Basic 6, there are many objects with methods that take a VARIANT argument and look for several alternative interfaces they can use (e.g. the DataSource member of data-bound controls). That looks a lot like your situation. Those objects return DISP_E_TYPEMISMATCH, which is a well understood return value by most people.
On the other hand, I totally understand if you don't want to return a DISP_xxxx error code from non-IDISPATCH based interfaces. There is a strong argument for saying that DISP_xxxx error codes are intened for VARIANT parameters only, and a method that takes an IUnknown* should not be returning error them.
I'm on the fence on this one.

Can I pass a HWND in a COM method?

Is it possible to have a COM method which passes a HWND? With the following method in my object CoCreateInstance returns DISP_E_BADVARTYPE (0x80020008):
STDMETHODIMP ShowDialog(HWND hWndParent);
So far, I'm getting round this problem by passing an OLE_HANDLE then casting it but it feels like a cludge:
STDMETHODIMP ShowDialog(OLE_HANDLE hWndParent);
I think that HWND is a pointer to a struct thats why you can't use it in the IDL.
If you look at Microsoft Typelibs you will see all sort of variation on how to pass a handle (From int to long to HANDLE).
Your interface is probably registered as "dual", and HWND is not one of the types supported by OLE automation. Does your interface need to be IDispatch-compatible (do you need to call it from scripting or late-bound languages)? If not, deriving from IUnknown rather than IDispatch and not registering as dual will help you out.
NB: Casting is okay as long as you are only using the method in-process.

Resources